{ "dataList": [ { "id": 114501, "levelList": [ { "level": 1, "name": "Double Slash", "desc": "Final Power +1 for every 4 ([Combustion] + [Vibration]) on target (max 2)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Vibration]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 [Vibration]" } ] } ] } ] }, { "id": 114502, "levelList": [ { "level": 1, "name": "Triple Slash", "desc": "Final Power +1 for every 4 ([Combustion] + [Vibration]) on target (max 2)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Vibration] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Vibration] and +2 [Vibration] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Trigger [VibrationExplosion]; then, reduce target's [Vibration] Count by 1" } ] } ] } ] }, { "id": 114503, "levelList": [ { "level": 1, "name": "Double Slash - Blast [爆]", "desc": "Final Power +1 for every 4 ([Combustion] + [Vibration]) on target (max 4)\n[DefeatDuel] Lose 1 [BulletPropellant]", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 [Vibration]" } ] }, { "coindescs": [ { "desc": "Spend 1 [BulletPropellant]" }, { "desc": "[OnSucceedAttack] Inflict 3 [Combustion] and +2 [Combustion] Count" }, { "desc": "[OnSucceedAttack] Inflict 3 [Vibration] and +2 [Vibration] Count" } ] } ] } ] }, { "id": 114504, "levelList": [ { "level": 1, "name": "Triple Slash - Blast [爆]", "desc": "Final Power +1 for every 4 ([Combustion] + [Vibration]) on target (max 4)\n[DefeatDuel] Lose 1 [BulletPropellant]", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Vibration] Count" } ] }, { "coindescs": [ { "desc": "Spend 1 [BulletPropellant]" }, { "desc": "[OnSucceedAttack] Inflict 3 [Combustion] and +2 [Combustion] Count" }, { "desc": "[OnSucceedAttack] Inflict 2 [Vibration] and +2 [Vibration] Count" } ] }, { "coindescs": [ { "desc": "Spend 1 [BulletPropellant]" }, { "desc": "[OnSucceedAttack] Inflict 3 [Combustion] and +2 [Combustion] Count" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Trigger [VibrationExplosion] twice; then, reduce target's [Vibration] Count by 2" } ] } ] } ] }, { "id": 114505, "levelList": [ { "level": 1, "name": "Blasting Shatterslash [爆碎斬]", "desc": "Prioritizes targets with [Prey]\nCan clash with this Skill regardless of Speed\nCoin Power +1 for every 6 ([Combustion] + [Vibration]) on target (max 3)\n[DefeatDuel] Lose 10 SP", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "Spend 1 [BulletPropellant]" }, { "desc": "[OnSucceedAttack] Inflict 3 [Combustion]" }, { "desc": "[OnSucceedAttack] Inflict 3 [Vibration]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict 4 [Vibration] and +4 [Vibration] Count" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "Spend 1 [BulletPropellant]" }, { "desc": "[OnSucceedAttack] Inflict +3 [Combustion] Count" }, { "desc": "[OnSucceedAttack] Inflict +3 [Vibration] Count" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Trigger [Switch_Vibration] into [VibrationIgnition]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "Spend 1 [BulletPropellant]" }, { "desc": "If this unit spent [BulletPropellant] due to this Coin's effect, deal +50% damage" }, { "desc": "[OnSucceedAttack] Inflict 3 [Combustion] and +3 [Combustion] Count" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Trigger [VibrationExplosion] twice; then, reduce target's [Vibration] Count by 2" } ] } ] } ] }, { "id": 114506, "levelList": [ { "level": 1, "name": "Tanglecleaver [快刀亂麻]", "desc": "Prioritizes targets with [Prey]\nCan Clash with this Skill regardless of Speed; this unit does not become Staggered before it uses this Skill\n[WhenUse] Consume all [BattleSense] Stack on self. If this unit consumed...\n- ... 10+ Stack , gain Atk Weight +1 for every 10 Stack consumed (max 2)\n- ... 