{ "dataList": [ { "id": "get_10404_1", "desc": "Identity Acquisition", "dlg": "You here? Want a pie to snack on?" }, { "id": "lobby_morning_10404_1", "desc": "Morning Greeting", "dlg": "NOUN. I’m busy with the M.E.P." }, { "id": "lobby_noon_10404_1", "desc": "Afternoon Greeting", "dlg": "These are peak business hours. Hope we don’t run out of ingredients…" }, { "id": "lobby_night_10404_1", "desc": "Evening Greeting", "dlg": "Sorry, pies are sold out for today. …Well, I could make you another if you lend a hand." }, { "id": "smalltalk_10404_1", "desc": "Chatter #1", "dlg": "Stop. Don’t… enter further. I’m in the middle of the most important step." }, { "id": "smalltalk_10404_2", "desc": "Chatter #2", "dlg": "Though I can’t replicate the original flavor thanks to supplies being cut off from all my usual providers… I sure can try." }, { "id": "smalltalk_10404_3", "desc": "Chatter #3", "dlg": "Gregor… He keeps eyeing the spot of head chef… Ha, what a laugh." }, { "id": "smalltalk_10404_4", "desc": "Post-Uptie Chat 1", "dlg": "I strive to stand out from other farcical restaurants. That… is gastronomy. It’s an art." }, { "id": "smalltalk_10404_5", "desc": "Post-Uptie Chat 2", "dlg": "Damn it, stop milling about before me. Don’t wanna make a pie out of my regulars…\n…Tsk, why do you have to look this fresh?" }, { "id": "neglect_10404_1", "desc": "Idle", "dlg": "…If you’ve got nothing to say, I’ll be off. No time to waste if I want to be one of the ‘Eight Chefs’." }, { "id": "gacksung_10404_1", "desc": "Uptying", "dlg": "Finally, I’m joining the Eight— This isn’t about that? Tsk, not that interested then." }, { "id": "formation_10404_1", "desc": "Deployment", "dlg": "I’ll show you scratch cooking." }, { "id": "battleentry_10404_1", "desc": "Stage Entry", "dlg": "Looking forward to a treat." }, { "id": "battle_select_10404_1", "desc": "Viewed in Battle", "dlg": "Ordered for pick-up?" }, { "id": "battle_endcommand_10404_1", "desc": "Commencing Attack", "dlg": "How will you taste?" }, { "id": "battle_enemy_break_10404_1", "desc": "Enemy Stagger", "dlg": "Gotta make sure to drain all the blood." }, { "id": "battle_break_10404_1", "desc": "Staggered", "dlg": "Tch…" }, { "id": "battle_kill_10404_1", "desc": "Enemy Killed", "dlg": "Now, you look useful." }, { "id": "battle_dead_10404_1", "desc": "Death", "dlg": "I never thought… I’d be an ingredient…" }, { "id": "choice_success_p_10404_1", "desc": "Check Passed", "dlg": "Mhm. That was a good recipe." }, { "id": "choice_fail_n_10404_1", "desc": "Check Failed", "dlg": "Damn, it’s burnt." }, { "id": "battle_clear_10404_1", "desc": "Victory Cry", "dlg": "A basketful of ingredients." }, { "id": "battle_clear_ex_10404_1", "desc": "Extra Conditions Fulfilled", "dlg": "With all these goods… I won’t have to worry about running out early." }, { "id": "battle_defeat_10404_1", "desc": "Defeat Wail", "dlg": "Tch… It’s fine. Can always find ingredients elsewhere." } ] }