{ "dataList": [ { "id": 835001, "name": "Stored Blood", "desc": "At Turn End, depending on the [KeptBlood] Stack on self:\n- At 5 or fewer Stack: gain 1 [Binding], 1 [Vulnerable], and 1 [AttackDown] next turn for every (6 - Stack)\n- At more than 5 Stack: gain 2 [AttackUp] and 2 [DefenseUp] next turn for every (Stack - 5)" }, { "id": 835002, "name": "Must Retain Blood", "desc": "Gains a new pattern when [KeptBlood] reaches 0 for the first time\nFix this unit's speed to 10 when using the Skill 'I Am... The Prince... of the Parade...!'" }, { "id": 835003, "name": "The Prince's Frenzy", "desc": "When this unit reaches 30% HP, gain [BloodyCrave]" }, { "id": 835004, "name": "Hardblood Glaive", "desc": "Prioritizes targets with the highest sum of [Laceration] Potency and Count\nOn Hit, if the target has [Laceration], heal 2% HP" }, { "id": 835005, "name": "Sanguivore - Coagulation", "desc": "When this unit has [Laceration]:\n- Gain 1 Offense Level Up and 1 Defense Level Up for every 5 [Laceration] (max 10)\n- Gain 1 Clash Power Up for every 10 [Laceration] (max 5)\n- Damage taken from [Laceration] -50% (rounded down)" }, { "id": 9014501, "name": "Blood Coagulation", "desc": "Gain +1 [Laceration] Count every time this unit is hit\nTurn End: consume 3 [Laceration] Count on self to gain 1 [HardenedBlood]" }, { "id": 9014502, "name": "Thirst for Blood", "desc": "Prioritizes targets with [Laceration]\nTurn End: if this unit failed to deal any damage this turn, gain 2 [Vulnerable] and 2 [AttackUp] next turn" }, { "id": 9014503, "name": "Bloodsucking", "desc": "Damage taken from [Laceration] -10% (rounded down)\nOn Hit, if the target has [Laceration], heal 10% of the damage dealt" }, { "id": 9014801, "name": "Rough Bloodsucking", "desc": "Damage taken from [Laceration] -20% (rounded down)\nOn Hit, if the target has [Laceration], heal 15% of the damage dealt" }, { "id": 9014802, "name": "Power Leakage", "desc": "Every time this unit is hit, if the attacker used a Skill that gains [Charge], the attacker steals 1 [Charge] Count from this unit.\n(Once per Skill. Does not activate if this unit does not have [Charge])" }, { "id": 9015101, "name": "Blood to Brain", "desc": "Damage taken from [Laceration] -30% (rounded down)\nOn Hit, if the target has [Laceration], heal 15% of the damage dealt" }, { "id": 9015102, "name": "Prosthesis Model - L37", "desc": "Turn Start: At less than 5 [Charge] Count, gain 1 [Reduction]\nTurn Start: At 5+ [Charge] Count, gain 2 [ParryingResultUp]" }, { "id": 9015201, "name": "A Young Kindred", "desc": "Damage taken from [Laceration] -30% (rounded down)\nOn Hit, if the target has [Laceration], heal 25% of the damage dealt" }, { "id": 9014803, "name": "Tenacious", "desc": "Self-inflicted damage due to this unit's Skills does not reduce this unit's HP under 1" }, { "id": 834801, "name": "Burst Bloodbag", "desc": "Combat Start: starts the Encounter only with half of max HP" }, { "id": 834802, "name": "The Seventh Kindred", "desc": "Gain +1 Slot for every ally at 1 HP (2 times max)" } ] }