25 Stack, Final Power +1 for every 4 ([Combustion] + [Vibration]) on the main target (max 5)\n[DefeatDuel] Gain 4 [ResultReduction]\n[DefeatDuel] Gain 1 [Paralysis]\n[DefeatDuel] Deal -80% damage; this Skill's damage cannot Stagger the target; inflict only half the Potency and Count for both [Combustion] and [Vibration] inflicted by this Skill (unless raised by other effects)\n[EndSkill] [FullReload] (once per turn)\n- If this unit has [BulletPropellantSpecial], [ReloadKeepAmmo] instead (once per turn)\n[EndSkill] Ends this turn", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "Spend all [BulletPropellant]" }, { "desc": "[OnSucceedAttack] Inflict [Combustion], [Combustion] Count, [Vibration], and [Vibration] Count by [BulletPropellant] spent" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Trigger [Switch_Vibration] into [VibrationIgnition]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Trigger [VibrationExplosion] 3 times; then, reduce target's [Vibration] Count by 3" } ] } ] } ] }, { "id": 114507, "levelList": [ { "level": 1, "name": "Savage Tigerslayer's Perfected Flurry of Blades [超絕猛虎殺擊亂斬]", "desc": "Prioritizes targets with [Prey]\nCan Clash with this Skill regardless of Speed; this unit does not become Staggered before it uses this Skill\n[WhenUse] Consume all [BattleSense] Stack on self. If this unit consumed...\n- ... 10+ Stack , gain Atk Weight +1 for every 10 Stack consumed (max 4)\n- ... 25 Stack, Final Power +1 for every 4 ([Combustion] + [Vibration]) on the main target (max 6)\n- ... 50 Stack, Coin Power +1 and deal +50% damage\n[DefeatDuel] Gain 2 [ResultReduction]\n[DefeatDuel] Gain 6 [Paralysis]\n[DefeatDuel] Deal -80% damage; this Skill's damage cannot Stagger the target; inflict only half the Potency and Count for both [Combustion] and [Vibration] inflicted by this Skill (unless raised by other effects)\n[EndSkill] [FullReload] (once per turn)\n- If this unit has [BulletPropellantSpecial], [ReloadKeepAmmo] instead (once per turn)\n[EndSkill] Ends this turn", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "Spend 1 [BulletPropellant]" }, { "desc": "[OnSucceedAttack] Inflict 6 [Combustion]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "Spend 1 [BulletPropellant]" }, { "desc": "[OnSucceedAttack] Inflict +6 [Combustion] Count" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "Spend 1 [BulletPropellant]" }, { "desc": "[OnSucceedAttack] Inflict 6 [Vibration]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "Spend 1 [BulletPropellant]" }, { "desc": "[OnSucceedAttack] Inflict +6 [Vibration] Count" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "Spend 1 [BulletPropellant]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Trigger [Switch_Vibration] into [VibrationIgnition]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "Spend 1 [BulletPropellant]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Trigger [VibrationExplosion] 5 times; then, reduce target's [Vibration] Count by 5" } ] } ] } ] }, { "id": 114508, "levelList": [ { "level": 1, "name": "Reloading Tiantui Star's Blade", "desc": "[DuelCounter]\n[DefeatDuel] Lose 1 [BulletPropellant]\n[EndSkill] [FullReload] (once per turn)\n- If this unit has [BulletPropellantSpecial], [ReloadKeepAmmo] instead (once per turn)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Vibration]" } ] }, { "coindescs": [ { "desc": "Spend 1 [BulletPropellant]" }, { "desc": "[OnSucceedAttack] Inflict 3 [Combustion]" }, { "desc": "[OnSucceedAttack] Inflict +3 [Combustion] Count" } ] } ] } ] }, { "id": 117101, "levelList": [ { "level": 1, "name": "Savage Tigermark Support", "desc": "[EndBattle] If this unit survives, give 6 [BulletPropellantSpecial] to