{ "dataList": [ { "id": 853901, "name": "Broken Umbrella", "desc": "When the body is broken, the body is inflicted with 1 Damage Down every turn." }, { "id": 853902, "name": "Ragged Umbrella", "desc": "When the head is broken, gain 1 Damage Down every turn" }, { "id": 853903, "name": "Last Struggle", "desc": "At 15% HP, this unit gains 10 Bind and 1 Attack Power Down every turn\nNewly spawned Old Umbrellas have 30% more HP. Uses 'Cries Seeking Something' every turn." }, { "id": 853904, "name": "Vain Heart", "desc": "Gain 2 Protection Umbrella at the start of the first turn. (Max 6)\nGain additional Protection Umbrella equal to the number of \"Cycle Counts\".\nGain Protection equal to the Count of Protection Umbrella on self.\nIf Waiting Skill is slotted, summon Old Umbrella equal to the number of Protection Umbrella" }, { "id": 853905, "name": "Refracted Rupture and Sinking", "desc": "Rupture and Sinking Potency maxes out at 30.\nRupture and Sinking Count maxes out at 5." }, { "id": 853906, "name": "Apply Refracted Bleed", "desc": "When gaining Bleed, gain 1 additional Potency and Count" }, { "id": 854001, "name": "Old and Abandoned", "desc": "When this unit is defeated, the unit that defeated it gains 2 Haste next turn.\nAll Drifting Fox parts are inflicted with 2 Bind.\nApply 1 Umbrella Splinters to Drifting Fox." }, { "id": 854101, "name": "Deteriorated Persistence", "desc": "If Shield HP is fully depleted after using a defensive skill, gain 3 Offense Level Down and 3 Fragile next turn." }, { "id": 854102, "name": "Solid Exoskeleton", "desc": "If head isn't broken,\nBody gains 3 Protection every turn." }, { "id": 854104, "name": "Refracted Charge", "desc": "If target has Charge, reduce target's Charge Count by 1 on hit and gain 1 Self-charge. (3 times per turn)" }, { "id": 854103, "name": "Refracted Bleed and Tremor", "desc": "Bleed and Tremor Potency maxes out at 30.\nBleed and Tremor Count maxes out at 5." }, { "id": 854105, "name": "Self-charge", "desc": "Gain 3 Self-charge at the start of the first turn.\nGain 1 additional Self-charge for each Cycle Count. (Max 8)" }, { "id": 854201, "name": "Mitosis", "desc": "When the arm is broken, all parts gain 1 Attack Power Down every turn." }, { "id": 854202, "name": "Enticing Fairy Wine", "desc": "When Fairy Wine is on the field, all parts gain 5 Bind." }, { "id": 854203, "name": "Refracted Bleed and Tremor", "desc": "Bleed and Tremor Potency maxes out at 30.\nBleed and Tremor Count maxes out at 5." }, { "id": 854204, "name": "Apply Refracted Rupture", "desc": "When gaining Rupture, gain 1 additional Potency and Count" }, { "id": 854301, "name": "Fairy Wine", "desc": "When defeated by an Identity, all Identities gain 5 Tipsy next turn.\nIf not defeated, Fairy Gentleman heals 10% HP and gains 2 Attack Power Up, 2 Haste, and 2 Protection.\nExpires at the end of the turn" }, { "id": 854401, "name": "Broken Means", "desc": "When the arm is broken, the arm gains 1 Attack Power Down every turn." }, { "id": 854402, "name": "Apply Refracted Sinking", "desc": "When gaining Sinking, gain 1 additional Potency and Count" }, { "id": 854501, "name": "Lost Means", "desc": "When the arm is broken, the unit gains 1 Attack Power Down every turn." }, { "id": 854502, "name": "Damaged Shade", "desc": "When the head is broken, the unit gains 2 Defense Level Down every turn." }, { "id": 854503, "name": "Refracted Bleed and Tremor", "desc": "Bleed and Tremor Potency maxes out at 30.\nBleed and Tremor Count maxes out at 5." }, { "id": 854504, "name": "Apply Refracted Rupture", "desc": "When gaining Rupture, gain 1 additional Potency and Count" }, { "id": 854601, "name": "Contaminating Leaf", "desc": "At the start of every turn, Fairy-Long-Legs and Fairy Gentleman gain 3 HP Healing Boost and 1 Attack Power Up.