{ "dataList": [ { "id": 838101, "name": "Festival of Wonders", "desc": "Gain 1 [FestivalFever] every time this unit applies a positive buff to other allies with its Skill effects (once per type of buff)\n\nTurn Start: gain [FestivalFever] equal to the number of other allies (max 3)\nTurn End: heal SP equal to [FestivalFever] on self (does not activate at -45 SP)\n\nTurn End: at 10+ [FestivalFever], use a powerful Skill next turn (however, if 'The Parade Repeats for Eternity' is active, this effect does not activate)" }, { "id": 838102, "name": "The Parade's Lady", "desc": "Turn Start: gain 8 [Protection]\n- With every ally death, gain 1 less [Protection] at Turn Start\nTurn End: If this unit did not take any HP damage this turn, gain 2 [Agility] next turn" }, { "id": 838103, "name": "The Parade Repeats for Eternity", "desc": "Turn End: if at 5+ [IncompleteParade], use a powerful Skill next turn" }, { "id": 838104, "name": "Parade of Happiness", "desc": "Gains a new pattern when this unit's HP drops to 66% or less for the first time\n\nUpon pattern change,\n- Raise Min & Max Speed values by 1\n- Convert [BloomingThorns] on self to [BloomingThorns_2nd]\n- All allies gain 3 [FestivalFever] and 3 [BloomingThorns] at every turn" }, { "id": 838105, "name": "Eternal Parade of Happiness", "desc": "Gains a new pattern when this unit's HP drops to 33% or less for the first time\n\nUpon pattern change,\n- Raise Min & Max Speed values by 2\n- Uses a powerful Skill; then weakens Resistances against Slash, Pierce, and Blunt (+0.5)\n- Convert [BloomingThorns] and [BloomingThorns_2nd] on self to [BloomingThorns_3rd]\n- All allies gain 5 [FestivalFever] and 5 [BloomingThorns] at every turn" }, { "id": 838106, "name": "This isn't how it ends", "desc": "Turn End: If there are no surviving allies nor Backup allies, consume all [FestivalFever] and [IncompleteParade] next turn and become Staggered (activates immediately if there are no surviving allies at Turn Start)\n\nIn the turn after this unit is Staggered, summon 2 Kindred Bloodfiends" }, { "id": 838107, "name": "Bloodfeast", "desc": "If this unit is on field, or is one of the units that can appear on this Stage, increase [BloodDinner] value by the amount of [Laceration] damage collectively received by every unit. \nWhen this unit enters the field, the sleeping blood drenching the battlefield will fill the surface." }, { "id": 838108, "name": "Starved and Withered", "desc": "Gain [StarvingDolcineaOne] at the start of the Encounter" }, { "id": 838901, "name": "The Knight of the White Moon", "desc": "Damage Taken -20%\nGain 3 [Enhancement] on Clash Lose" }, { "id": 838902, "name": "A Close Match", "desc": "At 10+ Clashes against the same enemy, randomly gain or lose Clash Power by (Clash Count / 10) in a Clash. (rounded down)" } ] }