{ "dataList": [ { "id": 837801, "levelList": [ { "level": 1, "name": "This Unforgivable Sin...", "desc": "[WhenUse] Gain 20 [Laceration] and +1 [Laceration] Count", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 [Laceration]" } ] } ] } ] }, { "id": 837802, "levelList": [ { "level": 1, "name": "The Deserved Penance...", "desc": "[WhenUse] Gain 20 [Laceration] and +1 [Laceration] Count", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Laceration]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count" } ] } ] } ] }, { "id": 837803, "levelList": [ { "level": 1, "name": "Did you think about blood today?", "desc": "[WhenUse] Gain 10 [Laceration]\n[WhenUse] Consume up to 30 [BloodDinner]: heal the Core and the Part of the ally with the least HP by ([BloodDinner] consumed x 2). (excludes self; rounded down)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Laceration]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Gain 2 [WornHeart] and [BloodyHand]" } ] } ] } ] }, { "id": 837804, "levelList": [ { "level": 1, "name": "Are you still thinking about blood?", "desc": "[WhenUse] Gain 10 [Laceration]\n[WhenUse] Consume up to 20 [BloodDinner]: heal self and the ally(the Core and the Part) with the least HP by ([BloodDinner] consumed x 2).\n- If there are no remaining allies, double the healing on self", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count" }, { "desc": "[OnSucceedAttack] At 50%+ HP, activate [Laceration] on self. Lose 1 [Laceration] Count on self" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Gain 3 [WornHeart] and [BloodyHand]" }, { "desc": "[OnSucceedAttack] At 10 [WornHeart], gain 3 additional [BloodyHand] and gain 1 [AttackUp] next turn" } ] } ] } ] }, { "id": 837805, "levelList": [ { "level": 1, "name": "More, more blood...!", "desc": "[WhenUse] Consume up to 50 [BloodDinner] and gain 1 [BloodyHand] for every 10 [BloodDinner] consumed\n[WhenUse] Gain 10 [Laceration]\n[WhenUse] Gain 3 [BloodyHand]", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Gain 1 [BloodyHand] for every 5 [Laceration] on the target (max 5)" } ] } ] } ] }, { "id": 837806, "levelList": [ { "level": 1, "name": "How Bountiful...", "desc": "[WhenUse] If target has 6+ [Laceration], Coin Power +1\n[WhenUse] Consume up to 30 [BloodDinner]: gain Coin Power +1 for every 10 [BloodDinner] consumed (effect expires after the first Coin attack)\n[DefeatDuel] Gain 1 [Vulnerable] next turn", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict 4 [Laceration]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Heal HP equal to damage dealt (Max 30)" }, { "desc": "[OnSucceedAttack] If this Skill consumed 30 [BloodDinner], and if this unit is at 30+ [BloodyHand_3rd], Reuse this Coin once" }, { "desc": "- If this unit failed to consume [BloodDinner] with this Skill, gain 20 [Laceration]" } ] } ] } ] }, { "id": 837807, "levelList": [ { "level": 1, "name": "Sacrifice for the Family", "desc": "[StartBattle] At 50%+ HP, activate [Laceration] on self (max 3 times; reduce Bleed Count every time it is activated; cannot be Staggered from this damage)\n[StartBattle] All allies heal 5 SP (including self)", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] } ] }, { "id": 837808, "levelList": [ { "level": 1, "name": "Blood...", "desc": "[WhenUse] If target has 6+ [Laceration], deal +20% damage", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Laceration]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count" } ] } ] } ] }, { "id": 837901, "levelList": [ { "level": 1, "name": "Expression of Love", "desc": "Prioritizes targets with the least number of negative effects\n[WhenUse] If the target does not have any negative effects, use 'Rough Expression of Love' next turn\n\n[WhenUse] If target has more negative effects than [FaintMemory] on self, use 'A Sad