{ "dataList": [ { "id": 9020301, "levelList": [ { "level": 1, "name": "Pressure Point Penetration", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 [Laceration]" } ] } ] } ] }, { "id": 9020302, "levelList": [ { "level": 1, "name": "Pressure Point Crush", "desc": "[WhenUse] If target has 3+ [Laceration], Clash Power +1\n[WhenUse] If target has 4+ [Vibration], Coin Power +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Vibration]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Vibration]" } ] } ] } ] }, { "id": 9020303, "levelList": [ { "level": 1, "name": "Palanquin Crush", "desc": "[WhenUse] If target has 3+ [Laceration], Clash Power +1\n[WhenUse] If target has 4+ [Vibration], Coin Power +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Laceration]" }, { "desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Vibration]" }, { "desc": "[OnSucceedAttack] Inflict +2 [Vibration] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Trigger [VibrationExplosion]" }, { "desc": "[OnSucceedAttack] Inflict 2 [Laceration]" } ] } ] } ] }, { "id": 9020304, "levelList": [ { "level": 1, "name": "Guard", "desc": "[WhenUse] Gain 3 Shield for every type of negative effect on self (max 10)" } ] }, { "id": 9020401, "levelList": [ { "level": 1, "name": "Pressure Point Stab", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count" } ] } ] } ] }, { "id": 9020402, "levelList": [ { "level": 1, "name": "Pressure Point Strike", "desc": "[WhenUse] If target has 3+ [Laceration], Clash Power +1\n[WhenUse] If target has 4+ [Vibration], Coin Power +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Vibration] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Vibration] Count" } ] } ] } ] }, { "id": 9020403, "levelList": [ { "level": 1, "name": "Palanquin Buster", "desc": "[WhenUse] If target has 3+ [Laceration] Count, Clash Power +1\n[WhenUse] If target has 4+ [Vibration] Count, Coin Power +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Laceration]" }, { "desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Vibration]" }, { "desc": "[OnSucceedAttack] Inflict +2 [Vibration] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Trigger [VibrationExplosion]" }, { "desc": "[OnSucceedAttack] Inflict 2 [Laceration]" } ] } ] } ] }, { "id": 9020404, "levelList": [ { "level": 1, "name": "Guard", "desc": "[WhenUse] Gain 3 Shield for every type of negative effect on self (max 10)" } ] }, { "id": 9020101, "levelList": [ { "level": 1, "name": "Pinpoint Strike", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [AttackDown] next turn" } ] } ] } ] }, { "id": 9020102, "levelList": [ { "level": 1, "name": "Circular Roundhouse Point-Strike", "desc": "Gain Clash Power +1 for every type of negative effect on self (max 3)", "coinlist": [ {}, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [AttackDown] next turn" } ] } ] } ] }, { "id": 9020103, "levelList": [ { "level": 1, "name": "Circular Roundhouse Strike", "desc": "Gain Clash Power +1 for every type of negative effect on self (max 3)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [AttackDown] next turn" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [AttackDown] next turn" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [AttackDown] next turn" } ] } ] } ] }, { "id": 9020104, "levelList": [ { "level": 1, "name": "Counter", "desc": "Gain Coin Power +1 for every type of negative effect on self (max 3)", "coinlist": [ {} ] } ] }, { "id": 9020201, "levelList": [ { "level": 1, "name": "Center Strike", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [DefenseDown] next turn" } ] } ] } ] }, { "id": 9020202, "levelList": [ { "level": 1, "name": "Semicircular Roundhouse Point-Strike", "desc": "Gain Clash Power +1 for every type of negative effect on self (max 3)", "coinlist": [ {}, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [DefenseDown] next turn" } ] } ] } ] }, { "id": 9020203, "levelList": [ { "level": 1, "name": "Semicircular Roundhouse Strike", "desc": "Gain Clash Power +1 for every type of negative effect on self (max 3)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [DefenseDown] next turn" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [DefenseDown] next turn" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [DefenseDown] next