\nIf the Clover survives for 4+ turns, gain additional 1 Attack Power Up and 2 Damage Up." }, { "id": 854701, "name": "Mitosis", "desc": "When the arm is broken, the unit gains 1 Attack Power Down every turn." }, { "id": 854702, "name": "Enticing Fairy Wine", "desc": "When Fairy Wine is on the field, all parts gain 5 Bind." }, { "id": 854703, "name": "Refracted Bleed and Tremor", "desc": "Bleed and Tremor Potency maxes out at 30.\nBleed and Tremor Count maxes out at 5." }, { "id": 854704, "name": "Apply Refracted Rupture", "desc": "When gaining Rupture, gain 1 additional Potency and Count" }, { "id": 854801, "name": "Fairy Wine", "desc": "When defeated by an Identity, all Identities gain 5 Tipsy next turn.\nIf not defeated, Fairy Gentleman heals 10% HP and gains 2 Attack Power Up, 2 Haste, and 2 Protection.\nExpires at the end of the turn" }, { "id": 854901, "name": "Charmed", "desc": "Inflict Charmed to the enemy with the slowest Speed.\nNumber of targets increases with every Cycle Count.\nNumber of targets increases when Fairy is restored." }, { "id": 854902, "name": "Uncovered Abyss", "desc": "Reveal body when Fairy is broken.\nAll Buffs and Debuffs expire when the body hides again." }, { "id": 854903, "name": "Leading Lure", "desc": "Cannot damage Core by damaging the Fairy.\nTargets more slots based on the number of Charmed units." }, { "id": 854904, "name": "Broken Stump", "desc": "When the body is broken, Fairy will have 60% of its Max HP upon restoration.\nWhen the body is broken, Core heals +20 more HP with Skill effects" }, { "id": 854905, "name": "Evolving Lure", "desc": "Fairy gains 20% increased Max HP when restored." }, { "id": 854906, "name": "Refracted Rupture and Sinking", "desc": "Rupture and Sinking Potency maxes out at 30.\nRupture and Sinking Count maxes out at 5." }, { "id": 854907, "name": "Fairy Dust", "desc": "When the Fairy is killed, all Identities gain 5 Poise and 2 Poise Count next turn" }, { "id": 855001, "name": "Dimensional Escape", "desc": "Starting from turn 2, escape to a 'Dimensional Rift' every few turns.\nWhen all parts are Staggered, escape to a 'Dimensional Rift' next turn.\nCannot be Staggered while inside a 'Dimensional Rift'.\nWhen Core is at 30% or less HP, does not escape to a 'Dimensional Rift'." }, { "id": 855002, "name": "Trapped Dimensional Escape", "desc": "When all 'Dimensional Rifts' are broken on the same turn they are created, voluntarily emerge from a 'Dimensional Rift' next turn.\nAfterward, lose 5 Charge Count and raise Stagger Threshold by 30 on all parts." }, { "id": 855003, "name": "Regenerate Dimensional Refraction Blade", "desc": "When the blade part is broken, lose 5 Charge Count,\nand at the end of the next turn, recover blade part by spending 2 Charge Count.\nWhen the blade part is broken, gain 2 Offense Level Down at the start of every turn." }, { "id": 855004, "name": "Refracted Burn and Rupture", "desc": "Burn and Rupture Potency maxes out at 30.\nBurn and Rupture Count maxes out at 5." }, { "id": 855005, "name": "Apply Refracted Tremor", "desc": "When gaining Tremor, gain 1 additional Potency and Count" }, { "id": 856001, "name": "Hemorrhaging Dimension", "desc": "Deal +10% damage after passing through the Hemorrhaging Dimension" }, { "id": 856101, "name": "Poisonous Dimension", "desc": "Core gains +20% Max HP after passing through the Poisonous Dimension" }, { "id": 856201, "name": "Tremoring Dimension", "desc": "Gain 1 Speed after passing through the Tremoring Dimension" }, { "id": 856301, "name": "Electrifying Dimension", "desc": "Gain +1 Coin Power after passing through the Electrifying Dimension" }, { "id": 855101, "name": "Golden Time", "desc": "At the end of the turn, if the HP is between 6% and 24%, Core parts instantly heal up to 80% of Max HP, and recover from stagger. (One-time only)" }, { "id": 855102, "name": "Time Reversion Retroaction", "desc": "After activating Golden Time, gain 2 Fragile at the start of the turn." }, { "id": 855103, "name": "Overcharge", "desc": "If at 5+ Charge Count at the end of the turn, gain 3 Damage Up next turn" }, { "id": 855104, "name": "Refracted Rupture and Sinking", "desc": "Rupture and Sinking Potency maxes out at 30.