{ "dataList": [ { "id": "get_10411_1", "desc": "Identity Acquisition", "dlg": "I still have some time... to finish smoking this L.C." }, { "id": "lobby_morning_10411_1", "desc": "Morning Greeting", "dlg": "Look at those idiots busily prancing about... time to sleep. ... Didn't you know? Hares are nocturnal." }, { "id": "lobby_noon_10411_1", "desc": "Afternoon Greeting", "dlg": "Last chance today to smoke a cig. Won't get the time later.\nIt's best to keep the night air crisp, unless we're looking to summon the beasts really drenched in shadows." }, { "id": "lobby_night_10411_1", "desc": "Evening Greeting", "dlg": "The moon waxes. Time to hop into another bloodbath... heh, how exciting. I wonder what wonderful streaks of blood I'll get to admire today." }, { "id": "smalltalk_10411_1", "desc": "Chatter #1", "dlg": "Only dense idiots compare us to the Rabbits of R Corp.\nWe share the same roots but have grazed on different grass." }, { "id": "smalltalk_10411_2", "desc": "Chatter #2", "dlg": "... Neither Mao nor Heishou can represent who I am; you will address me as Ryōshū, lord." }, { "id": "smalltalk_10411_3", "desc": "Chatter #3", "dlg": "The hares are dullards who know nothing about art, but I do like how they don't waste their breath on irrelevant details. Besides, no one chews me out as long as I follow orders." }, { "id": "smalltalk_10411_4", "desc": "Post-Uptie Chat 1", "dlg": "The glyphs on this weapon aren't there just for show. They're first-rate Q Corp. seals.\nBut it could never measure up to my sword. ... Nothing can." }, { "id": "smalltalk_10411_5", "desc": "Post-Uptie Chat 2", "dlg": "A beast that shared a meal yesterday is leashed and gagged by a political foe today; the lord to whom I pledged my loyalty today becomes prey to be mauled tomorrow. But it's just another day for us." }, { "id": "neglect_10411_1", "desc": "Idle", "dlg": "As the old saying goes, don't trust the beasts that are black of fur. Remember that, lord." }, { "id": "gacksung_10411_1", "desc": "Uptying", "dlg": "How does it feel, as the teeth of a beast you once trusted sink deep into your neck? Explain it slowly, and in detail. I won't rush." }, { "id": "formation_10411_1", "desc": "Deployment", "dlg": "You're late. But your wish is my command." }, { "id": "battleentry_10411_1", "desc": "Stage Entry", "dlg": "Time to hop." }, { "id": "battle_select_10411_1", "desc": "Viewed in Battle", "dlg": "Any more prey I should take care of?" }, { "id": "battle_endcommand_10411_1", "desc": "Commencing Attack", "dlg": "Mao branch of the Heishou Pack, ready to hop." }, { "id": "battle_enemy_break_10411_1", "desc": "Enemy Stagger", "dlg": "Hah. Don't die just yet." }, { "id": "battle_break_10411_1", "desc": "Staggered", "dlg": "Tch, wait..." }, { "id": "battle_kill_10411_1", "desc": "Enemy Killed", "dlg": "Hmph, worthless. Die." }, { "id": "battle_dead_10411_1", "desc": "Death", "dlg": "Ah... dammit. That... was... fun." }, { "id": "choice_success_p_10411_2", "desc": "Check Passed", "dlg": "Just killing time." }, { "id": "choice_fail_n_10411_1", "desc": "Check Failed", "dlg": "You're wasting the Heishou Pack's time on this?" }, { "id": "battle_clear_10411_1", "desc": "Victory Cry", "dlg": "What a disappointing hunt. Spilled too much blood for this to be beautiful—we took too long... tsk." }, { "id": "battle_clear_ex_10411_1", "desc": "Extra Conditions Fulfilled", "dlg": "Nice... Just look at how vibrant this place has become. Hope the next prey gives a good show, too." }, { "id": "battle_defeat_10411_1", "desc": "Defeat Wail", "dlg": "The hunter becomes the hunted... I don't hate a good paradox, but it is... unpleasant." } ] }