{ "dataList": [ { "id": 0, "bg": "blackbg", "bgm": "Welcome_Back", "soundeffect": "SFX_Run_Wood_B" }, { "id": 1, "soundeffect": "SFX_Walking_Zombie" }, { "id": 2, "soundeffect": "SFX_Jean_Crumble_Light" }, { "id": 3, "soundeffect": "SFX_Cloth_Crumble" }, { "id": 4, "soundeffect": "SFX_Run_For_Attack" }, { "id": 5, "soundeffect": "SFX_Leather_Crumble_Hard" }, { "id": 6, "soundeffect": "SFX_Walking_Zombie" }, { "id": 7, "soundeffect": "SFX_Rope_Hard" }, { "id": 8, "soundeffect": "SFX_Drag_Someone_Wood" }, { "id": 9, "bgm": "Welcome_Back:0", "soundeffect": "SFX_5Impact_1" }, { "id": 10, "cg": "11211_normal:FadeIn", "soundeffect": "SFX_Walk_Water_Once" }, { "id": 11, "bgm": "Absolutely_Nothing", "soundeffect": "SFX_Walk_Iron, SFX_Amb_Raindrop:loop" }, { "id": 12, "soundeffect": "SFX_Cloth_Rubbed_Move" }, { "id": 13, "soundeffect": "SFX_Cotton_Crumble_SoftNew" }, { "id": 14 }, { "id": 15, "soundeffect": "SFX_Cloth_Rubbed_Move" }, { "id": 16 }, { "id": 17 }, { "id": 18 }, { "id": 19, "soundeffect": "SFX_Cotton_Crumble_SoftNew" }, { "id": 20, "soundeffect": "SFX_Jean_Crumble_Light" }, { "id": 21 }, { "id": 22, "soundeffect": "SFX_Walk_Dirt" }, { "id": 23 }, { "id": 24, "bgm": "Absolutely_Nothing:70" }, { "id": 25, "bgm": "Absolutely_Nothing:35" }, { "id": 26, "bgm": "Absolutely_Nothing:0", "soundeffect": "SFX_Amb_Raindrop:end", "effectv2": "{\"blur\":{\"isActive\":\"true\",\"turnOn\":\"true\", \"strength\" : 1, \"duration\" : 3}}" }, { "id": 27, "bgm": "Confession", "soundeffect": "SFX_Window_Large_Open" }, { "id": 28, "soundeffect": "SFX_Leather_Crumble_Light" }, { "id": 29 }, { "id": 30, "soundeffect": "SFX_Cotton_Crumble_SoftNew" }, { "id": 31 }, { "id": 32, "soundeffect": "SFX_Jean_Crumble_Light" }, { "id": 33, "soundeffect": "SFX_Leather_Crumble_Hard" }, { "id": 34, "soundeffect": "SFX_Cloth_Crumble" }, { "id": 35, "soundeffect": "SFX_Chair_Hard" }, { "id": 36, "soundeffect": "SFX_Cotton_Crumble_SoftNew" }, { "id": 37, "soundeffect": "SFX_Walk_Wood_2StepOnly" }, { "id": 38 }, { "id": 39 }, { "id": 40 }, { "id": 41 }, { "id": 42, "soundeffect": "SFX_Chair_Hard" }, { "id": 43 }, { "id": 44 }, { "id": 45 }, { "id": 46, "bgm": "Confession:70" }, { "id": 47, "bgm": "Confession:35" }, { "id": 48, "bgm": "Abandoned", "soundeffect": "SFX_Amb_Raindrop:loop", "effectv2": "{\"blur\":{\"isActive\":\"true\",\"turnOn\":\"false\", \"duration\" : 3}}" }, { "id": 49, "soundeffect": "SFX_Walk_Dirt" }, { "id": 50 }, { "id": 51 }, { "id": 52, "soundeffect": "SFX_Cloth_Crumble" }, { "id": 53 }, { "id": 54, "cg": "black" }, { "id": 55, "cg": "11211_gacksung:FadeIn", "soundeffect": "SFX_Cow_Fall, SFX_LCE_Fire_1" }, { "id": 56 }, { "id": 57, "soundeffect": "SFX_Cigarette_Fire" }, { "id": 58, "soundeffect": "SFX_Small_Metal_Click" }, { "id": 59, "soundeffect": "SFX_LCE_Fire_2, SFX_Fire_Near:loop" }, { "id": 60 }, { "id": 61 }, { "id": 62, "soundeffect": "SFX_Walk_Dirt" }, { "id": 63, "soundeffect": "SFX_Zippo_Open, SFX_Cigarette_Fire:delay=1" }, { "id": 64, "soundeffect": "SFX_LCE_Fire_3" }, { "id": 65, "soundeffect": "SFX_Cotton_Crumble_Hard" }, { "id": 66 }, { "id": 67 }, { "id": 68 }, { "id": 69 }, { "id": 70 }, { "id": 71, "soundeffect": "SFX_Body_Fall_Dirt" }, { "id": 72, "soundeffect": "SFX_Cotton_Crumble_SoftNew, SFX_Fire_Near:end" }, { "id": 73 }, { "id": 74 }, { "id": 75 }, { "id": 76 }, { "id": 77, "soundeffect": "SFX_Walk_Dirt" }, { "id": 78, "soundeffect": "SFX_Jean_Crumble_Light" }, { "id": 79, "soundeffect": "SFX_LCE_Fire_1, SFX_Fire_Near:loop" }, { "id": 80 }, { "id": 81 }, { "id": 82, "soundeffect": "SFX_Cotton_Crumble_SoftNew" }, { "id": 83, "soundeffect": "SFX_Cigarette_Fire" }, { "id": 84, "soundeffect": "SFX_Walk_Dirt" }, { "id": 85, "soundeffect": "SFX_Fire_Near:end" }, { "id": 86 }, { "id": 87 }, { "id": 88 }, { "id": 89 }, { "id": 90 }, { "id": 91, "cg": "black:FadeIn_Long", "soundeffect": "SFX_Walk_Dirt" }, { "id": 92, "soundeffect": "SFX_MetalCrumble" }, { "id": 93, "soundeffect": "SFX_Stretch_HardGrab" } ] }