Lei Heng\n[EndBattle] [DisengageCombat]", "coinlist": [ {} ] } ] }, { "id": 113501, "levelList": [ { "level": 1, "name": "Contempt", "desc": "If target has 3+ [GazeReplica], double the amount of negative effects inflicted with this Skill\n[WhenUse] If target has 6+ [Laceration], Coin Power +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttackHead] Inflict 4 [Laceration]" } ] } ] } ] }, { "id": 113502, "levelList": [ { "level": 1, "name": "Awe", "desc": "If target has 3+ [GazeReplica], double the amount of negative effects inflicted with this Skill\n[WhenUse] If target has 6+ [Laceration], Coin Power +1", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict 2 [Laceration]" }, { "desc": "[OnSucceedAttackHead] Inflict 3 [DefenseDown] next turn" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict +1 [Laceration] Count" }, { "desc": "[OnSucceedAttack] Inflict 1 [AttackDmgDown] next turn" } ] } ] } ] }, { "id": 113503, "levelList": [ { "level": 1, "name": "Contempt, Awe 【Unleashed】", "desc": "[CantChangeTarget]", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Vulnerable]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Deal 10 SP damage" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Raise Stagger Threshold equal to ([GazeReplica] on target x 5)" }, { "desc": "[EndSkill] Remove [GazeReplica] on the target" } ] } ] } ] }, { "id": 113504, "levelList": [ { "level": 1, "name": "Contemptuous Thing", "desc": "Prioritizes Hong Lu\n[WhenUse] Inflict 4 [GraspReplica]\n[WhenUse] Gain 2 [AttackDmgUp] next turn", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" } ] } ] } ] }, { "id": 113505, "levelList": [ { "level": 1, "name": "Be Awed", "desc": "Prioritizes targets with [GraspReplica]", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 6 [Laceration]" } ] } ] } ] }, { "id": 113506, "levelList": [ { "level": 1, "name": "You Must Confront This", "desc": "[DuelCounter]\n[DefeatDuel] Reduce target's [GazeReplica] by 2\n[DefeatDuel] Reduce target's [GraspReplica] by 1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count" } ] } ] } ] }, { "id": 113507, "levelList": [ { "level": 1, "name": "Awe, Contempt【Unleashed】", "desc": "[BeforeAttack] Gain Atk Weight by the number of Sinners with 4+ [GazeReplica]", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict 1 [Binding] next turn" }, { "desc": "[OnSucceedAttack] If target has 4+ [GazeReplica], inflict 1 [GazeReplica]" } ] } ] } ] }, { "id": 113508, "levelList": [ { "level": 1, "name": "Spiral Warp Field", "desc": "[CanDuelGuard]\n[StartBattle] Jia Huan and Gubo gain 30 Shield\n[WinDuel] Jia Huan and Gubo gain 30 Shield", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" } ] } ] } ] }, { "id": 113601, "levelList": [ { "level": 1, "name": "Front Line Fire", "desc": "Targets the frontmost target\n[WhenUse] Gain 1 [BoseProjektilReplica]\n[WhenUse] If target has 6+ [Laceration], Coin Power +1\n[WhenUse] Gain +1 [Breath] Count", "coinlist": [ { "coindescs": [ { "desc": "+50% Damage on Critical Hit" }, { "desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count" } ] } ] } ] }, { "id": 113602, "levelList": [ { "level": 1, "name": "Rear Line Fire", "desc": "Targets the rearmost target\n[WhenUse] Gain 1 [BoseProjektilReplica]\n[WhenUse] If target has 6+ [Laceration], Coin Power +1\n[WhenUse] Gain +2 [Breath] Count", "coinlist": [ { "coindescs": [ { "desc": "+70% Damage on Critical Hit" }, { "desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count" } ] } ] } ] }, { "id": 113603, "levelList": [ { "level": 1, "name": "Sigilshattered Bullet", "desc": "Targets the frontmost target\n[WhenUse] Gain 3 [Breath] and +2 [Breath] Count", "coinlist": [ { "coindescs": [ { "desc": "This Coin