{ "dataList": [ { "id": 124701, "levelList": [ { "level": 1, "name": "Ironsteed Trample", "desc": "[WhenUse] If target has 6+ ([Burst] + [Vibration]), Base Power +3\n[DefeatDuel] Reduce target's [Vibration] Potency by 2", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Burst]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +1 [Burst] Count" } ] } ] } ] }, { "id": 124702, "levelList": [ { "level": 1, "name": "Rupturing Trample", "desc": "[WhenUse] Base Power +2 for every 4 ([Burst] + [Vibration]) on target (max 4)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +3 [Burst] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 [Vibration]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Burst]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Vibration] Count" } ] } ] } ] }, { "id": 124703, "levelList": [ { "level": 1, "name": "Line-Crushing Cavalry Charge", "desc": "[WhenUse] If target has 6+ ([Burst] + [Vibration]), Base Power +2\n[WhenUse] At -30 or lower SP, this unit's Coins always flip Tails\n[DefeatDuel] Reduce target's [Vibration] Potency by 2", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 8 [Burst] and +5 [Burst] Count" } ] } ] } ] }, { "id": 124704, "levelList": [ { "level": 1, "name": "Trample and Decapitate", "desc": "[WhenUse] Base Power +2 for every 4 ([Burst] + [Vibration]) on target (max 4)\n- At 15+ ([Burst] + [Vibration]) on target, Minus Coin Power +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Burst]" }, { "desc": "[OnSucceedAttack] Inflict +1 [Vibration] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Burst] Count" }, { "desc": "[OnSucceedAttack] Inflict 2 [Vibration]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Trigger [VibrationExplosion]; then, reduce target's [Vibration] Count by 1" } ] } ] } ] }, { "id": 124705, "levelList": [ { "level": 1, "name": "Filthy snakes... I'll crush you all...", "desc": "[WhenUse] Base Power +2 for every 4 ([Burst] + [Vibration]) on the main target (max 4)\n[DefeatDuel] Base Power -8\n[DefeatDuel] Deal -80% damage and damage dealt by this Skill cannot Stagger the target", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict 2 [Burst]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict 2 [Vibration]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict 2 [Burst]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Trigger [VibrationExplosion]; then, reduce target's [Vibration] Count by 1" }, { "desc": "[OnSucceedAttack] Inflict [SweptAwayWei] against sub-targets next turn" } ] } ] } ] }, { "id": 124706, "levelList": [ { "level": 1, "name": "Swiftsteed Linebreaker", "desc": "[WhenUse] Base Power +2 for every 4 ([Burst] + [Vibration]) on the main target (max 6)\n[DefeatDuel] Base Power -5\n[DefeatDuel] Deal -80% damage and damage dealt by this Skill cannot Stagger the target", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] If it's the main target, inflict +5 [Vibration]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict 3 [Vibration] against 1 sub-target" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Trigger [VibrationExplosion]; then, reduce target's [Vibration] Count by 1" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict [SweptAwayWei] against sub-targets next turn" } ] } ] } ] }, { "id": 124707, "levelList": [ { "level": 1, "name": "You Shall Not Pass...!", "desc": "Prioritizes the target with the least [Vibration] Potency\n[WhenUse] If target does not have [Vibration], Base Power -5\n[BeforeAttack] If target does not have [Vibration], deal -90% damage\n[DefeatDuel] Base Power -4\n[DefeatDuel] Damage dealt by this Skill cannot Stagger the target", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Trigger [VibrationExplosion]; then, reduce target's [Vibration] Count by 1" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Trigger [VibrationExplosion]; then, reduce target's [Vibration] Count by 1" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Trigger [VibrationExplosion]; then, reduce target's [Vibration] Count by 1" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Trigger [VibrationExplosion]; then, reduce target's [Vibration] Count by 1" } ] } ] } ] }, { "id": 124708, "levelList": [ { "level": 1, "name": "Mad Steed's Voidrender", "desc": "Deal +1% damage for every 1% missing HP on self (max 80%)\n[BeforeAttack] At 50% or less HP, gain +2 more Atk Weight\n[BeforeAttack] If this unit does not have [LegStrengthHorse], this Skill deals +120% damage; then, gain 2 [Vulnerable] next turn\n[DefeatDuel] Base Power -12\n[DefeatDuel] Deal -80% damage and damage dealt by this Skill cannot Stagger the target", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict 5 [Burst]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict 5 [Burst] and +5 [Burst] Count" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict 5 [Vibration]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict 5 [Vibration] and +5 [Vibration] Count" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Trigger [VibrationExplosion]; then, reduce target's [Vibration] Count by 1" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Trigger [VibrationExplosion]; then, reduce target's [Vibration] Count by 1" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Trigger [VibrationExplosion]; then, reduce target's [Vibration] Count by 1." } ] } ] } ] }, { "id": 127201, "levelList": [ { "level": 1, "name": "Frontal Swirl (前旋斬)", "desc": "[WhenUse] Coin Power +1 for every 5 [Laceration] on target (max 2)\n[WhenUse] Gain 1 [SipOfAlcoholJin]", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 [Laceration]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count" } ] } ] } ] }, { "id": 127202, "levelList": [ { "level": 1, "name": "Way of the Open-throat Chugging (咽道酒)", "desc": "[WhenUse] Coin Power +1 for every 5 [Laceration] on target (max 2)\n[WhenUse] Gain 1 [SipOfAlcoholJin]", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +1 [Laceration] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 4 [Laceration]" }, { "desc": "[OnSucceedAttack] If target has 5+ [Laceration], inflict +2 [Laceration] Count" } ] } ] } ] }, { "id": 127203, "levelList": [ { "level": 1, "name": "Waterfall (落酒)", "desc": "[WhenUse] If target has 5+ [Laceration], Coin Power +1\n[WhenUse] Base Power +1 for every [DrunkBlood] Count on target (max 2)\n[WinDuel] Gain 1 [SipOfAlcoholJin]\n[DefeatDuel] Lose 2 [SipOfAlcoholJin]", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict 3 [Laceration]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict 3 [Laceration]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict 3 [Laceration]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict +3 [Laceration] Count" } ] } ] } ] }, { "id": 127204, "levelList": [ { "level": 1, "name": "Drunklaim (取)", "desc": "[WhenUse] Coin Power +1 for every 5 [Laceration] on target (max 2)\n[WhenUse] Base Power +1 for every [DrunkBlood] on target (max 2)\n[WhenUse] At 3+ [SipOfAlcoholJin], convert all Coins to [SuperCoin]s\n[DefeatDuel] Deal -80% damage and damage dealt by this Skill cannot Stagger the target", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 4 [Laceration]" } ] }, { "coindescs": [ { "desc": "Deal +1% damage for every ([Laceration] + [Laceration] Count) on the target (max 20%)" }, { "desc": "[OnSucceedAttack] If this unit has 3+ [SipOfAlcoholJin], reuse this Skill once (once per Skill)" } ] } ] } ] }, { "id": 127205, "levelList": [ { "level": 1, "name": "True Decapitation Deathblow (眞鎭終斬)", "desc": "[WhenUse] Coin Power +5 for every 6 [Laceration] on target (max 10)\n[WhenUse] If target has [DrunkBlood], convert all Coins to [SuperCoin]s\n[DefeatDuel] Deal -80% damage and damage dealt by this Skill cannot Stagger the target", "coinlist": [ { "coindescs": [ { "desc": "Deal +1% damage for every ([Laceration] + [Laceration] Count) on the target (max 100%)" }, { "desc": "Deal +10% damage for every [DrunkBlood] on target (max 50%)" }, { "desc": "[OnSucceedAttack] Gain 2 [SipOfAlcoholJin]" }, { "desc": "[OnSucceedAttack] Deal ([DrunkBlood] on target x 5) Lust damage (max 25)" } ] } ] } ] }, { "id": 127206, "levelList": [ { "level": 1, "name": "Intoxicated Leaning (醉靠)", "desc": "[WhenUse] Gain 10 Shield for every [SipOfAlcoholJin] on self (max 50)\n[WhenUse] If target has [DrunkBlood], inflict 5 [Laceration]", "coinlist": [ {} ] } ] }, { "id": 127207, "levelList": [ { "level": 1, "name": "Drunken Returning Strike (醉回攻)", "desc": "[DuelCounter]\n[WhenUse] Deal +20% damage for every [SipOfAlcoholJin] on self (max 100%)\n[WhenUse] If target has [DrunkBlood], deal +50% damage", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [SlashResistDown] next turn" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Deal ([DrunkBlood] on target x 5) Lust damage (max 25)" } ] } ] } ] }, { "id": 127208, "levelList": [ { "level": 1, "name": "Ultimate True Decapitation Deathblow (眞-眞鎭終斬)", "desc": "Prioritizes Jia Xichun\n[CantChangeTarget]\n[WhenUse] If this unit's Speed is faster than the target's, Coin Power +1\n[WhenUse] Gain 1 [AttackUp] and 1 [Agility] next turn for every [SipOfAlcoholJin] on self (max 3)\n[WinDuel] Gain +7 Atk Weight", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "Deal +1% damage for every ([Laceration] + [Laceration] Count) on the target (max 100%)" }, { "desc": "Deal +10% damage for every [DrunkBlood] on