{ "dataList": [ { "id": 0, "cg": "black", "bgm": "Kumo_No_Ito", "soundeffect": "SFX_Clock_T_Loop:loop" }, { "id": 1, "cg": "11015_normal:FadeIn", "soundeffect": "SFX_Walk_Wood_2StepOnly, SFX_Door_Squeak:delay=0.83" }, { "id": 2 }, { "id": 3 }, { "id": 4 }, { "id": 5, "soundeffect": "SFX_Cloth_Crumble,SFX_Clock_T_Loop:end" }, { "id": 6 }, { "id": 7 }, { "id": 8, "soundeffect": "SFX_Cotton_Crumble_SoftNew" }, { "id": 9 }, { "id": 10 }, { "id": 11 }, { "id": 12, "soundeffect": "SFX_Cloth_Crumble" }, { "id": 13 }, { "id": 14, "soundeffect": "SFX_Walk_Wood_2StepOnly, SFX_Door_Squeak:delay=0.83" }, { "id": 15 }, { "id": 16 }, { "id": 17, "cg": "black:FadeIn_Continue" }, { "id": 18, "soundeffect": "SFX_Cotton_Crumble_SoftNew" }, { "id": 20 }, { "id": 21 }, { "id": 22, "cg": "black:FadeOut_Continue", "soundeffect": "SFX_Walk_Wood_2StepOnly" }, { "id": 23, "soundeffect": "SFX_Cotton_Crumble_SoftNew" }, { "id": 24 }, { "id": 25, "effect": "CustomCamShake:[35][15][1]", "soundeffect": "CH2_glassbreaking2" }, { "id": 26 }, { "id": 27, "soundeffect": "SFX_Walk_Dirt, SFX_Chain_Shake" }, { "id": 28 }, { "id": 29 }, { "id": 30, "soundeffect": "SFX_Cloth_Crumble" }, { "id": 31 }, { "id": 32 }, { "id": 34 }, { "id": 35, "soundeffect": "SFX_Walk_Iron, SFX_Armor_Shake, SFX_Blood_Drip:delay=0.24" }, { "id": 36 }, { "id": 37 }, { "id": 38 }, { "id": 40, "soundeffect": "SFX_Cloth_Crumble" }, { "id": 41 }, { "id": 42, "soundeffect": "SFX_Walk_Stone, SFX_Walk_Dirt:delay=0.12" }, { "id": 43 }, { "id": 44 }, { "id": 45, "soundeffect": "SFX_Cloth_Crumble" }, { "id": 46 }, { "id": 47, "soundeffect": "SFX_Cotton_Crumble_SoftNew" }, { "id": 48, "cg": "black:FadeIn", "soundeffect": "SFX_Walk_Wood" }, { "id": 49, "cg": "11015_gacksung:FadeIn", "effect": "CustomCamShake:[35][9][0.3]", "soundeffect": "SFX_Metal_Shring" }, { "id": 50 }, { "id": 51 }, { "id": 52, "soundeffect": "SFX_Walk_Dirt" }, { "id": 53, "cg": "white:FadeIn_Continue:[0~0.1],white:FadeOut_Continue:[0.1~0.2]", "effect": "CustomCamShake:[35][9][0.3]", "soundeffect": "SFX_Quick_Sword_Sling, SFX_Blood_Splash:delay=0.1, SFX_Small_Metal_Clank:delay=0.16" }, { "id": 54, "cg": "white:FadeIn_Continue:[0~0.1],white:FadeOut_Continue:[0.1~0.2]", "effect": "CustomCamShake:[35][9][0.3]", "soundeffect": "SFX_Pinky_Sword, SFX_Small_Metal_Clank:delay=0.14" }, { "id": 55 }, { "id": 56 }, { "id": 57, "soundeffect": "SFX_Cloth_Crumble_SoftNew" }, { "id": 58 }, { "id": 59, "soundeffect": "SFX_Walk_Iron_Once" }, { "id": 60 }, { "id": 61 }, { "id": 62 }, { "id": 63, "soundeffect": "SFX_Cotton_Crumble_SoftNew" }, { "id": 64 }, { "id": 65, "soundeffect": "SFX_Cloth_Crumble" }, { "id": 66 }, { "id": 67 }, { "id": 68, "cg": "black:FadeIn", "soundeffect": "SFX_Cloth_Rubbed_Move" }, { "id": 69, "soundeffect": "SFX_Walk_Wood" } ] }