deals damage only against the main target" }, { "desc": "[EnemyKill] The final Coin deals +100% damage" } ] }, { "coindescs": [ { "desc": "This Coin deals damage only against the sub-targets" }, { "desc": "+100% Damage on Critical Hit" }, { "desc": "[OnSucceedAttack] Inflict 4 [Laceration] and +2 [Laceration] Count" } ] } ] } ] }, { "id": 113604, "levelList": [ { "level": 1, "name": "Bullet Drenched with the Blood of a Comrade", "desc": "[CantChangeTarget]\nPrioritizes N Corp. Employees\n- If this unit failed to attack the targeted unit, cancel this Skill\n[WhenUse] Gain 5 [Breath]\n[EndBattle] Heal 20 SP", "coinlist": [ { "coindescs": [ { "desc": "This Coin deals damage only against the main target" }, { "desc": "[OnSucceedAttack] Inflict (target's HP at the \"On Hit' timing) Pride bonus damage with the final Coin" }, { "desc": "[OnSucceedAttack] Kills the target" } ] }, { "coindescs": [ { "desc": "This Coin deals damage only against the sub-targets" }, { "desc": "+100% Damage on Critical Hit" }, { "desc": "[OnSucceedAttack] Inflict 4 [Laceration] and +2 [Laceration] Count" }, { "desc": "[OnSucceedAttack] Inflict 4 [Sinking] and +2 [Sinking] Count" } ] } ] } ] }, { "id": 113605, "levelList": [ { "level": 1, "name": "Reminiscence Shattering Bullet", "desc": "[WideAreaRampage]\nDeal +10% damage for every [BoseProjektilReplica] on self\n[WhenUse] Lose 10 SP\n[EndSkill] Spend all [BoseProjektilReplica] on self", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict 3 [Laceration]" }, { "desc": "[OnSucceedAttack] Inflict 3 [Sinking]" }, { "desc": "[OnSucceedAttack] Lose 5 SP" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict 3 [Laceration]" }, { "desc": "[OnSucceedAttack] Inflict 3 [Sinking]" }, { "desc": "[OnSucceedAttack] Lose 5 SP" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict 3 [Laceration]" }, { "desc": "[OnSucceedAttack] Inflict 3 [Sinking]" }, { "desc": "[OnSucceedAttack] Lose 5 SP" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict 3 [Laceration]" }, { "desc": "[OnSucceedAttack] Inflict 3 [Sinking]" }, { "desc": "[OnSucceedAttack] Lose 5 SP" } ] } ] } ] }, { "id": 113606, "levelList": [ { "level": 1, "name": "Melee Combat", "desc": "[DuelCounter]", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Gain +2 [Breath] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Gain 2 [Breath]" } ] } ] } ] }, { "id": 114601, "levelList": [ { "level": 1, "name": "Completed Heixian Bolus - Wei [未]", "desc": "[WhenUse] If target has 5+ ([Laceration] + [Burst]), Clash Power +1\n[WhenUse] If target has 7+ ([Laceration] + [Burst]), gain 5 [Breath] and +2 [Breath] Count", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 [Burst]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 [Burst]" } ] } ] } ] }, { "id": 114602, "levelList": [ { "level": 1, "name": "Completed Heixian Bolus - Yin [寅]", "desc": "[WhenUse] Coin Power +1 for every 5 ([Laceration] + [Burst]) on target (max 3)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [DefenseDown] next turn" }, { "desc": "[OnSucceedAttack] Gain 5 [Breath]" }, { "desc": "[OnSucceedAttack] Inflict 5 [Laceration]" } ] } ] } ] }, { "id": 114603, "levelList": [ { "level": 1, "name": "Completed Heixian Bolus - Si [巳]", "desc": "[WhenUse] If the main target has 10+ ([Laceration] + [Burst]), Atk Weight +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 [Poison]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict 3 [Poison]" } ] } ] } ] }, { "id": 114604, "levelList": [ { "level": 1, "name": "Completed Heixian Bolus - You [酉]", "desc": "[WhenUse] If target has 10+ ([Laceration] + [Burst]), Coin Power +1\nInflict 1 [Laceration] and [DefenseDown] with every Critical