{ "dataList": [ { "id": 123901, "levelList": [ { "level": 1, "name": "The Infinite Parade", "desc": "[CantDuel]\nIf the target used a Defense Skill, the target does not take damage\n[WhenUse] Generate 1 Gondola next turn", "coinlist": [ { "coindescs": [ {} ] } ] } ] }, { "id": 123902, "levelList": [ { "level": 1, "name": "The Eternal Festival", "desc": "[CantDuel]\nIf the target used a Defense Skill, the target does not take damage\n[WhenUse] Generate 4 Gondola next turn", "coinlist": [ { "coindescs": [ {} ] }, { "coindescs": [ {} ] }, { "coindescs": [ {} ] }, { "coindescs": [ {} ] } ] } ] }, { "id": 124001, "levelList": [ { "level": 1, "name": "Burning Thirst", "desc": "Final Power +1 for every 100 [BloodDinner] this unit consumed (max 5)\n[WhenUse] Base Power +1 for every 5 [Laceration] on the target (max 3)\n[WhenUse] Consume up to 30 [BloodDinner]: gain 1 [RegainedStrength] for every 10 [BloodDinner] consumed\n[DefeatDuel] Lose 3 SP", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 [Laceration] and +2 [Laceration] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 [Laceration]" } ] } ] } ] }, { "id": 124002, "levelList": [ { "level": 1, "name": "Be Impaled", "desc": "[WhenUse] Consume up to 40 [BloodDinner]: gain 1 [RegainedStrength] and heal 3 SP for every 10 [BloodDinner] consumed\n\n[DefeatDuel] Lose 3 SP", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Deal Lust damage equal to 20% of the target's max HP" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Deal Lust damage equal to 20% of the target's max HP" } ] } ] } ] }, { "id": 124003, "levelList": [ { "level": 1, "name": "Don Quixote Hardblood Arts 2 - Stake", "desc": "Attacks the target with the most [Laceration]\nFinal Power +1 for every 100 [BloodDinner] this unit consumed (max 5)\n[WhenUse] Coin Power +1 for every 5 [Laceration] on target (max 2)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Laceration] and +2 [Laceration] Count" }, { "desc": "[OnSucceedAttack] Inflict 2 [Burst]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Laceration]" }, { "desc": "[OnSucceedAttack] Inflict 2 [Burst]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Deal Lust damage equal to ([Laceration] Potency x Count)" } ] } ] } ] }, { "id": 124004, "levelList": [ { "level": 1, "name": "Hardblood Wedge", "desc": "Final Power +1 for every 100 [BloodDinner] this unit consumed (max 5)\n[StartBattle] Atk Weight +1 for every 3 [RegainedStrength] on self (max 2)\n[EndSkill] Consume 3 [RegainedStrength]\n[DefeatDuel] Deal -80% final damage", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict 3 [Laceration] and +3 [Laceration] Count" }, { "desc": "[WinDuelAttack] Inflict 3 [Burst]" }, { "desc": "[DefeatDuelAttack] Consume 1 [RegainedStrength]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count" }, { "desc": "[WinDuelAttack] Inflict 3 [Burst]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 [Laceration]" } ] } ] } ] }, { "id": 124005, "levelList": [ { "level": 1, "name": "Desire for Blood", "desc": "[WhenUse] Consume up to 40 [BloodDinner]: gain 1 [RegainedStrength] and heal 5 SP for every 10 [BloodDinner] consumed\n[WhenUse] Inflict +1 more [Laceration] Count for every 5 [RegainedStrength] (max 2)\n[DefeatDuel] Deal -80% final damage", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict +1 [Laceration] Count" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict +1 [Laceration] Count" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict +1 [Laceration] Count" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict 4 [Laceration]" } ] } ] } ] }, { "id": 124006, "levelList": [ { "level": 1, "name": "Moment of Bloodfeast", "desc": "[CantIdentify]\n[WhenUse] Consume up to 300 [BloodDinner]: gain 1 [RegainedStrength] and heal 3 SP for every 10 [BloodDinner] consumed\n[WhenUse] If this unit consumed [BloodDinner], heal 30 SP\n[DefeatDuel] Deal -80% final damage", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" } ] } ] } ] }, { "id": 124007, "levelList": [ { "level": 1, "name": "Don Quixote Hardblood Arts 4 - Sundering", "desc": "Cannot be Staggered until he uses this Skill.\n[WhenUse] Consume up to 100 [BloodDinner]: gain 1 [RegainedStrength] and heal 15 SP for every 10 [BloodDinner] consumed\n[WhenUse] Clash Power +1 for every 30 [BloodDinner_Accumulation] by this unit (max 15)\n[DefeatDuel] Deal -50% damage, and the damage from this Skill does not Stagger the target.