{ "dataList": [ { "id": 40002501, "levelList": [ { "level": 1, "name": "I Shell Trim", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 Sinking" } ] } ] } ] }, { "id": 40002502, "levelList": [ { "level": 1, "name": "I Shell Do It!", "desc": "", "coinlist": [ {}, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 Sinking; Inflict +1 Sinking Count" } ] } ] } ] }, { "id": 40002503, "levelList": [ { "level": 3, "name": "Is Ideal...", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 Sinking" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 Sinking" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] If target’s SP is below 0, inflict 1 Fragile next turn" } ] } ] } ] }, { "id": 40002504, "levelList": [ { "level": 1, "name": "Is Nuthin' Unideal", "desc": "", "coinlist": [ {} ] } ] }, { "id": 40002601, "levelList": [ { "level": 1, "name": "Hm.", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 Paralyze" } ] } ] } ] }, { "id": 40002602, "levelList": [ { "level": 1, "name": "Paus will do dis.", "desc": "", "coinlist": [ {}, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 Offense Level Down next turn" } ] } ] } ] }, { "id": 40002603, "levelList": [ { "level": 3, "name": "I Muss Impwove My Balance.", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttackHead] Inflict 1 Attack Power Down next turn" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 Attack Power Down next turn" } ] } ] } ] }, { "id": 40002604, "levelList": [ { "level": 1, "name": "Bigger and Bigger...", "desc": "", "coinlist": [ {} ] } ] }, { "id": 40002701, "levelList": [ { "level": 1, "name": "Jussis!", "desc": "[WinDuel] Gain 2 Haste next turn", "coinlist": [ {} ] } ] }, { "id": 40002702, "levelList": [ { "level": 1, "name": "Jussis!!", "desc": "[WinDuel] Gain 2 Attack Power Up next turn", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttackHead] Inflict 2 Bleed" } ] } ] } ] }, { "id": 40002703, "levelList": [ { "level": 3, "name": "Jussis!!!", "desc": "At 10+ Speed, Coin Power +2", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttackHead] Inflict 1 Bleed" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttackHead] Inflict 1 Bleed" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 Bleed count" } ] } ] } ] }, { "id": 40002704, "levelList": [ { "level": 1, "name": "Jussis?", "desc": "", "coinlist": [ {} ] } ] }, { "id": 40002801, "levelList": [ { "level": 1, "name": "Heh.", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Gain 2 Poise next turn" } ] } ] } ] }, { "id": 40002802, "levelList": [ { "level": 1, "name": "Shotening.", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "If target took damage this turn, deal +30% damage" } ] }, { "coindescs": [ { "desc": "If target took damage this turn, deal +30% damage" } ] } ] } ] }, { "id": 40002803, "levelList": [ { "level": 3, "name": "S.C.N.C.", "desc": "[StartBattle] Gain 2 [SlashDamageUp]", "coinlist": [ { "coindescs": [ { "desc": "" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Gain 2 Poise next turn" } ] }, { "coindescs": [ { "desc": "" } ] } ] } ] }, { "id": 40002804, "levelList": [ { "level": 1, "name": "F.U.", "desc": "", "coinlist": [ {} ] } ] }, { "id": 40002901, "levelList": [ { "level": 1, "name": "Leave this to me.", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 Tremor" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 Tremor" } ] } ] } ] }, { "id": 40002902, "levelList": [ { "level": 1, "name": "Prepare le Plat-doo-joor.", "desc": "[WhenUse] Gain 3 Defense Power Up next turn", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Trigger Tremor Burst" } ] } ] } ] }, { "id": 40002903, "levelList": [ { "level": 3, "name": "Mizanplas.", "desc": "Gain 3 [Protection] next turn", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttackHead] Inflict 1 [Vibration]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttackHead] Inflict 1 [Vibration]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttackHead] Inflict 1 [Vibration]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 Tremor Count" } ] } ] } ] }, { "id": 40002904, "levelList": [ { "level": 1, "name": "Mm.", "desc": "", "coinlist": [ {} ] } ] }, { "id": 40003001, "levelList": [ { "level": 1, "name": "Lets Get Dis~", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 Sinking" } ] } ] } ] }, { "id": 40003002, "levelList": [ { "level": 1, "name": "That's Weally Cool~", "desc": "If this unit did not take damage in the previous turn, Coin Power +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 Sinking" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 Rupture" } ] } ] } ] }, { "id": 40003003, "levelList": [ { "level": 3, "name": "Not My Taste!", "desc": "If this unit did not take damage in the previous turn, Coin Power +2", "coinlist": [ { "coindescs": [ { "desc": "" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttackHead] Inflict 2 Attack Power Down" }, { "desc": "[OnSucceedAttack] Inflict 2 Sinking" }, { "desc": "[OnSucceedAttack] Inflict 2 Rupture" } ] } ] } ] }, { "id": 40003004, "levelList": [ { "level": 1, "name": "Is