turn" } ] } ] } ] }, { "id": 9020204, "levelList": [ { "level": 1, "name": "Counter", "desc": "Gain Coin Power +1 for every type of negative effect on self (max 3)", "coinlist": [ {} ] } ] }, { "id": 9019501, "levelList": [ { "level": 1, "name": "Clawing", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 [Burst]" } ] } ] } ] }, { "id": 9019502, "levelList": [ { "level": 1, "name": "Wild Clawing", "desc": "[WhenUse] If target has 4+ [Burst], Base Power +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Burst]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Burst]" } ] } ] } ] }, { "id": 9019503, "levelList": [ { "level": 1, "name": "Tear Off", "desc": "[WhenUse] Base Power +1 for every 20% missing HP on self (max 4)\n[WhenUse] Coin Power +1 for every 6 [Burst] (max 2)", "coinlist": [ {}, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Burst]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Burst]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict 3 [Burst] and +3 [Burst] Count" } ] } ] } ] }, { "id": 9019504, "levelList": [ { "level": 1, "name": "Counter", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +3 [Burst] Count" } ] } ] } ] }, { "id": 9019505, "levelList": [ { "level": 1, "name": "Leaping Cracked Jar", "desc": "[EndSkill] Randomly inflict 2 of the following effects next turn. Dies after dealing 10 damage\n- 3 [AttackDown]\n- 3 [DefenseDown]\n- 1 [Paralysis]\n- 2 [Binding]", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" } ] } ] } ] }, { "id": 9019601, "levelList": [ { "level": 1, "name": "Claw Scratch", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Burst] Count" } ] } ] } ] }, { "id": 9019602, "levelList": [ { "level": 1, "name": "Wild Scratching", "desc": "[WhenUse] If target has 4+ [Burst], Base Power +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Burst]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Burst]" } ] } ] } ] }, { "id": 9019603, "levelList": [ { "level": 1, "name": "Latching On", "desc": "[WhenUse] Base Power +1 for every 20% missing HP on self (max 4)\n[WhenUse] Coin Power +1 for every 6 [Burst] (max 2)", "coinlist": [ {}, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Burst]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Burst]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict 2 [Burst]" } ] } ] } ] }, { "id": 9019604, "levelList": [ { "level": 1, "name": "Counter", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Burst] and +1 [Burst] Count" } ] } ] } ] }, { "id": 9019605, "levelList": [ { "level": 1, "name": "Leaping Cracked Jar", "desc": "[EndSkill] Randomly inflict 2 of the following effects next turn. Dies after dealing 10 damage\n- 3 [AttackDown]\n- 3 [DefenseDown]\n- 1 [Paralysis]\n- 2 [Binding]", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" } ] } ] } ] }, { "id": 9019701, "levelList": [ { "level": 1, "name": "Wound Digging", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Burst] Count" } ] } ] } ] }, { "id": 9019702, "levelList": [ { "level": 1, "name": "Wild Digging", "desc": "[WhenUse] If target has 4+ [Burst], Coin Power +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Burst]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Burst]" } ] } ] } ] }, { "id": 9019703, "levelList": [ { "level": 1, "name": "Flesh Digging", "desc": "[WhenUse] Base Power +1 for every 20% missing HP on self (max 4)\n[WhenUse] Coin Power +1 for every 6 [Burst] (max 2)", "coinlist": [ {}, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +1 [Burst] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +1 [Burst] Count" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict +4 [Burst] Count" } ] } ] } ] }, { "id": 9019704, "levelList": [ { "level": 1, "name": "Counter", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 [Burst]" } ] } ] } ] }, { "id": 9019705, "levelList": [ { "level": 1, "name": "Leaping Cracked Jar", "desc": "[EndSkill] Randomly inflict 2 of the following effects next turn. Dies after dealing 10 damage\n- 3 [AttackDown]\n- 3 [DefenseDown]\n- 1 [Paralysis]\n- 2 [Binding]", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" } ] } ] } ] }, { "id": 9102201, "levelList": [ { "level": 1, "name": "Wound Clawing", "desc": "[WhenUse] If