{ "dataList": [ { "id": "Vengeance_LowMorale", "name": "Revenge", "desc": "- Low Morale\n- Gain 3 Defense Level Down and 3 Damage Up", "summary": "Gain 3 Defense Level Down and 3 Damage Up", "undefined": "-" }, { "id": "Vengeance_Panic", "name": "Revenge", "desc": "- Panic\n- Gain 6 Defense Level Down and 5 Damage Up", "summary": "Gain 6 Defense Level Down and 5 Damage Up", "undefined": "-" }, { "id": "AaCfPbBe", "name": "Marked Prey", "desc": "- If this unit does not take damage during this turn, inflict 1 Inferiority Complex at Attack End then expires\n- Max Stack: 1", "summary": "", "undefined": "-" }, { "id": "AaCfPbBf", "name": "Inferiority Complex", "desc": "- Every time this unit is hit, take ((20% of HP damage taken) * {0}) damage\n- Max Value: 5", "summary": "Take ((20% of HP damage taken) * {0}) damage", "undefined": "-" }, { "id": "AaCfPbBa", "name": "Explosive Gloom", "desc": "- Gloom Affinity Resistance +0.3\n- Other Affinity Resistance -0.5\n- When hit: inflict 3 SP damage on the attacker, gain 1 Sinking Count, and gain 1 Offense Level Up next turn (9 times per turn)", "summary": "Resistance to Gloom(and only Gloom) becomes Fatal.\nWhen hit: Inflict 3 SP damage on the attacker, gain 1 Sinking Count, and gain 1 Offense Level Up next turn.", "undefined": "-" }, { "id": "AaCfPbBb", "name": "Explosive Envy", "desc": "- Envy Affinity Resistance +0.3\n- Other Affinity Resistance -0.5\n- When hit: apply 1 Offense Level Up, inflict 2 Bleed, and 2 Bleed Count on attacker, and gain 1 Defense Level Down next turn (9 times per turn)", "summary": "Resistance to Envy(and only Envy) becomes Fatal\nWhen hit: apply 1 Offense Level Up, 2 Bleed, and 2 Bleed Count on target, and gain 1 Defense Level Down next turn", "undefined": "-" }, { "id": "AaCfPbBc", "name": "Explosive Wrath", "desc": "- Wrath Affinity Resistance +0.3\n- Other Affinity Resistance -0.5\n- When hit: Gain 1 Offense Level Up and 1 Defense Level Down next turn (9 times per turn)", "summary": "Resistance to Wrath(and only Wrath) becomes Fatal.\nWhen hit, gain 1 Offense Level Up and 1 Defense Level Down.", "undefined": "-" }, { "id": "AaCfPbBd", "name": "Deep Bereavement", "desc": "Turn Start: Lose 5 Speed and gain 5 Defense Level Down", "undefined": "-" }, { "id": "AaCfPbBg", "name": "Misshapen Painting", "desc": "- Low Morale\n- Gain 1 Attack Power Up & 1 Fragile", "undefined": "-" }, { "id": "AaCfPbBh", "name": "Misshapen Painting", "desc": "- Panic\n- Gain 1 Plus Coin Boost & 3 Fragile", "undefined": "-" }, { "id": "AaCfPbBi", "name": "Hatred", "desc": "- Low Morale\n- Clash Win: Gain 1 Offense Level Up next turn. (max 3 per turn)\nClash Lose: Gain 1 Defense Level Up. (max 3 per turn)", "undefined": "-" }, { "id": "AaCfPbBj", "iconID": "Vengeanse_LowMoral", "name": "Hatred", "desc": "- Panic\n- Clash Win: Gain 1 Offense Level Up this turn and next turn. (max 3 per turn)\nClash Lose: Gain 1 Defense Level Up. (max 3 per turn)\nTurn End: Gain 2 Haste next turn", "undefined": "-" } ] }