{
"dataList": [
{
"id": 132001,
"levelList": [
{
"level": 1,
"name": "火炎強打",
"desc": "[WhenUse] [MRcAiBa]1を得る",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Combustion]を5付与、[Combustion]回数が3増加"
}
]
}
]
}
]
},
{
"id": 132002,
"levelList": [
{
"level": 1,
"name": "紅炎翼",
"desc": "[WhenUse] [MRcAiBa]を2得る",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 次のターンに[CrimsonResistDown]2を付与"
}
]
}
]
}
]
},
{
"id": 132003,
"levelList": [
{
"level": 1,
"name": "点火",
"desc": "[WhenUse] 対象の[Combustion]回数が2増加\n[WinDuel] 対象の[Combustion]だけ[Combustion]を付与\n[DefeatDuel] 下記の効果を適用\n- このスキルのダメージで対象が混乱しない\n- このスキルが憤怒属性スキルなら、対象の[Combustion]を除去\n- [Combustion]、[Combustion]回数付与量が半減",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] 対象の[MRcAiBb]が3以上なら、\n- [Combustion]を10付与\n- [Combustion]回数が2増加\n- [MRcAiBc]2を付与\n- [MRcAiBb]が全て減少"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] [Combustion]を6付与、[Combustion]回数が4増加"
},
{
"desc": "[OnSucceedAttack] 次のターンに[CrimsonResistDown]2を付与"
}
]
}
]
}
]
},
{
"id": 132004,
"levelList": [
{
"level": 1,
"name": "粉塵爆発",
"desc": "[WhenUse] 対象の[Combustion]が5以上なら、このスキルのマッチ威力 +2",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] このターンに紅炎蛾が使用する憤怒スキルの数だけ[Combustion]回数が増加"
},
{
"desc": "[OnSucceedAttackHead] 速度が最も低い敵へ紅炎蛾が使用する憤怒スキルの数だけ[Combustion]回数が増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] このターンに紅炎蛾が使用する憤怒スキルの数だけ[Combustion]付与"
},
{
"desc": "[OnSucceedAttackHead] 速度が最も低い敵へ紅炎蛾が使用する憤怒スキルの数だけ[Combustion]付与"
}
]
}
]
}
]
},
{
"id": 132005,
"levelList": [
{
"level": 1,
"name": "紅炎殺",
"desc": "(このターンに紅炎蛾が使用する憤怒スキルの数 × 2)だけマッチ威力が増加\n[WhenUse] 全ての敵へ(紅炎蛾が使用する憤怒スキル数 × 2)だけ[Combustion]を付与\n[DefeatDuel] 下記の効果を適用\n- このスキルの与ダメージ量が0になる\n- 全対象の[Combustion]を除去\n- この[Combustion]、[Combustion]回数付与量が半減",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] このターンに紅炎蛾が使用する憤怒スキルの数だけ[Combustion]付与"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] 速度が最も低い敵へ、このターンに紅炎蛾が使用する憤怒スキルの数だけ[Combustion]付与、 [Combustion]回数が増加"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] このターンに紅炎蛾が使用する憤怒スキルの数だけ[Combustion]付与"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] 速度が最も低い敵へ、このターンに紅炎蛾が使用する憤怒スキルの数だけ[Combustion]付与、 [Combustion]回数が増加"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] ダメージ量の70%分、混乱区間を前進"
},
{
"desc": "- このダメージで混乱状態になった敵へ[Combustion]10を付与"
}
]
}
]
}
]
},
{
"id": 132006,
"levelList": [
{
"level": 1,
"name": "回避",
"desc": "[WhenUse] 対象の[Combustion]4につき、基本威力 +1 (最大3)\n[WhenUse] 対象に[Combustion]4を付与\n[OnSucceedEvade] 次のターンに[MRcAiBa]1を得る",
"coinlist": [
{}
]
}
]
},
{
"id": 132007,
"levelList": [
{
"level": 1,
"name": "火種を焚き付ける",
"desc": "[CantDuel] [CantChangeTarget]\nこの攻撃スキルの与ダメージ量が0になる。",
"coinlist": [
{},
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 次のターンに[MRcAiBb]2を付与"
}
]
}
]
}
]
},
{
"id": 132101,
"levelList": [
{
"level": 1,
"name": "食いちぎる",
"desc": "[StartBattle] [SelfCharge]2を得る\n[WhenUse] 自分の[SelfCharge]が5以上なら、基本威力 +2\n[DefeatDuel] [SelfCharge]を1消耗",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]3を付与、[Laceration]回数が2増加"