Embrace' next turn", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict 4 [AffectionTeddy]" }, { "desc": "[WinDuelAttack] Inflict 2 [Vulnerable] next turn" } ] } ] } ] }, { "id": 837902, "levelList": [ { "level": 1, "name": "Clawing", "desc": "Prioritizes targets with the least number of negative effects\n[WinDuel] Inflict 3 [AffectionTeddy] next turn\n[DefeatDuel] Inflict 1 [AffectionTeddy] next turn", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 [Laceration]" }, { "desc": "[OnSucceedAttack] Inflict 2 [NailPersonality]" } ] } ] } ] }, { "id": 837903, "levelList": [ { "level": 1, "name": "Violent Clawing", "desc": "Prioritizes targets with the least number of negative effects\n[WinDuel] Inflict 3 [AffectionTeddy] next turn\n[DefeatDuel] Inflict 1 [AffectionTeddy] next turn", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 [Curse]" } ] } ] } ] }, { "id": 837904, "levelList": [ { "level": 1, "name": "Timid Expression of Love", "desc": "[DuelCounter]\n[WhenUse] Inflict 2 [Disarming] next turn\n[WhenUse] Inflict 1 [Curse]", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] If target has [AffectionTeddy], consume [AffectionTeddy] and inflict [Curse] and [NailPersonality] equal to the value of [AffectionTeddy] consumed (consumes up to 4)" }, { "desc": "[OnSucceedAttack] If target has 4+ [Curse], consume 4 [Curse] on the target and inflict 1 [CursePackage]" } ] } ] } ] }, { "id": 837905, "levelList": [ { "level": 1, "name": "Rough Expression of Love", "desc": "[CantChangeTarget]\nTargets the target this unit Clashed with 'Expression of Love' last turn", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "If the target does not have any negative effects, deal +100% damage" }, { "desc": "[OnSucceedAttack] Inflict 3 [Curse]" }, { "desc": "[WinDuelAttack] Inflict 6 [NailPersonality]" } ] } ] } ] }, { "id": 837906, "levelList": [ { "level": 1, "name": "A Sad Embrace", "desc": "[CantChangeTarget]\nTargets the target this unit Clashed with 'Expression of Love' last turn\nFix the damage dealt against that target to 0\n[StartBattle] Gain 2 [Vulnerable] until next turn\n[EndBattle] Enter Staggered state", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Fully heals the target's SP" } ] } ] } ] }, { "id": 837907, "levelList": [ { "level": 1, "name": "An Old, Nostalgic Embrace", "desc": "[DefeatDuel] Deal only half damage against the enemy with this Skill", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 4 [Curse]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict 4 [NailPersonality]" }, { "desc": "[OnSucceedAttack] Consume all [AffectionTeddy] on the target\n- If this unit won the Clash, raise the target's Stagger Threshold by ([AffectionTeddy] consumed x 10)" } ] } ] } ] }, { "id": 837301, "levelList": [ { "level": 1, "name": "Pin Down", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 4 [Laceration] and +2 [Laceration] Count" } ] } ] } ] }, { "id": 837302, "levelList": [ { "level": 1, "name": "Impaled Desire", "desc": "[WhenUse] If target has 4+ [Laceration], Coin Power +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +3 [Laceration] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 6 [Laceration]" } ] } ] } ] }, { "id": 837303, "levelList": [ { "level": 1, "name": "Repressed Desire", "desc": "[WhenUse] If target has 4+ [Laceration], Base Power +2", "coinlist": [ { "coindescs": [ { "desc": "[WinDuelAttack] Inflict [Laceration] Count equal to the [Laceration] Count the target lost during the Clash" } ] }, {}, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 10 [Laceration]" }, { "desc": "[OnSucceedAttack] Inflict 2 [ScarletTakeDamageUp] next turn" } ] } ] } ] }, { "id": 837304, "levelList": [ { "level": 1, "name": "Guard", "desc": "[WhenUse] Shield HP +10 for every 4 [Laceration] on the target (max 