{ "dataList": [ { "id": 940000501, "name": "The Inner Self", "desc": "Starting from Turn 3: gain 2 [AttackUp] at every Turn Start" }, { "id": 940000502, "name": "Widening Knowledge", "desc": "Before Attack: the targeted enemy gains +1 Blunt Resist. (resets after Skill ends)" }, { "id": 940000503, "name": "Spirit of Fixers", "desc": "Remove the first Stagger Threshold from this unit\nWhen hit, gain 1 [Protection], 1 [AttackUp], and heal 3 SP (once per turn)" }, { "id": 940000504, "name": "The Tianya Sword", "desc": "Turn End: at 15+ [Breath] Potency, halve [Breath] Potency and gain the following effects:\n- All allies, including this unit, heal 10 HP\n- All allies, including this unit, heal 3 SP\n- Halve all removable negative effects from all allies, including this unit" }, { "id": 940000505, "name": "How to Prepare for War", "desc": "Encounter Start: heals 10 SP, gain 2 [AttackUp], and 2 [DefenseUp]" }, { "id": 940000506, "name": "How to Survive", "desc": "In this Encounter, when this unit takes damage that brings their HP down to 0, nullify that damage; then, this unit's HP cannot drop below 1 for the turn. (once per Encounter)" }, { "id": 940000507, "name": "Apathetic Response", "desc": "When other allies are hit, gain 1 [AttackUp]; then, gain 2 [Agility] next turn (once per turn)" }, { "id": 940000508, "name": "POW Torture Technique", "desc": "On Hit: if target has [Binding] or [Laceration], gain 1 Clash Power Up next turn (2 times per turn)" }, { "id": 940000509, "name": "The Reassuring Heart", "desc": "Turn Start: all allies, including this unit, heals 5 SP\nCombat Start: if the main target's SP is equal to or higher than this unit's, gain 1 [Protection] (once per turn)" }, { "id": 940000510, "name": "God of Gamblers", "desc": "On Clash Win without losing any Coins: regardless of whether they hit or not, if every Coin flipped by that Skill, down to the final Coin, flipped heads, the final Coin deals +30% damage" }, { "id": 940000511, "name": "My Bestie and a Rival", "desc": "Turn Start: if Sinner Sinclair is participating in this battle, this unit and Sinclair both gain 2 [AttackUp] and 2 [DefenseUp] (does not count if he is a Backup Unit)" }, { "id": 940000512, "name": "The Hierarch of Hongyuan", "desc": "Turn Start: apply 1 [DefenseUp] to all allies, including this unit" }, { "id": 940000513, "name": "The Hierarch of Hongyuan", "desc": "Turn Start: apply 1 [AttackUp] and 1 [DefenseUp] to all allies, including this unit" }, { "id": 940000514, "name": "The Hierarch of Hongyuan", "desc": "Turn Start: apply 2 [AttackUp] and 2 [DefenseUp] to all allies, including this unit" }, { "id": 940000515, "name": "The Hierarch of Hongyuan", "desc": "Turn Start: apply 3 [AttackUp] and 3 [DefenseUp] to all allies, including this unit" }, { "id": 940000516, "name": "Jin Gang Bolus", "desc": "On Clash Lose, gain 1 [Protection] and 3 [DefenseUp] (2 times per turn)" }, { "id": 940000517, "name": "Jin Gang Bolus", "desc": "On Clash Lose, gain 1 [Protection], 1 [AttackUp], and 3 [DefenseUp] (2 times per turn)" }, { "id": 940000518, "name": "Jin Gang Bolus", "desc": "On Clash Lose, gain 2 [Protection], 1 [AttackUp], and 3 [DefenseUp] (2 times per turn)" }, { "id": 940000519, "name": "Jin Gang Bolus", "desc": "On Clash Lose, gain 2 [Protection], 1 [AttackUp], and 4 [DefenseUp] (2 times per turn)" }, { "id": 940000520, "name": "Jin Gang Bolus", "desc": "On Clash Lose, gain 3 [Protection], 1 [AttackUp], and 4 [DefenseUp] (2 times per turn)" } ] }