{ "dataList": [ { "id": 0, "cg": "10514_normal_2", "bgm": "Corporation_NoFilter", "soundeffect": "SFX_Tape_Start, SFX_Tape_Loop:loop" }, { "id": 1, "soundeffect": "SFX_Rope_Hard" }, { "id": 2, "soundeffect": "SFX_Jean_Crumble_Light" }, { "id": 3 }, { "id": 4, "soundeffect": "SFX_Stretch_HardGrab" }, { "id": 5, "soundeffect": "SFX_Cloth_Crumble" }, { "id": 6 }, { "id": 7 }, { "id": 8, "soundeffect": "SFX_ClothNCoin_Crumble" }, { "id": 9, "soundeffect": "SFX_Cloth_Fear" }, { "id": 10, "soundeffect": "SFX_Walk_Wood_2StepOnly" }, { "id": 11 }, { "id": 12, "soundeffect": "SFX_Cotton_Crumble_SoftNew" }, { "id": 13 }, { "id": 14, "soundeffect": "SFX_Cloth_Crumble" }, { "id": 15 }, { "id": 16, "soundeffect": "SFX_Jean_Crumble_Light" }, { "id": 17 }, { "id": 18, "soundeffect": "SFX_Rope_Hard" }, { "id": 19 }, { "id": 20, "soundeffect": "SFX_T_Ready" }, { "id": 21 }, { "id": 22 }, { "id": 23, "soundeffect": "SFX_Holo_Hover" }, { "id": 24, "soundeffect": "SFX_ClothNCoin_Crumble" }, { "id": 25 }, { "id": 26, "soundeffect": "SFX_Cloth_Fear" }, { "id": 27, "soundeffect": "SFX_Cotton_Crumble_SoftNew" }, { "id": 28 }, { "id": 29, "soundeffect": "SFX_Cloth_Crumble" }, { "id": 30, "soundeffect": "SFX_Leather_Crumble_Light" }, { "id": 31, "soundeffect": "SFX_Paper_Multi_2, SFX_Pencil_Write:delay=0.32" }, { "id": 32 }, { "id": 33, "soundeffect": "SFX_Pencil_Write_3" }, { "id": 34, "soundeffect": "SFX_Cloth_Crumble" }, { "id": 35, "soundeffect": "SFX_Handgun_Ready" }, { "id": 36 }, { "id": 37 }, { "id": 38, "bgm": "Corporation_NoFilter:0", "soundeffect": "SFX_Muscle_Over_1" }, { "id": 39 }, { "id": 40, "cg": "red:FadeIn", "bgm": "First_Warning_NoFilter", "soundeffect": "siren, SFX_Bug_Destroy:delay=0.5, SFX_Blood_Splash:delay=0.5" }, { "id": 41, "cg": "red:off,white:FadeIn_Continue:[0~0.1],white:FadeIn_Continue:[0~0.1],white:FadeOut_Continue:[0.1~0.2],black:FadeIn_Continue:[0.2~0.3]", "soundeffect": "SFX_Hornet_Shot, SFX_Bullet_Hit:delay=0.1, SFX_Shotgun_Recharge:delay=1.2" }, { "id": 42 }, { "id": 43, "soundeffect": "SFX_Handgun_Ready" }, { "id": 44, "cg": "white:FadeIn_Continue:[0~0.1],white:FadeOut_Continue:[0.1~0.2],white2:FadeIn_Continue:[0.4~0.5],white2:FadeOut_Continue:[0.5~0.6]", "soundeffect": "SFX_Hornet_Shot, SFX_Bullet_Hit:delay=0.1, SFX_Hornet_Shot:delay=0.6, SFX_Bullet_Hit:delay=0.7, " }, { "id": 45, "cg": "10514_gacksung:FadeIn_Long", "soundeffect": "SFX_Cloth_Crumble,SFX_Shotgun_Recharge:delay=0.3" }, { "id": 46, "soundeffect": "SFX_Handgun_Ready" }, { "id": 47, "soundeffect": "SFX_Walk_Iron_Once" }, { "id": 48 }, { "id": 49, "soundeffect": "SFX_Walk_Stone" }, { "id": 50 }, { "id": 51, "soundeffect": "SFX_Cloth_Crumble" }, { "id": 52, "soundeffect": "SFX_Jean_Crumble_Light" }, { "id": 53, "soundeffect": "SFX_Walk_Iron_Once" }, { "id": 54 }, { "id": 55, "soundeffect": "SFX_ClothNCoin_Crumble" }, { "id": 56 }, { "id": 57, "soundeffect": "SFX_Stretch_HardGrab" }, { "id": 58 }, { "id": 59, "soundeffect": "SFX_Walk_Iron_Once" }, { "id": 60 }, { "id": 61, "soundeffect": "SFX_Cloth_Crumble" }, { "id": 62 }, { "id": 63, "cg": "black:FadeIn", "soundeffect": "SFX_Walk_Iron" }, { "id": 64, "cg": "10514_normal_2:FadeIn" }, { "id": 65, "soundeffect": "SFX_Cloth_Crumble" }, { "id": 66 }, { "id": 67, "soundeffect": "SFX_Jean_Crumble_Light" }, { "id": 68 }, { "id": 69, "cg": "10514_normal:FadeIn_Long", "soundeffect": "SFX_Bug_Lot" }, { "id": 70 }, { "id": 71 }, { "id": 72, "soundeffect": "SFX_Cloth_Crumble" }, { "id": 73 }, { "id": 74 }, { "id": 75, "soundeffect": "SFX_Cotton_Crumble_SoftNew" }, { "id": 76, "cg": "black:FadeIn", "soundeffect": "SFX_Walk_Iron_Once,SFX_Handgun_Ready" }, { "id": 77, "soundeffect": "SFX_Walk_Iron" }, { "id": 78, "soundeffect": "SFX_Tape_Loop:end, SFX_Tape_Stop" } ] }