30)", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] } ] }, { "id": 837401, "levelList": [ { "level": 1, "name": "Grinding", "desc": "[WhenUse] Gain +2 [Breath] Count", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Gain 3 [Breath]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Gain 3 [Breath]" }, { "desc": "[CriticalOnSucceedAttack] Inflict 1 [Vulnerable] next turn" } ] } ] } ] }, { "id": 837402, "levelList": [ { "level": 1, "name": "Crush", "desc": "[WhenUse] Gain 5 [Breath]", "coinlist": [ {}, { "coindescs": [ { "desc": "[OnSucceedAttack] Gain +2 [Breath] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [IndigoTakeDamageUp] next turn" }, { "desc": "[CriticalOnSucceedAttack] Inflict 1 [Vulnerable] next turn" } ] } ] } ] }, { "id": 837403, "levelList": [ { "level": 1, "name": "Prideful Crush", "desc": "[WhenUse] At 5+ [Breath], Coin Power +2", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Gain 4 [Breath] and +3 [Breath] Count" }, { "desc": "[CriticalOnSucceedAttack] Deal +100% damage" } ] } ] } ] }, { "id": 837404, "levelList": [ { "level": 1, "name": "Counter", "desc": "[WhenUse] At 6+ [Breath], Coin Power +2", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Gain +2 [Breath] Count next turn" } ] } ] } ] }, { "id": 838001, "levelList": [ { "level": 1, "name": "Topple", "desc": "[WhenUse] Consume 10 [BloodDinner]: gain 1 [BloodArmor]\n[WhenUse] Coin Power +1 for every 10 [BloodArmor] (max 2)\n[WhenUse] Coin Power +1 for every 15 [Laceration] on self (max 3)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 [Laceration]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 [Laceration]" } ] } ] } ] }, { "id": 838002, "levelList": [ { "level": 1, "name": "Wound", "desc": "[WhenUse] Consume up to 20 [BloodDinner]: gain 1 [BloodArmor] for every 10 [BloodDinner] consumed\n[WhenUse] Coin Power +1 for every 10 [BloodArmor] (max 2)\n[WhenUse] Coin Power +1 for every 15 [Laceration] on self (max 3)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count" } ] } ] } ] }, { "id": 838003, "levelList": [ { "level": 1, "name": "Sanguine Joy", "desc": "[WhenUse] Consume 4 [BloodArmor] to heal 10 SP\n[WhenUse] Consume 10 [BloodDinner] to gain 1 [BloodArmor] and heal 10 SP\n- If this unit failed to consume [BloodDinner], gain 3 [Laceration].", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Deal +10% damage for every [Laceration] on the target (max 100%)" }, { "desc": "[OnSucceedAttack] Inflict 3 [Laceration] and +2 [Laceration] Count" } ] } ] } ] }, { "id": 838004, "levelList": [ { "level": 1, "name": "Ecstasy of Blood", "desc": "Can Clash with this Skill regardless of Speed\n[StartBattle] If there are enemies with [Laceration], activate [Laceration] on all enemies. All enemies lose 2 [Laceration] Count\n[WhenUse] If this effect did not activate at Combat Start, gain 30 [Laceration].\n[WinDuel] Consume up to 40 [BloodDinner]: for every 10 [BloodDinner] consumed, gain 1 [BloodArmor] and deal +25% damage (max 100%)\n- If this unit failed to consume [BloodDinner], gain 5 [Laceration], and activate [Laceration] immediately. Lose 2 [Laceration] Count\n[EndSkill] Ends this turn", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict 5 [Laceration] and +2 [Laceration] Count" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict 5 [Laceration] and +2 [Laceration] Count" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" } ] } ] } ] }, { "id": 838005, "levelList": [ { "level": 1, "name": "Don Quixote Hardblood Arts 4 - Sundering", "desc": "[WhenUse] If target has 6+ [Laceration], Coin Power +1\n[WinDuel] With this Skill, deal +20% damage with every Stage of [BloodArmor] (max 60%)\n[DefeatDuel] Consume 4 [BloodArmor] to gain 20 Shield HP", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 5 [Laceration]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 