{ "dataList": [ { "id": 128801, "levelList": [ { "level": 1, "name": "Tidepiercer Lance", "desc": "[WhenUse] Clash Power +1 for every 2 enemies with [ColdAirDOQ] (max 2)\n[WhenUse] Final Power +1 for every [ColdAirDOQ] on target (max 2)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Sinking] Count" } ] } ] } ] }, { "id": 128802, "levelList": [ { "level": 1, "name": "Tidebreaker Lance", "desc": "[WhenUse] Base Power +1 for every 2 enemies with [ColdAirDOQ] (max 2)\n[WhenUse] If the main target has [ColdAirDOQ], gain +1 Atk Weight\n[WhenUse] Final Power +1 for every [ColdAirDOQ] on the main target (max 2)\n[DefeatDuel] Deal -50% damage and damage dealt by this Skill cannot Stagger the target", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Sinking] Count\n- If target has [ColdAirDOQ], inflict 1 [Sinking]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict 3 [Sinking]" } ] } ] } ] }, { "id": 128803, "levelList": [ { "level": 1, "name": "Tide-Hunt", "desc": "Prioritizes targets with [FreezingDOQ]\nCan Clash with this Skill regardless of Speed\n[WhenUse] When attacking targets with [FreezingDOQ], gain +2 Atk Weight\n[WhenUse] Coin Power +1 for every 2 enemies with [ColdAirDOQ] (max 2)\n[DefeatDuel] Deal -50% damage and damage dealt by this Skill cannot Stagger the target", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 [Sinking]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttackHead] Gain 3 [AttackUp] (once per turn)" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[EnemyKill] If target has [FreezingDOQ], heal 20 SP" } ] } ] } ] }, { "id": 128804, "levelList": [ { "level": 1, "name": "Slay the Ocean, Slay the Ocean!!", "desc": "[CantDuel]\n[WhenUse] Deal +5% damage for every enemy with [ColdAirDOQ] (max 30%)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 5 [Sinking]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +1 [Sinking] Count" }, { "desc": "[OnSucceedAttackHead] Gain 3 [AttackUp] (once per turn)" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 10(1 + [ColdAirDOQ] on target) bonus Gloom damage" }, { "desc": "[EnemyKill] If target has [FreezingDOQ], heal 20 SP" } ] } ] } ] }, { "id": 128805, "levelList": [ { "level": 1, "name": "Slay the Ocean, Slay the Ocean!!", "desc": "Prioritizes targets with [FreezingDOQ]\nCan Clash with this Skill regardless of Speed\n[WhenUse] Deal +5% damage for every enemy with [ColdAirDOQ] (max 30%)\n[WhenUse] Coin Power +1 for every 2 enemies with [ColdAirDOQ] (max 3)\n[DefeatDuel] Deal -80% damage and damage dealt by this Skill cannot Stagger the target", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict 5 [Sinking]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict +1 [Sinking] Count" }, { "desc": "[OnSucceedAttackHead] Gain 3 [AttackUp] (once per turn)" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict 10(1 + [ColdAirDOQ] on target) bonus Gloom damage" }, { "desc": "[EnemyKill] If target has [FreezingDOQ], heal 20 SP" } ] } ] } ] }, { "id": 128806, "levelList": [ { "level": 1, "name": "The Indomitable Knight", "desc": "[CanDuelGuard]\n[WhenUse] Gain 2 [Agility] next turn (once per turn)\n[WinDuel] Heal 15 SP\n[DefeatDuel] Lose 10 SP", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" } ] } ] } ] }, { "id": 128901, "levelList": [ { "level": 1, "name": "Cell Injection", "desc": "[OnDirectAttack] Coin Power +2 for this Skill", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict 5 [NervousImpairment]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict 1 [SeaTerrorCell]" } ] } ] } ] }, { "id": 128902, "levelList": [ { "level": 1, "name": "Ripping Slice", "desc": "Final Power +1 for every 6 [Sinking] on target (max 2)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +1 [Sinking] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Binding] next turn" } ] } ] } ] }, { "id": 128903, "levelList": [ { "level": 1, "name": "Swinging Slice", "desc": "[WhenUse] Coin Power +1 for every 1 [Binding] on target (max 2)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Sinking] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 [Sinking]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Paralysis]" } ] } ] } ] }, { "id": 128904, "levelList": [ { "level": 1, "name": "Multiple Jabs", "desc": "Final Power +1 for every 6 [Sinking] on target (max 2)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 [Sinking]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict Gloom damage equal to [NervousImpairment] on