Yummy?", "desc": "", "coinlist": [ {} ] } ] }, { "id": 40003101, "levelList": [ { "level": 1, "name": "Hehehe!", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 Tremor" } ] } ] } ] }, { "id": 40003102, "levelList": [ { "level": 1, "name": "Brek Your Leg Wib Leg!", "desc": "[WhenUse] Gain Attack Power Up and Damage Up next turn", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttackHead] Inflict 2 Tremor" } ] } ] } ] }, { "id": 40003103, "levelList": [ { "level": 3, "name": "Dye!!", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttackHead] Next Coin has +2 Power" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Trigger Tremor Burst" } ] } ] } ] }, { "id": 40003104, "levelList": [ { "level": 1, "name": "... Wacha Lookin' at?!", "desc": "", "coinlist": [ {} ] } ] }, { "id": 40003201, "levelList": [ { "level": 1, "name": "Heeey!", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +1 Tremor Count" } ] } ] } ] }, { "id": 40003202, "levelList": [ { "level": 1, "name": "Did I Do Good?", "desc": "[WinDuel] Inflict 3 Defense Power Down", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 Tremor" } ] } ] } ] }, { "id": 40003203, "levelList": [ { "level": 3, "name": "Gimme Yer Meats!", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Trigger Tremor Burst; inflict 1 Blunt Fragility" } ] } ] } ] }, { "id": 40003204, "levelList": [ { "level": 1, "name": "Kick Its Butt, Plis!", "desc": "", "coinlist": [ {} ] } ] }, { "id": 40003301, "levelList": [ { "level": 1, "name": "Hm Hm Hm~", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 Bleed" } ] } ] } ] }, { "id": 40003302, "levelList": [ { "level": 1, "name": "Sho Tashty!", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 Bleed" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 Bleed" }, { "desc": "[OnSucceedAttackHead] Inflict +1 Bleed Count" } ] } ] } ] }, { "id": 40003303, "levelList": [ { "level": 3, "name": "Sumthing to Eat!", "desc": "At 0- SP, Skill Power +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttackHead] Inflict 1 [Laceration]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttackHead] Inflict 1 [Laceration]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttackHead] Inflict 1 [Laceration]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] If target has 6+ [Laceration], deal +20% damage" } ] } ] } ] }, { "id": 40003304, "levelList": [ { "level": 1, "name": "Wan Tasty Food?", "desc": "", "coinlist": [ {} ] } ] }, { "id": 40003401, "levelList": [ { "level": 1, "name": "C'mere!", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 Rupture" } ] } ] } ] }, { "id": 40003402, "levelList": [ { "level": 1, "name": "I'm Gonna be Bwave, too...!", "desc": "[WinDuel] Deal +30% damage", "coinlist": [ {}, {}, {} ] } ] }, { "id": 40003403, "levelList": [ { "level": 3, "name": "Your Marinade...! I'll Puwge—", "desc": "[WinDuel] Gain 1 Attack Power Up", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttackHead] Inflict 1 Rupture" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttackHead] Inflict 1 Rupture" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttackHead] Inflict 1 Rupture" } ] } ] } ] }, { "id": 40003404, "levelList": [ { "level": 1, "name": "Bwo! Bwo!", "desc": "", "coinlist": [ {} ] } ] }, { "id": 40003501, "levelList": [ { "level": 1, "name": "Pwocure Ingwedient!", "desc": "", "coinlist": [ {}, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 Rupture" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttackHead] Inflict 1 Rupture" } ] } ] } ] }, { "id": 40003502, "levelList": [ { "level": 1, "name": "Commewce Opewation!", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "If this unit's Speed is faster than target’s, deal +20% damage" } ] }, { "coindescs": [ { "desc": "If this unit's Speed is faster than target’s, deal +20% damage" } ] } ] } ] }, { "id": 40003503, "levelList": [ { "level": 3, "name": "Gaswonomical Experrance!", "desc": "If target is at 50%+ HP, deal +20% damage", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +1 Rupture Count" } ] } ] } ] }, { "id": 40003504, "levelList": [ { "level": 1, "name": "Teach Dem a Lesson, Executive Teach!", "desc": "", "coinlist": [ {} ] } ] }, { "id": 40003601, "levelList": [ { "level": 1, "name": "Clo Grabber!", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttackHead] Inflict 4 Rupture" } ] } ] } ] }, { "id": 40003602, "levelList": [ { "level": 1, "name": "Havta Faight...", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +1 Rupture Count" }, { "desc": "[OnSucceedAttackHead] Inflict 1 Pierce Fragility" }, { "desc": "[OnSucceedAttackHead] Inflict 2 Rupture" } ] } ] } ] }, { "id": 40003603, "levelList": [ { "level": 3, "name": "Hiyah!!", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] If target has [Burst], deal +10% damage" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] If target has [Burst], deal +10% damage" }, { "desc": "[OnSucceedAttackHead] Heal HP equal to 30% damage dealt" } ] } ] } ] }, { "id": 40003604, "levelList": [ { "level": 1, "name": "Am Not Buggy!", "desc": "", "coinlist": [ {} ] } ] } ] }