{ "dataList": [ { "id": 857801, "levelList": [ { "level": 1, "name": "綿花を植える", "desc": "[WhenUse] 対象に[MRcAfBa]3を付与", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]3を付与、[Laceration]回数が1増加" } ] } ] } ] }, { "id": 857802, "levelList": [ { "level": 1, "name": "傷を植える", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]回数が2増加" }, { "desc": "[OnSucceedAttackHead] [Laceration]4を付与" } ] } ] } ] }, { "id": 857803, "levelList": [ { "level": 1, "name": "吸い取る根", "desc": "[CantDuel]\n速度が最も低い[MRcAfBa]を持つ対象を攻撃\n対象の([MRcAfBa] × 10)%だけダメージ量が増加", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] ダメージ量の([MRcAfBa] X 5)%だけ体力を回復" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] ダメージ量の([MRcAfBa] X 5)%だけ体力を回復" } ] } ] } ] }, { "id": 857804, "levelList": [ { "level": 1, "name": "覆う綿花", "desc": "[Laceration]が最も多い対象を攻撃\n[WhenUse] メインターゲットが[Laceration]を最も多く有しているなら、基本威力 +5, 付与効果が2倍", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] 次のターンに[Binding]2, [ScarletTakeDamageUp]2を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]8を付与、[Laceration]回数が4増加" } ] } ] } ] }, { "id": 857805, "levelList": [ { "level": 1, "name": "撒き散らされる綿花", "desc": "体力が最も低い[MRcAfBa]を持つ対象を攻撃\n[WhenUse] メインターゲットが[Laceration]を最も多く有しているなら、基本威力 +5\n[EndBattle] 次のターンに[MRcAfBb]状態が解除", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] 対象へ[Laceration]4を付与、[Laceration]回数が2増加" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] 対象へ[Laceration]4を付与、[Laceration]回数が2増加" } ] } ] } ] }, { "id": 857806, "levelList": [ { "level": 1, "name": "乱れる風", "desc": "[OnSucceedEvade] [Laceration]3を付与、[Laceration]回数が1増加", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] } ] }, { "id": 857807, "levelList": [ { "level": 1, "name": "覆い被さる綿花", "desc": "[CantDuel]\n速度が最も低い対象を優先して攻撃\nこの攻撃スキルの与ダメージ量が0になる\n[StartBattle] 次のターンにて[MRcAfBb]状態になる", "coinlist": [ {}, { "coindescs": [ { "desc": "[OnSucceedAttack] [MRcAfBa]3を付与" } ] } ] } ] }, { "id": 857808, "levelList": [ { "level": 1, "name": "撒き散らされる赤く染まった綿花", "desc": "[Laceration]が最も多く有する対象を優先して攻撃\n[WhenUse] メインターゲットが[Laceration]を最も多く有しているなら、基本威力 +10\n対象の[Laceration]が10以上なら、ダメージ量 +50%", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] 対象へ[Laceration]5を付与、[Laceration]回数が4増加" }, { "desc": "[OnSucceedAttack] 対象の[Laceration]だけ自分の体力を回復" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] 対象へ[Laceration]5を付与、[Laceration]回数が4増加" }, { "desc": "[OnSucceedAttack] 対象の[Laceration]だけ自分の体力を回復" } ] } ] } ] }, { "id": 857701, "levelList": [ { "level": 1, "name": "火炎強打", "desc": "[WhenUse] [MRcAiBa]1を得る", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Combustion]を3付与、[Combustion]回数が2増加" } ] } ] } ] }, { "id": 857702, "levelList": [ { "level": 1, "name": "紅炎翼", "desc": "[WhenUse] [MRcAiBa]1を得る", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] 次のターンに[CrimsonResistDown]2を付与" } ] } ] } ] }, { "id": 857703, "levelList": [ { "level": 1, "name": "点火", "desc": "[WinDuel] 対象の[Combustion]だけ[Combustion]を付与\n[WhenUse] 対象の[Combustion]回数が2増加", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] 対象の[MRcAiBb]が3以上なら、[Combustion]回数が2増加、[Combustion]10, [MRcAiBc]2を付与。" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Combustion]を6付与、[Combustion]回数が4増加" }, { "desc": "[OnSucceedAttack] 次のターンに[CrimsonResistDown]2を付与" } ] } ] } ] }, { "id": 857704, "levelList": [ { "level": 1, "name": "粉塵爆発", "desc": "[WhenUse] 対象の[Combustion]が7以上なら、このスキルのマッチ威力 +2", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] このターンに紅炎蛾が使用する憤怒スキルの数だけ[Combustion]回数が増加" }, { "desc": "[OnSucceedAttackHead] 速度が最も低い敵へ紅炎蛾が使用する憤怒スキルの数だけ[Combustion]回数が増加" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] このターンに紅炎蛾が使用する憤怒スキルの数だけ[Combustion]付与" }, { "desc": "[OnSucceedAttackHead] 速度が最も低い敵へ紅炎蛾が使用する憤怒スキルの数だけ[Combustion]付与" } ] } ] } ] }, { "id": 857705, "levelList": [ { "level": 1, "name": "紅炎殺", "desc": "(このターンに紅炎蛾が使用する憤怒スキルの数 × 2)だけマッチ威力が増加\n[WhenUse] 全ての敵へ(紅炎蛾が使用する憤怒スキル数 × 2)だけ[Combustion]を付与", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] このターンに紅炎蛾が使用する憤怒スキルの数だけ[Combustion]付与" }, { "desc": "[OnSucceedAttackHead] 