{ "dataList": [ { "id": 810001, "name": "The All-Illuminating Light", "desc": "If every Candle is snuffed and at full HP, gain resistance until all Candles are lit again.\nWhen all Candles are lit, lose resistance." }, { "id": 810002, "name": "Darkness Deterred", "desc": "Light all Candles every 4 turns after a Candle is snuffed. All Candles' HP is reduced to 1." }, { "id": 810701, "name": "Burning Embers", "desc": "HP does not drop below 1.\nAt 1 HP, light the Candles and uses an Attack Skill." }, { "id": 810702, "name": "Sinking Darkness", "desc": "When all Candles are lit, use a Defensive Skill.\nSnuff out the Candles next turn when out of Shield." }, { "id": 810101, "name": "Exposed Pearl", "desc": "Turn Start: If at 0 Green Slime, become Staggered. Pearl loses all Affinity Resistances by 0.5.\nGain 10 Green Slime when recovering from Stagger." }, { "id": 810102, "name": "Cracked Shell", "desc": "At 10% Core HP, gains a new pattern." }, { "id": 810103, "name": "Solid Shell", "desc": "The Shell Part retains its resistances even during Staggered state." }, { "id": 810104, "name": "Gathering Slime", "desc": "Fix this Part's speed to 1 for a turn when using Devouring Fluid." }, { "id": 810901, "name": "Green Slime", "desc": "Apply 3 Green Slime to Ambling Pearl when defeated by Ambling Pearl." }, { "id": 810902, "name": "Contaminating Slime", "desc": "Turn End: Apply (2 + Surviving Green Slime) Poison to all enemies." }, { "id": 810201, "name": "Expanding Oxygen", "desc": "When the Fluorescence Part is broken, inflict [AaCePcBb] on all enemies.\nFluorescence Part regenerates after 2 turns." }, { "id": 810202, "name": "Underwater Breathing", "desc": "Starting from turn 2, gain 8 Poise this turn if the Fluorescence Part isn't broken.\nGain +3 Poise Count. Starting from turn 2, gain 2 Paralyze and 2 Damage Down this turn if the Fluorescence Part is broken." }, { "id": 810203, "name": "Siltcurrent", "desc": "Starting from turn 2, all Identities without [AaCePcBb] are inflicted with 1 Bind and 1 Paralyze; Identities without [AaCePcBb] lose 3 SP." }, { "id": 810801, "name": "Harden", "desc": "Can be damaged only with damages equal to or higher than 12.\nAll damage under 12 is nullified." }, { "id": 810802, "name": "Rolling Flotsam", "desc": "After the Dream-devouring Siltcurrent uses Blind Obsession, and if this unit is not destroyed at Turn End, deal 20 damage to a random Identity." }, { "id": 810803, "name": "Destroyed Flotsam", "desc": "HP does not drop below 1 upon defeat.\nTurns into a Destroyed Flotsam." }, { "id": 810301, "name": "Captain's Orders", "desc": "Turn Start: If not at -45 SP, heal (# of surviving other allies x 5) SP.\nTurn Start: If at -45 SP, recover from panic at Turn End and reset SP to 0." }, { "id": 810302, "name": "Mutilated Tattoos", "desc": "Every time a Pequod Town faction ally is defeated, lose 1 Poise Count and 10 SP." }, { "id": 810303, "name": "The Indomitable Harpooneer", "desc": "The lower this unit's HP gets, the more damage this unit's Skills deal." }, { "id": 810304, "name": "Injected Hatred and Animosity", "desc": "Turn End: If 50%- of max HP, move on to Phase 2.\nThis unit's HP does not drop below 1 before Phase 2 start.\nPhase 2 Start: Heal HP to 50% of max HP and summon 4 allies. Inflict [AaCePcBj] against 1 enemy with the lowest HP percentage at the start of every turn." }, { "id": 810305, "name": "Engraved Hatred and Animosity", "desc": "At 1 HP, heal up to 50% of max HP and gain 2 Attack Power Up next turn. (Once per encounter)" }, { "id": 810306, "name": "Clouded Mind", "desc": "When Staggered and when at less than 0 SP at Turn End, reset SP to 0." }, { "id": 810401, "name": "Engraved Hatred and Animosity", "desc": "Turn End: At 50- HP, gain 2 Haste and 2 Attack Power Up next turn. (once per encounter)" }, { "id": 810402, "name": "Puncturing Harpoon", "desc": "On Critical Hit, inflict 1 additional negative effect with Skill effects." }, { "id": 810501, "name": "Captain of the Pequod", "desc": "Turn Start: If not at -45 SP, heal 15 SP.