{ "dataList": [ { "id": 9009801, "levelList": [ { "level": 1, "name": "Stab", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttackHead] Inflict 4 Bleed" } ] } ] } ] }, { "id": 9009802, "levelList": [ { "level": 1, "name": "Tear Up Wound", "desc": "[WinDuel] Heal 5 SP.\nDeal +5% damage per [Laceration] on target", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 Bleed" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 Bleed" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 Bleed" } ] } ] } ] }, { "id": 9009803, "levelList": [ { "level": 1, "name": "Protect the Town!", "desc": "[WhenUse] Gain 5 Poise", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Gain +1 Poise Count" }, { "desc": "[OnSucceedAttack] Heal 4 SP" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Gain +1 Poise Count" }, { "desc": "[OnSucceedAttack] Heal 4 SP" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Gain +1 Poise Count" }, { "desc": "[OnSucceedAttack] Heal 4 SP" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Gain +1 Poise Count" }, { "desc": "[OnSucceedAttack] Heal 4 SP" } ] } ] } ] }, { "id": 9009804, "levelList": [ { "level": 1, "name": "Javelin", "desc": "[WhenUse] Gain 5 Poise and +2 Poise Count", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 Bind and 2 Damage Down next turn" } ] } ] } ] }, { "id": 9009805, "levelList": [ { "level": 1, "name": "Guard", "desc": "When attacked while this unit has Shield, gain 1 Offense Level Up next turn", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] } ] }, { "id": 9009901, "levelList": [ { "level": 1, "name": "Quick Jabs", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttackHead] Inflict +2 Bleed Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttackHead] Inflict +1 Bleed Count" } ] } ] } ] }, { "id": 9009902, "levelList": [ { "level": 1, "name": "Carve Wound", "desc": "[WinDuel] Heal 5 SP.\nDeal +5% damage per [Laceration] on target", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +1 Bleed Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +1 Bleed Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +1 Bleed Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +1 Bleed Count" } ] } ] } ] }, { "id": 9009903, "levelList": [ { "level": 1, "name": "Protect the Town!", "desc": "[WhenUse] Gain 5 Poise", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Gain +1 Poise Count" }, { "desc": "[OnSucceedAttack] Heal 4 SP" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Gain +1 Poise Count" }, { "desc": "[OnSucceedAttack] Heal 4 SP" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Gain +1 Poise Count" }, { "desc": "[OnSucceedAttack] Heal 4 SP" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Gain +1 Poise Count" }, { "desc": "[OnSucceedAttack] Heal 4 SP" } ] } ] } ] }, { "id": 9009904, "levelList": [ { "level": 1, "name": "Javelin", "desc": "[WhenUse] Gain 5 Poise and +2 Poise Count", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 Bind and 2 Fragile next turn" } ] } ] } ] }, { "id": 9009905, "levelList": [ { "level": 1, "name": "Evade", "desc": "[OnSucceedEvade] Gain 1 Offense Level Up next turn (Max 3)", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] } ] } ] }