}
]
}
]
}
]
},
{
"id": 132102,
"levelList": [
{
"level": 1,
"name": "尻尾で刺す",
"desc": "[StartBattle] [SelfCharge]2を得る\n[WhenUse] 自分の[SelfCharge]が5以上なら、コイン威力 +1\n[DefeatDuel] [SelfCharge]を1消耗",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]3を付与、[Laceration]回数が2増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 次のターンに[Binding]2を付与"
}
]
}
]
}
]
},
{
"id": 132103,
"levelList": [
{
"level": 1,
"name": "巻き締める",
"desc": "[StartBattle] [SelfCharge]3を得る\n[WhenUse] 自分の[SelfCharge]が5以上なら、基本威力 +2\n[DefeatDuel] [SelfCharge]を1消耗",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] [Vulnerable]2を付与"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] 次のターンに[Binding]2を付与"
}
]
}
]
}
]
},
{
"id": 132104,
"levelList": [
{
"level": 1,
"name": "電流注入",
"desc": "[StartBattle] [SelfCharge]1を得る\n[WhenUse] 自分の[SelfCharge]が5以上なら、コイン威力 +1\n対象に[Paralysis]があるなら、ダメージ量 +30%\n[DefeatDuel] [SelfCharge]を2消耗",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]6を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Paralysis]3を付与"
}
]
}
]
}
]
},
{
"id": 132105,
"levelList": [
{
"level": 1,
"name": "電気放流",
"desc": "[StartBattle] [SelfCharge]1を得る\n[WhenUse] 自分の[SelfCharge]が5以上なら、コイン威力 +1\n対象に[Paralysis]があるなら、ダメージ量 +30%\n[DefeatDuel] [SelfCharge]を3消耗",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]3を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]3を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Paralysis]3を付与"
}
]
}
]
}
]
},
{
"id": 132106,
"levelList": [
{
"level": 1,
"name": "電気放出",
"desc": "[StartBattle] [SelfCharge]を1得る\n対象に[Paralysis]があれば、与ダメージ量 +30%",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Vulnerable]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Paralysis]5を付与"
}
]
}
]
}
]
},
{
"id": 132107,
"levelList": [
{
"level": 1,
"name": "超高圧電気放出",
"desc": "自分の[SelfCharge]が7を超過しているなら、超過した[SelfCharge]1につきダメージ量 +10% (最大120%)\n[WhenUse] 保有している[SelfCharge]を全て消耗し、消耗した[SelfCharge]が10以上なら、マッチ威力 +5\n[DefeatDuel] この攻撃スキルの与ダメージ量が0になる",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] メインターゲットに[Vulnerable]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] [ElectricStorage]1を付与"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] メインターゲットに[Paralysis]3を付与"
},
{
"desc": "[OnSucceedAttack] 対象が[ElectricStorage]状態のとき、最終ダメージ量40%分の固定ダメージを与える"
}
]
}
]
}
]
},
{
"id": 132108,
"levelList": [
{
"level": 1,
"name": "とぐろを巻く",
"desc": "[StartBattle] 頭部位の現体力だけバリアを得る\n[EndBattle] 頭部位にバリアがあるなら、次のターンに[SelfCharge]10を得る",
"coinlist": [
{}
]
}
]
},
{
"id": 132109,
"levelList": [
{
"level": 1,
"name": "蠢く頭",
"desc": "体力が最も低い敵を優先して攻撃\n対象に[Paralysis]があるなら、ダメージ量 +50%\n対象が守備スキルを使用したなら、ダメージ量 -100%\n[SelfCharge]1につき、基本威力 +1\n[WhenUse] [SelfCharge]1を消耗\n[EndSkill] 一方攻撃だったなら、[SelfCharge]を1消耗\n- 攻撃した対象が守備スキルを使用したなら、[SelfCharge]を1追加で消耗",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]3を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Paralysis]3を付与"
}
]
}
]
}
]
},
{
"id": 132110,