5 [Laceration]" } ] } ] } ] }, { "id": 838006, "levelList": [ { "level": 1, "name": "Don Quixote Hardblood Arts 11 - Impaling", "desc": "[WhenUse] Base Power +1 for every 3 [Laceration] on the target (max 3)\n[WinDuel] With this Skill, deal +20% damage with every Stage of [BloodArmor] (max 60%)\n[DefeatDuel] Consume 4 [BloodArmor] to gain 20 Shield HP", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Activate [Laceration] on the target equal to its Count. Use up the target's [Laceration] Count down to 1" } ] } ] } ] }, { "id": 838007, "levelList": [ { "level": 1, "name": "Don Quixote Hardblood Arts 2 - Hardblood", "desc": "Can Clash with this Skill regardless of Speed\n[StartBattle] Consume 200 [BloodDinner], gain 500 Shield HP, 5 [BloodArmor], and 1 [SwirlingBlood]\n- If this unit doesn't have enough [BloodDinner], gain 50 [Laceration], and activate [Laceration] immediately. Lose 2 [Laceration] Count. Gain 500 Shield HP and 1 [SwirlingBlood] (this damage does not reduce this unit's HP to 1)\n[WinDuel] Gain 200 Shield HP\n[DefeatDuel] Gain 3 [Vulnerable] as long as the Shield gained due to this Skill is active\n[DefeatDuel] Deal -50% damage, and the damage from this Skill does not Stagger the target\n[EndSkill] Ends this turn", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict 5 [Laceration] and +3 [Laceration] Count" } ] } ] } ] }, { "id": 838008, "levelList": [ { "level": 1, "name": "Variant Don Quixote Style: Sancho Arts 4 - Track", "desc": "Prioritizes targets with the most [Laceration]\n[BeforeAttack] If the target is the one with the most [Laceration], gain Atk Weight +2 and Clash Power +3\n[WhenUse] Consume up to 30 [BloodDinner]: gain 1 [BloodArmor] and Coin Power +1 for every 15 [BloodDinner] consumed (max 2)\n- If this unit failed to consume [BloodDinner], gain 10 [Laceration], and activate [Laceration] immediately. Lose 2 [Laceration] Count\n[EndSkill] Increase [BloodDinner] equal to the damage this Skill dealt", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 8 [Laceration]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Binding] next turn\n- If this Skill consumed 30 [BloodDinner], inflict 2 additional [Binding]" } ] } ] } ] }, { "id": 838009, "levelList": [ { "level": 1, "name": "Variant Don Quixote Style: Sancho Arts 3 - Ambush", "desc": "Prioritizes targets with the most [Laceration]\n[BeforeAttack] If the target is the one with the most [Laceration], gain Atk Weight +2 and Clash Power +3\n[WhenUse] Consume up to 50 [BloodDinner]: gain 1 [BloodArmor] and Base Power +1 for every 10 [BloodDinner] consumed (max 5)\n- If this unit failed to consume [BloodDinner], gain 10 [Laceration], and activate [Laceration] immediately. Lose 1 [Laceration] Count\n[EndSkill] Increase [BloodDinner] equal to the damage this Skill dealt", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Paralysis] next turn\n- If this Skill consumed 50 [BloodDinner], inflict 2 additional [Paralysis]" } ] } ] } ] }, { "id": 838010, "levelList": [ { "level": 1, "name": "Variant Don Quixote Style: Sancho Arts 2 - La Sangre", "desc": "Can Clash with this Skill regardless of Speed\n[WhenUse] Consume 50 [BloodDinner] to inflict 1 [Paralysis] against the target and self\n[WhenUse] Consume 100 [BloodDinner] to gain Clash Power +5\n- If there isn't enough [BloodDinner], consume 100 HP from this unit to gain Clash Power +5\n[EndSkill] Ends this turn", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttackHead] Inflict 8 [Laceration]" }, { "desc": "[OnSucceedAttackHead] Heal by damage dealt" } ] } ] } ] }, { "id": 838011, "levelList": [ { "level": 1, "name": "La Aventura Ha Terminado", "desc": "[WhenUse] Consume (45 - current SP) [BloodDinner] to heal up to 45 SP\n- If there isn't enough [BloodDinner], consume up to (45 - current SP) HP to heal up to 45 SP (this damage does not lower this unit's HP below 1)\n- Gain Shield HP equal to the remaining [BloodDinner] (max 100)\n[WinDuel] Inflict 10 [Laceration]\n[DefeatDuel] Consume 100 [BloodDinner]\n[EndSkill] Increase [BloodDinner] equal to the damage dealt", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Deal +10% damage for every [Laceration] on the target (max 200%)" }, { "desc": "[OnSucceedAttack] Deal +10% damage for every [BloodDinner] (max 100%)" }, { "desc": "[OnSucceedAttack] Inflict 3 [Laceration] and +2 [Laceration] Count" } ] } ] } ] }, { "id": 839401, "levelList": [ { "level": 1, "name": "Keeehhhhnnhhh", "desc": "[WhenUse] Gain 3 [DefenseUp]\n[DefeatDuel] Gain 3 [DefenseUp]", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Gain 2 [DefenseUp] next turn" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Gain 2 [DefenseUp] next turn" } ] } ] } ] }, { "id": 839402, "levelList": [ { "level": 1, "name": "Knnhgh nhhnnh", "desc": "[WinDuel] Inflict 1 [Binding] next turn\n[WhenUse] Base Power +1 for every 4 [DefenseUp] on self (max 2)\n[WhenUse] Gain 3 [DefenseUp]", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Gain 2 [DefenseUp] next turn" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Gain 2 [DefenseUp] next turn" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Gain 2 [DefenseUp] next turn" } ] } ] } ] }, { "id": 839403, "levelList": [ { "level": 1, "name": "Knngghh", "desc": "[StartBattle] Apply 3 [DefenseUp] to 1 ally, including this unit, with the least HP percentage\n[WhenUse] Base Power +1 for every 5 [DefenseUp] on self (max 4)", "coinlist": [ {}, {}, { "coindescs": [ { "desc": "[OnSucceedAttack] Gain Offense Level Up equal to [DefenseUp] next turn" } ] } ] } ] }, { "id": 839404, "levelList": [ { "level": 1, "name": "Knnh", "desc": "[StartBattle] Gain 2 x ([DefenseUp] on self) Shield HP (max 20, 2 times per turn)", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] } ] }, { "id": 837601, "levelList": [ { "level": 1, "name": "Spiked Whip", "desc": "[WhenUse] If target has 6+ [Burst], Clash Power +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 4 [Burst]" } ] } ] } ] }, { "id": 837602, "levelList": [ { "level": 1, "name": "Whip Crack", "desc": "[WhenUse] If target has 6+ [Burst], Coin Power +1\n[WinDuel] Inflict +2 [Burst] Count", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] If target has less than 5 [Burst] Count, inflict +2 [Burst] Count\n- At 5+ [Burst] Count, inflict 2 [Burst] instead" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] If target has less than 5 [Burst] Count, inflict +2 [Burst] Count\n- At 5+ [Burst] Count, inflict 2 [Burst] instead" } ] } ] } ] }, { "id": 837603, "levelList": [ { "level": 1, "name": "Strangling Crown of Thorns", "desc": "Prioritizes targets with the lowest SP\n[WhenUse] If target has 0- SP, Clash Power +3\n[WhenUse] Coin Power +1 for every 4 [Burst] on the target (max 3)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Deal 10 SP damage\n- If target has 0- SP, deal 20 SP damage instead" } ] } ] } ] }, { "id": 837604, "levelList": [ { "level": 1, "name": "Withdraw Whip", "desc": "Prioritizes targets with [ThornNoose]\nIf the target does not have [ThornNoose], deal -50% damage", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] If the target has [ThornNoose], inflict 2 [Burst]\n- If the target has 10+ [Burst], inflict +2 [Burst] Count instead" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] If the target has [ThornNoose], inflict 2 [Burst]\n- If the target has 10+ [Burst], inflict +2 [Burst] Count instead" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] If the target has [ThornNoose], inflict 2 [Burst]\n- If the target has 10+ [Burst], inflict +2 [Burst] Count instead" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] If target has [ThornNoose], deal +50% damage" } ] } ] } ] }, { "id": 837605, "levelList": [ { "level": 1, "name": "Barbed Lasso", "desc": "[WhenUse] If this unit's Speed is faster than the target's, Clash Power +5\n[WhenUse] Coin Power +1 for every 4 [Burst] on the target (max 2)\n[WhenUse] Gain Base Power by the number of targets with [ThornNoose]", "coinlist": [ {}, {}, {}, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict 4 [Burst] and +2 [Burst] Count" }, { "desc": "[OnSucceedAttack] If target is Staggered or has [ThornNoose], deal +30% damage" }, { "desc": "[EnemyKill] Inflict ([Burst] Count on the target x 2) [Burst] against all enemies (max 10)" } ] } ] } ] }, { "id": 837606, "levelList": [ { "level": 1, "name": "Whip Wreath", "desc": "[StartBattle] Gain (number of enemies with [ThornNoose])% of HP as Shield", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] } ] }, { "id": 837607, "levelList": [ { "level": 1, "name": "Snaring Lasso", "desc": "[StartBattle] If there are 3- enemies with [ThornNoose], inflict 1 [ThornNoose]", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict +2 [Burst] Count" } ] } ] } ] }, { "id": 837701, "levelList": [ { "level": 1, "name": "Thorns", "desc": "[CantChangeTarget]\nPrioritizes targets with Barbed Lasso", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 4 [Burst] and +2 [Burst] Count" } ] } ] } ] }, { "id": 839601, "levelList": [ { "level": 1, "name": "Gracefully...", "desc": "[WhenUse] If target has 6+ [Laceration], Coin Power +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 4 [Burst]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 4 [Laceration]" } ] } ] } ] }, { "id": 839001, "levelList": [ { "level": 1, "name": "The Infinite Parade", "desc": "[CantDuel]\nIf the target used a Defense Skill, deal -100% damage\n[WhenUse] Generate 1 Gondola next turn", "coinlist": [ { "coindescs": [ {} ] } ] } ] }, { "id": 839002, "levelList": [ { "level": 1, "name": "The Eternal Festival", "desc": "[CantDuel]\nIf the target used a Defense Skill, deal -100% damage\n[WhenUse] Generate 4 Gondola next turn", "coinlist": [ { "coindescs": [ {} ] }, { "coindescs": [ {} ] }, { "coindescs": [ {} ] }, { "coindescs": [ {} ] } ] } ] }, { "id": 840301, "levelList": [ { "level": 1, "name": "LETMEOUT!!!LETMEOUT!!!", "desc": "Uses a self-detonating Skill next turn.", "coinlist": [ { "coindescs": [ {} ] } ] } ] }, { "id": 840302, "levelList": [ { "level": 1, "name": "IT'S ABOUT TO BLOW!!!!!", "desc": "[CantDuel]\n[StartBattle] Gain 3 Fragile", "coinlist": [ { "coindescs": [ { "desc": "[EndCoin] Deal 10 Lust damage against the target, then expires" } ] } ] } ] }, { "id": 840303, "levelList": [ { "level": 1, "name": "The Fanfare!", "desc": "[CantDuel]", "coinlist": [ { "coindescs": [ { "desc": "[EndCoin] Deal 10 Lust damage against the target, then dies." } ] } ] } ] }, { "id": 841001, "levelList": [ { "level": 1, "name": "Burning Thirst", "desc": "[WhenUse] Base Power +1 for every 5 [Laceration] on the target (max 3)\n[WhenUse] Consume up to 30 [BloodDinner]: gain 1 [RegainedStrength] for every 10 [BloodDinner] consumed\n[DefeatDuel] Lose 3 SP", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 [Laceration]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 [Laceration]" } ] } ] } ] }, { "id": 841002, "levelList": [ { "level": 1, "name": "Be Impaled", "desc": "[WhenUse] Consume up to 40 [BloodDinner]: gain 1 [RegainedStrength] and heal 3 SP for every 10 [BloodDinner] consumed\n\n[DefeatDuel] Lose 3 SP\n[DefeatDuel] Consume 3 [RegainedStrength]. Gain 3 [DefenseDown] next turn", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Deal Lust damage equal to 20% of the target's max HP" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Deal Lust damage equal to 20% of the target's max HP" } ] } ] } ] }, { "id": 841003, "levelList": [ { "level": 