{ "dataList": [ { "id": "LegStrengthHorse", "name": "Strider【Wu】", "desc": "- Max Stack: 3\n- Turn End: gain 2 Haste and (Stack x 2) Defense Level Up next turn\n- On Hit with a Skill, inflict additional Tremor Potency equal to Stack (max 6 per turn)", "summary": "" }, { "id": "ConcussionWei", "name": "Concussion", "desc": "- Max Stack: 3\n- When hit, take +30% damage for every Stack (max 90%)\n- Multiply the amount of Stagger Threshold raised by Tremor Burst and Rupture damage dealt against this unit by 1.5 (rounded down)\n- At max Stack, consume all of it at Turn End and enter forced Stagger state next turn", "summary": "" }, { "id": "SweptAwayWei", "name": "Galestruck", "desc": "- Max Stack: 10\n- Double the amount of Stagger Threshold raised on this unit due to Tremor Burst\n- Reduced by 1 at Turn End", "summary": "" }, { "id": "ReboundWei", "name": "Recoiling", "desc": "- Max Stack: 5", "summary": "", "flavor": "Triggered Tremor Burst against the wrong target. Every action has an equal and opposite reaction, after all." }, { "id": "SipOfAlcoholJin", "name": "Swig (眞)", "desc": "- Max Stack: 5\n- Turn End: gain (Stack x 2) Poise Potency next turn\n- Turn End: gain (Stack / 2) Haste next turn (rounded down)\n- Turn End: at 3+ Stack, heal 1.5% HP (both Core & Part)", "summary": "" }, { "id": "DrunkBlood", "name": "Bloodpour (血注)", "desc": "- Max Stack: 5\n- Unique Bleed\n- When tossing an attack Coin, take fixed damage by the effect’s Stack.", "summary": "" }, { "id": "DrunkAwakening", "name": "Mental Awakening", "desc": "- Max Stack: 1\n- As long as this unit has this effect, gain 4 Final Power and take +30% damage\n- On Hit with a Coin that inflicts Bleed Potency: inflict +2 more Bleed On Hit (max 10 per turn)\n- If this unit has Poise, deal +50% damage", "summary": "" }, { "id": "RunawayHorseWei_LowMorale", "name": "Unbridled Steed", "desc": "- Low Morale\n- Turn Start: Gain 2 Offense Level Up and 1 Fragile", "summary": "" }, { "id": "RunawayHorseWei_Panic", "name": "Unbridled Steed", "desc": "- Panic\n- Gain 1 Max Speed, 2 Offense Level Up, and 2 Fragile", "summary": "" }, { "id": "DrunkDrifter_LowMorale", "name": "Night Drifter of the Drunken Palm", "desc": "- Low Morale\n- Take +10% damage from Jia Xichun; deal +30% damage with Counterattacks", "summary": "" }, { "id": "DrunkDrifter_Panic", "name": "Night Drifter of the Drunken Palm", "desc": "- Panic\n- Final Power +1; take +20% damage from Jia Xichun; deal +50% damage with Counterattacks", "summary": "" }, { "id": "DarkBeastSnake_LowMorale", "name": "Shadow Arm", "desc": "- Low Morale\n- Clash Power -1; take -10% damage", "summary": "" }, { "id": "DarkBeastSnake_Panic", "name": "Shadow Arm", "desc": "- Panic\n- Clash Power -2; take -20% damage", "summary": "" }, { "id": "NightDrifterGuilty", "name": "Faint Guilt", "desc": "- Offense Level -15\n- Defense Level -15", "summary": "" }, { "id": "StudyStatSinclair", "name": "Thrashing to Hatch", "desc": "- Enhance effects based on the sum of Zhi, Yong, and Ren gained from classes", "summary": "" }, { "id": "StudyStatSinclair_A", "name": "Thrashing to Hatch Ⅰ", "desc": "- Heal 3 SP every turn\n- Gain 1 Min & Max Speed\n- Gain 2 Offense Levels\n- Gain 2 Defense Levels", "summary": "" }, { "id": "StudyStatSinclair_B", "name": "Thrashing to Hatch ⅠⅠ", "desc": "- Heal 5 SP every turn\n- Gain 1 Min & Max Speed\n- Gain 1 Attack Power Up and 1 Protection every turn\n- Gain 2 Offense Levels\n- Gain 2 Defense Levels", "summary": "" }, { "id": "StudyStatSinclair_C", "name": "Thrashing to Hatch ⅠⅠⅠ", "desc": "- Heal 5 SP every turn\n- Gain 1 Min & Max Speed; gain 1 Attack Power Up and 1 Protection every turn\n- Base Skills gain 1 Clash Power\n- Gain 3 Offense Levels\n- Gain 3 Defense Levels", "summary": "" }, { "id": "StudyStatSinclair_D", "name": "Thrashing to Hatch ⅠⅤ", "desc": "- Heal 10 SP every turn\n- Gain 1 Min & Max Speed; gain 1 Attack Power Up and 1 Protection every turn\n- Base Skills gain 1 Clash Power\n- Gain 4 Offense Levels\n- Gain 4 Defense Levels", "summary": "" }, { "id": "StudyStatSinclair_E", "name": "Thrashing to Hatch Ⅴ", "desc": "- Heal 15 SP every turn\n- Gain 2 Min & Max Speed; gain 1 Attack Power Up and 1 Protection every turn\n- Base Skills gain 1 Clash Power\n- Base Skills gain 1 Coin Power\n- Gain 5 Offense Levels\n- Gain 5 Defense Levels", "summary": "" }, { "id": "StudySignSinclair", "name": "A Sign", "desc": "- Heal 30 SP next turn\n- Turn End: Expires", "summary": "", "flavor": "One who seeks to be born must first destroy a world." }, { "id": "CrazyWei", "name": "Berserking", "desc": "- Lose 15 Offense Level\n- Lose 15 Defense Level\n\n- Turn End: does not gain Defense Level from Strider【Wu】; instead, gain Offense Level Up equal to Strider【Wu】 Stack", "summary": "", "flavor": "\"I'll trample anyone who dares to hurt my lady... I'll trample them to death... \"" }, { "id": "SnakePoisonJinWeak", "name": "Snake Venom", "desc": "- Offense Level -1\n- Defense Level -1", "summary": "" }, { "id": "SnakePoisonJin", "name": "Spreading Snake Venom", "desc": "- Offense Level -7\n- Defense Level -7\nTake 1% HP damage with every Clash", "summary": "" } ] }