\n[EndSkill] For this turn and next turn, gain [AttackDown] and [DefenseDown] equal to the Clash Power gained with this Skill. (max 15)\n[DefeatDuel] Deal -80% final damage", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict 8 [Laceration]" }, { "desc": "[OnSucceedAttack] Consume 2 [RegainedStrength]" } ] } ] } ] }, { "id": 124008, "levelList": [ { "level": 1, "name": "Don Quixote Hardblood Arts 14: Mantle", "desc": "Base Power +1 for every 100 [BloodDinner] this unit consumed (max 10)\n[DuelGuard]\n[WinDuel] Inflict 4 [Laceration] and [Burst]\n[DefeatDuel] Consume 2 [RegainedStrength]", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" } ] } ] } ] }, { "id": 124009, "levelList": [ { "level": 1, "name": "Frail, So Frail", "desc": "[DuelCounter]\nBase Power +1 for every 5 [RegainedStrength]\nCoin Power +1 for every 5 [Laceration] on the target (max 2)\n[DefeatDuel] Lose 3 SP", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Laceration] and +2 [Laceration] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Laceration] and +2 [Laceration] Count" } ] } ] } ] }, { "id": 124010, "levelList": [ { "level": 1, "name": "Bloody-Merry-Go-Round", "desc": "[CantDuel]\n[WhenUse] Does not deal any damage against enemies; generate Coagulated Dream units next turn\n[WhenUse] For every 5 [RegainedStrength], inflict +1 more [Laceration] Count (max 2)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +1 [Laceration] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +1 [Laceration] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Laceration]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Laceration]" } ] } ] } ] }, { "id": 124011, "levelList": [ { "level": 1, "name": "Be Impaled", "desc": "[DefeatDuel] Lose 3 SP\n[DefeatDuel] Deal -50% final damage", "coinlist": [ { "coindescs": [ {} ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] The target becomes staggered, then becomes [Penetration] next turn" }, { "desc": "[EndCoin] The target loses 25 [Laceration] Potency. Gain [Laceration] and increase [BloodDinner] equal to that value" } ] } ] } ] }, { "id": 124012, "levelList": [ { "level": 1, "name": "Ascendant Don Quixote Hardblood Arts - The Sphere", "desc": "Cannot be Staggered until he uses this Skill.\nDeal more damage equal to [BloodDinner_Common_Accumulation]. (max 300%)\n[WhenUse] Heal 30 SP\n[WhenUse] Clash Power +1 for every 10 [RegainedStrength]\n[EndSkill] Consume all [RegainedStrength]. Gain 5 [Vulnerable] this turn and next turn. Gain 2 [Binding] next turn.\n[DefeatDuel] Deal -80% final damage", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" } ] } ] } ] }, { "id": 117501, "levelList": [ { "level": 1, "name": "Tenacious Wound", "desc": "If target has 6+ [Laceration] Potency, gain Coin Power +1 and gain +1 to [Laceration] Potency and Count inflicted by this Skill", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict 3 [Laceration]" } ] } ] } ] }, { "id": 117502, "levelList": [ { "level": 1, "name": "Wound", "desc": "If target has 6+ [Laceration] Potency, gain Coin Power +1 and gain +1 to [Laceration] Potency and Count inflicted by this Skill", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 4 [Laceration]" } ] } ] } ] }, { "id": 117503, "levelList": [ { "level": 1, "name": "Brambles that Constrict", "desc": "If target has 6+ [Laceration] Potency, this Skill inflicts +1 more [Laceration] Potency\nIf target has 15+ ([Laceration] + [Laceration] Count), gain +2 Atk Weight", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict 2 [Laceration]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict 3 [Laceration] and +2 [Laceration] Count" } ] } ] } ] }, { "id": 117511, "levelList": [ { "level": 1, "name": "Polydipsic Petals", "desc": "Attacks the target with the highest sum of [Laceration] Potency + Count\n[WhenUse] Coin Power +1 for every 6 [Laceration] Potency on target (max 2)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [ScarletTakeDamageUp]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Activate [Laceration] on the target once (reduce [Laceration] Count by 1)" } ] } ] } ] }, { "id": 117512, "levelList": [ { "level": 1, "name": "Bursting Petals", "desc": "Attacks the target with the highest sum of [Laceration] Potency + Count\n[WhenUse] Coin Power +1 for every 6 [Laceration] Potency on target (max 