{ "dataList": [ { "id": "get_10906_1", "desc": "Identity Acquisition", "dlg": "Mm~ What nice weather. Right, so who needed my protection?" }, { "id": "lobby_morning_10906_1", "desc": "Morning Greeting", "dlg": "It's no easy feat to wake up early in the morning... But with weather as nice as this, you just feel refreshed when you get up, yeah?" }, { "id": "lobby_noon_10906_1", "desc": "Afternoon Greeting", "dlg": "For lunch... let's keep it simple with donuts and coffee. What? You're sick of 'em? Too bad, these are the staple diet of a Fixer on stakeout~!" }, { "id": "lobby_night_10906_1", "desc": "Evening Greeting", "dlg": "Aw, geez... Can't I take these sunglasses off? I can't see a thing through this dark tint~" }, { "id": "smalltalk_10906_1", "desc": "Chatter #1", "dlg": "My job~ It's to protect appointed persons. Make sure my client doesn't feel bothered at all~ I can be a natural shield like that." }, { "id": "smalltalk_10906_2", "desc": "Chatter #2", "dlg": "...Fuhu, you think I might stand out? Whew~ I'm more worried about the others, really." }, { "id": "smalltalk_10906_3", "desc": "Chatter #3", "dlg": "A stealth mission like this... ugh, it's too boring... won't anything please happen?" }, { "id": "smalltalk_10906_4", "desc": "Post-Uptie Chat 1", "dlg": "Ah~ You're here? Not used to seeing me wear the Association coat? Well, I have many forms~" }, { "id": "smalltalk_10906_5", "desc": "Post-Uptie Chat 2", "dlg": "Don't come too close. You'll get blood on you.\nAnd that's... not a very good look, is it?" }, { "id": "neglect_10906_1", "desc": "Idle", "dlg": "Hnnnngh~ Phew. Lemme take a nap for a minute~" }, { "id": "gacksung_10906_1", "desc": "Uptying", "dlg": "It's good to be recognized~ Hm... Though, I'd prefer better pay for the missions~" }, { "id": "formation_10906_1", "desc": "Deployment", "dlg": "Sunglasses off~" }, { "id": "battleentry_10906_1", "desc": "Stage Entry", "dlg": "Commencing mission." }, { "id": "battle_select_10906_1", "desc": "Viewed in Battle", "dlg": "Stay behind my back!" }, { "id": "battle_endcommand_10906_1", "desc": "Commencing Attack", "dlg": "Subduing target!" }, { "id": "battle_enemy_break_10906_1", "desc": "Enemy Stagger", "dlg": "Phew~ Did they get knocked out cold?" }, { "id": "battle_break_10906_1", "desc": "Staggered", "dlg": "Oh, oh boy..." }, { "id": "battle_kill_10906_1", "desc": "Enemy Killed", "dlg": "Threat, removed~" }, { "id": "battle_dead_10906_1", "desc": "Death", "dlg": "Ah... but... my performance records..." }, { "id": "choice_success_p_10906_2", "desc": "Check Passed", "dlg": "Heh, that's easy~" }, { "id": "choice_fail_n_10906_1", "desc": "Check Failed", "dlg": "T-This isn't one of my specialties, y'know..." }, { "id": "battle_clear_10906_1", "desc": "Victory Cry", "dlg": "Whew~ That's another smooth-sailing mission! How about we grab a beer on the way back?" }, { "id": "battle_clear_ex_10906_1", "desc": "Extra Conditions Fulfilled", "dlg": "A perfect mission! Fuhu, please hire Zwei again!" }, { "id": "battle_defeat_10906_1", "desc": "Defeat Wail", "dlg": "Crap... Now I've got letters of explanation to write... Sniffle." } ] }