{ "dataList": [ { "cg": "10210_normal", "bgm": "Backstreet", "soundeffect": "SFX_Keyboard_Loop:loop" }, { "soundeffect": "SFX_Paper_Multi_2, SFX_Spring_1" }, { "soundeffect": "SFX_Cotton_Crumble_SoftNew, SFX_Spring_2" }, { "soundeffect": "SFX_Jean_Crumble_Light, SFX_Spring_3" }, {}, {}, {}, { "soundeffect": "SFX_Paper_Multi_2, SFX_Holo_Hover" }, { "soundeffect": "SFX_Paper_Multi_1, SFX_Spring_3" }, { "soundeffect": "SFX_Cotton_Crumble_SoftNew, SFX_Spring_1" }, { "soundeffect": "SFX_Paper_Multi_3, SFX_Metalarm, SFX_Baduk_Table_Tap:delay=0.4" }, { "soundeffect": "SFX_Spring_1" }, { "soundeffect": "SFX_Cloth_Rubbed_Move, SFX_Spring_2" }, {}, { "soundeffect": "SFX_Cloth_Crumble, SFX_Spring_1" }, {}, {}, { "soundeffect": "SFX_Metalarm, SFX_Keyboard_Loop:end" }, {}, {}, { "soundeffect": "SFX_Jean_Crumble_Light, SFX_Spring_1" }, { "soundeffect": "SFX_Spring_3" }, { "soundeffect": "SFX_Cotton_Crumble_SoftNew, SFX_Spring_1" }, {}, {}, { "soundeffect": "SFX_Leather_Crumble_Light, SFX_Spring_2" }, { "soundeffect": "SFX_Metalarm" }, {}, {}, { "soundeffect": "SFX_Cotton_Crumble_SoftNew, SFX_Spring_3" }, { "soundeffect": "SFX_Metalarm" }, { "soundeffect": "SFX_Cloth_Rubbed_Move, SFX_Spring_2" }, { "soundeffect": "SFX_Spring_3" }, { "soundeffect": "SFX_Cotton_Crumble_SoftNew, SFX_Metalarm" }, { "soundeffect": "SFX_Jean_Crumble_Light, SFX_Spring_1" }, { "soundeffect": "SFX_Cloth_Rubbed_Move, SFX_Metalarm" }, { "soundeffect": "SFX_Spring_2" }, { "soundeffect": "SFX_Leather_Crumble_Light, SFX_Metalarm" }, { "soundeffect": "SFX_Chair_Hard, SFX_Spring_1" }, { "soundeffect": "SFX_Cotton_Crumble_SoftNew, SFX_Spring_3" }, { "soundeffect": "SFX_Spring_1" }, { "soundeffect": "SFX_Walk_Wood, SFX_Spring_1" }, {}, {}, {}, { "cg": "black:FadeIn_Long" }, { "cg": "10210_gacksung:FadeIn", "effect": "Filter:[IN][ColorDown]", "soundeffect": "SFX_Explosion_One" }, { "soundeffect": "SFX_Walk_Iron, SFX_Spring_3" }, { "soundeffect": "SFX_Metalarm, SFX_Run_For_Attack" }, {}, { "soundeffect": "SFX_ZweiSwordSwing, SFX_Quick_Sword_Sling:delay=0.05, SFX_Flesh_5:delay=0.1" }, { "soundeffect": "SFX_Human_Fall_2" }, {}, { "soundeffect": "SFX_Metalarm, SFX_Steam_Out" }, {}, { "effect": "Filter:[OUT][ColorDown]", "soundeffect": "SFX_Hell_Door_Open" }, { "soundeffect": "SFX_Walk_Iron, SFX_Metalarm" }, {}, {}, { "soundeffect": "SFX_Spring_2" }, { "soundeffect": "SFX_Walk_Iron, SFX_Spring_3" }, { "soundeffect": "SFX_Cotton_Crumble_SoftNew, SFX_Spring_1" }, { "soundeffect": "SFX_Flesh_Scratch, SFX_Metalarm" }, { "soundeffect": "SFX_Jean_Crumble_Light, SFX_Spring_3" }, { "soundeffect": "SFX_Cotton_Crumble_SoftNew, SFX_Spring_2" }, {}, { "soundeffect": "SFX_Cloth_Rubbed_Move, SFX_Metalarm" }, {}, { "soundeffect": "SFX_Cotton_Crumble_SoftNew, SFX_Spring_1" }, {} ] }