Hit", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict 2 [Burst] Count" }, { "desc": "[OnSucceedAttack] Heal 2 SP" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict 2 [Burst]" }, { "desc": "[OnSucceedAttack] Heal 2 SP" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict 2 [Burst]" }, { "desc": "[OnSucceedAttack] Heal 2 SP" } ] } ] } ] }, { "id": 114605, "levelList": [ { "level": 1, "name": "Completed Heixian Bolus - Hun [混]", "desc": "[WhenUse] Coin Power +1 for every type of negative effect on the main target (max 2)\n[DefeatDuel] Deal -50% damage and damage dealt by this Skill cannot Stagger the target\n[EndSkill] Gain 2 [Binding] and 6 [DefenseDown] next turn", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Gain 5 [Breath]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict 3 [Laceration]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict 3 [Poison]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict +3 [Burst] Count" } ] } ] } ] }, { "id": 114606, "levelList": [ { "level": 1, "name": "Completed Heixian Bolus - You [酉] - Defense", "desc": "[CanDuelGuard]\n[WhenUse] If target has 5+ ([Laceration] + [Burst]), Coin Power +2\n[WhenUse] Heal 8 SP\n[WhenUse] Gain 3 [Breath] and +2 [Breath] Count", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" } ] } ] } ] }, { "id": 115201, "levelList": [ { "level": 1, "name": "Precious Jade's Cradle [寶玉搖籃]", "desc": "[CantChangeTarget]\nPrioritizes Hong Lu\nWhen this Skill targets Hong Lu, deal 0 damage\n[EndSkill] When this Skill targets Hong Lu, Stagger him, then turn him into [ExpensiveJade] next turn; then, end the turn", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" } ] } ] } ] }, { "id": 115202, "levelList": [ { "level": 1, "name": "Supernatural, Strength, Chaos, and Spirits - Yin Si You [寅巳酉]", "desc": "[WhenUse] Coin Power +1 for every 5 ([Laceration] + [Burst]) on target (max 2)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Laceration] and 2 [Burst]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Laceration] and 2 [Burst]" } ] } ] } ] }, { "id": 115203, "levelList": [ { "level": 1, "name": "You do not know the fathoms of the eye's powers, its special nature", "desc": "Prioritizes Hong Lu\n[WhenUse] When there is Baoyu, the Precious Jade, convert all Coins on this Skill to [SuperCoin]s\n[WhenUse] Coin Power +1 for every 5 (sum of [Laceration] and [Burst] on target) (max 2)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +3 [Laceration] Count and +3 [Burst] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Laceration] and 1 [Burst]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Laceration] and 1 [Burst]" } ] } ] } ] }, { "id": 115204, "levelList": [ { "level": 1, "name": "Please Watch me, O Xianren...!", "desc": "Prioritizes Hong Lu\n[WinDuel] Gain 5 [Breath] and +2 [Breath] Count\n[DefeatDuel] Gain 2 [AttackUp] and 2 [DefenseDown] next turn", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Binding] and 2 [Vulnerable] next turn" }, { "desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count and +2 [Burst] Count" } ] } ] } ] }, { "id": 115205, "levelList": [ { "level": 1, "name": "You do not know the fate of a Hierarch without the Xianren's care! ", "desc": "[WhenUse] Heal 25 SP\n[DefeatDuel] Deal -50% damage and damage dealt by this Skill cannot Stagger the target", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Deal +2.5% damage for every ([Burst] + [Laceration]) on target (max 50%)" }, { "desc": "[OnSucceedAttack] Inflict 3 [Poison]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Deal +2.5% damage for every ([Burst] + [Laceration]) on target (max 50%)" }, { "desc": "[OnSucceedAttack] Inflict 3 [Laceration] and +2 [Laceration] Count" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Deal +2.5% damage for every ([Burst] + [Laceration]) on target (max 50%)" }, { "desc": "[OnSucceedAttack] Inflict 3 [Burst] and +2 [Burst] Count" } ] } ] } ] }, { "id": 115206, "levelList": [ { "level": 1, "name": "Nothing But a Meaningless Struggle...!", "desc": "[CanDuelGuard]\n[WinDuel] Jia Mu heals 15 SP. At 0 SP, heal 30 SP instead.", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" } ] } ] } ] }, { "id": 115207, "levelList": [ { "level": 1, "name": "Still, you can do nothing", "desc": "[WhenUse] Gain [OutpouringAnger]\n[WhenUse] Heal 8 SP\n[WhenUse] If the main target has less than 50% HP, or if the main target has 10+ ([Burst] + [Laceration]), convert this Skill's Coins to [SuperCoin]s\n[DefeatDuel] Gain 1 [Vulnerable]\n- When losing a clash against Hong Lu, gain 2 [Vulnerable] instead", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 4 [Laceration] and 4 [Burst]" }, { "desc": "[OnSucceedAttack] Inflict +2 [Burst] Count" }, { "desc": "[OnSucceedAttack] Deal 10 SP damage and raise target's Stagger Threshold by 50% of damage dealt" }, { "desc": "[OnSucceedAttack] Inflict 2 [Binding] next turn" }, { "desc": "[OnSucceedAttack] Heal 8 SP" } ] } ] } ] }, { "id": 115208, "levelList": [ { "level": 1, "name": "A Hierarch without the Xianren's blessing is a Hierarch in name only; she will die an insect's death!!!", "desc": "[WhenUse] At 30% or less Core HP: Coin Power +3, deal +30% damage\n[WhenUse] At less than 50% Core HP: convert this Skill's Coins to [SuperCoin]s\n[DefeatDuel] Deal -50% damage and damage dealt by this Skill cannot Stagger the target", "coinlist": [ { "coindescs": [ { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict 1 Heaping Obedience" }, { "desc": "[OnSucceedAttack] Inflict +3 [Laceration] Count" }, { "desc": "[OnSucceedAttack] Inflict +3 [Burst] Count" }, { "desc": "[OnSucceedAttack] Heal 5 SP" } ] }, { "coindescs": [ { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict 2 [PileObedient]" }, { "desc": "[OnSucceedAttack] Inflict 3 [Laceration]" }, { "desc": "[OnSucceedAttack] Inflict 3 [Burst]" }, { "desc": "[OnSucceedAttack] Heal 5 SP" } ] } ] } ] }, { "id": 115209, "levelList": [ { "level": 1, "name": "Be honored to be in audience of such a great man", "desc": "Can Clash with this Skill regardless of Speed; cannot be Staggered before using this Skill\n[WhenUse] Gain 2 [Enhancement], 2 [Endurance], and 2 [AttackDmgUp] to the Body Part next turn\n[WhenUse] Heal this unit's SP up to 30 SP\n[DefeatDuel] Deal -50% damage and damage dealt by this Skill cannot Stagger the target", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict 10 [Sinking]" } ] } ] } ] }, { "id": 115210, "levelList": [ { "level": 1, "name": "Be with this little girl, O Xianren", "desc": "[StartBattle] Body and Core Parts gain Shield equal to 10% of their max HP, respectively\n[WhenUse] Body Part gains 1 [Enhancement], 1 [Endurance], and 2 [AttackDmgUp] next turn\n[WhenUse] Heal 15 SP", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict 3 [Sinking] and +2 [Sinking] Count" } ] } ] } ] }, { "id": 115211, "levelList": [ { "level": 1, "name": "O Xianren...!", "desc": "Can Clash with this Skill regardless of Speed; cannot be Staggered before using this Skill\n[StartBattle] Generate 5 Elder Trees next turn\n[DefeatDuel] Deal -50% damage and this damage dealt by this Skill cannot Stagger the target\n[EndSkill] Ends turn", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" } ] } ] } ] }, { "id": 115212, "levelList": [ { "level": 1, "name": "Please give me, Shi Miyin, your strength!", "desc": "If target has 50%+ HP, Coin Power +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Among targets