{ "dataList": [ { "id": 0, "cg": "black", "bgm": "StoryNervous", "soundeffect": "SFX_WTrain_Noti" }, { "id": 1, "soundeffect": "SFX_Jean_Crumble_Light" }, { "id": 2, "cg": "10412_normal : FadeIn", "soundeffect": "SFX_Ryoshu_Swing, SFX_Blood_Splatter:delay=0.12" }, { "id": 3, "soundeffect": "SFX_Flesh_Stick, SFX_Melt_Flesh:delay=0.2" }, { "id": 4, "soundeffect": "SFX_Zippo_Open" }, { "id": 5, "soundeffect": "SFX_Cigarette_Fire" }, { "id": 6 }, { "id": 7, "soundeffect": "SFX_Walk_Wood_2StepOnly" }, { "id": 8 }, { "id": 9, "soundeffect": "SFX_Cloth_Crumble" }, { "id": 10, "soundeffect": "SFX_Walk_Iron_Once" }, { "id": 11 }, { "id": 12, "soundeffect": "SFX_Cigarette_Fire" }, { "id": 13, "soundeffect": "SFX_Cotton_Crumble_SoftNew" }, { "id": 14, "soundeffect": "SFX_Walk_Iron_Once" }, { "id": 15, "soundeffect": "SFX_Cigar_Off, SFX_Plastic_Button_Once:dalay=0.45" }, { "id": 16 }, { "id": 17, "soundeffect": "SFX_Machine_Up, SFX_Rudder_Spin_GearOnly:delay=1" }, { "id": 18, "soundeffect": "SFX_Walk_Wood_2StepOnly" }, { "id": 19, "soundeffect": "SFX_Cloth_Crumble" }, { "id": 20, "soundeffect": "SFX_Gun_Floor" }, { "id": 21 }, { "id": 22 }, { "id": 23, "soundeffect": "SFX_Zippo_Open" }, { "id": 24 }, { "id": 25, "soundeffect": "SFX_Walk_Iron_Once" }, { "id": 26, "soundeffect": "SFX_Cigarette_Fire" }, { "id": 27, "soundeffect": "SFX_Cloth_Crumble" }, { "id": 28 }, { "id": 29, "soundeffect": "SFX_Jean_Crumble_Light" }, { "id": 30 }, { "id": 31, "soundeffect": "SFX_Walk_Iron_Once" }, { "id": 32 }, { "id": 33, "soundeffect": "SFX_Cloth_Crumble" }, { "id": 34 }, { "id": 35, "soundeffect": "SFX_Jean_Crumble_Hard" }, { "id": 36 }, { "id": 37, "soundeffect": "SFX_Walk_Wood_2StepOnly" }, { "id": 38, "soundeffect": "SFX_Cigarette_Fire" }, { "id": 39, "soundeffect": "SFX_Cotton_Crumble_SoftNew" }, { "id": 40 }, { "id": 41, "soundeffect": "SFX_Jean_Crumble_Light" }, { "id": 42, "soundeffect": "SFX_Cloth_Crumble" }, { "id": 43 }, { "id": 44, "soundeffect": "SFX_Jean_Crumble_Light" }, { "id": 45, "soundeffect": "SFX_Cigar_Off" }, { "id": 46, "bgm": "StoryNervous:0", "soundeffect": "SFX_Siren" }, { "id": 47, "bgm": "Examiner", "soundeffect": "SFX_WTrain_Noti" }, { "id": 48, "soundeffect": "SFX_Walk_Wood_2StepOnly, SFX_FullStop_Reolad" }, { "id": 49, "cg": "black2", "soundeffect": "SwordOn" }, { "id": 50, "cg": "white:FadeIn_Continue:[0~0.1], white:FadeOut_Continue:[0.1~0.2],10412_gacksung : FadeIn_Continue:[0.2~0.3]", "effect": "CustomCamShake:[55][12][0.5]", "soundeffect": "SFX_Sin_Summon_Shot, SFX_Walking_Sin_Set" }, { "id": 51 }, { "id": 52 }, { "id": 53, "soundeffect": "SFX_FullStop_Shot" }, { "id": 54, "soundeffect": "SFX_FullStop_Reload" }, { "id": 55, "soundeffect": "SFX_Quick_Sword_Sling, SFX_Flesh_5:delay=0.04, SFX_Blood_Splatter:delay=0.1" }, { "id": 56, "soundeffect": "SFX_BattleSet, SFX_FullStop_Shot:delay=0.25" }, { "id": 57 }, { "id": 58, "soundeffect": "SFX_Cloth_Rubbed_Move, SFX_Grab_Small, SFX_Stretch_HardGrab:delay=0.7, SFX_FullStop_Shot:delay=1.4" }, { "id": 59 }, { "id": 60, "soundeffect": "SFX_Quick_Sword_Sling, SFX_Flesh_5:delay=0.04, SFX_Blood_Splatter:delay=0.1" }, { "id": 61, "soundeffect": "SFX_Gun_Handle" }, { "id": 62, "cg": "white:FadeIn_Continue:[0~0.1], white:FadeOut_Continue:[0.1~0.2]", "effect": "CustomCamShake:[35][5][0.3]", "soundeffect": "SFX_FullStop_Shot" }, { "id": 63 }, { "id": 64, "soundeffect": "SFX_Holo_Hover, SFX_dummy_13, SFX_Barrier_Bullet_Guard:delay=0.7" }, { "id": 65 }, { "id": 66, "soundeffect": "SFX_Cloth_Crumble" }, { "id": 67 }, { "id": 68, "soundeffect": "SFX_Gun_Handle" }, { "id": 69, "soundeffect": "SFX_Cigarette_Fire" }, { "id": 70, "soundeffect": "SFX_FullStop_Reload" }, { "id": 71, "soundeffect": "SFX_Quick_Sword_Sling, SFX_Flesh_5:delay=0.04, SFX_Blood_Splatter:delay=0.1" }, { "id": 72, "soundeffect": "SFX_Run_For_Attack" }, { "id": 73 }, { "id": 74, "soundeffect": "SFX_Jump, SFX_Ryoshu_Swing:delay=0.8, SFX_Flesh_5:delay=0.8, SFX_Blood_Splatter:delay=0.9" }, { "id": 75, "soundeffect": "SFX_BattleSet" }, { "id": 76 }, { "id": 77, "soundeffect": "SFX_FullStop_Shot" }, { "id": 78, "soundeffect": "SFX_Metal_Shring, SFX_Execution_8" }, { "id": 79 }, { "id": 80, "soundeffect": "SFX_FullStop_Reload" }, { "id": 81, "soundeffect": "SFX_Stretch_HardGrab, SFX_Cloth_Crumble" }, { "id": 82, "soundeffect": "SFX_FullStop_Shot" }, { "id": 83, "soundeffect": "SFX_Quick_Sword_Sling, SFX_Flesh_5:delay=0.04, SFX_Blood_Splatter:delay=0.1" }, { "id": 84 }, { "id": 85, "soundeffect": "SFX_Zippo_Open" }, { "id": 86, "soundeffect": "SFX_Cigarette_Fire" }, { "id": 87, "soundeffect": "SFX_Walk_Iron_Once" }, { "id": 88, "cg": "black:FadeIn", "soundeffect": "SFX_Vergil_Sword_Shot, SFX_Blood_Splatter:delay=0.1" }, { "id": 89 } ] }