{ "dataList": [ { "id": 9013601, "name": "ies...", "desc": "Turn End: if Staggered, recover from the Staggered state and heal 20 SP. Gain 1 Offense Level Up next turn. (one time max)", "summary": "" }, { "id": 9013602, "name": "Yo...", "desc": "Turn End: if this unit recovered from Panic, gain 1 Attack Power Up next turn", "summary": "" }, { "id": 9013603, "name": "ool...", "desc": "If this unit's Speed is faster than the target's, Clash Power +2", "summary": "" }, { "id": 9013604, "name": "oice...!", "desc": "Heal 10 SP when every Coin of an Attack Skill hits heads", "summary": "" }, { "id": 9013606, "name": "Threa...", "desc": "In a Clash, Clash Power -1; take 10 HP damage on self with each Clash (this effect does not reduce this unit's HP to 0)", "summary": "" }, { "id": 9013607, "name": "Opp... tta", "desc": "Upon Clash Lose, gain 3 Offense Level Up. (Once per turn)", "summary": "" }, { "id": 9013701, "name": "Bod... ...st", "desc": "Turn End: if this unit's SP is at -10 or less, gain 3 Offense Level Up next turn.", "summary": "" }, { "id": 9013804, "name": "Tou...", "desc": "Heal 10 SP when every Coin of an Attack Skill hits heads", "summary": "" }, { "id": 9013801, "name": "Hou...", "desc": "When using an Attack Skill, if target's HP is below 70, gain Base Power +1 and deal +20% damage", "summary": "" }, { "id": 9013802, "name": "...erding", "desc": "When using a Skill, if this unit's Speed is faster than the target's, gain Clash Power +2 and deal +20% damage", "summary": "" }, { "id": 817001, "name": "...rity", "desc": "At less than 65% HP: gain 1 [AttackUp] and 1 [TakeHpHealIncrease] on Clash Win\nAt less than 40% HP: gain 1 [AttackUp] and 1 [TakeHpHealIncrease] On Use\nThe effects linger even after the conditions no longer apply, as long as they have been activated at least once.", "summary": "" }, { "id": 817002, "name": "Dir...", "desc": "After the first recovery from Stagger, and after Clash Win, deal 10% of the damage dealt On Hit as Wrath bonus damage.", "summary": "" }, { "id": 817003, "name": "Pred...", "desc": "On Kill, heal 200 HP for Core and Part.\nGain 1 [Agility], 3 [DefenseUp], and 2 [AttackUp] next turn.", "summary": "" }, { "id": 817004, "name": "...ked", "desc": "Prioritizes targets with [AaCfPbBe]", "summary": "" } ] }