{ "dataList": [ { "id": 107804, "levelList": [ { "level": 1, "name": "Let's Get Packing", "desc": "If this unit has [AaCeSeBa], add 'Inflict 1 [Paralysis] next turn' to Coin effects\nTargets the unit with the slowest Speed\n[EndBattle] Spend all [Charge] Count", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Gain 3 [Breath]." } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Deal bonus damage equal to [Breath] on self" }, { "desc": "[OnSucceedAttack] Gain 1 [Breath] and +3 [Breath] Count" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Randomly select 1 of 4 effects ([Protection], [Enhancement], [Vulnerable], [Paralysis]). Inflict or apply 3 of the selected effect." }, { "desc": "[OnSucceedAttack] Target loses SP equal to [Charge] Count on this unit" }, { "desc": "[EnemyKill] All enemies lose 10 Sp." }, { "desc": "[EnemyKillFail] Gain 2 [Paralysis] next turn." } ] } ] } ] } ] }