{ "dataList": [ { "id": 0, "cg": "10112_normal", "bgm": "Backstreet", "soundeffect": "SFX_Walk_Marble" }, { "id": 1 }, { "id": 2, "soundeffect": "SFX_Cloth_Rubbed_Move" }, { "id": 3, "soundeffect": "SFX_Walk_Wood_2StepOnly" }, { "id": 4, "soundeffect": "SFX_Cotton_Crumble_SoftNew" }, { "id": 5 }, { "id": 6, "soundeffect": "SFX_Sip_2" }, { "id": 7, "soundeffect": "SFX_Walk_Stone" }, { "id": 8, "soundeffect": "SFX_Cloth_Crumble" }, { "id": 9 }, { "id": 10 }, { "id": 11, "soundeffect": "SFX_Walk_Marble" }, { "id": 12, "soundeffect": "SFX_Cotton_Crumble_SoftNew" }, { "id": 13 }, { "id": 14, "soundeffect": "SFX_Cloth_Rubbed_Move" }, { "id": 15 }, { "id": 16, "soundeffect": "SFX_Cotton_Crumble_SoftNew" }, { "id": 17 }, { "id": 18, "soundeffect": "SFX_Walk_Stone" }, { "id": 19, "cg": "10112_gacksung:FadeIn", "soundeffect": "SFX_LCE_Fire_2, SFX_Quick_Sword_Sling" }, { "id": 20, "soundeffect": "SFX_LCE_Fire_3, SFX_Blood_Splatter:delay=0.2" }, { "id": 21 }, { "id": 22 }, { "id": 23, "soundeffect": "SFX_Black_Fire_Burn" }, { "id": 24 }, { "id": 25, "soundeffect": "SFX_Stretch_HardGrab" }, { "id": 26, "soundeffect": "SFX_LCE_Fire_2, SFX_Metal_Shring, SFX_Flesh_5:delay=0.1" }, { "id": 27 }, { "id": 28, "soundeffect": "SFX_SwordClang_3, SFX_LCE_Fire_1" }, { "id": 29, "soundeffect": "SFX_LCE_Fire_3, SFX_SwordClang_4:delay=0.1" }, { "id": 30 }, { "id": 31, "soundeffect": "SFX_Cloth_Crumble" }, { "id": 32, "cg": "black:FadeIn", "soundeffect": "SFX_Walk_Stone" } ] }