target" } ] } ] } ] }, { "id": 129101, "levelList": [ { "level": 1, "name": "United Will", "desc": "Coin Power +1 for every 6 [Sinking] on target (max 2)\n[StartBattle] Apply 2 [Agility] next turn to the allied Cultist of the Deep with the slowest Speed", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 [Sinking]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [NervousImpairment]" }, { "desc": "[OnSucceedAttack] Inflict 1 [Binding] next turn" } ] } ] } ] }, { "id": 129102, "levelList": [ { "level": 1, "name": "Propagating Bliss", "desc": "Coin Power +1 for every 6 [Sinking] on target (max 2)\n[StartBattle] Apply 2 [Enhancement] next turn to the allied Cultist of the Deep with the fastest Speed", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Sinking] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [NervousImpairment]" } ] } ] } ] }, { "id": 129103, "levelList": [ { "level": 1, "name": "Rite of Liberation", "desc": "Coin Power +1 for every 6 [Sinking] on target (max 2)\n[WhenUse] If target has [Binding], Final Power +2\n[WinDuel] Inflict 6 [Sinking]", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict 2 [Sinking]" }, { "desc": "[OnSucceedAttack] Inflict 2 [Binding] next turn" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict 3 [NervousImpairment]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict 2 [NervousImpairment]" } ] } ] } ] }, { "id": 129104, "levelList": [ { "level": 1, "name": "Environmental Adaptation", "desc": "Final Power +1 for every 6 [Sinking] on target (max 2)\n[StartBattle] Gain 50 Shield\n[EndBattle] If this unit has remaining Shield, gain 2 [Enhancement] next turn", "coinlist": [ { "coindescs": [ { "desc": "" } ] }, { "coindescs": [ { "desc": "" } ] } ] } ] }, { "id": 129105, "levelList": [ { "level": 1, "name": "For the Landbound Kins", "desc": "[WhenUse] If [NetherseaBrandUnit] is activated here, Final Power +3\n- Gain additional 1 Final Power for every 1 Stage of [NetherseaBrandUnit]\n\n[WhenUse] Coin Power +1 for every 6 [Sinking] on the main target (max 2)\nAt Stage 2 or higher [NetherseaBrandUnit], inflict +1 more [NervousImpairment] with this Skill", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict 2 [NervousImpairment]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict 1 [SeaTerrorCell]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict 2 [NervousImpairment]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict 1 [SeaTerrorCell]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict 2 [NervousImpairment]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict 1 [SeaTerrorCell]" } ] } ] } ] }, { "id": 129701, "levelList": [ { "level": 1, "name": "The Impatient Ego's Byway", "desc": "[CantDuel]\nThis Skill does not deal damage against targets\n[EndSkill] Gain 100 [AbyssalVitality]", "coinlist": [ {} ] } ] }, { "id": 129702, "levelList": [ { "level": 1, "name": "Echoes of Respite", "desc": "[CantIdentify]\nPrioritizes allies; among them, prioritize allies with the least current HP\nWhen targeting allies, deal 0 damage\nClash Power +1 for every 3 [Sinking] on target (max 4)\n[StartBattle] When targeting allies, heal (20% of target's max HP) HP", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] When targeting an ally, apply 1 [DefenseUp] this turn and next turn for every 4 [AbyssalVitality] consumed to summon the target (max 5)" }, { "desc": "[OnSucceedAttack] When targeting an enemy, inflict 3 [Sinking] and 2 [NervousImpairment]" } ] } ] } ] }, { "id": 129703, "levelList": [ { "level": 1, "name": "Echoes of Ascending", "desc": "[CantIdentify]\nPrioritize allies with the most current HP\nWhen targeting an ally, deal 0 damage\nClash Power +1 for every 3 [Sinking] on target (max 4)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] When targeting an ally, apply 1 [AttackUp] this turn and next turn for every 4 [AbyssalVitality] consumed to summon the target (max 5)" }, { "desc": "[OnSucceedAttack] When targeting an enemy, inflict 3 [Sinking] and 2 [NervousImpairment]" } ] } ] } ] }, { "id": 129704, "levelList": [ { "level": 1, "name": "Cyclical Ecosystem", "desc": "[CanDuelGuard]\n[EndBattle] Consume [AbyssalVitality] for every surviving ally; however, apply (# of turns target survived) [AttackDmgUp] next turn to all allies (max 3)\n- [DefeatDuel] Does not apply [AttackDmgUp] next turn", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" } ] } ] } ] }, { "id": 129705, "levelList": [ { "level": 1, "name": "With Deep Blue Charity.", "desc": "[CantIdentify]\nBase