{ "dataList": [ { "id": 860501, "name": "Portrait Afterimage Sighting", "desc": "If a Skill Slot is attached to the Master's Portrait, a shockwave in the same color as the aura around the Master's Portrait occurs when the Portrait is revealed" }, { "id": 860502, "name": "Throwing Out the Interloper", "desc": "When the Portraits are present:\n- Turn End: Once 3 turns have passed since the Portraits have appeared...\n - Inflict [UninvitedGuest] to the earliest-Deployed enemy without [UninvitedGuest]\n - Incinerate all Portraits. Inflict double the amount of fake Portraits burned as [Sinking] Potency and Count against all enemies. Gain [AttackUp] and [Protection] next turn" }, { "id": 860503, "name": "Interloper Hunt", "desc": "If the target has [UninvitedGuest], Clash Power +1 and deal +20% damage" }, { "id": 860507, "name": "Ooh, Dear Master...", "desc": "When the Portraits are present, reduce Affinity & Attack Type Resistances by 0.5, and gain 8 [Protection].\nIf the enemies defeated the Master's Portrait, inflict [UninvitedGuest] to the unit that defeated it; then gain 0.5 Phys. Resistances and 5 Fragile for the next turn." }, { "id": 860505, "name": "You Must Be the Interloper's Family?", "desc": "When an enemy has [UninvitedGuest], inflict [UninvitedGuest] against an enemy without [UninvitedGuest] every time this unit loses 10% of its HP (max 4 enemies)" }, { "id": 860601, "name": "Peering Gaze", "desc": "As long as this unit exists, inflict 1 [Sinking] Potency and Count every turn" }, { "id": 860602, "name": "Interloper", "desc": "When this unit is defeated, inflict [UninvitedGuest] against the enemy that attacked this unit last\n- If 4+ enemies have [UninvitedGuest], this effect does not activate" }, { "id": 860701, "name": "Peering Gaze", "desc": "As long as this unit exists, inflict 1 [Sinking] Potency and Count every turn" }, { "id": 860702, "name": "Interloper", "desc": "When this unit is defeated, inflict [UninvitedGuest] against the enemy that attacked this unit last\n- If 4+ enemies have [UninvitedGuest], this effect does not activate" }, { "id": 860801, "name": "A Familiar Connector", "desc": "For every [ConnectedPlug], gain 1 Min. Speed value, 1 [Vulnerable], and 1 [AttackDmgUp]\nWhen this unit is Staggered next turn due to having 3 [ConnectedPlug], gain 4 [Vulnerable]" }, { "id": 860802, "name": "Overcurrent", "desc": "Turn End: For every 10 [Charge] Count on self, gain 1 [VioletDamageUp] next turn (max 2)" }, { "id": 860803, "name": "Want to be Free", "desc": "At 25% HP, starting this turn, gain 1 of the following every turn. The values are cumulative and do not expire.\n- Gain 1 [ParryingResultUp]\n- Gain 1 [AttackDmgUp]\n- Gain 1 [Vulnerable]" }, { "id": 860804, "name": "Generator", "desc": "Turn End: If this unit does not have [ConnectedPlug] and [ThundercloudFormation], summon a Generator once next turn." }, { "id": 862801, "name": "Gathering Lightning Cloud", "desc": "Turn End: Apply 4 [ThundercloudFormation] to the Dreaming Electric Sheep next turn.\nDoes not apply more of this effect if it already has this effect." }, { "id": 862802, "name": "Detached Anti-Ovine Grounding Plug", "desc": "When hit, inflict 1 [AntiSheepGround] to the Attacker (once per turn)" }, { "id": 862803, "name": "Safety Plug", "desc": "Reduces all damage taken to 0" }, { "id": 862901, "name": "Prelude of the Banquet", "desc": "Turn 2 Start: Summon the retinue of the King in Binds.\nThe King has twelve retainers. Upon the death of a retainer, another will fill its place until there are none." }, { "id": 862902, "name": "Closing of the Banquet", "desc": "When all retainers are defeated, the King joins the fight." }, { "id": 862903, "name": "NOTHING TO SEE HERE", "desc": "NOTHING TO SEE HERE" }, { "id": 862904, "name": "Snapping Bandages", "desc": "When the Body Part is destroyed, apply [BandageOfTheBoundKing] on all enemies." }, { "id": 828001, "name": "Retainer of the King in Binds", "desc": "- Gain [BandageOfTheBoundKing] and [BigWelcome] for this Encounter.\n- At every Turn Start, the King in Binds blesses this unit with grace.\n- The grace of the King in Binds changes every turn, in the following order: [Enhancement], SP Heal, and HP Heal. If there are less than 6 surviving Retainers(Peccatulum Invidiae), boost the grace's strength." }, { "id": 828002, "name": "NOTHING TO SEE HERE", "desc": "NOTHING TO SEE HERE" }, { "id": 828003, "name": "LOOK AWAY!", "desc": "LOOK AWAY!" }, { "id": 860506, "name": "Refracted Struggle", "desc": "At 10+ Clashes against the same enemy, randomly gain or lose Clash Power by (Clash Count / 10) in a Clash. (rounded down)" }, { "id": 828004, "name": "Peccatulum Invidiae Class 2", "desc": "Deal +15% damage and take -15% damage" }, { "id": 828005, "name": "Refracted Mind", "desc": "Entry SP +30" }, { "id": 828006, "name": "Refracted Mind", "desc": "Entry SP -20" }, { "id": 828007, "name": "Refracted Mind", "desc": "Entry SP +45" }, { "id": 828008, "name": "Refracted Mind", "desc": "Entry SP +20" } ] }