{ "dataList": [{ "id": 0, "cg": "Unit_CG/10506_normal.png:IsFullNameCode", "bgm": "StoryNervous", "soundeffect": "SFX_Battle_Ambient_2:loop" }, { "id": 1 }, { "id": 2 }, { "id": 3, "soundeffect": "SFX_Flesh_5, SFX_Run_Dirt_B:delay=0.1, SFX_Flesh_3:delay=0.6, SFX_Meat_Walking:delay=1.5, Stab3:delay=1.1, SFX_Stab_Branch:delay=1.8" }, { "id": 4 }, { "id": 5 }, { "id": 6 }, { "id": 7, "soundeffect": "SFX_Human_Fall_2" }, { "id": 8 }, { "id": 9 }, { "id": 10, "soundeffect": "SFX_Meat_Walking, SFX_Human_Fall_From_Car:delay=0.7, SFX_Flesh_6:delay=0.7" }, { "id": 11, "cg": "black:FadeIn", "soundeffect": "SFX_Battle_Ambient_2:end" }, { "id": 12 }, { "id": 13, "soundeffect": "SFX_Metalarm, SFX_MetalCrumble:delay=0.5" }, { "id": 14, "cg": "Unit_CG/10506_gacksung.png:FadeIn:IsFullNameCode", "soundeffect": "SFX_RMeur_Attack" }, { "id": 15 }, { "id": 16 }, { "id": 17 }, { "id": 18 }, { "id": 19 }, { "id": 20, "soundeffect": "SFX_Laser_Sword, SFX_Quick_Sword_Sling:delay=0.4" }, { "id": 21 } ] }