{ "dataList": [ { "id": 112204, "levelList": [ { "level": 1, "name": "Overthrow", "desc": "[WhenUse] Gain +3 [Breath] Count", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "If this Coin is Cracked, lose 10 Final Power" }, { "desc": "[OnSucceedAttack] Gain 3 [Breath] and +1 [Breath] Count" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict +1 [Laceration] Count" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "If this Coin is Cracked, lose 10 Final Power" }, { "desc": "[OnSucceedAttack] Gain 2 [SlashDamageUp] next turn" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict 2 [SlashResistDown]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "If this Coin is Cracked, lose 10 Final Power" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict 5 [Laceration]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict 2 [Paralysis] next turn" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict +3 [Laceration] Count" } ] } ] } ] }, { "id": 112205, "levelList": [ { "level": 1, "name": "To Claim Their Bones", "desc": "[StartBattle] Gain 100 Shield\n[WhenUse] If the Shield isn't fully depleted, Clash Power +5", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "If this Coin is Cracked, lose 20 Final Power" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict 3 [SlashResistDown]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "If this Coin is Cracked, lose 20 Final Power" }, { "desc": "[UnBrokenCoinOnSucceedAttack] +100% Damage on Critical Hit" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict 10 [Laceration] and +2 [Laceration] Count" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "If this Coin is Cracked, lose 20 Final Power" }, { "desc": "[UnBrokenCoinOnSucceedAttack] If the Shield isn't fully depleted, divide [Grudge] value by Atk Weight and inflict it as fixed damage." } ] } ] } ] }, { "id": 112305, "levelList": [ { "level": 1, "name": "To Claim Their Bones", "desc": "[StartBattle] Gain 250 Shield\n[WhenUse] Gain +3 [Breath] Count\n[WhenUse] If the Shield isn't fully depleted, Clash Power +10", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "If this Coin is Cracked, lose 23 Final Power" }, { "desc": "[OnSucceedAttack] Inflict 3 [SlashResistDown]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "If this Coin is Cracked, lose 23 Final Power" }, { "desc": "[UnBrokenCoinOnSucceedAttack] +100% Damage on Critical Hit" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict 5 [Paralysis] next turn" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict 10 [Laceration] and +2 [Laceration] Count" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "If this Coin is Cracked, lose 23 Final Power" }, { "desc": "[UnBrokenCoinOnSucceedAttack] If the Shield isn't fully depleted, divide [Grudge] value by Atk Weight and inflict it as fixed damage." } ] } ] } ] }, { "id": 112309, "levelList": [ { "level": 1, "name": "To Claim Their Bones", "desc": "[CantChangeTarget]\nPrioritizes the unit with the least HP\n[EnemyKill] Double the [Grudge] value.\n[EnemyKill] Heal HP equal to [Grudge] value", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "If this Coin is Cracked, lose 25 Final Power" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "If this Coin is Cracked, lose 25 Final Power" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "If this Coin is Cracked, lose 25 Final Power" }, { "desc": "[OnSucceedAttack] Deal fixed damage equal to [Grudge] value." } ] } ] } ] } ] }