{ "dataList": [ { "id": 9018101, "levelList": [ { "level": 1, "name": "■■ew", "desc": "[WhenUse] If the target does not have [Burst], Clash Power +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 [Burst]" }, { "desc": "[OnSucceedAttack] Deal 2 SP damage" } ] } ] } ] }, { "id": 9018102, "levelList": [ { "level": 1, "name": "Le■'■ ■■t", "desc": "[WhenUse] If target has 5+ [Burst], Coin Power +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Burst] Count" }, { "desc": "[OnSucceedAttack] Deal 3 SP damage" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Burst] Count" }, { "desc": "[OnSucceedAttack] Heal HP equal to damage dealt (Max 20)" }, { "desc": "[OnSucceedAttack] Deal 5 SP damage" } ] } ] } ] }, { "id": 9018103, "levelList": [ { "level": 1, "name": "I■'s Y■■r ■■rn N■■!!", "desc": "[WhenUse] Coin Power +1 for every 3 [Burst] on target (max 2)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +3 [Burst] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Burst] Count" }, { "desc": "[OnSucceedAttack] Heal HP equal to damage dealt (Max 20)" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] At less than 50% HP, Reuse Coin once" }, { "desc": "[OnSucceedAttack] Inflict +2 [Burst] Count" }, { "desc": "[OnSucceedAttack] Deal 10 SP damage" }, { "desc": "[OnSucceedAttack] Heal HP equal to damage dealt (Max 20)" } ] } ] } ] }, { "id": 9018104, "levelList": [ { "level": 1, "name": "Gua■■", "desc": "[WhenUse] Gain Shield HP for every 5 [Burst] on the target\n[EndBattle] Heal HP equal to the remaining Shield HP", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] } ] }, { "id": 9018201, "levelList": [ { "level": 1, "name": "Wa■■■■ha", "desc": "[WhenUse] If the target does not have [Burst], Clash Power +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Burst] Count" }, { "desc": "[OnSucceedAttack] Deal 2 SP damage" } ] } ] } ] }, { "id": 9018202, "levelList": [ { "level": 1, "name": "C■■an", "desc": "[WhenUse] If target has 5+ [Burst], Coin Power +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 [Burst]" }, { "desc": "[OnSucceedAttack] Deal 3 SP damage" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 4 [Burst]" }, { "desc": "[OnSucceedAttack] Heal HP equal to damage dealt (Max 20)" }, { "desc": "[OnSucceedAttack] Deal 5 SP damage" } ] } ] } ] }, { "id": 9018203, "levelList": [ { "level": 1, "name": "Ti■■ to E■■!", "desc": "[WhenUse] Coin Power +1 for every 3 [Burst] on target (max 2)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 4 [Burst]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 [Burst]" }, { "desc": "[OnSucceedAttack] Heal HP equal to damage dealt (Max 20)" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] At less than 50% HP, Reuse Coin once" }, { "desc": "[OnSucceedAttack] Inflict 3 [Burst]" }, { "desc": "[OnSucceedAttack] Deal 10 SP damage" }, { "desc": "[OnSucceedAttack] Heal HP equal to damage dealt (Max 20)" } ] } ] } ] }, { "id": 9018204, "levelList": [ { "level": 1, "name": "■■■rd", "desc": "[WhenUse] Gain Shield HP for every 5 [Burst] on the target\n[EndBattle] Heal HP equal to the remaining Shield HP", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] } ] } ] }