{ "dataList": [ { "id": 9831, "name": "Sea Terror Notes", "desc": "Deal +10% damage against enemies\nDeal +1% additional damage for every enemy defeated or every Part broken during this Encounter (max +20% additional damage)\nCan activate the above effect by breaking the same Part repeatedly.\nIf there are Sea Terrors among enemies, the above effect activates at maximum potential regardless of the conditions.", "simpleDesc": [ { "abilityID": 9831, "simpleDesc": "Deal more damage" } ] }, { "id": 9832, "name": "Goldforged Compass", "desc": "When using a Plus Coin Skill, heal 5 SP; when using a Minus Coin Skill, lose 5 SP (Each unit's SP cannot drop below -40 from this effect; once per turn per Identity)\n\nTurn Start: at max SP, or at -30 or less SP, gain 1 [ResultEnhancement] and 2 [Protection].", "simpleDesc": [ { "abilityID": 9832, "simpleDesc": "When using a Skill, either heal or lose SP depending on its Coin type" }, { "abilityID": 98321, "simpleDesc": "At max SP or at less than or equal to -30, gain Power Up and Protection" } ] }, { "id": 9833, "name": "Silver Key Bundle", "desc": "In boss fights, gain 1 E.G.O resource for the 3 least-owned Affinities at the start of the turn.\n\nTurn End: if E.G.O Skill was used this turn, gain 3 E.G.O resource for the least-owned Affinity. (once per turn)", "simpleDesc": [ { "abilityID": 9833, "simpleDesc": "E.G.O Resource +1 for the 3 least-owned Affinities" }, { "abilityID": 98331, "simpleDesc": "Gain 3 least-owned E.G.O resource" } ] }, { "id": 9834, "name": "Sea Terror Jerky", "desc": "Turn Start: inflict 3 [DefenseDown] to all enemies (in Focused Encounters, all Parts)\n- If Sea Terrors are featured among enemies, inflict 7 [DefenseDown] instead.", "simpleDesc": [ { "abilityID": 9834, "simpleDesc": "Inflict Defense Level Down" } ] }, { "id": 9835, "name": "Brilliant Lamplight", "desc": "[Effects apply only to the Identity with the earliest Deployment order]\n\nEvery turn, the first Attack Skill to be used gains Final Power +3\nIf the Attack Skill was an E.G.O Skill, it gains Final Power +4 and deals +25% damage instead.\n\nCombat Start: if this unit has [NervousImpairment] Stacks, consume up to 4 Stacks of it but gain (Stacks consumed x 2) [Combustion].", "simpleDesc": [ { "abilityID": 9835, "simpleDesc": "First Attack Skill used this turn gains Final Power" }, { "abilityID": 98351, "simpleDesc": "First Attack Skill used this turn gains Final Power and deals more damage" }, { "abilityID": 98352, "simpleDesc": "If this unit has Nervous Impairment, consume it to gain a proportional amount of Burn" } ] }, { "id": 9836, "name": "Aged Sheet Music", "desc": "When using an Attack Skill(including E.G.O Skills) against a single target(for Abnormalities, a single Part), deal +10% damage\nIf the Skill inflicts [Sinking] Potency, [Sinking] Count, or 'Unique Sinking', deal +25% damage instead.\n\n[Tidal Elegy Ishmael E.G.O Exclusive Effect]\nIf this E.G.O Skill targets only a single enemy, the final Coin gains +4 Coin Power and deals +20% damage.", "simpleDesc": [ { "abilityID": 9836, "simpleDesc": "Deal more damage On Hit with a 1 Atk Weight Skill" }, { "abilityID": 98361, "simpleDesc": "Deal more damage On Hit with a 1 Atk Weight Skill that inflicts Sinking" }, { "abilityID": 98362, "simpleDesc": "Empower Tidal Elegy Ishmael E.G.O" } ] }, { "id": 9837, "name": "Metal Construct", "desc": "Turn Start: all allies gain 2 [TakeHpHealIncrease]\nFor Identities with Attack Skills that inflict [Burst] Potency or [Burst] Count: gain 4 [TakeHpHealIncrease] instead\n\n[Command : Meltdown Faust E.G.O Exclusive Effect]\nAny excess HP healing due to this E.G.O Skill or its Passive’s effects is converted to Shield", "simpleDesc": [ { "abilityID": 9837, "simpleDesc": "Gain HP Healing Boost" }, { "abilityID": 98371, "simpleDesc": "Gain HP Healing Boost" }, { "abilityID": 98372, "simpleDesc": "Empower Command : Meltdown Faust E.G.O" } ] }, { "id": 9838, "name": "Moonmirror Wine Cup", "desc": "Turn Start: all allies heal 5 SP. At max SP, gain [Breath] equal to excess SP healed (max 5)\nWhen using an Attack Skill that applies or gains [Breath] Potency or Count, gain +2 [Breath] Count (once per Identity per turn)\n\n[To Remain Oneself Hong Lu E.G.O Exclusive Effect]\n- Awakening: When using this E.G.O Skill, instead of consuming SP, heal the amount of SP that it would’ve consumed\n- Corrosion: When using this E.G.O Skill, -50% to SP consumed", "simpleDesc": [ { "abilityID": 9838, "simpleDesc": "Heal SP. At max SP, gain Poise instead" }, { "abilityID": 98381, "simpleDesc": "When using a Skill that applies or gains Poise, gain Poise Count" }, { "abilityID": 98382, "simpleDesc": "Empower To Remain Oneself Hong Lu E.G.O" } ] }, { "id": 9839, "name": "Classical-design Letter Opener", "desc": "Skills with 2+ Atk Weight deal +15% damage\nSkills that inflict [Vibration] Potency, [Vibration] Count, or ‘Unique Tremor’ deal +(15 + Atk Weight x 5)% damage instead (max 50%)\n\n[Unbrilliant Glory Gregor E.G.O Exclusive Effect]\nAwakening Skill : Deal +20% damage with every E.G.O Skill Coin Reuse (max 60%)\nCorrosion : Before attacking, gain [AttackDmgUp] for every 10 [MlynarWaiting] consumed (max 4)", "simpleDesc": [ { "abilityID": 9839, "simpleDesc": "When using Skills with 2+ Atk Weight, deal more damage" }, { "abilityID": 98391, "simpleDesc": "When using Tremor-inflicting Skills with 2+ Atk Weight, deal more damage" }, { "abilityID": 98392, "simpleDesc": "Empower Unbrilliant Glory Gregor E.G.O" } ] } ] }