Power +1 for every 3 [NervousImpairment] on the main target (max 9)\nWhen targeting allies, deal 0 damage\nCan Clash with this Skill regardless of Speed\n\n[DefeatDuel]\n- Gain 3 [ResultReduction] and 3 [Paralysis]\n- Deal -80% damage, and damage dealt by this Skill cannot Stagger the target\n- Halve the amount of [NervousImpairment] inflicted by this Skill, and does not inflict [Sinking] or [Sinking] Count\n- Halve the amount of [AbyssalVitality] gained from this Skill\n[EndSkill] Gain 100 [AbyssalVitality]\n[EndBattle] At the start of the next turn, generate [NetherseaBrandUnit] in the ally territory", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] When targeting an ally, heal 10% of their max HP" }, { "desc": "[OnSucceedAttack] When targeting an enemy, inflict 2 [NervousImpairment]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] When targeting an ally, heal 10% of their max HP" }, { "desc": "[OnSucceedAttack] When targeting an enemy, inflict 2 [NervousImpairment]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] When targeting an ally, heal 10% of their max HP" }, { "desc": "[OnSucceedAttack] When targeting an enemy, inflict 4 [Sinking], +4 [Sinking] Count, and 4 [NervousImpairment]" } ] } ] } ] }, { "id": 129706, "levelList": [ { "level": 1, "name": "Tidal Arc", "desc": "[WhenUse] At 50+ [AbyssalVitality], consume 5 [AbyssalVitality] to inflict +2 more [NervousImpairment] with this Skill's effects\n[WhenUse] For every 5 [NervousImpairment] on target, consume 1 [AbyssalVitality] to gain Clash Power +1 (max 5)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Sinking]" }, { "desc": "[OnSucceedAttack] Inflict 2 [NervousImpairment]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict 4 [Sinking]" }, { "desc": "[OnSucceedAttack] Inflict 4 [NervousImpairment]" } ] } ] } ] }, { "id": 129707, "levelList": [ { "level": 1, "name": "Fierce Currents", "desc": "[WhenUse] At 50+ [AbyssalVitality], consume 4 [AbyssalVitality] to gain Coin Power +1\n[WhenUse] For every 10 [NervousImpairment] on target, consume 3 [AbyssalVitality] to gain Coin Power +1 (max 2)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Sinking]" }, { "desc": "[OnSucceedAttack] Inflict 2 [NervousImpairment]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict +3 [Sinking] Count" }, { "desc": "[OnSucceedAttack] Inflict 4 [NervousImpairment]" } ] } ] } ] }, { "id": 129708, "levelList": [ { "level": 1, "name": "Undulating Waves", "desc": "[WhenUse] Coin Power +1 for every 3 [NervousImpairment] on the main target (max 9)\n[EndBattle] Consume up to 10 [AbyssalVitality] and gain half of consumed Stack as [AttackUp] next turn (max 5, rounded up)\n- [DefeatDuel] Does not gain [AttackUp] next turn", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict 3 [Sinking] and +2 [Sinking] Count" }, { "desc": "[OnSucceedAttack] Inflict 6 [NervousImpairment]" } ] } ] } ] }, { "id": 129709, "levelList": [ { "level": 1, "name": "Before the compassion they believe in loses its worth.", "desc": "Prioritizes targets with the most [NervousImpairment]\nBase Power +1 for every 3 [NervousImpairment] on the main target (max 9)\nCan Clash with this Skill regardless of Speed\n\n[DefeatDuel]\n- Gain 3 [ResultReduction] and 3 [Paralysis]\n- Deal -80% damage, and damage dealt by this Skill cannot Stagger the target\n- Halve the amount of [NervousImpairment] inflicted by this Skill, and does not inflict [Sinking] or [Sinking] Count\n- Halve the amount of [AbyssalVitality] and Shield gained from this Skill\n[EndSkill]\n- Gain 100 [AbyssalVitality]\n- Gain Shield equal to 20% of this unit's max HP\n- Ends this turn\n[EndBattle] At the start of the next turn, generate [NetherseaBrandUnit] in the ally territory", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict 4 [Sinking]" }, { "desc": "[OnSucceedAttack] Inflict 2 [NervousImpairment]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict +4 [Sinking] Count" }, { "desc": "[OnSucceedAttack] Inflict 4 [NervousImpairment]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict 4 [Sinking] and +4 [Sinking] Count" }, { "desc": "[OnSucceedAttack] Inflict 6 [NervousImpairment]" } ] } ] } ] }, { "id": 130301, "levelList": [ { "level": 1, "name": "The Impatient Ego's Byway", "desc": "[CantDuel]\nThis Skill does not deal damage against targets\n[EndSkill] Gain 100 [AbyssalVitality]", "coinlist": [ {} ] } ] }, { "id": 130302, "levelList": [ { "level": 1, "name": "Echoes of Respite", "desc": "[CantIdentify]\nPrioritizes