1, "name": "Don Quixote Hardblood Arts 2 - Stake", "desc": "Attacks the target with the most [Laceration]\n[WhenUse] Coin Power +1 for every 5 [Laceration] on the target (max 2)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Laceration]" }, { "desc": "[OnSucceedAttack] Inflict 2 [Burst]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Laceration]" }, { "desc": "[OnSucceedAttack] Inflict 2 [Burst]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Deal Lust damage equal to ([Laceration] Potency x Count)" } ] } ] } ] }, { "id": 841004, "levelList": [ { "level": 1, "name": "Hardblood Wedge", "desc": "[StartBattle] Gain Atk Weight +1 for every 3 [RegainedStrength] on self (max 2)\n[EndSkill] Consume 3 [RegainedStrength]", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict 3 [Laceration]" }, { "desc": "[WinDuelAttack] Inflict 3 [Burst]" }, { "desc": "[DefeatDuelAttack] Consume 1 [RegainedStrength]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count" }, { "desc": "[WinDuelAttack] Inflict 3 [Burst]" }, { "desc": "[DefeatDuelAttack] Consume 1 [RegainedStrength]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 [Laceration]" } ] } ] } ] }, { "id": 841005, "levelList": [ { "level": 1, "name": "Desire for Blood", "desc": "[WhenUse] Consume up to 40 [BloodDinner]: gain 1 [RegainedStrength] for every 10 [BloodDinner] consumed", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict +1 [Laceration] Count" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict +1 [Laceration] Count" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict +1 [Laceration] Count" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict 4 [Laceration]" } ] } ] } ] }, { "id": 841006, "levelList": [ { "level": 1, "name": "Moment of Bloodfeast", "desc": "[CantIdentify]\n[WhenUse] Consume up to 300 [BloodDinner]: gain 1 [RegainedStrength] and heal 3 SP for every 10 [BloodDinner] consumed\n[WhenUse] If this unit consumed [BloodDinner], heal 30 SP", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" } ] } ] } ] }, { "id": 841007, "levelList": [ { "level": 1, "name": "Don Quixote Hardblood Arts 4 - Sundering", "desc": "Cannot be Staggered until he uses this Skill.\n[WhenUse] Consume up to 100 [BloodDinner]: gain 1 [RegainedStrength] and heal 15 SP for every 10 [BloodDinner] consumed\n[WhenUse] Clash Power +1 for every [BloodDinner_Accumulation] by this unit (max 15)\n[DefeatDuel] Deal -50% damage, and the damage from this Skill does not Stagger the target.\n[EndSkill] For this turn and next turn, gain [AttackDown] and [DefenseDown] equal to the Clash Power gained with this Skill. (max 15)", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict 8 [Laceration]" }, { "desc": "[OnSucceedAttack] Consume 2 [RegainedStrength]" } ] } ] } ] }, { "id": 841008, "levelList": [ { "level": 1, "name": "Don Quixote Hardblood Arts 14: Mantle", "desc": "[DuelGuard]\n[WinDuel] Inflict 4 [Laceration] and [Burst]\n[DefeatDuel] Consume 2 [RegainedStrength]", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" } ] } ] } ] }, { "id": 841009, "levelList": [ { "level": 1, "name": "Frail, So Frail", "desc": "[DuelCounter]\nBase Power +1 for every 10 [RegainedStrength]\nCoin Power +1 for every 5 [Laceration] on the target (max 2)\n[DefeatDuel] Lose 3 SP", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Laceration] and +2 [Laceration] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Laceration] and +2 [Laceration] Count" } ] } ] } ] }, { "id": 841010, "levelList": [ { "level": 1, "name": "Bloody-Merry-Go-Round", "desc": "[CantDuel]\n[WhenUse] Generate Coagulated Dream next turn", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +1 [Laceration] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +1 [Laceration] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Laceration]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Laceration]" } ] } ] } ] }, { "id": 