2)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [ScarletTakeDamageUp]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Activate all [Laceration] on the target (completely reduce [Laceration] Count)" } ] } ] } ] }, { "id": 117513, "levelList": [ { "level": 1, "name": "Storm of Spikes", "desc": "[WhenUse] If target has 6+ [Laceration] Potency, Final Power +2", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Activate [Laceration] on the target once (reduce [Laceration] Count by 1)" } ] } ] } ] }, { "id": 117514, "levelList": [ { "level": 1, "name": "Polydipsic Thorn", "desc": "[StartBattle] Gain 3 [AttackDmgUp] and 2 [Vulnerable]", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict 4 [Laceration]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict +1 [Laceration] Count" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict 4 [Laceration]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict +1 [Laceration] Count" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict 4 [Laceration]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict +1 [Laceration] Count" } ] } ] } ] }, { "id": 117515, "levelList": [ { "level": 1, "name": "Endless Spring of Blood", "desc": "[DuelCounter]\n[WhenUse] Targets that clash against this Skill do not lose [Laceration] Count while clashing", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Activate [Laceration] on the target once, and immediately consume [BloodDinner] generated by the [Laceration] damage" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Activate [Laceration] on the target once, and immediately consume [BloodDinner] generated by the [Laceration] damage" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Activate [Laceration] on the target once, and immediately consume [BloodDinner] generated by the [Laceration] damage" } ] } ] } ] }, { "id": 117516, "levelList": [ { "level": 1, "name": "Nutrient Craving", "desc": "Activates at 100+ [BloodDinner]\n[EndBattle] Consume up to 100 [BloodDinner] to activate the following effects:\n- Heal the Core and the Body Parts' HP by [BloodDinner] consumed\n- Gain 1 [AttackUp] next turn for every 20 [BloodDinner] consumed", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] } ] }, { "id": 117517, "levelList": [ { "level": 1, "name": "Brambles that Yearn", "desc": "[WhenUse] Consume up to 100 [BloodDinner] to activate the following effects:\n- Heal the Core and the Body Parts' HP by [BloodDinner] consumed\n- This Skill gains Final Power +1 for every 20 [BloodDinner] consumed\n[EndSkill] If this Skill consumed less than 30 [BloodDinner], gain 2 [Vulnerable] next turn", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] } ] }, { "id": 118308, "levelList": [ { "level": 1, "name": "Answer Me, Jia Baoyu", "desc": "[CantChangeTarget]\nPrioritizes the target with the earliest Deployment order\n[WinDuel] Inflict +4 [Burst] Count\n[DefeatDuel] If the target has the earliest Deployment order, inflict 1 [Teaching]", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict 2 [Burst]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict 2 [Burst]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict 2 [Burst]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict 2 [Burst]" } ] } ] } ] }, { "id": 118309, "levelList": [ { "level": 1, "name": "Tiangang Star - Form (格)", "desc": "Prioritizes the target with the earliest Deployment order\nCoin Power -2 for every [Teaching] on target\n[DefeatDuel] Cannot Stagger with this attack. Gain 24 [DefenseDown] for this Encounter\n[DefeatDuel] Deal -50% damage", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict 2 [Burst]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict 2 [Burst]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict 2 [Burst]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Deal +5% damage for every ([Burst] Potency on target + [Burst] Count on target + number of Deathrite types on target) (max 100%)" } ] } ] } ] }, { "id": 118701, "levelList": [ { "level": 1, "name": "Precious Jade's Cradle [寶玉搖籃]", "desc": "[CantChangeTarget]\nPrioritizes the target with the earliest Deployment order\nWhen this Skill targets the target with the earliest Deployment order, deal 0 damage\n[EndSkill] When this Skill targets the unit with the earliest Deployment order, Stagger them, then turn them into [ExpensiveJade] next turn; then, end the