without [ImperfectEternalLife], choose and heal 15% HP for the ally with the least HP" }, { "desc": "[OnSucceedAttack] Inflict 3 [Burst]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Among targets without [ImperfectEternalLife], choose and heal 15% HP for the ally with the least HP" }, { "desc": "[OnSucceedAttack] Inflict 3 [Laceration]" } ] } ] } ] }, { "id": 115213, "levelList": [ { "level": 1, "name": "An Offering of Extreme Extracted Immortality [極仙榨滴供養]", "desc": "[CantIdentify]\nThis Skill cannot deal damage to allies\nCan Clash with this Skill regardless of Speed; cannot be Staggered before using this Skill\n[WhenUse] Coin Power +2 and deal +20% damage for every 1 ally with [SupremeEternalLife]\n[WhenUse] If there aren't any allies with [SupremeEternalLife], apply 200 Shield to all targets\n[EndSkill] Ends turn", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] If the target is an ally, siphon their remaining HP and their [ImperfectEternalLife]. Then, apply the same amount of [ImperfectEternalLife] Stack to all of this unit's Parts next turn. Eliminate the Siphoned unit afterward." }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict 8 [Laceration] and 8 [Burst]" } ] } ] } ] }, { "id": 115301, "levelList": [ { "level": 1, "name": "I greet you now", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Deal 5 SP damage" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict 1 [Vulnerable] next turn" } ] } ] } ] }, { "id": 115302, "levelList": [ { "level": 1, "name": "I'll be docile", "desc": "[CanDuelGuard]\n[WinDuel] Jia Mu heals 15 SP. At 0 SP, heal 30 SP instead.", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" } ] } ] } ] }, { "id": 115303, "levelList": [ { "level": 1, "name": "I'll be your amusement", "desc": "[CantDuel]\n[EndSkill] Kills this unit and heals Jia Mu's SP up to 45 SP. Apply 2 [Enhancement] and 5 [AttackDmgUp] to Jia Mu next turn", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Deal 15 SP damage " }, { "desc": "[OnSucceedAttack] Raise Stagger Threshold by 50% of damage dealt" } ] } ] } ] }, { "id": 115401, "levelList": [ { "level": 1, "name": "Give me your vitality", "desc": "If target has 50%+ HP, Coin Power +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Heal 20% of Max HP" }, { "desc": "[OnSucceedAttack] Inflict 2 [Burst]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Heal 20% of Max HP" }, { "desc": "[OnSucceedAttack] Inflict 2 [Burst]" } ] } ] } ] }, { "id": 115402, "levelList": [ { "level": 1, "name": "Please me", "desc": "If target has 50%+ HP, Clash Power +2\n[WhenUse] Heal 10 SP for Jia Mu", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 [Sinking]" } ] } ] } ] }, { "id": 115403, "levelList": [ { "level": 1, "name": "The Xianren's Wise Counsel", "desc": "[WhenUse] Apply 1 [Enhancement] and 1 [AttackDmgUp] to Jia Mu next turn", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Burst]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Burst]" } ] } ] } ] }, { "id": 115404, "levelList": [ { "level": 1, "name": "The Xianren's True Counsel", "desc": "[WhenUse] Apply 1 [Endurance] and 1 [Protection] to Jia Mu next turn", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +3 [Burst] Count" } ] } ] } ] }, { "id": 115405, "levelList": [ { "level": 1, "name": "I need more vitality...", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] } ] }, { "id": 115214, "levelList": [ { "level": 1, "name": "Nothing But a Meaningless Struggle...!", "desc": "[CanDuelGuard]\n[WhenUse] Coin Power +1 for every 5 ([Laceration] + [Burst]) on target (max 3)\n[WinDuel] Inflict +1 [Burst] Count, inflict 2 [DefenseDown]", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" } ] } ] } ] } ] }