{ "dataList": [ { "id": 0, "cg": "10511_normal", "bgm": "Backstreet", "soundeffect": "SFX_Cloth_Crumble" }, { "id": 1, "soundeffect": "SFX_Cotton_Crumble_SoftNew" }, { "id": 2, "soundeffect": "SFX_Jean_Crumble_Light" }, { "id": 3 }, { "id": 4 }, { "id": 5 }, { "id": 6 }, { "id": 7 }, { "id": 8 }, { "id": 9, "soundeffect": "SFX_Paper_Multi_2" }, { "id": 10 }, { "id": 11, "soundeffect": "SFX_Cotton_Crumble_SoftNew" }, { "id": 12, "soundeffect": "SFX_Cloth_Crumble" }, { "id": 13, "soundeffect": "SFX_Cloth_Rubbed_Move" }, { "id": 14, "soundeffect": "SFX_Pen_Weak_3" }, { "id": 15 }, { "id": 16 }, { "id": 17 }, { "id": 18 }, { "id": 19, "soundeffect": "SFX_Jean_Crumble_Light" }, { "id": 20, "soundeffect": "SFX_Cotton_Crumble_SoftNew" }, { "id": 21, "soundeffect": "SFX_5Impact_2, SFX_Cotton_Crumble_Light" }, { "id": 22 }, { "id": 23, "soundeffect": "SFX_Hair_Care_2" }, { "id": 24, "soundeffect": "SFX_Cotton_Crumble_SoftNew" }, { "id": 25 }, { "id": 26, "soundeffect": "SFX_Jean_Crumble_Light" }, { "id": 27, "soundeffect": "SFX_Leather_Crumble_Light" }, { "id": 28 }, { "id": 29, "soundeffect": "SFX_Cotton_Crumble_SoftNew" }, { "id": 30, "soundeffect": "SFX_Cloth_Crumble" }, { "id": 31 }, { "id": 32, "soundeffect": "SFX_Walk_Stone" }, { "id": 33, "soundeffect": "SFX_Cotton_Crumble_SoftNew" }, { "id": 34, "soundeffect": "SFX_Cloth_Crumble" }, { "id": 35, "soundeffect": "SFX_Jean_Crumble_Light" }, { "id": 36, "soundeffect": "SFX_Cotton_Crumble_SoftNew" }, { "id": 37, "soundeffect": "SFX_Walk_Wood_2StepOnly" }, { "id": 38, "soundeffect": "SFX_Cloth_Rubbed_Move" }, { "id": 39, "soundeffect": "SwordOn" }, { "id": 40 }, { "id": 41 }, { "id": 42, "soundeffect": "SFX_Stretch_HardGrab" }, { "id": 43, "soundeffect": "SFX_Cotton_Crumble_SoftNew" }, { "id": 44, "cg": "black:FadeIn", "soundeffect": "SFX_Run_For_Attack" }, { "id": 45, "cg": "black:FadeOut, 10511_gacksung:FadeIn_Continue,white:FadeIn_Continue:[0~0.1],white:FadeOut_Continue:[0.1~0.2]", "effect": "CustomCamShake:[30][9][0.5]", "soundeffect": "SFX_Quick_Sword_Sling, SFX_Flesh_5:delay=0.1" }, { "id": 46, "soundeffect": "SFX_Metal_Bar_Drop, SFX_Metal_Destroy, " }, { "id": 47, "soundeffect": "SFX_Blood_Splatter" }, { "id": 48, "soundeffect": "SFX_Body_Fall_Mud, SFX_Human_Fall_2:delay=0.6, SFX_Body_Fall_Dirt:delay=0.8" }, { "id": 49 }, { "id": 50, "soundeffect": "SFX_Cloth_Crumble" }, { "id": 51, "soundeffect": "SFX_Cloth_Rubbed_Move" }, { "id": 52 }, { "id": 53 }, { "id": 54, "cg": "black:FadeIn_Long" } ] }