turn", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" } ] } ] } ] }, { "id": 118310, "levelList": [ { "level": 1, "name": "Like a Roaring Storm", "desc": "[CantDuel]\n[CantChangeTarget]\nThis Skill attacks targets that are not the earliest in the Deployment order\nUses the Heishou Pack - Mao Branch to Stagger every Identity except for the Identity with the earliest Deployment order next turn; this unit recovers from Stagger\n[EndSkill] Ends turn", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Burst] Count" } ] } ] } ] }, { "id": 118703, "levelList": [ { "level": 1, "name": "You do not know the fathoms of the eye's powers, its special nature", "desc": "Prioritizes the target with the earliest Deployment Order\n[WhenUse] When there is Baoyu, the Precious Jade, convert all Coins on this Skill to [SuperCoin]s\n[WhenUse] Coin Power +1 for every 5 ([Laceration] + [Burst]) on target (max 2)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +3 [Laceration] Count and +3 [Burst] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Laceration] and 1 [Burst]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Laceration] and 1 [Burst]" } ] } ] } ] }, { "id": 118704, "levelList": [ { "level": 1, "name": "Please Watch me, O Xianren...!", "desc": "Prioritizes the target with the earliest Deployment Order\n[WinDuel] Gain 5 [Breath] and +2 [Breath] Count\n[DefeatDuel] Gain 2 [AttackUp] and 2 [DefenseDown] next turn", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Binding] and 2 [Vulnerable] next turn" }, { "desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count and +2 [Burst] Count" } ] } ] } ] }, { "id": 118707, "levelList": [ { "level": 1, "name": "Still, you can do nothing", "desc": "[WhenUse] Heal 8 SP\n[WhenUse] If the main target has less than 50% HP, or if the main target has 10+ ([Burst] + [Laceration]), convert this Skill's Coins to [SuperCoin]s\n[DefeatDuel] Gain 1 [Vulnerable]\n- When losing a clash against Hong Lu, gain 2 [Vulnerable] instead", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 4 [Laceration] and 4 [Burst]" }, { "desc": "[OnSucceedAttack] Inflict +2 [Burst] Count" }, { "desc": "[OnSucceedAttack] Deal 10 SP damage and raise target's Stagger Threshold by 50% of damage dealt" }, { "desc": "[OnSucceedAttack] Inflict 2 [Binding] next turn" }, { "desc": "[OnSucceedAttack] Heal 8 SP" } ] } ] } ] }, { "id": 124105, "levelList": [ { "level": 1, "name": "Blasting Shatterslash [爆碎斬]", "desc": "Prioritizes targets with [Prey]\nCan clash with this Skill regardless of Speed\nCoin Power +1 for every 6 ([Combustion] + [Vibration]) on target (max 3)\n[DefeatDuel] Deal -50% final damage", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "Spend 1 [BulletPropellant]" }, { "desc": "[OnSucceedAttack] Inflict 3 [Combustion]" }, { "desc": "[OnSucceedAttack] Inflict 3 [Vibration]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict 4 [Vibration] and +4 [Vibration] Count" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "Spend 1 [BulletPropellant]" }, { "desc": "[OnSucceedAttack] Inflict +3 [Combustion] Count" }, { "desc": "[OnSucceedAttack] Inflict +3 [Vibration] Count" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Trigger [Switch_Vibration] into [VibrationIgnition]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "Spend 1 [BulletPropellant]" }, { "desc": "If this unit spent [BulletPropellant] due to this Coin's effect, deal +50% damage" }, { "desc": "[OnSucceedAttack] Inflict 3 [Combustion] and +3 [Combustion] Count" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Trigger [VibrationExplosion] twice; then, reduce target's [Vibration] Count by 2" } ] } ] } ] }, { "id": 124106, "levelList": [ { "level": 1, "name": "Tanglecleaver [快刀亂麻]", "desc": "Prioritizes targets with [Prey]\nCan Clash with this Skill regardless of Speed; this unit does not become Staggered before it uses this Skill\n[WhenUse] Consume all [BattleSense] Stack on self. If this unit consumed...\n- ... 10+ Stack , gain Atk Weight +1 for every 10 Stack consumed (max 2)\n- ... 