target has 4+ [Burst], Coin Power +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Burst]" }, { "desc": "[OnSucceedAttack] Inflict 2 [Laceration]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Burst]" }, { "desc": "[OnSucceedAttack] Inflict 2 [Laceration]" } ] } ] } ] }, { "id": 9102202, "levelList": [ { "level": 1, "name": "Flesh Tearing", "desc": "[WhenUse] Coin Power +1 for every 4 [Burst] on target (max 2)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +3 [Burst] Count" }, { "desc": "[OnSucceedAttack] Inflict +3 [Laceration] Count" } ] } ] } ] }, { "id": 9102203, "levelList": [ { "level": 1, "name": "Writhing in Loneliness", "desc": "[WhenUse] Base Power +1 for every 10% missing HP on self (max 5)\n[WhenUse] Coin Power +1 for every 4 [Burst] on target (max 3)\n\n[WhenUse] If target has 10+ ([Burst] + [Burst] Count), inflict [Burst] Count equal to [Burst] Count on target", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict 2 [Burst]" }, { "desc": "[OnSucceedAttack] Inflict 1 [Laceration]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict 2 [Burst]" }, { "desc": "[OnSucceedAttack] Inflict 1 [Laceration]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict 2 [Burst]" }, { "desc": "[OnSucceedAttack] Inflict 1 [Laceration]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] At 15+ ([Burst] + [Burst] Count), inflict ([Burst] Potency x [Burst] Count) Gluttony damage. (max 40)" }, { "desc": "[OnSucceedAttack] Inflict +5 [Laceration] Count" } ] } ] } ] }, { "id": 9102204, "levelList": [ { "level": 1, "name": "Counter", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Burst]" }, { "desc": "[OnSucceedAttack] Inflict 2 [Laceration]" }, { "desc": "[OnSucceedAttack] If target has 5+ [Burst], reuse this Skill (2 times max)" } ] } ] } ] }, { "id": 9102205, "levelList": [ { "level": 1, "name": "Leaping Cracked Jar", "desc": "[EndSkill] Randomly inflict 3 of the following effects next turn. Dies after dealing 30 damage\n- 4 [AttackDown]\n- 4 [DefenseDown]\n- 2 [Paralysis]\n- 2 [Binding]", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" } ] } ] } ] }, { "id": 9019801, "levelList": [ { "level": 1, "name": "Slash", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Laceration]" } ] } ] } ] }, { "id": 9019802, "levelList": [ { "level": 1, "name": "Pressuring", "desc": "[WhenUse] If target has 5+ [Laceration], Clash Power +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count" } ] } ] } ] }, { "id": 9019803, "levelList": [ { "level": 1, "name": "Ruptured Image Execution", "desc": "[WhenUse] Coin Power +1 for every 5 [Laceration] on target (max 2)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Laceration]" } ] }, { "coindescs": [ { "desc": "Deal +1% damage for every ([Laceration] + [Laceration] Count) on the target (max 20%)" } ] } ] } ] }, { "id": 9019804, "levelList": [ { "level": 1, "name": "Counter", "desc": "[WhenUse] If target has 6+ [Laceration], Base Power +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 4 [Laceration]" }, { "desc": "[OnSucceedAttack] Inflict 3 [DefenseDown] next turn" } ] } ] } ] }, { "id": 9019901, "levelList": [ { "level": 1, "name": "Sweep Away", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +3 [Laceration] Count" } ] } ] } ] }, { "id": 9019902, "levelList": [ { "level": 1, "name": "Cornering", "desc": "[WhenUse] If target has 5+ [Laceration], Clash Power +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Laceration]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Laceration]" } ] } ] } ] }, { "id": 9019903, "levelList": [ { "level": 1, "name": "Execution of the Ruptured Image", "desc": "[WhenUse] Coin Power +1 for every 5 [Laceration] on target (max 2)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 [Laceration]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 [Laceration]" } ] }, { "coindescs": [ { "desc": "Deal +1% damage for every ([Laceration] + [Laceration] Count) on the target (max 20%)" } ] } ] } ] }, { "id": 9019904, "levelList": [ { "level": 1, "name": "Counter", "desc": "[WhenUse] If target has 6+ [Laceration], Base Power +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 4 [Laceration]" }, { "desc": "[OnSucceedAttack] Inflict 3 [AttackDown] next turn" } ] } ] } ] }, { "id": 