{ "dataList": [ { "id": 9015201, "levelList": [ { "level": 1, "name": "硬血式突き", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]3を付与" } ] } ] } ] }, { "id": 9015202, "levelList": [ { "level": 1, "name": "硬血式切り払い", "desc": "[WhenUse] 対象の[Laceration]が8以上なら、ダメージ量 +20%", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]2を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]2を付与" }, { "desc": "[OnSucceedAttack] [Laceration]が6以上なら、[HardenedBlood]を1得る" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]2を付与" }, { "desc": "[OnSucceedAttack] [Laceration]8, [BloodScissor]1を得る" } ] } ] } ] }, { "id": 9015203, "levelList": [ { "level": 1, "name": "硬血式強化切り払い", "desc": "[WhenUse] 対象の[Laceration]が6以上なら、基本威力 +1\n[HardenedBlood]1につきダメージ量 +5%(最大25%)\n[EndSkill] [HardenedBlood], [BloodScissor]全部消耗", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]3を付与、[Laceration]回数が2増加" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] 体力最大値(対象の[Laceration])%だけ体力回復(最大20%)" } ] } ] } ] }, { "id": 9015204, "levelList": [ { "level": 1, "name": "反撃", "desc": "[WhenUse] 自分の[HardenedBlood]1につき、基本威力 +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttackHead] [Laceration]2を付与" } ] } ] } ] }, { "id": 9015301, "levelList": [ { "level": 1, "name": "硬血式楔", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]回数が2増加" } ] } ] } ] }, { "id": 9015302, "levelList": [ { "level": 1, "name": "硬血式裂き", "desc": "[WhenUse] 対象の[Laceration]が4以上なら、ダメージ量 +10%", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]回数が2増加" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]回数が2増加" }, { "desc": "[OnSucceedAttack] [Laceration]が6以上なら、[HardenedBlood]を1得る" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]回数が2増加" }, { "desc": "[OnSucceedAttack] [Laceration]8, [BloodScissor]1を得る" } ] } ] } ] }, { "id": 9015303, "levelList": [ { "level": 1, "name": "硬血式強化裂き", "desc": "[WhenUse] 対象の[Laceration]回数が6以上なら、基本威力 +1\n[HardenedBlood]1につきダメージ量 +5%(最大25%)\n[EndSkill] [HardenedBlood], [BloodScissor]全部消耗", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]3を付与、[Laceration]回数が2増加" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] 体力最大値(対象の[Laceration])%だけ体力回復(最大20%)" } ] } ] } ] }, { "id": 9015304, "levelList": [ { "level": 1, "name": "反撃", "desc": "[WhenUse] 自分の[HardenedBlood]1につき、基本威力 +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttackHead] [Laceration]2を付与" } ] } ] } ] }, { "id": 9015401, "levelList": [ { "level": 1, "name": "祭りだ祭り!", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]3を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]3を付与" } ] } ] } ] }, { "id": 9015402, "levelList": [ { "level": 1, "name": "服着せてあげる", "desc": "[WhenUse] 対象の[Laceration]が6以上なら、ダメージ量 +20%", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]回数が3増加" }, { "desc": "[OnSucceedAttack] 対象の[Laceration]が5以上なら、[HardenedBlood]を1得る" } ] } ] } ] }, { "id": 9015403, "levelList": [ { "level": 1, "name": "イベントが残ってる!", "desc": "[WhenUse] [BloodDinner]を最大で50消耗し、消耗した[BloodDinner]10につき[BloodScissor]1を得る\n[WhenUse] このスキルで[BloodDinner]を消耗できなければ、[Laceration]5, [HardenedBlood]1を得る\n[WhenUse] 対象の[Laceration]が5以上なら、コイン威力 +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]3を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]3を付与" } ] } ] } ] }, { "id": 9015404, "levelList": [ { "level": 1, "name": "急かさないで", "desc": "[WhenUse] 対象の[Laceration]が5以上なら、コイン威力 +1\n[WhenUse] [BloodScissor]に比例して、マッチ威力 +1(最大3)\n[HardenedBlood]1につきダメージ量 +7%(最大35%)\n[EndSkill] [HardenedBlood]を全て消耗", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttackHead] [Laceration]8を付与" } ] }, {}, { "coindescs": [ { "desc": "[OnSucceedAttack] [BloodScissor]を最大5消耗し、ダメージ量が(20 × 消耗した[BloodScissor])%増加(最大100%)" }, { "desc": "[OnSucceedAttack] 体力最大値(対象の[Laceration]威力)%だけ体力回復(最大30%)" } ] } ] } ] }, { "id": 9015405, "levelList": [ { "level": 1, "name": "反撃", "desc": "[WhenUse] [BloodScissor]が1以上なら、基本威力 +1\n[WhenUse] 自分の[HardenedBlood]が3以上なら、コイン威力 +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]2を付与" } ] } ] } ] }, { "id": 9015501, "levelList": [ { "level": 1, "name": "もっといっぱい来て", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]回数が2増加" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]回数が2増加" } ] } ] } ] }, { "id": 9015502, "levelList": [ { "level": 1, "name": "もうちょっと食べちゃう", "desc": "[WhenUse] 対象の[Laceration]が4以上なら、ダメージ量 +10%", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]4を付与" }, { "desc": "[OnSucceedAttack] 対象の[Laceration]が5以上なら、[HardenedBlood]を1得る" } ] } ] } ] }, { "id": 9015503, "levelList": [ { "level": 1, "name": "きっとすっごく美味しいだろうね!", "desc": "[WhenUse] [BloodDinner]を最大で50消耗し、消耗した[BloodDinner]10につき[BloodScissor]1を得る\n[WhenUse] このスキルで[BloodDinner]を消耗できなければ、[Laceration]5, [HardenedBlood]1を得る\n[WhenUse] 対象の[Laceration]が5以上なら、コイン威力 +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]3を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]3を付与" } ] } ] } ] }, { "id": 9015504, "levelList": [ { "level": 1, "name": "ドブネズミみたいなザマね!", "desc": "[WhenUse] 対象の[Laceration]が5以上なら、コイン威力 +1\n[WhenUse] [BloodScissor]に比例して、マッチ威力 +1(最大3)\n[HardenedBlood]1につきダメージ量 +7%(最大35%)\n[EndSkill] [HardenedBlood]を全て消耗", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] [Laceration]8を付与" } ] }, {}, { "coindescs": [ { "desc": "[OnSucceedAttack] [BloodScissor]を最大5消耗し、ダメージ量が(20 × 消耗した[BloodScissor])%増加(最大100%)" }, { "desc": "[OnSucceedAttack] 体力最大値(対象の[Laceration]威力)%だけ体力回復(最大30%)" } ] } ] } ] }, { "id": 9015505, "levelList": [ { "level": 1, "name": "反撃", "desc": "[WhenUse] [BloodScissor]が1以上なら、基本威力 +1\n[WhenUse] 自分の[HardenedBlood]が3以上なら、コイン威力 +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]2を付与" } ] } ] } ] }, { "id": 9015601, "levelList": [ { "level": 1, "name": "振り下ろす", "desc": "対象の[Burst]が5以上なら、ダメージ量 +10%", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Burst]3を付与" }, { "desc": "[OnSucceedAttack] [DefenseDown]1を付与" } ] } ] } ] }, { "id": 9015602, "levelList": [ { "level": 1, "name": "傷をえぐる", "desc": "対象の[Burst]が5以上なら、基本威力 +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Burst]1を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [TakeHpHealReduce]1を付与" }, { "desc": "[OnSucceedAttack] 対象の[Burst]が5以上なら、追加で[TakeHpHealReduce]1を付与" } ] } ] } ] }, { "id": 9015603, "levelList": [ { "level": 1, "name": "過激に振り下ろす", "desc": "[WhenUse] 対象の[Burst]が10以上なら、このスキルで的中時[Burst]回数を消耗しない", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Burst]回数が1増加" }, { "desc": "[OnSucceedAttack] [Vulnerable]1を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Burst]4を付与" }, { "desc": "[OnSucceedAttack] 対象の[Burst]が10以上なら、与ダメージ量 +30%" } ] } ] } ] }, { "id": 9015604, "levelList": [ { "level": 1, "name": "止血", "desc": "[WhenUse] 自分へ[Laceration]があるなら、自分の[Laceration]が2減少(1未満には減少しない)", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] } ] }, { "id": 9015701, "levelList": [ { "level": 1, "name": "振り下ろす", "desc": "対象の[Burst]回数が3以上なら、ダメージ量 +10%", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Burst]回数が2増加" }, { "desc": "[OnSucceedAttack] [DefenseDown]1を付与" } ] } ] } ] }, { "id": 9015702, "levelList": [ { "level": 1, "name": "傷を抉る", "desc": "対象の[Burst]回数が3以上なら、基本威力 +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Burst]回数が1増加" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [TakeHpHealReduce]1を付与" }, { "desc": "[OnSucceedAttack] 対象の[Burst]が5以上なら、追加で[TakeHpHealReduce]1を付与" } ] } ] } ] }, { "id": 9015703, "levelList": [ { "level": 1, "name": "過激に振り下ろす", "desc": "[WhenUse] 対象の[Burst]が10以上なら、このスキルで的中時[Burst]回数を消耗しない", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Burst]回数が2増加" }, { "desc": "[OnSucceedAttack] [Vulnerable]1を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Burst]3を付与" }, { "desc": "[OnSucceedAttack] 対象の[Burst]が10以上なら、与ダメージ量 +30%" } ] } ] } ] }, { "id": 9015704, "levelList": [ { "level": 1, "name": "止血", "desc": "[WhenUse] 自分へ[Laceration]があるなら、自分の[Laceration]が2減少(1未満には減少しない)", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] } ] }, { "id": 9016001, "levelList": [ { "level": 1, "name": "乱暴を働く", "desc": "[WhenUse] [Breath]2を得る", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]1を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Paralysis]1を付与" }, { "desc": "[CriticalOnSucceedAttack] ダメージ量 +20%" } ] } ] } ] }, { "id": 9016002, "levelList": [ { "level": 1, "name": "迫害する", "desc": "[WhenUse] [Breath]2を得る", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Vulnerable]1を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [DefenseDown]1を付与" }, { "desc": "[CriticalOnSucceedAttack] 対象が[TrulyWeak]を持っているなら、ダメージ量が30%増加" } ] } ] } ] }, { "id": 9016101, "levelList": [ { "level": 1, "name": "「グルル…。」", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Burst]2を付与" } ] } ] } ] }, { "id": 9016102, "levelList": [ { "level": 1, "name": "「ガルル…。」", "desc": "対象に[Laceration]が5以上あるなら、ダメージ量 +10%", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Burst]1を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]2を付与" } ] } ] } ] }, { "id": 9016103, "levelList": [ { "level": 1, "name": "いや、だから―「グルル」", "desc": "対象に[Laceration]が5以上あるなら、コイン威力 +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Vulnerable]1を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Burst]2を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]2を付与" } ] } ] } ] }, { "id": 9016104, "levelList": [ { "level": 1, "name": "…", "desc": "[WhenUse] [Protection]1を得る", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] } ] }, { "id": 9016105, "levelList": [ { "level": 1, "name": "おい、オレまだこれやんねぇとダメか?", "desc": "[WhenUse] 次のターンに[Enhancement]1を得る", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] } ] } ] }