25 Stack, Final Power +1 for every 4 (sum of [Combustion] and [Vibration] on the main target) (max 5)\n[DefeatDuel] Deal -80% damage; this Skill's damage cannot Stagger the target; inflict only half the Potency and Count for both [Combustion] and [Vibration] inflicted by this Skill (unless raised by other effects)\n[EndSkill] [FullReload] (once per turn)\n- If this unit has [BulletPropellantSpecial], [ReloadKeepAmmo] instead (once per turn)\n[DefeatDuel] Deal -50% final damage\n[EndSkill] Ends this turn", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "Spend all [BulletPropellant]" }, { "desc": "[OnSucceedAttack] Inflict [Combustion], [Combustion] Count, [Vibration], and [Vibration] Count by [BulletPropellant] spent" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Trigger [Switch_Vibration] into [VibrationIgnition]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Trigger [VibrationExplosion] 3 times; then, reduce target's [Vibration] Count by 3" } ] } ] } ] }, { "id": 124107, "levelList": [ { "level": 1, "name": "Savage Tigerslayer's Perfected Flurry of Blades [超絕猛虎殺擊亂斬]", "desc": "Prioritizes targets with [Prey]\nCan Clash with this Skill regardless of Speed; this unit does not become Staggered before it uses this Skill\n[WhenUse] Consume all [BattleSense] Stack on self. If this unit consumed...\n- ... 10+ Stack , gain Atk Weight +1 for every 10 Stack consumed (max 4)\n- ... 25 Stack, Final Power +1 for every 4 (sum of [Combustion] and [Vibration] on the main target) (max 6)\n- ... 50 Stack, Coin Power +1 and deal +50% damage\n[DefeatDuel] Deal -80% damage; this Skill's damage cannot Stagger the target; inflict only half the Potency and Count for both [Combustion] and [Vibration] inflicted by this Skill (unless raised by other effects)\n[EndSkill] [FullReload] (once per turn)\n- If this unit has [BulletPropellantSpecial], [ReloadKeepAmmo] instead (once per turn)\n[DefeatDuel] Deal -50% final damage\n[EndSkill] Ends this turn", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "Spend 1 [BulletPropellant]" }, { "desc": "[OnSucceedAttack] Inflict 6 [Combustion]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "Spend 1 [BulletPropellant]" }, { "desc": "[OnSucceedAttack] Inflict +6 [Combustion] Count" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "Spend 1 [BulletPropellant]" }, { "desc": "[OnSucceedAttack] Inflict 6 [Vibration]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "Spend 1 [BulletPropellant]" }, { "desc": "[OnSucceedAttack] Inflict +6 [Vibration] Count" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "Spend 1 [BulletPropellant]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Trigger [Switch_Vibration] into [VibrationIgnition]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "Spend 1 [BulletPropellant]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Trigger [VibrationExplosion] 5 times; then, reduce target's [Vibration] Count by 5" } ] } ] } ] }, { "id": 124108, "levelList": [ { "level": 1, "name": "Reloading Tiantui Star's Blade", "desc": "[WhenUse] Heal 10 SP\n- At less than 0 SP, heal 5 additional SP\n[DuelCounter]\n[DefeatDuel] Lose 1 [BulletPropellant]\n[EndSkill] [FullReload] (once per turn)\n- If this unit has [BulletPropellantSpecial], [ReloadKeepAmmo] instead (once per turn)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Vibration]" } ] }, { "coindescs": [ { "desc": "Spend 1 [BulletPropellant]" }, { "desc": "[OnSucceedAttack] Inflict 3 [Combustion]" }, { "desc": "[OnSucceedAttack] Inflict +3 [Combustion] Count" } ] } ] } ] }, { "id": 124301, "levelList": [ { "level": 1, "name": "Gimme Candy.", "desc": "Prioritizes targets with [GiveMeCandy]\n[WhenUse] Coin Power +1 for every [GiveMeCandy] on target (max 5)\n[DefeatDuel] Deal -50% final damage", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[WinDuelAttack] If target has [GiveMeCandy], the target becomes Staggered next turn." }, { "desc": "[DefeatDuel] Gain Indulged equal to [GiveMeCandy] on target." }, { "desc": "[EndSkill] Completely remove [GiveMeCandy] from the target this unit clashed against" } ] } ] } ] }, { "id": 124302, "levelList": [ { "level": 1, "name": "No Candy.", "desc": "[BeforeAttack] Gain +(# of Identities with [GiveMeCandy]) Atk Weight (max 3)\n[WhenUse] Deal +10% damage for every Identity with [GiveMeCandy] (max 50%)\n[WhenUse] Coin Power +1 for every [GiveMeCandy] on the main target (max 5)", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] } ] }, { "id": 124303, "levelList": [ { "level": 1, "name": "All of you...", "desc": "[WhenUse] Coin Power +1 for every [GiveMeCandy] on target (max 5)\n[DefeatDuel] Deal -50% final damage", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" } ] } ] } ] }, { "id": 