\nRupture and Sinking Count maxes out at 5." }, { "id": 855105, "name": "Apply Refracted Burn", "desc": "When gaining Burn, gain 1 additional Potency and Count." }, { "id": 855501, "name": "Returning Past", "desc": "If at 50+ Accumulated Past, and if Core's HP is less than or equal to 80%, Core gains 200 HP by spending 50 Accumulated Past." }, { "id": 855502, "name": "Misplaced Past", "desc": "When the body is broken, spend all Accumulated Past.\nWhen the body is broken, all Attack Types and Affinities become ineffective(0.5) against the body starting next turn until the end of this encounter." }, { "id": 855503, "name": "Broken Exhaust Port", "desc": "When the Steam Blaster is broken, completely spend all parts' Poise.\nAfter the Steam Blaster is broken, gain Fragile equal to the number of Poise every time this unit gains Poise.\nAfter the Steam Blaster is broken, lose 1 Poise every time this unit uses an Attack Skill." }, { "id": 855504, "name": "Refracted Burn and Bleed", "desc": "Burn and Bleed Potency maxes out at 30.\nBurn and Bleed Count maxes out at 5." }, { "id": 855505, "name": "Apply Refracted Sinking", "desc": "When gaining Sinking, gain 1 additional Potency and Count" }, { "id": 855506, "name": "Leaking Steam", "desc": "When the Steam Blaster is hit, lose 1 Poise and 1 Poise Count" }, { "id": 855507, "name": "Overlapping Past", "desc": "Gain 1 Attack Power Up for every 80 Accumulated Past every turn.\nAt 80+ Accumulated Past, gain +1 Slot." }, { "id": 855508, "name": "Metronome", "desc": "If the Accumulated Past is an odd number, gain 3 [Vulnerable] and [AttackDmgUp]\nIf it is an even number, gain 3 [Protection] and [AttackDmgDown]" }, { "id": 855601, "name": "Eternal Yoke", "desc": "Max HP increases by (Cycle Count X 5)%.\nDeal (Cycle Count X 5)% less damage" }, { "id": 855602, "name": "Broken Sign", "desc": "When the sign is broken, Rose loses Max HP" }, { "id": 855603, "name": "Scattered Flesh", "desc": "When the flesh is broken, Core loses Max HP" }, { "id": 855604, "name": "Singular Vine", "desc": "When a Rose is defeated, Core and flesh loses 30 HP.\nLose 0.1 Resistance to the corresponding Sin Affinity during this encounter (Stackable)" }, { "id": 856401, "name": "Hatred", "desc": "When hit, gain 1 Offense Level Up and 1 Defense Level Down" }, { "id": 856402, "name": "Embers", "desc": "When defeated by a direct hit, return the damage to the attacker and inflict 5 Burn" }, { "id": 856403, "name": "Blossoming Sins", "desc": "If at 4 Blooming Sin, enter Power-up state for this encounter" }, { "id": 856404, "name": "Boiling Wrath", "desc": "During Power-up state, inflict +1 more Burn with Skill effects\nIf killed during Power-up state, inflict 4 Burn Count to all allies" }, { "id": 856405, "name": "Rose on a Vine", "desc": "Dies when the Core of Sign of Roses is killed" }, { "id": 856501, "name": "One-sided Desire", "desc": "In a clash, Final Power -2; In an unopposed attack, Final Power +2" }, { "id": 856502, "name": "Blossoming Sins", "desc": "If at 4 Blooming Sin, enter Power-up state for this encounter" }, { "id": 856503, "name": "Shimmering Lust", "desc": "During Power-up state, inflict +1 more Bleed with Skill effects\nIf killed during Power-up state, inflict 