"levelList": [
{
"level": 1,
"name": "蠢く尾",
"desc": "体力が最も低い敵を優先して攻撃\n対象に[Paralysis]があるなら、ダメージ量 +50%\n対象が守備スキルを使用したなら、ダメージ量 -100%\n[SelfCharge]1につき、基本威力 +1\n[WhenUse] [SelfCharge]1を消耗\n[EndSkill] 一方攻撃だったなら、[SelfCharge]を1消耗\n- 攻撃した対象が守備スキルを使用したなら、[SelfCharge]を1追加で消耗",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Paralysis]3を付与"
}
]
}
]
}
]
},
{
"id": 132201,
"levelList": [
{
"level": 1,
"name": "二連",
"desc": "[WhenUse] [Breath]回数が2増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Breath]1を得る"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Breath]1を得る"
}
]
}
]
}
]
},
{
"id": 132202,
"levelList": [
{
"level": 1,
"name": "三連",
"desc": "[WhenUse] [Breath]回数が3増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Breath]1を得る"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Breath]1を得る"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Breath]1を得る"
}
]
}
]
}
]
},
{
"id": 132203,
"levelList": [
{
"level": 1,
"name": "快閃",
"desc": "[OnDirectAttack] [Breath]5を得る\n[DefeatDuel] 加重値 -2",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "クリティカルダメージ量 +30%"
},
{
"desc": "[OnSucceedAttack] [Breath]2を得る"
},
{
"desc": "[OnSucceedAttack] [PhantomIncision]1を付与"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] [PhantomIncision]1を付与"
}
]
}
]
}
]
},
{
"id": 132204,
"levelList": [
{
"level": 1,
"name": "無形斬",
"desc": "[WideAreaRampage]\n速度に関係なくこのスキルとマッチができ、このスキルが終了するまで混乱状態にならない\n[DefeatDuel] ダメージ量が80%だけ減少し、このスキルダメージ対象が混乱しない",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "このコインを再使用 (最大4回)"
},
{
"desc": "[OnSucceedAttack] [Breath]1を得る"
},
{
"desc": "[OnSucceedAttack] [PhantomIncision]1を付与"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] [PhantomIncision]1を付与"
}
]
}
]
}
]
},
{
"id": 132205,
"levelList": [
{
"level": 1,
"name": "空間斬",
"desc": "速度に関係なくこのスキルとマッチができ、このスキルが終了するまで混乱状態にならない\n[DefeatDuel] ダメージ量が80%だけ減少し、このスキルダメージ対象が混乱しない\n[EndSkill] このターンが終了",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "クリティカルダメージ量 +100%"
},
{
"desc": "[OnSucceedAttack] 対象の[PhantomIncision]を全て消耗し、各対象の体力最大値の(消耗値)%だけ体力ダメージ"
}
]
}
]
}
]
},
{
"id": 132206,
"levelList": [
{
"level": 1,
"name": "残像歩",
"desc": "[DefeatDuel] 対象の[PhantomIncision]が半減 (小数点切り捨て)",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
}
]
}
]
},
{
"id": 132207,
"levelList": [
{
"level": 1,
"name": "観望",
"desc": "[DefeatDuel] [Reduction]2を得る\n[DefeatDuel] 対象の精神力を5回復",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
}
]
}
]
}
]
},
{
"id": 132208,
"levelList": [
{
"level": 1,
"name": "絶命",
"desc": "このスキルは対象の守備スキルを発動させない\n現体力の比率が最も低い対象を攻撃\n- 良秀以外の囚人を優先して攻撃",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 対象の失った体力1%につき、[PhantomIncision]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 対象の[PhantomIncision]を全て消耗し、対象の体力最大値の(消耗値)%だけ体力ダメージ"
}
]
}
]
}
]
},
{
"id": 132209,
"levelList": [
{
"level": 1,
"name": "空間斬 - 縁",
"desc": "[WhenUse] 自分の精神力が10以上なら、望 を1つ生成。最終威力 +5\n速度に関係なくこのスキルとマッチができ、このスキルを使用するまで混乱状態にならない\n[DefeatDuel] ダメージ量が80%だけ減少し、このスキルダメージ対象が混乱しない\n[EndSkill] このスキルで望 を生成したなら、精神力 -10\n[EndSkill] このターンが終了",