124304, "levelList": [ { "level": 1, "name": "Vroom-Vroom", "desc": "[CantDuel]\n[WhenUse] Deal +20% damage for every Identity with [GiveMeCandy] (max 100%)", "coindescs": [ { "desc": "" } ] } ] }, { "id": 124305, "levelList": [ { "level": 1, "name": "Eat. Together.", "desc": "[WhenUse] Apply 1 [GiveMeCandy] to 2 random enemies(prioritizes enemies without [GiveMeCandy])", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] } ] }, { "id": 124306, "levelList": [ { "level": 1, "name": "... Kkomi's angry.", "desc": "[BeforeAttack] Gain +(# of Identities with [GiveMeCandy]) Atk Weight\n[WhenUse] Deal +10% damage for every Identity with [GiveMeCandy] (max 50%)\n[WhenUse] Gain Clash Power equal to the number of Identities with [GiveMeCandy] (max 5)\n[DefeatDuel] Deal -80% final damage", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" } ] } ] } ] }, { "id": 124307, "levelList": [ { "level": 1, "name": "You hit Kkomi.", "desc": "[DuelCounter]\n[WhenUse] All Parts gain 2 Clash Power Up next turn\n[WhenUse] All Parts gain 2 Haste next turn", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] } ] }, { "id": 124201, "levelList": [ { "level": 1, "name": "Punching", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Deal 3 Blunt bonus damage" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Deal 3 Blunt bonus damage" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 Paralyze" } ] } ] } ] }, { "id": 124202, "levelList": [ { "level": 1, "name": "Kicking", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Deal 5 Blunt bonus damage" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Deal 5 Blunt bonus damage" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 Paralyze next turn" } ] } ] } ] }, { "id": 124203, "levelList": [ { "level": 1, "name": "Payback", "desc": "", "coinlist": [ {}, { "coindescs": [ { "desc": "[OnSucceedAttack] Target loses 5 SP" } ] } ] } ] }, { "id": 124204, "levelList": [ { "level": 1, "name": "Watch Your Back!", "desc": "If target has less than 0 SP, Coin Power +3", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Heal 10 SP on self" }, { "desc": "[OnSucceedAttack] Inflict 2 Bind and 2 Attack Power Down next turn" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Target loses 20 SP" } ] } ] } ] }, { "id": 124205, "levelList": [ { "level": 1, "name": "Assemble", "desc": "[StartBattle] Summon 2 allies next turn", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] } ] }, { "id": 124206, "levelList": [ { "level": 1, "name": "No More Tests", "desc": "[WhenUse] Gain 3 [HitDamageUp] next turn\n[WhenUse] If the main target has 3+ [MiddleFingerBook], convert all Coins on this Skill to [SuperCoin]s\n[WhenUse] If the main target has 5+ [MiddleFingerBook], gain +1 Atk Weight\n[DefeatDuel] Deal -80% final damage", "coinlist": [ {}, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Binding] next turn" } ] } ] } ] }, { "id": 124207, "levelList": [ { "level": 1, "name": "Promised Suffering", "desc": "Prioritizes targets with the highest [MiddleFingerBook] Stack\n[WhenUse] If target has 3+ [MiddleFingerBook], convert all Coins on this Skill to [SuperCoin]s\n[DefeatDuel] Deal -50% final damage", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Vulnerable] this turn and next turn" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Vulnerable] this turn and next turn" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict ([MiddleFingerBook] on the target x 3) Blunt bonus damage" }, { "desc": "[OnSucceedAttack] Remove all [MiddleFingerBook] on the target" } ] } ] } ] }, { "id": 124208, "levelList": [ { "level": 1, "name": "Enough games", "desc": "[StartBattle] Heal all allies' SP by 10\n[EndBattle] If there are Panicked allies, recover them from Panic at the next Turn Start and reset their SP to 0\n[EndBattle] Apply 1 [HitResultUp] to all allies, including this unit", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] } ] }, { "id": 124209, "levelList": [ { "level": 1, "name": "COMPLETE AND TOTAL EXTERMINATION!!!", "desc": "Can Clash with this Skill regardless of Speed\nIf the main target has 5+ [MiddleFingerBook], Final Power +5\n[DefeatDuel] Deal -80% final damage\n[EndSkill] Remove [MiddleFingerBook] from all targets that were hit", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict ([MiddleFingerBook] on the target x 10) Blunt bonus damage" } ] } ] } ] } ] }