速度が最も低い敵へ、このターンに紅炎蛾が使用する憤怒スキルの数だけ[Combustion]付与、 [Combustion]回数が増加" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] このターンに紅炎蛾が使用する憤怒スキルの数だけ[Combustion]付与" }, { "desc": "[OnSucceedAttackHead] 速度が最も低い敵へ、このターンに紅炎蛾が使用する憤怒スキルの数だけ[Combustion]付与、 [Combustion]回数が増加" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] ダメージ量の10%分、混乱区間を前進" }, { "desc": "[EndSkill] このダメージで混乱状態になった敵へ[Combustion]10を付与" } ] } ] } ] }, { "id": 857706, "levelList": [ { "level": 1, "name": "回避", "desc": "[WhenUseEvade] 対象へ[Combustion]4を付与\n[OnSucceedEvade] 次のターンに[MRcAiBa]1を得る", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] } ] }, { "id": 857712, "levelList": [ { "level": 1, "name": "火種を焚き付ける", "desc": "[CantDuel]\n[CantChangeTarget]\nこの攻撃スキルの与ダメージ量が0になる。", "coinlist": [ {}, {}, { "coindescs": [ { "desc": "[OnSucceedAttack] 次のターンに[MRcAiBb]2を付与" } ] } ] } ] }, { "id": 858501, "levelList": [ { "level": 1, "name": "貫かん", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]4を付与" }, { "desc": "[OnSucceedAttackHead] [Laceration]回数が2増加" } ] } ] } ] }, { "id": 858502, "levelList": [ { "level": 1, "name": "緩やかに浸透せん", "desc": "[WinDuel] コイン効果で付与する[Vulnerable]と[Binding]が2倍になる。", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]4を付与、[Laceration]回数が2増加" }, { "desc": "[OnSucceedAttackHead] 次のターンに[Vulnerable]1を付与" }, { "desc": "[OnSucceedAttackHead] 次のターンに[Binding]1を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]4を付与" }, { "desc": "[OnSucceedAttackHead] [Laceration]回数が2増加" } ] } ] } ] }, { "id": 858503, "levelList": [ { "level": 1, "name": "握らん", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] 次のターンに[AttackDown]2を付与" }, { "desc": "[OnSucceedAttackHead] 次のターンに[DefenseDown]3を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] 次のターンに[AttackDmgDown]1を付与" }, { "desc": "[OnSucceedAttackHead] 次のターンに[AttackDmgUp]1を得る" } ] } ] } ] }, { "id": 858504, "levelList": [ { "level": 1, "name": "締め付けん", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] 対象に[MRcAmBb]3を付与" }, { "desc": "[OnSucceedAttack] 次のターンに[AttackDmgUp]1を得る" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] 対象に[MRcAmBb]3を付与" }, { "desc": "[OnSucceedAttack] 次のターンに[AttackDmgUp]1を得る" } ] } ] } ] }, { "id": 858505, "levelList": [ { "level": 1, "name": "通り過ぎん", "desc": "掌が生存しているなら、最終威力 +5", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]8を付与、[Laceration]回数が3増加" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] 精神力に10ダメージ" }, { "desc": "[OnSucceedAttackHead] 混乱区間を20前進" } ] } ] } ] }, { "id": 858506, "levelList": [ { "level": 1, "name": "全てを軽蔑せん", "desc": "掌が生存しているなら、最終威力 +5\n[EndBattle] 全ての敵の視線を除去", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]10を付与、[Laceration]回数が2増加" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]8を付与、[Laceration]回数が2増加" }, { "desc": "[OnSucceedAttack] 精神力に15ダメージ" }, { "desc": "[OnSucceedAttackHead] 混乱区間を30前進" } ] } ] } ] }, { "id": 858507, "levelList": [ { "level": 1, "name": "回避", "desc": "[OnSucceedEvade] 対象へ精神力4ダメージ", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] } ] }, { "id": 857101, "levelList": [ { "level": 1, "name": "6章5節", "desc": "[CantDuel][CantChangeTarget]\n対象のダメージを自分が受ける。次のターンに混乱する。\n[AaCePcBa]のないランダムな敵へ次のターンに表号 を付与。\n[EndBattle] 全ての蝋燭 を体力最大値まで回復", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] 自分の体力最大値を5%減少" }, { "desc": "[OnSucceedAttack] 自分に火傷 10を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] 自分の体力最大値を5%減少" }, { "desc": "[OnSucceedAttack] 自分に火傷 10を付与" } ] } ] } ] }, { "id": 857102, "levelList": [ { "level": 1, "name": "予言を蔑視するでない", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] 対象に[Combustion]を5付与、[Combustion]回数が2増加" }, { "desc": "[OnSucceedAttack] 自分の体力を20回復" } ] } ] } ] }, { "id": 858201, "levelList": [ { "level": 1, "name": "広がりゆく白化", "desc": "[StartBattle] 体力最大値の10%分バリアを得る。クィークェグの自我 1につき、体力最大値の0.3%分バリアを追加で得る。\nバリアがある間、被ダメージ時に対象の精神力を5減少。\n被ダメージ時、クィークェグの自我の破片10につき1回、スキルを再使用", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] 出血 1を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] 出血 1を付与" } ] } ] } ] } ] }