"flavor": "空間を斬る技術。空間斬。空間を斬ることは剣士たちの宿念であり、様々な方法でその宿念に至った。",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "クリティカルダメージ量 +100%"
},
{
"desc": "[OnSucceedAttack] 対象の[PhantomIncision]を全て消耗し、各対象の体力最大値の(消耗値)%だけ体力ダメージ"
},
{
"desc": "[CriticalOnSucceedAttack] [Breath]1を得る"
}
]
}
]
}
]
},
{
"id": 132501,
"levelList": [
{
"level": 1,
"name": "頭を潰す",
"desc": "自分の[Breath]と対象の[Sinking]の合計6につき、最終威力 +1 (最大2)\n[WhenUse] 自分の[Breath]回数が2増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Breath]2を得る"
}
]
}
]
}
]
},
{
"id": 132502,
"levelList": [
{
"level": 1,
"name": "あっ、静かにしてください",
"desc": "自分の[Breath]と対象の[Sinking]の合計6につき、最終威力 +1 (最大2)\n[StartBattle] [PressureOfPrescript]があるか、[IndexPrescriptTargetToPersonality]なら、最終コインが[SuperCoin]に変更される\n[DefeatDuel] ダメージ量 -50%, 的中時に対象を混乱させず、[Sinking]効果も発動しない\n[WhenUse] [Breath]2を得る",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Breath]1を得る"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Breath]1を得る"
}
]
},
{
"coindescs": [
{
"desc": "[UnBrokenCoinOnSucceedAttack] [Sinking]2を付与、[Sinking]回数が1増加"
}
]
}
]
}
]
},
{
"id": 132503,
"levelList": [
{
"level": 1,
"name": "は、はやく指令を遂行しなきゃ…。",
"desc": "[PressureOfPrescript]が2なら、対象変更不能\n守備スキル発動不能\n自分の[Breath]と対象の[Sinking]の合計6につき、最終威力 +1 (最大3)\n[StartBattle] [PressureOfPrescript]があるか、[IndexPrescriptTargetToPersonality]なら、全コインが[SuperCoin]に変更される\n[DefeatDuel] ダメージ量 -80%, 的中時に対象を混乱させず、[Sinking]効果も発動しない\n[WhenUse] [Breath]2を得る、自分の[Breath]回数が2増加",
"coinlist": [
{
"coindescs": [
{
"desc": "[UnBrokenCoinOnSucceedAttack] [Sinking]1を付与"
},
{
"desc": "[OnSucceedAttack] [Breath]1を得る"
}
]
},
{
"coindescs": [
{
"desc": "[UnBrokenCoinOnSucceedAttack] [Sinking]回数が2増加"
},
{
"desc": "[CriticalOnSucceedAttack] ダメージ量 +20%"
}
]
}
]
}
]
},
{
"id": 132504,
"levelList": [
{
"level": 1,
"name": "大人しく潰されてください",
"desc": "速度と関係なく、このスキルとマッチができる\n[DefeatDuel] [ResultReduction]3, [Paralysis]4を得る\n[DefeatDuel] ダメージ量 -90%, 的中時に対象を混乱させず、[Sinking]効果も発動しない\n[EndSkill] [PressureOfPrescript]を全て消耗",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] [Breath]を1得る"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] [Breath]を1得る"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] [Breath]を1得る"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] [Breath]を1得る"
}
]
}
]
}
]
},
{
"id": 132505,
"levelList": [
{
"level": 1,
"name": "この手で代わりに…",
"desc": "自分の[Breath]と対象の[Sinking]の合計6につき、最終威力 +1 (最大2)\n[WhenUse] 自分の[Breath]回数が2増加\n[EndSkill] 精神力が3減少",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]回数が2増加"
}
]
}
]
}
]
},
{
"id": 132506,
"levelList": [
{
"level": 1,
"name": "暴いて、暴きます",
"desc": "自分の[Breath]と対象の[Sinking]の合計6につき、最終威力 +1 (最大2)\n[StartBattle] [PressureOfPrescript]があるか、[IndexPrescriptTargetToPersonality]なら、最終コインが[SuperCoin]に変更される\n[DefeatDuel] ダメージ量 -50%, 的中時に対象を混乱させず、[Sinking]効果も発動しない\n[WhenUse] [Breath]2を得る\n[EndSkill] 精神力が3減少",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Sinking]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[UnBrokenCoinOnSucceedAttack] [Sinking]回数が2増加"
