{ "dataList": [ { "id": "816401_success_1", "content": "[{0}]が残りの戦闘の間、%{1}{2}/%, %{3}{4}/%を得る" }, { "id": "816401_success_2", "content": "全味方が残りの戦闘の間、 %{0}{1}/%を得る" }, { "id": "816401_success_3", "content": "[{0}]が受ける混乱区間損傷、振動爆発の影響が2倍になる" }, { "id": "816401_failure_1", "content": "[{0}]が残りの戦闘の間、%{1}{2}/%, %{3}{4}/%を得る" }, { "id": "816401_failure_2", "content": "全味方が残りの戦闘の間、 %{0}{1}/%を得る" }, { "id": "816401_failure_3", "content": "[{0}]が受ける混乱区間損傷、振動爆発の影響が2倍になる" } ] }