\nTurn End: If panicked, recover from panic. Reset SP to 0." }, { "id": 810503, "name": "Muddled Orders", "desc": "When this unit is Staggered, and when all other allies are at less than 0 SP at Turn End, reset their SP to 0." }, { "id": 810504, "name": "Coldhearted Decision", "desc": "Phase 2 Start: Fully heal HP; Queequeg and Starbuck no longer activate Captain's Orders Passive. Also, Queequeg no longer gets Staggered even when her Assist Defense Shield value reaches 0." }, { "id": 810601, "name": "Ahab", "desc": "Turn Start: If not at -45 SP, heal 15 SP.\nTurn End: If panicked, recover from panic. Reset SP to 0 and gain 2 Attack Power Up and 2 Defense Power Up." }, { "id": 810602, "name": "Pip's Sin and Innocence", "desc": "Phase Start: Gain 20 Pip's Ego.\nTurn End: Heal 3 SP for every Pip's Ego.\nTurn End: If [AaCePcBo] is at 0, get Staggered next turn." }, { "id": 810603, "name": "Starbuck's Fears", "desc": "Phase Start: Gain 20 Starbuck's Ego.\nLose 1 [AaCePcBp] for every Coin destroyed in Clash against targets with [AaCePcBj].\nTurn Start: Gain 1 Protection for every 5 Starbuck's Ego.\nTurn End: If [AaCePcBp] is at 0, get Staggered next turn." }, { "id": 810604, "name": "Puncturing Harpoon", "desc": "During this Phase, on Critical Hit, inflict 1 additional negative effect with Skill effects." }, { "id": 810605, "name": "Queequeg's Atonement", "desc": "Phase Start: Gain 30 Queequeg's Ego.\nTurn End: If this unit still has remaining Shield, regain 5 Queequeg's Ego. If this unit does not have remaining Shield, lose 10 [AaCePcBq].\nTurn End: If [AaCePcBq] is at 0, get Staggered next turn." }, { "id": 810606, "name": "The Indomitable Harpooneer", "desc": "The lower this unit's HP gets, the more damage this unit deals with its Skills.\nDeal 1% more HP for every 0.75% missing HP on self\n(Max 100%. Maxes out when this unit is at 25% HP)" }, { "id": 810607, "name": "Price of Nobility", "desc": "Gain Offense Level and Defense Level every time this unit gains other characters' Ego\nLose SP when losing certain Skill Clashes" }, { "id": 814101, "name": "The All-Illuminating Light", "desc": "If every Candle is snuffed and at full HP, gain resistance until all Candles are lit again.\nWhen all Candles are lit, lose resistance." }, { "id": 814102, "name": "Darkness Deterred", "desc": "Light all Candles every 4 turns after a Candle is snuffed. All Candles' HP is reduced to 1." }, { "id": 813601, "name": "Burning Embers", "desc": "HP does not drop below 1.\nAt 1 HP, light the Candles and uses an Attack Skill." }, { "id": 813602, "name": "Sinking Darkness", "desc": "When all Candles are lit, use a Defensive Skill.\nSnuff out the Candles next turn when out of Shield." }, { "id": 813701, "name": "Exposed Pearl", "desc": "Turn Start: If at 0 Green Slime, become Staggered. Pearl loses all Affinity Resistances by 0.5.\nGain 10 Green Slime when recovering from Stagger." }, { "id": 813702, "name": "Cracked Shell", "desc": "At 10% Core HP, gains a new pattern." }, { "id": 813703, "name": "Solid Shell", "desc": "The Shell Part retains its resistances even during Staggered state." }, { "id": 813704, "name": "Gathering Slime", "desc": "Fix this Part's speed to 1 for a turn when using Devouring Fluid." }, { "id": 813801, "name": "Green Slime", "desc": "Apply 3 Green Slime to Ambling Pearl when defeated by Ambling Pearl." }, { "id": 813802, "name": "Contaminating Slime", "desc": "Turn End: Apply (2 + Surviving Green Slime) Poison to all enemies." }, { "id": 813901, "name": "Expanding Oxygen", "desc": "When the Fluorescence Part is broken, inflict [AaCePcBb] on all enemies.\nFluorescence Part regenerates after 2 turns." }, { "id": 813902, "name": "Underwater Breathing", "desc": "Starting from turn 2, gain 8 Poise this turn if the Fluorescence Part isn't broken.\nGain +3 Poise Count. Starting from turn 2, gain 2 Paralyze and 2 Damage Down this turn if the Fluorescence Part is broken." }, { "id": 813903, "name": "Siltcurrent", "desc": "Starting from turn 2, all Identities without [AaCePcBb] are inflicted with 1 Bind and 1 Paralyze; Identities without [AaCePcBb] lose 3 SP." }, { "id": 814001, "name": "Harden", "desc": "Can be damaged only with damages equal to or higher than 12.\nAll damage under 12 is nullified." }, { "id": 814002, "name": "Rolling Flotsam", "desc": "After the Dream-devouring Siltcurrent uses Blind Obsession, and if this unit is not destroyed at Turn End, deal 20 damage to a random Identity." }, { "id": 814003, "name": "Destroyed Flotsam", "desc": "HP does not drop below 1 upon defeat.\nTurns into a Destroyed Flotsam." } ] }