{ "dataList": [ { "id": 9021301, "levelList": [ { "level": 1, "name": "Burst Wounds", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Laceration]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Laceration]" } ] } ] } ] }, { "id": 9021302, "levelList": [ { "level": 1, "name": "Snag Wounds", "desc": "[WhenUse] If target has 2+ [Laceration], Coin Power +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Laceration] and +2 [Laceration] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Laceration] and +2 [Laceration] Count" } ] } ] } ] }, { "id": 9021303, "levelList": [ { "level": 1, "name": "Flesh Melting", "desc": "[WhenUse] If target has 3+ [Laceration], Clash Power +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 5 [Laceration]" } ] }, { "coindescs": [ { "desc": "" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Gain 1 [Agility] next turn" } ] } ] } ] }, { "id": 9021304, "levelList": [ { "level": 1, "name": "Casting Shade", "desc": "[WhenUse] Inflict 1 [Paralysis]", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] } ] }, { "id": 9021401, "levelList": [ { "level": 1, "name": "Tear Up Wound", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +1 [Laceration] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +1 [Laceration] Count" } ] } ] } ] }, { "id": 9021402, "levelList": [ { "level": 1, "name": "Skim Wounds", "desc": "[WhenUse] If target has 2+ [Laceration], Coin Power +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Laceration] and +2 [Laceration] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Laceration] and +2 [Laceration] Count" } ] } ] } ] }, { "id": 9021403, "levelList": [ { "level": 1, "name": "Flesh Tearing", "desc": "[WhenUse] If target has 3+ [Laceration], Clash Power +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 5 [Laceration]" } ] }, { "coindescs": [ { "desc": "" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Gain 1 [Agility] next turn" } ] } ] } ] }, { "id": 9021404, "levelList": [ { "level": 1, "name": "Casting Shade", "desc": "[WhenUse] Inflict 1 [Paralysis]", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] } ] }, { "id": 9021701, "levelList": [ { "level": 1, "name": "Concussive Stab", "desc": "[WhenUse] Coin Power +1 for every 7 ([Combustion] + [Vibration]) on target (max 2)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 [Vibration]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Vibration] Count" } ] } ] } ] }, { "id": 9021702, "levelList": [ { "level": 1, "name": "Burning Stab", "desc": "[WhenUse] Coin Power +1 for every 7 ([Combustion] + [Vibration]) on target (max 2)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 [Combustion]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Combustion] Count" } ] } ] } ] }, { "id": 9021703, "levelList": [ { "level": 1, "name": "Propulsion Slice", "desc": "[WhenUse] Coin Power +1 for every 7 ([Combustion] + [Vibration]) on target (max 2)\n[DefeatDuel] Deal -75% damage and damage dealt by this Skill cannot Stagger the target", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "Spend 1 [BudgetBulletPropellant]" }, { "desc": "[OnSucceedAttack] Inflict 4 [Vibration]" }, { "desc": "[OnSucceedAttack] Inflict 4 [Combustion]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Trigger [Switch_Vibration] into [VibrationIgnition]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "Spend 1 [BudgetBulletPropellant]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Trigger [VibrationExplosion]; then, reduce target's [Vibration] Count by 1" } ] } ] } ] }, { "id": 9021704, "levelList": [ { "level": 1, "name": "Propellant Ammo Reload", "desc": "[StartBattle] [FullReload] (once per turn)\n[WhenUse] If target has 6+ ([Combustion] + [Vibration]), Coin Power +3\n[WhenUse] Gain 1 [AttackDmgUp] next turn", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] } ] }, { "id": 9021801, "levelList": [ { "level": 1, "name": "Concussive Penetration", "desc": "[WhenUse] Coin Power +1 for every 7 ([Combustion] + [Vibration]) on target (max 2)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Vibration]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +3 [Vibration] Count" } ] } ] } ] }, { "id": 9021802, "levelList": [ { "level": 1, "name": "Burning Penetration", "desc": "[WhenUse] Coin Power +1 for every 7 ([Combustion] + [Vibration]) on target (max 2)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Combustion]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +3 [Combustion] Count" } ] } ] } ] }, { "id": 9021803, "levelList": [ { "level": 1, "name": "Propulsion Cleave", "desc": "[WhenUse] Coin Power +1 for every 7 ([Combustion] + [Vibration]) on target (max 2)\n[DefeatDuel] Deal -75% damage and damage dealt by this Skill cannot Stagger the target", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "Spend 1 [BudgetBulletPropellant]" }, { "desc": "[OnSucceedAttack] Inflict 2 [Vibration] and +2 [Vibration] Count," }, { "desc": "[OnSucceedAttack] Inflict 2 [Combustion] and +2 [Combustion] Count" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Trigger [Switch_Vibration] into [VibrationIgnition]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "Spend 1 [BudgetBulletPropellant]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Trigger [VibrationExplosion]; then, reduce target's [Vibration] Count by 1" } ] } ] } ] }, { "id": 9021804, "levelList": [ { "level": 1, "name": "Propellant Ammo Reload", "desc": "[StartBattle] [FullReload] (once per turn)\n[WhenUse] If target has 6+ ([Combustion] + [Vibration]), Coin Power +3\n[WhenUse] Gain 1 [AttackDmgUp] next turn", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] } ] } ] }