841011, "levelList": [ { "level": 1, "name": "Be Impaled", "desc": "[DefeatDuel] Lose 3 SP", "coinlist": [ { "coindescs": [ {} ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] The target becomes staggered, then becomes [Penetration] next turn" }, { "desc": "[EndCoin] The target loses 25 [Laceration] Potency. Gain [Laceration] and increase [BloodDinner] equal to that value" } ] } ] } ] }, { "id": 841012, "levelList": [ { "level": 1, "name": "Ascendant Don Quixote Hardblood Arts - The Sphere", "desc": "Cannot be Staggered until he uses this Skill.\nDeal more damage equal to [BloodDinner_Common_Accumulation]. (max 300%)\n[WhenUse] Heal 30 SP\n[WhenUse] Clash Power +1 for every 10 [RegainedStrength]\n[EndSkill] Consume all [RegainedStrength]. Gain 5 [Vulnerable] this turn and next turn. Gain 2 [Binding] next turn.", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" } ] } ] } ] }, { "id": 837501, "levelList": [ { "level": 1, "name": "Ksssh", "desc": "[WhenUse] Inflict [DuelDeclaration_Camille]\n[WhenUse] Gain 5 [Breath]\n[WinDuel] Gain +2 [Breath] Count", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] } ] }, { "id": 837502, "levelList": [ { "level": 1, "name": "Hnnnhhhhhh", "desc": "[WhenUse] Gain 2 [Breath]", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Gain +2 [Breath] Count" }, { "desc": "[OnSucceedAttack] At 7+ Speed, inflict 3 [Burst]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Gain 3 [Breath]" }, { "desc": "[OnSucceedAttack] At 7+ Speed, inflict 3 [Burst]" } ] } ] } ] }, { "id": 837503, "levelList": [ { "level": 1, "name": "Kihh", "desc": "[WhenUse] At 7+ [Breath], Coin Power +2\n[WinDuel] Gain +2 [Breath] Count", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Gain 3 [Breath]" }, { "desc": "[OnSucceedAttack] At 7+ Speed, inflict 3 [Burst] Count" }, { "desc": "[CriticalOnSucceedAttack] +50% Damage on Critical Hit" } ] } ] } ] }, { "id": 837504, "levelList": [ { "level": 1, "name": "Ksssh", "desc": "[WhenUse] If this unit's Speed is faster than the target's, Coin Power +1 (Coin Power +1 for every 2 Speed difference; max 3)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Gain +4 [Breath] Count" }, { "desc": "[OnSucceedAttack] At 7+ Speed, inflict 3 [Burst] and +1 [Burst] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Gain 5 [Breath]" }, { "desc": "[OnSucceedAttack] At 7+ Speed, inflict 3 [Burst] and +1 [Burst] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Gain 5 [Breath]" }, { "desc": "[OnSucceedAttack] At 7+ Speed, inflict 3 [Burst] and +1 [Burst] Count" } ] }, { "coindescs": [ { "desc": "[CriticalOnSucceedAttack] +100% Damage on Critical Hit" }, { "desc": "[OnSucceedAttack] Deal +5% damage for every [Burst] on the target (Max 50%)" } ] } ] } ] }, { "id": 837505, "levelList": [ { "level": 1, "name": "Knnh", "desc": "[WinDuel] Deal more damage based on number of Clashes (+10% damage for every Clash, max 50%)\n[WinDuel] Gain 2 [Agility] next turn\n[DefeatDuel] Gain 2 [Binding] next turn", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Vulnerable] next turn" } ] } ] } ] }, { "id": 837506, "levelList": [ { "level": 1, "name": "Knhhh", "desc": "[OnSucceedEvade] Gain 1 [Agility] next turn", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] } ] }, { "id": 841013, "levelList": [ { "level": 1, "name": "Ascendant Don Quixote Hardblood Arts - La Sangre", "desc": "", "coinlist": [ { "coindescs": [ {} ] } ] } ] }, { "id": 841301, "levelList": [ { "level": 1, "name": "Shining Memories of the Adventure", "desc": "[StartBattle] Apply 1 [ParryingResultUp] and 1 [AttackDmgUp] to a random Sinner\n[StartBattle] Inflict 1 [Vulnerable] against both Don Quixote and his Coagulated Dream", "coinlist": [ { "coindescs": [ {} ] } ] } ] } ] }