{ "dataList": [ { "id": 9011001, "levelList": [ { "level": 1, "name": "切り払う", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]2を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]2を付与" } ] } ] } ] }, { "id": 9011002, "levelList": [ { "level": 1, "name": "発勁", "desc": "対象の[Laceration]が7以上なら、コイン威力 +1\n[WinDuel] 次のターンに[SlashDamageUp]1を得る", "coinlist": [ { "coindescs": [ { "desc": "対象に[Laceration]があれば、ダメージ量 +50%" }, { "desc": "[OnSucceedAttack] [Laceration]回数が2増加" } ] } ] } ] }, { "id": 9011003, "levelList": [ { "level": 1, "name": "乱れ散る雲", "desc": "対象の[Laceration]が5以上なら、コイン威力 +1\n[WinDuel] 次のターンに[SlashResultUp]1を得る", "coinlist": [ { "coindescs": [ { "desc": "対象に[Laceration]があれば、ダメージ量 +20%" } ] }, { "coindescs": [ { "desc": "対象に[Laceration]があれば、ダメージ量 +10%" } ] }, { "coindescs": [ { "desc": "対象に[Laceration]があれば、ダメージ量 +40%" } ] } ] } ] }, { "id": 9011004, "levelList": [ { "level": 1, "name": "回避", "desc": "[OnSucceedEvade] 次のターンに[SlashDamageUp]1を得る(1ターンにつき1回)", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] } ] }, { "id": 9011101, "levelList": [ { "level": 1, "name": "斬る", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]3を付与" } ] } ] } ] }, { "id": 9011102, "levelList": [ { "level": 1, "name": "引き裂く", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "対象に[Laceration]があれば、ダメージ量 +30%" }, { "desc": "[OnSucceedAttack] [Laceration]回数が2増加" } ] } ] } ] }, { "id": 9011103, "levelList": [ { "level": 1, "name": "鋭い剣撃", "desc": "[WinDuel] 次のターンに[SlashDamageUp]1を得る", "coinlist": [ { "coindescs": [ { "desc": "対象に[Laceration]があれば、ダメージ量 +10%" } ] }, { "coindescs": [ { "desc": "対象に[Laceration]があれば、ダメージ量 +10%" } ] }, { "coindescs": [ { "desc": "対象に[Laceration]があれば、ダメージ量 +20%" } ] } ] } ] }, { "id": 9011104, "levelList": [ { "level": 1, "name": "回避", "desc": "[OnSucceedEvade] 次のターンに[SlashDamageUp]1を得る(1ターンにつき1回)", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] } ] }, { "id": 9011201, "levelList": [ { "level": 1, "name": "縦斬り", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]3を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]3を付与" } ] } ] } ] }, { "id": 9011202, "levelList": [ { "level": 1, "name": "回し斬り", "desc": "[WinDuel] 次のターンに[Paralysis]1を付与", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]5を付与" } ] } ] } ] }, { "id": 9011203, "levelList": [ { "level": 1, "name": "発勁", "desc": "[WinDuel] 次のターンに[Protection]1を得る", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]4を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]4を付与" } ] } ] } ] }, { "id": 9011204, "levelList": [ { "level": 1, "name": "防御", "desc": "[StartBattle] [Protection]1を得る", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] } ] }, { "id": 9011301, "levelList": [ { "level": 1, "name": "抉り斬り", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]2を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]2を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]2を付与" } ] } ] } ] }, { "id": 9011302, "levelList": [ { "level": 1, "name": "鋭利な一撃", "desc": "対象の[Laceration]が7以上なら、コイン威力 +1\n[WinDuel] 次のターンに[Protection]1を得る", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]回数が3増加" }, { "desc": "[OnSucceedAttack] 次のターンに[Paralysis]1を付与" } ] } ] } ] }, { "id": 9011303, "levelList": [ { "level": 1, "name": "発勁", "desc": "対象の[Laceration]が5以上なら、コイン威力 +1\n[StartBattle] [Protection]1を得る\n[WinDuel] 次のターンに[Protection]1を得る", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]回数が2増加" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]回数が2増加" } ] } ] } ] }, { "id": 9011304, "levelList": [ { "level": 1, "name": "防御", "desc": "[StartBattle] [Protection]2を得る", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] } ] }, { "id": 9101301, "levelList": [ { "level": 1, "name": "墨雲", "desc": "[WhenUse] 対象の[Laceration]が5以上なら、ダメージ量 +10%", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]4を付与、[Laceration]回数が1増加" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]4を付与、[Laceration]回数が1増加" } ] } ] } ] }, { "id": 9101302, "levelList": [ { "level": 1, "name": "後始末", "desc": "対象の[Laceration]が5以上ならコイン威力 +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] 次のターンに[SlashTakeDamageUp]1を付与" }, { "desc": "[OnSucceedAttackHead] [Laceration]1を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] 次のターンに[SlashTakeDamageUp]1を付与" }, { "desc": "[OnSucceedAttackHead] [Laceration]1を付与" } ] } ] } ] }, { "id": 9101303, "levelList": [ { "level": 1, "name": "雲斬り", "desc": "対象の[Laceration]が5以上ならコイン威力 +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] 次のターンに[Paralysis]1を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]8を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]回数が3増加" } ] } ] } ] }, { "id": 9101304, "levelList": [ { "level": 1, "name": "鋭い刃", "desc": "[StartBattle] 自分を含めた全味方へ[SlashDamageUp]2を付与\n[StartBattle] [SlashResultUp]2を得る", "coinlist": [ {}, { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]2を付与" } ] } ] } ] }, { "id": 9101305, "levelList": [ { "level": 1, "name": "快刀乱麻", "desc": "[StartBattle] メインターゲットの[Laceration]が10以上なら、攻撃加重値 +1\n[StartBattle] このターンに使用する攻撃スキルが5つなら、最終威力 +5\n[WinDuel] 全味方の精神力が10回復\n対象の[Laceration]が7以上なら、ダメージ量 +30%", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttackHead] [Laceration]2を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttackHead] [Laceration]3を付与" } ] }, { "coindescs": [ { "desc": "対象の[Laceration]が7以上なら、ダメージ量 +50%" }, { "desc": "[OnSucceedAttack] [Laceration]回数10を付与" } ] } ] } ] }, { "id": 9101306, "levelList": [ { "level": 1, "name": "裏路地の掟", "desc": "[WhenUse] 自分を除いた生存している味方の数だけ、コインを1つ追加(最大3)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]回数が2増加" }, { "desc": "[EnemyKill] 全味方の精神力を20回復" } ] } ] } ] } ] }