{ "dataList": [ { "id": 815901, "name": "Sin Resistance", "desc": "Unless this unit is Staggered or Part Broken, lower its Stagger Threshold by 5 On Hit with an Attack Skill" }, { "id": 816001, "name": "Sin Resistance", "desc": "Unless this unit is Staggered or Part Broken, take 50% less [Burst] damage" }, { "id": 816501, "name": "Endless Insecurity", "desc": "At less than 65% HP: gain 1 [AttackUp] and 1 [TakeHpHealIncrease] on Clash Win\nAt less than 40% HP: gain 1 [AttackUp] and 1 [TakeHpHealIncrease] On Use\nThe effects linger even after the conditions no longer apply, as long as they have been activated at least once.", "summary": "Gain conditional self-enhancing positive status effects." }, { "id": 816502, "name": "Directed Wrath", "desc": "After the first recovery from Stagger, and after Clash Win, deal 10% of the damage dealt On Hit as Wrath bonus damage." }, { "id": 816503, "name": "Predation", "desc": "On Kill, heal 200 HP for Core and Part.\nGain 1 [Agility], 3 [DefenseUp], and 2 [AttackUp] next turn." }, { "id": 816504, "name": "Marked", "desc": "Prioritizes targets with [AaCfPbBe]" }, { "id": 816401, "name": "Self-loathing", "desc": "All Skills target Heathcliff.\nWins Encounter if Heathcliff dies." }, { "id": 816402, "name": "Explosive Emotions", "desc": "When this unit has 'Explosive' Affinity effects: become weaker to the corresponding Affinities and become stronger against every other Affinity; gain a special effect when hit." }, { "id": 816403, "name": "Deep Bereavement", "desc": "If this unit loses an 'Explosive' Affinity effect before the 2nd turn after obtaining that effect ends, gain [AaCfPbBd] for the next 2 turns, and gain a new Skill pattern.\nIf this effect does not expire within that time limit, lose the effect, then gain 6 [AttackUp] and 3 [Agility] next turn." }, { "id": 816404, "name": "NOTHING TO SEE HERE", "desc": "NOTHING TO SEE HERE" }, { "id": 816405, "name": "Spite-driven", "desc": "If this unit failed to land a hit on Heathcliff by Skill End, lose 1 Explosive Emotion\nIf this unit is Staggered at Turn End, lose 3 Explosive Emotion\nThis unit does not lose more than 3 Explosive Emotion per turn; if the value of Explosive Emotion is 1 at Turn End, lose the said effect" }, { "id": 816406, "name": "Heart of Vengeance", "desc": "Turn Start: If not at -45 SP, heal 15 SP.\nTurn End: If Panicked, recover from Panic at the next Turn Start and reset SP to 0.\nTurn End: If this unit recovers from Panic, gain 2 [Enhancement] at the next Turn Start" }, { "id": 816505, "name": "A Place for Me", "desc": "HP does not drop below 40% for 1 turn.\nGains a new pattern" }, { "id": 816407, "name": "Fathomless Wrath", "desc": "If this unit failed to land a hit by Skill End, lose 1 Explosive Emotion\nIf this unit is Staggered at Turn End, lose 3 Explosive Emotion\nThis unit does not lose more than 3 Explosive Emotion per turn; if the value of Explosive Emotion is 1 at Turn End, lose the said effect" } ] }