target (max 50%)" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict 10 [Laceration]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Deal ([DrunkBlood] on target x 10) Lust damage (max 50)" } ] } ] } ] }, { "id": 127209, "levelList": [ { "level": 1, "name": "Drunken Decapitation Bladefall (落醉斬)", "desc": "[WhenUse] Base Power +1 for every 5 [Breath] on self (max 2)\n[WhenUse] If this unit's Speed is faster than the target's, Coin Power +1", "coinlist": [ { "coindescs": [ { "desc": "Ultimate True Decapitation Deathblow (眞-眞鎭終斬) deals +20% damage" }, { "desc": "[CriticalOnSucceedAttack] Reuse this Coin (5 times max)" } ] } ] } ] }, { "id": 127210, "levelList": [ { "level": 1, "name": "Drunken Shadowwalking (醉影步)", "desc": "[WhenUse] Base Power +6 for every 2 surviving ally (max 12)\n[OnSucceedEvade] Gain 3 [Breath]\n[EndBattle] Gain +2 [Breath] Count", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] } ] }, { "id": 9102506, "levelList": [ { "level": 1, "name": "True Decapitation Deathblow", "desc": "[StartBattle] HP does not drop below 1 before this Skill ends.\n[WhenUse] Gain 10 [AttackUp]\n[WhenUse] Gain 5 [Enhancement]\n[WhenUse] Gain 10 [AttackDmgUp]\n[DefeatDuel] Deal -80% damage and damage dealt by this Skill cannot Stagger the target", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "Deal +1% damage for every ([Laceration] + [Laceration] Count) on the target (max 100%)" }, { "desc": "[OnSucceedAttack] Gain 5 [SipOfAlcohol]" } ] } ] } ] }, { "id": 9102601, "levelList": [ { "level": 1, "name": "Downward Slam", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Burst]" } ] } ] } ] }, { "id": 9102602, "levelList": [ { "level": 1, "name": "Stick Combo", "desc": "[WinDuel] Deal +30% damage", "coinlist": [ { "coindescs": [ { "desc": "" } ] }, { "coindescs": [ { "desc": "" } ] }, { "coindescs": [ { "desc": "" } ] } ] } ] }, { "id": 9102603, "levelList": [ { "level": 1, "name": "Powerful Swing", "desc": "[WinDuel] Gain 1 [Enhancement]", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttackHead] Inflict 1 [Burst]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttackHead] Inflict 1 [Burst]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttackHead] Inflict 1 [Burst]" } ] } ] } ] }, { "id": 9102604, "levelList": [ { "level": 1, "name": "Counter", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] } ] }, { "id": 9102605, "levelList": [ { "level": 1, "name": "Growth", "desc": "[DefeatDuel] Deal -80% damage and damage dealt by this Skill cannot Stagger the target", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict +2 [Burst] Count" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict 3 [Burst]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict +3 [Burst] Count" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Deal +20% damage" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Deal +50% damage" } ] } ] } ] }, { "id": 115905, "levelList": [ { "level": 1, "name": "Spirit Talisman School - Vilerage", "desc": "[WhenUse] Final Power +1 for every 4 [Burst] on target (max 4)\n[DefeatDuel] Deal -50% damage and damage dealt by this Skill cannot Stagger the target", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict 1 [Burst]" }, { "desc": "[OnSucceedAttack] Inflict 10 [OminousTalisman]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict +1 [Burst] Count" }, { "desc": "[OnSucceedAttack] Inflict 10 [OminousTalisman]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Remove all [OminousTalisman] on target" } ] } ] } ] }, { "id": 115706, "levelList": [ { "level": 1, "name": "Oh, damn...", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Burst]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 [Burst]" } ] } ] } ] }, { "id": 115707, "levelList": [ { "level": 1, "name": "What is this foolish pretend-fight?", "desc": "", "coinlist": [ {}, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Vulnerable] next turn" } ] } ] } ] }, { "id": 115708, "levelList": [ { "level": 1, "name": "...", "desc": "[WhenUse] If target has 3+ types of negative effects, Base Power +1\n[WhenUse] Coin Power +1 for every 6 [Burst] on target (max 2)\n[DefeatDuel] Gain 1 [Vulnerable]", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict +2 [Burst] Count" }, { "desc": "Deal 5 SP damage" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict 3 [Burst]" }, { "desc": "Deal 5 SP damage" } ] } ] } ] }, { "id": 115709, "levelList": [ { "level": 1, "name": "What's this Child's Play?", "desc": "[WhenUse] Heal 15 SP\n[WhenUse] If target has 3+ types of negative effects, Base Power +1", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict +1 [Burst] Count" } ] } ] } ] } ] }