{ "dataList": [ { "id": "get_11002_1", "desc": "Identity Acquisition", "dlg": "Tell me… What do I need to cut?" }, { "id": "lobby_morning_11002_1", "desc": "Morning Greeting", "dlg": "There’s nothing refreshing like swinging my sword through the morning air." }, { "id": "lobby_noon_11002_1", "desc": "Afternoon Greeting", "dlg": "Manager, who do you usually have your lunch with? Um… As for me, I tend to eat alone. I’m more comfortable that way." }, { "id": "lobby_night_11002_1", "desc": "Evening Greeting", "dlg": "It’s dark out. The sky would be brighter if I could cut out the moon. …I’m kidding, of course." }, { "id": "smalltalk_11002_1", "desc": "Chatter #1", "dlg": "Are you satisfied with what you’re doing, Manager? Is your job fulfilling?" }, { "id": "smalltalk_11002_2", "desc": "Chatter #2", "dlg": "Oh, hi, Manager! I was just standing guard. You’ll join me…? Mmm… Sure! Go ahead." }, { "id": "smalltalk_11002_3", "desc": "Chatter #3", "dlg": "I envy Ms. Rodya. She never thinks too deeply and has no problem following her heart. It’s something I could never do." }, { "id": "smalltalk_11002_4", "desc": "Post-Uptie Chat 1", "dlg": "I was taught that you should show no hesitation when you wield a sword. But I can’t help but keep questioning myself… asking if it’s really okay to take others’ lives so easily…" }, { "id": "smalltalk_11002_5", "desc": "Post-Uptie Chat 2", "dlg": "However, when I actually cut someone down… I would get such a rush. I guess that’s my nature." }, { "id": "neglect_11002_1", "desc": "Idle", "dlg": "Huh? Manager, where did you go? Is this some kind of prank?" }, { "id": "gacksung_11002_1", "desc": "Uptying", "dlg": "I’ll become a sharper blade." }, { "id": "formation_11002_1", "desc": "Deployment", "dlg": "Without hesitation." }, { "id": "battleentry_11002_1", "desc": "Stage Entry", "dlg": "This will help me hone my edge, right…?" }, { "id": "battle_select_11002_1", "desc": "Viewed in Battle", "dlg": "Please trust my blade…" }, { "id": "battle_endcommand_11002_1", "desc": "Commencing Attack", "dlg": "I won’t hesitate…!" }, { "id": "battle_enemy_break_11002_1", "desc": "Enemy Stagger", "dlg": "I’ll be able to cut them down next, right?" }, { "id": "battle_break_11002_1", "desc": "Staggered", "dlg": "Hng…!" }, { "id": "battle_kill_11002_1", "desc": "Enemy Killed", "dlg": "I slew them!" }, { "id": "battle_allydead_11002_1", "desc": "Ally Death", "dlg": "Don’t joke with me like this…" }, { "id": "choice_success_p_11002_1", "desc": "Check Passed", "dlg": "You have no hesitation!" }, { "id": "choice_fail_n_11002_1", "desc": "Check Failed", "dlg": "This was inconceivable…" }, { "id": "battle_clear_11002_1", "desc": "Victory Cry", "dlg": "I was a little nervous… but it’s nice to see that it ended well." }, { "id": "battle_clear_ex_11002_1", "desc": "Extra Conditions Fulfilled", "dlg": "To slay others… was more delightful than I thought." }, { "id": "battle_defeat_11002_1", "desc": "Defeat Wail", "dlg": "I let my reluctance hold me back when it mattered most. It’s my fault." } ] }