{
"dataList": [
{
"id": "816401_success_1",
"content": "[{0}]が残りの戦闘の間、%{1}{2}/%, %{3}{4}/%を得る"
},
{
"id": "816401_success_2",
"content": "全味方が残りの戦闘の間、 %{0}{1}/%を得る"
},
{
"id": "816401_success_3",
"content": "[{0}]が受ける混乱区間損傷、振動爆発の影響が2倍になる"
},
{
"id": "816401_failure_1",
"content": "[{0}]が残りの戦闘の間、%{1}{2}/%, %{3}{4}/%を得る"
},
{
"id": "816401_failure_2",
"content": "全味方が残りの戦闘の間、 %{0}{1}/%を得る"
},
{
"id": "816401_failure_3",
"content": "[{0}]が受ける混乱区間損傷、振動爆発の影響が2倍になる"
}
]
}