9020001, "levelList": [ { "level": 1, "name": "Parrying Slash", "desc": "[WhenUse] If target has 8+ [Laceration], Clash Power +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 4 [Laceration]" } ] } ] } ] }, { "id": 9020002, "levelList": [ { "level": 1, "name": "Pressuring Slash", "desc": "[WhenUse] If target has 5+ [Laceration], Clash Power +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count" } ] } ] } ] }, { "id": 9020003, "levelList": [ { "level": 1, "name": "Waveslash", "desc": "[WhenUse] Coin Power +1 for every 5 [Laceration] on target (max 2)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "Deal +1% damage for every ([Laceration] + [Laceration] Count) on the target (max 20%)" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 5 [Laceration]" } ] } ] } ] }, { "id": 9020004, "levelList": [ { "level": 1, "name": "Becalming of a Bewildered Steed", "desc": "[WhenUse] Coin Power +1 for every 5 [Laceration] on target (max 3)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 5 [Laceration] and +3 [Laceration] Count" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "Deal +2% damage for every ([Laceration] + [Laceration] Count) on the target (max 50%)" } ] } ] } ] }, { "id": 9020005, "levelList": [ { "level": 1, "name": "Counter", "desc": "[WhenUse] If target has 6+ [Laceration], Base Power +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 4 [Laceration]" }, { "desc": "[OnSucceedAttack] Inflict 2 [Binding] next turn" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 [AttackDown] and [DefenseDown] next turn" } ] } ] } ] }, { "id": 9102101, "levelList": [ { "level": 1, "name": "Frontal Swirl", "desc": "[WhenUse] If target has 5+ [Laceration], Base Power +1\n[WhenUse] Gain 1 [SipOfAlcohol]", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 5 [Laceration]" } ] } ] } ] }, { "id": 9102102, "levelList": [ { "level": 1, "name": "Way of the Open-throat Chugging", "desc": "[WhenUse] Base Power +1 for every 5 [Laceration] on target (max 2)\n[WhenUse] Gain 1 [SipOfAlcohol]", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count" } ] } ] } ] }, { "id": 9102103, "levelList": [ { "level": 1, "name": "Waterfall", "desc": "[WhenUse] If target has 5+ [Laceration], Coin Power +1\n\n[DefeatDuel] Lose 3 [SipOfAlcohol]", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 5 [Laceration]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 5 [Laceration]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 5 [Laceration]" }, { "desc": "[WinDuelAttack] Inflict +3 [Laceration] Count" } ] } ] } ] }, { "id": 9102104, "levelList": [ { "level": 1, "name": "Drunklaim", "desc": "[WhenUse] Coin Power +1 for every 5 [Laceration] on target (max 2)\n[WhenUse] At 3+ [SipOfAlcohol], convert all Coins on this Skill to [SuperCoin]s", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 5 [Laceration]" } ] }, { "coindescs": [ { "desc": "Deal +1% damage for every ([Laceration] + [Laceration] Count) on the target (max 20%)" }, { "desc": "[OnSucceedAttack] If this unit has 3+ [SipOfAlcohol], reuse this Skill once (once per Skill)" } ] } ] } ] }, { "id": 9102105, "levelList": [ { "level": 1, "name": "Drunken Returning Strike", "desc": "[WhenUse] If target has 5+ [Laceration], Base Power +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 4 [Laceration]" }, { "desc": "[OnSucceedAttack] Inflict 4 [Paralysis] next turn" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 5 [AttackDown] and [DefenseDown] next turn" } ] } ] } ] }, { "id": 9102106, "levelList": [ { "level": 1, "name": "True Decapitation Deathblow", "desc": "[StartBattle] HP does not drop below 1 before this Skill ends.\n[WhenUse] Gain 10 [AttackUp]\n[WhenUse] Gain 5 [Enhancement]\n[WhenUse] Gain 10 [AttackDmgUp]", "coinlist": [ { "coindescs": [ { "desc": "Deal +1% damage for every ([Laceration] + [Laceration] Count) on the target (max 100%)" }, { "desc": "[OnSucceedAttack] Gain 5 [SipOfAlcohol]" } ] } ] } ] }, { "id": 9102107, "levelList": [ { "level": 1, "name": "Intoxicated Leaning", "desc": "[WhenUse] Gain 5 Shield for every [SipOfAlcohol] on self (max 25)\n[WhenUse] Gain [SipOfAlcohol] equal to the number of Skills targeting this unit (max 5)", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] } ] } ] }