4 Bleed Count to all allies" }, { "id": 856504, "name": "Rose on a Vine", "desc": "Dies when the Core of Sign of Roses is killed" }, { "id": 856601, "name": "Powerless", "desc": "When hit, gain 5 Protection next turn unless Staggered" }, { "id": 856602, "name": "Yellow Rose 2", "desc": "If at 4 Blooming Sin, enter Power-up state for this encounter" }, { "id": 856603, "name": "Crushing Sloth", "desc": "During Power-up state, inflict +1 more Tremor with Skill effects\nIf killed during Power-up state, inflict 4 Tremor Count to all allies" }, { "id": 856604, "name": "Yellow Rose 4", "desc": "Dies when the Core of Sign of Roses is killed" }, { "id": 856701, "name": "Hunger", "desc": "If this unit fails to deal damage in a turn, gain 2 Rupture Fragility" }, { "id": 856702, "name": "Green Rose 2", "desc": "If at 4 Blooming Sin, enter Power-up state for this encounter" }, { "id": 856703, "name": "Growing Gluttony", "desc": "During Power-up state, inflict +1 more Rupture with Skill effects\nIf killed during Power-up state, inflict 4 Rupture Count to all allies" }, { "id": 856704, "name": "Green Rose 4", "desc": "Dies when the Core of Sign of Roses is killed" }, { "id": 856801, "name": "Anxiety", "desc": "In a clash, Final Power +2; In an unopposed attack, Final Power -2" }, { "id": 856802, "name": "Self Destruction", "desc": "When hit, Gloom Resist turns into Gloom Weak(1.5) and gain 5 Protection" }, { "id": 856803, "name": "Blue Rose 3", "desc": "If at 4 Blooming Sin, enter Power-up state for this encounter" }, { "id": 856804, "name": "Shimmering Gloom", "desc": "During Power-up state, inflict +1 more Sinking with Skill effects\nIf killed during Power-up state, inflict 4 Sinking Count to all allies" }, { "id": 856805, "name": "Blue Rose 5", "desc": "Dies when the Core of Sign of Roses is killed" }, { "id": 856901, "name": "Outlash", "desc": "At the start of every turn, apply 1 Poise and 1 Poise count to allies" }, { "id": 856902, "name": "Superiority", "desc": "If this unit is alive, every ally gains +5% Critical Damage per Poise on self" }, { "id": 856903, "name": "Azure Rose 3", "desc": "If at 4 Blooming Sin, enter Power-up state for this encounter" }, { "id": 856904, "name": "Overinflated Pride", "desc": "If starting a turn in a Power-up state, gain +1 more Poise with Skill effects\nIf killed during Power-up state, apply 4 Poise Count to all enemies" }, { "id": 856905, "name": "Azure Rose 5", "desc": "Dies when the Core of Sign of Roses is killed" }, { "id": 857001, "name": "Jealousness", "desc": "At the start of the turn, apply 1 Charge Count to 2 random allies" }, { "id": 857002, "name": "Inferiority Complex", "desc": "If this unit is alive, each ally gains +5% Critical Damage per Charge Count on self" }, { "id": 857003, "name": "Purple Rose 3", "desc": "If at 4 Blooming Sin, enter Power-up state for this encounter" }, { "id": 857004, "name": "Glaring Envy", "desc": "If starting a turn in a Power-up state, inflict +1 more Charge Count with Skill effects\nIf killed during Power-up state, apply 4 Charge Count to all enemies" }, { "id": 857005, "name": "Purple Rose 5", "desc": "Dies when the Core of Sign of Roses is killed" }, { "id": 855605, "name": "Blossoming Sins", "desc": "If at 4 Blooming Sin, enter Power-up state for this encounter" }, { "id": 855606, "name": "Rose on a Vine", "desc": "Dies when Sign of Roses is defeated" }, { "id": 854403, "name": "Spreading Ember", "desc": "At the end of the turn, if this unit has Burn, inflict the same amount of Burn to all units with Entangled Curse Talisman next turn" }, { "id": 855607, "name": "Sin-drenched Brambles", "desc": "Every turn, all parts gain Protection equal to the number of Sinners with the Crown of Thorns effect" } ] }