allies; among them, prioritize allies with the least current HP\nWhen targeting allies, deal 0 damage\nClash Power +1 for every 3 [Sinking] on target (max 4)\n[StartBattle] When targeting allies, heal (20% of target's max HP) HP", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] When targeting an ally, apply 1 [DefenseUp] this turn and next turn for every 4 [AbyssalVitality] consumed to summon the target (max 5)" }, { "desc": "[OnSucceedAttack] When targeting an enemy, inflict 3 [Sinking] and 2 [NervousImpairment]" } ] } ] } ] }, { "id": 130303, "levelList": [ { "level": 1, "name": "Echoes of Ascending", "desc": "[CantIdentify]\nPrioritize allies with the most current HP\nWhen targeting an ally, deal 0 damage\nClash Power +1 for every 3 [Sinking] on target (max 4)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] When targeting an ally, apply 1 [AttackUp] this turn and next turn for every 4 [AbyssalVitality] consumed to summon the target (max 5)" }, { "desc": "[OnSucceedAttack] When targeting an enemy, inflict 3 [Sinking] and 2 [NervousImpairment]" } ] } ] } ] }, { "id": 130304, "levelList": [ { "level": 1, "name": "Cyclical Ecosystem", "desc": "[CanDuelGuard]\n[EndBattle] Consume [AbyssalVitality] for every surviving ally; however, apply (# of turns target survived) [AttackDmgUp] next turn to all allies (max 3)\n- [DefeatDuel] Does not apply [AttackDmgUp] next turn", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" } ] } ] } ] }, { "id": 130305, "levelList": [ { "level": 1, "name": "With Deep Blue Charity.", "desc": "[CantIdentify]\nBase Power +1 for every 3 [NervousImpairment] on the main target (max 9)\nWhen targeting allies, deal 0 damage\nCan Clash with this Skill regardless of Speed\n\n[DefeatDuel]\n- Gain 3 [ResultReduction] and 3 [Paralysis]\n- Deal -80% damage, and damage dealt by this Skill cannot Stagger the target\n- Halve the amount of [NervousImpairment] inflicted by this Skill, and does not inflict [Sinking] or [Sinking] Count\n- Halve the amount of [AbyssalVitality] gained from this Skill\n[EndSkill] Gain 100 [AbyssalVitality]\n[EndBattle] At the start of the next turn, generate [NetherseaBrandUnit] in the ally territory", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] When targeting an ally, heal 10% of their max HP" }, { "desc": "[OnSucceedAttack] When targeting an enemy, inflict 2 [NervousImpairment]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] When targeting an ally, heal 10% of their max HP" }, { "desc": "[OnSucceedAttack] When targeting an enemy, inflict 2 [NervousImpairment]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] When targeting an ally, heal 10% of their max HP" }, { "desc": "[OnSucceedAttack] When targeting an enemy, inflict 4 [Sinking], +4 [Sinking] Count, and 4 [NervousImpairment]" } ] } ] } ] }, { "id": 130306, "levelList": [ { "level": 1, "name": "Tidal Arc", "desc": "[WhenUse] At 50+ [AbyssalVitality], consume 5 [AbyssalVitality] to inflict +2 more [NervousImpairment] with this Skill's effects\n[WhenUse] For every 10 [NervousImpairment] on target, consume 1 [AbyssalVitality] to gain Clash Power +1 (max 2)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Sinking]" }, { "desc": "[OnSucceedAttack] Inflict 2 [NervousImpairment]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 4 [Sinking]" }, { "desc": "[OnSucceedAttack] Inflict 2 [NervousImpairment]" } ] } ] } ] }, { "id": 130307, "levelList": [ { "level": 1, "name": "Fierce Currents", "desc": "[WhenUse] At 50+ [AbyssalVitality], consume 4 [AbyssalVitality] to gain Coin Power +1\n[WhenUse] For every 10 [NervousImpairment] on target, consume 3 [AbyssalVitality] to gain Coin Power +1 (max 2)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Sinking]" }, { "desc": "[OnSucceedAttack] Inflict 2 [NervousImpairment]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict +3 [Sinking] Count" }, { "desc": "[OnSucceedAttack] Inflict 2 [NervousImpairment]" } ] } ] } ] }, { "id": 130308, "levelList": [ { "level": 1, "name": "Undulating Waves", "desc": "[WhenUse] Coin Power +1 for every 5 [NervousImpairment] on the main target (max 5)\n[EndBattle] Consume up to 10 [AbyssalVitality] and gain half of consumed Stack as [AttackUp] next turn (max 5, rounded up)\n- [DefeatDuel] Does not gain [AttackUp] next turn", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict 3 [Sinking] and +2 [Sinking] Count" }, { "desc": "[OnSucceedAttack] Inflict 4 [NervousImpairment]" } ] } ] } ] } ] }