{ "dataList": [ { "id": 0, "cg": "11010_normal", "bgm": "Backstreet", "soundeffect": "SFX_Jean_Crumble_Light" }, { "id": 1 }, { "id": 2 }, { "id": 3, "soundeffect": "SFX_Cotton_Crumble_SoftNew" }, { "id": 4, "soundeffect": "SFX_ClothNCoin_Crumble" }, { "id": 5 }, { "id": 6 }, { "id": 7, "soundeffect": "SFX_Cloth_Rubbed_Move" }, { "id": 8, "soundeffect": "SFX_Leather_Crumble_Light" }, { "id": 9, "soundeffect": "SFX_Cotton_Crumble_SoftNew, SFX_MetalCrumble" }, { "id": 10, "soundeffect": "SFX_Metalarm" }, { "id": 11 }, { "id": 12, "soundeffect": "SFX_Cotton_Crumble_SoftNew" }, { "id": 13, "soundeffect": "SFX_Jean_Crumble_LIght" }, { "id": 14 }, { "id": 15, "soundeffect": "SFX_Cotton_Crumble_SoftNew" }, { "id": 16 }, { "id": 17, "soundeffect": "SFX_Cloth_Rubbed_Move" }, { "id": 18, "soundeffect": "SFX_MetalCrumble" }, { "id": 19 }, { "id": 20 }, { "id": 21, "soundeffect": "SFX_Paper_Multi_2, SFX_Walk_Stone, SFX_Metalarm" }, { "id": 22 }, { "id": 23 }, { "id": 24, "cg": "black:FadeIn", "soundeffect": "SFX_Nanjangpan, SFX_SwordClang_1:delay=0.4, SFX_SwordClang_3:delay=1" }, { "id": 25 }, { "id": 26, "soundeffect": "SFX_Cotton_Crumble_Light, SFX_Metalarm" }, { "id": 27 }, { "id": 28 }, { "id": 29 }, { "id": 30 }, { "id": 31, "soundeffect": "SFX_Jean_Crumble_Hard" }, { "id": 32, "soundeffect": "SFX_Apple_Swing_RtoL" }, { "id": 33 }, { "id": 34, "soundeffect": "SFX_Run_For_Attack, SFX_Metalarm" }, { "id": 35, "soundeffect": "SFX_Leather_Crumble_Hard" }, { "id": 36, "soundeffect": "SFX_Stretch_HardGrab" }, { "id": 37, "cg": "11010_gacksung:FadeIn", "effect": "CustomCamShake:[20][35][1]", "soundeffect": "SFX_Metal_Door_Hinge_2, SFX_SwordClang_4" }, { "id": 38, "soundeffect": "SFX_Run_For_Attack, SFX_MetalCrumble" }, { "id": 39 }, { "id": 40 }, { "id": 41 }, { "id": 42, "soundeffect": "SFX_SwordClang_1" }, { "id": 43, "soundeffect": "SFX_Cotton_Crumble_Hard" }, { "id": 44 }, { "id": 45, "soundeffect": "SFX_Mace_Whip, SFX_Mace_Human_Kill:delay=0.3" }, { "id": 46 }, { "id": 47, "soundeffect": "SFX_Run_Marble_A" }, { "id": 48 }, { "id": 49 }, { "id": 50, "soundeffect": "SFX_Cloth_Rubbed_Move" }, { "id": 51, "soundeffect": "SFX_SwrodClang_3" }, { "id": 52, "soundeffect": "SFX_ZweiSwordSwing, SFX_SwordClang_4:delay=0.2" }, { "id": 53 }, { "id": 54 }, { "id": 55, "soundeffect": "SFX_Metalarm" }, { "id": 56, "soundeffect": "SFX_Stretch_HardGrab" }, { "id": 57 }, { "id": 58, "soundeffect": "SFX_Run_Iron_C, SFX_Run_Stone_A:delay=0.3, SFX_Metalarm" }, { "id": 59 } ] }