{ "dataList": [ { "id": 1, "bgm": "Backstreet_LOR", "soundeffect": "SFX_Tape_Play" }, { "id": 2, "cg": "10216_normal:FadeIn_Continue" }, { "id": 3, "soundeffect": "SFX_Walk_Stone" }, { "id": 4 }, { "id": 5 }, { "id": 6 }, { "id": 7, "soundeffect": "SFX_Metal_Clank, SFX_Camera_Res_2:delay=0.4" }, { "id": 8, "soundeffect": "SFX_Camera_Shot" }, { "id": 9, "soundeffect": "SFX_Camera_Shot" }, { "id": 10, "soundeffect": "SFX_Camera_Shot" }, { "id": 11, "soundeffect": "SFX_Camera_Shot, SFX_Walk_Wood_2StepOnly, SFX_Blood_Straw:delay=0.85" }, { "id": 12, "cg": "10216_special:FadeIn_Continue", "soundeffect": "SFX_Camera_Shot" }, { "id": 13, "cg": "10216_normal:FadeOut", "soundeffect": "SFX_Camera_Shot" }, { "id": 14, "soundeffect": "SFX_Walk_Dirt" }, { "id": 15, "soundeffect": "SFX_Glass_Break_1" }, { "id": 16, "cg": "10216_normal:FadeIn_Continue", "soundeffect": "SFX_Melting_Ish" }, { "id": 17, "cg": "10216_special:FadeOut" }, { "id": 18, "soundeffect": "SFX_Walk_IRon_Once" }, { "id": 19 }, { "id": 20, "soundeffect": "SFX_Cotton_Crumble_SoftNew" }, { "id": 21 }, { "id": 22 }, { "id": 23, "soundeffect": "SFX_Cloth_Crumble" }, { "id": 24 }, { "id": 25, "soundeffect": "SFX_Walk_Stone" }, { "id": 26 }, { "id": 27, "soundeffect": "SFX_Cotton_Crumble_SoftNew" }, { "id": 28, "soundeffect": "SFX_Walk_Iron_Once" }, { "id": 29 }, { "id": 30 }, { "id": 31 }, { "id": 32, "cg": "10216_normal:FadeOut", "soundeffect": "SFX_Tape_Stop" }, { "id": 33, "soundeffect": "SFX_Tape_Play" }, { "id": 34, "cg": "10216_gacksung:FadeIn_Continue" }, { "id": 35 }, { "id": 36, "soundeffect": "SFX_Cloth_Crumble" }, { "id": 37 }, { "id": 38, "soundeffect": "SFX_Walk_IRon_Once" }, { "id": 39 }, { "id": 40 }, { "id": 41 }, { "id": 42, "effect": "CustomCamShake:[3][10][0.5]", "soundeffect": "SFX_Cloth_Crumble, SFX_Yuna_Cello_Open" }, { "id": 43, "soundeffect": "SFX_Metal_Shring" }, { "id": 44, "cg": "white:FadeIn:[0~0.1], 10216_gacksung:FadeIn_Continue", "effect": "CustomCamShake:[25][15][0.9]", "soundeffect": "SFX_Parry_Large, SFX_Parry_Large:delay=0.3, SFX_LCE_Fire_2:delay=0.3, SFX_Fire_Water_Sizzle:delay=0.3" }, { "id": 45, "cg": "white:FadeOut", "soundeffect": "SFX_LOR_Galaxy_Attack_Far" }, { "id": 46, "soundeffect": "SFX_LOR_Piece_Attack_Far" }, { "id": 47 }, { "id": 48, "effect": "CustomCamShake:[10][7][1] ", "soundeffect": "SFX_LOR_FingerSnap, SFX_LOR_Paper:delay=0.4, SFX_Execution_4:delay=0.5" }, { "id": 49 }, { "id": 50 }, { "id": 51 }, { "id": 52, "cg": "10216_gacksung:FadeOut_Continue" }, { "id": 53, "bg": "blackbg", "soundeffect": "SFX_Flesh_5, SFX_Blood_Splash" } ] }