}
]
}
]
}
]
},
{
"id": 132507,
"levelList": [
{
"level": 1,
"name": "代行: 刻む",
"desc": "自分の[Breath]と対象の[Sinking]の合計6につき、コイン威力 +1 (最大2)\n[StartBattle] [PressureOfPrescript]があるか、[IndexPrescriptTargetToPersonality]なら、全コインが[SuperCoin]に変更される\n[WhenUse] [IndexPrescriptTargetToPersonality]なら、ダメージ量 +50%\n[WhenUse] [Breath]3を得る、自分の[Breath]回数が3増加\n[DefeatDuel] ダメージ量 -80%, 的中時に対象を混乱させず[Sinking]効果も発動しない\n[EndSkill] 精神力が6減少",
"coinlist": [
{
"coindescs": [
{
"desc": "[UnBrokenCoinOnSucceedAttack] [Sinking]3を付与"
}
]
},
{
"coindescs": [
{
"desc": "[UnBrokenCoinOnSucceedAttack] [Sinking]回数が3増加"
}
]
}
]
}
]
},
{
"id": 132508,
"levelList": [
{
"level": 1,
"name": "代行: 抹殺",
"desc": "速度と関係なく、このスキルとマッチができる\n[WhenUse] [IndexPrescriptTargetToPersonality]なら、ダメージ量 +100%\n[DefeatDuel] [ResultReduction]3, [Paralysis]4を得る\n[DefeatDuel] ダメージ量 -90%, 的中時に対象を混乱させず、[Sinking]効果も発動しない\n[EndSkill] 精神力が15減少\n[EndSkill] [PressureOfPrescript]を全て消耗",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] [Sinking]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] [Sinking]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] [Sinking]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] [Sinking]1を付与"
}
]
}
]
}
]
},
{
"id": 132509,
"levelList": [
{
"level": 1,
"name": "代行: 抹殺 - 本望",
"desc": "[WhenUse] 精神力が0以上なら、望 1つを生成\n- ダメージ量 +20%, 最終威力とコイン威力がそれぞれ +2\n[EndSkill] 精神力が15減少\n[EndSkill] 望 を生成したなら、精神力を20消耗\n[EndSkill] [PressureOfPrescript]を全て消耗、このターンが終了",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] [Sinking]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] [Sinking]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] [Sinking]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] [Sinking]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] [Sinking]1を付与"
}
]
}
]
}
]
},
{
"id": 877311,
"levelList": [
{
"level": 1,
"name": "嫉妬する根",
"desc": "このスキルはダメージを与えない\n[WhenUse] 自分の[HowDareYouApple]を全て消耗し、消耗しただけコインを再使用する (最大4回)\n[DefeatDuel] このスキルで[Burst]効果を発動しない",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
}
]
}
]
}
]
},
{
"id": 877205,
"levelList": [
{
"level": 1,
"name": "紅炎殺",
"desc": "(このターンに紅炎蛾が使用する憤怒スキルの数 × 2)だけマッチ威力が増加\n[WhenUse] 全ての敵へ(紅炎蛾が使用する憤怒スキル数 × 2)だけ[Combustion]を付与\n[DefeatDuel] 下記の効果を適用\n- このスキルの与ダメージ量が0になる\n- 全対象の[Combustion]を除去\n- この[Combustion]、[Combustion]回数付与量が半減",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] このターンに紅炎蛾が使用する憤怒スキルの数だけ[Combustion]付与"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] 速度が最も低い敵へ、このターンに紅炎蛾が使用する憤怒スキルの数だけ[Combustion]付与、 [Combustion]回数が増加"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] このターンに紅炎蛾が使用する憤怒スキルの数だけ[Combustion]付与"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] 速度が最も低い敵へ、このターンに紅炎蛾が使用する憤怒スキルの数だけ[Combustion]付与、 [Combustion]回数が増加"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] ダメージ量の70%分、混乱区間を前進"
},
{
"desc": "- このダメージで混乱状態になった敵へ[Combustion]10を付与"
}
]
}
]
}
]
}
]
}