{ "dataList": [ { "id": 9015201, "levelList": [ { "level": 1, "name": "Hardblood Stab", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 [Laceration]" } ] } ] } ] }, { "id": 9015202, "levelList": [ { "level": 1, "name": "Hardblood Cleave", "desc": "[WhenUse] If target has 8+ [Laceration], deal +20% damage", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Laceration]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Laceration]" }, { "desc": "[OnSucceedAttack] At 6+ [Laceration], gain 1 [HardenedBlood]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Laceration]" }, { "desc": "[OnSucceedAttack] Gain 8 [Laceration] and 1 [BloodScissor]" } ] } ] } ] }, { "id": 9015203, "levelList": [ { "level": 1, "name": "Hardblood Powercleave", "desc": "[WhenUse] If target has 6+ [Laceration], Base Power +1\nDeal +5% damage for every [HardenedBlood] (max 25%)\n[EndSkill] Consume all [HardenedBlood] and [BloodScissor]", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 [Laceration] and +2 [Laceration] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Heal ([Laceration] on target)% HP (max 20%)" } ] } ] } ] }, { "id": 9015204, "levelList": [ { "level": 1, "name": "Counter", "desc": "[WhenUse] Base Power +1 for every [HardenedBlood] on self", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttackHead] Inflict 2 [Laceration]" } ] } ] } ] }, { "id": 9015301, "levelList": [ { "level": 1, "name": "Hardblood Wedge", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count" } ] } ] } ] }, { "id": 9015302, "levelList": [ { "level": 1, "name": "Hardblood Chop", "desc": "[WhenUse] If target has 4+ [Laceration], deal +10% damage", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count" }, { "desc": "[OnSucceedAttack] At 6+ [Laceration], gain 1 [HardenedBlood]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count" }, { "desc": "[OnSucceedAttack] Gain 8 [Laceration] and 1 [BloodScissor]" } ] } ] } ] }, { "id": 9015303, "levelList": [ { "level": 1, "name": "Hardblood Powerchop", "desc": "[WhenUse] If target has 6+ [Laceration] Count, Base Power +1\nDeal +5% damage for every [HardenedBlood] (max 25%)\n[EndSkill] Consume all [HardenedBlood] and [BloodScissor]", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 [Laceration] and +2 [Laceration] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Heal ([Laceration] on target)% HP (max 20%)" } ] } ] } ] }, { "id": 9015304, "levelList": [ { "level": 1, "name": "Counter", "desc": "[WhenUse] Base Power +1 for every [HardenedBlood] on self", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttackHead] Inflict 2 [Laceration]" } ] } ] } ] }, { "id": 9015401, "levelList": [ { "level": 1, "name": "It's a Festival, a Festival!", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 [Laceration]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 [Laceration]" } ] } ] } ] }, { "id": 9015402, "levelList": [ { "level": 1, "name": "Let's Dress Up", "desc": "[WhenUse] If target has 6+ [Laceration], deal +20% damage", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +3 [Laceration] Count" }, { "desc": "[OnSucceedAttack] If target has 5+ [Laceration], gain 1 [HardenedBlood]" } ] } ] } ] }, { "id": 9015403, "levelList": [ { "level": 1, "name": "We've an Event for You!", "desc": "[WhenUse] Consume up to 50 [BloodDinner]; gain 1 [BloodScissor] for every 10 [BloodDinner] consumed\n[WhenUse] If this unit failed to consume [BloodDinner] with this Skill, gain 5 [Laceration] and 1 [HardenedBlood].\n[WhenUse] If target has 5+ [Laceration], Coin Power +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 [Laceration]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 [Laceration]" } ] } ] } ] }, { "id": 9015404, "levelList": [ { "level": 1, "name": "Don't Rush Me", "desc": "[WhenUse] If target has 5+ [Laceration], Coin Power +1\n[WhenUse] Clash Power +1 for every [BloodScissor] (max 3)\nDeal +7% damage for every [HardenedBlood] (max 35%)\n[EndSkill] Consume all [HardenedBlood]", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttackHead] Inflict 8 [Laceration]" } ] }, {}, { "coindescs": [ { "desc": "[OnSucceedAttack] Consume up to 5 [BloodScissor] and deal +(20 * consumed [BloodScissor])% damage (max 100%)" }, { "desc": "[OnSucceedAttack] Heal ([Laceration] Potency on target)% HP (max 30%)" } ] } ] } ] }, { "id": 9015405, "levelList": [ { "level": 1, "name": "Counter", "desc": "[WhenUse] At 1+ [BloodScissor], Base Power +1\n[WhenUse] At 3+ [HardenedBlood], Coin Power +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Laceration]" } ] } ] } ] }, { "id": 9015501, "levelList": [ { "level": 1, "name": "More, More!", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count" } ] } ] } ] }, { "id": 9015502, "levelList": [ { "level": 1, "name": "I'll Have Some More", "desc": "[WhenUse] If target has 4+ [Laceration], deal +10% damage", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 4 [Laceration]" }, { "desc": "[OnSucceedAttack] If target has 5+ [Laceration], gain 1 [HardenedBlood]" } ] } ] } ] }, { "id": 9015503, "levelList": [ { "level": 1, "name": "What Heavenly Taste!", "desc": "[WhenUse] Consume up to 50 [BloodDinner]; gain 1 [BloodScissor] for every 10 [BloodDinner] consumed\n[WhenUse] If this unit failed to consume [BloodDinner] with this Skill, gain 5 [Laceration] and 1 [HardenedBlood].\n[WhenUse] If target has 5+ [Laceration], Coin Power +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 [Laceration]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 [Laceration]" } ] } ] } ] }, { "id": 9015504, "levelList": [ { "level": 1, "name": "You Rat Bastard!", "desc": "[WhenUse] If target has 5+ [Laceration], Coin Power +1\n[WhenUse] Clash Power +1 for every [BloodScissor] (max 3)\nDeal +7% damage for every [HardenedBlood] (max 35%)\n[EndSkill] Consume all [HardenedBlood]", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict 8 [Laceration]" } ] }, {}, { "coindescs": [ { "desc": "[OnSucceedAttack] Consume up to 5 [BloodScissor] and deal +(20 * consumed [BloodScissor])% damage (max 100%)" }, { "desc": "[OnSucceedAttack] Heal ([Laceration] Potency on target)% HP (max 30%)" } ] } ] } ] }, { "id": 9015505, "levelList": [ { "level": 1, "name": "Counter", "desc": "[WhenUse] At 1+ [BloodScissor], Base Power +1\n[WhenUse] At 3+ [HardenedBlood], Coin Power +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Laceration]" } ] } ] } ] }, { "id": 9015601, "levelList": [ { "level": 1, "name": "Slam", "desc": "If target has 5+ [Burst], deal +10% damage", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 [Burst]" }, { "desc": "[OnSucceedAttack] Inflict 1 [DefenseDown]" } ] } ] } ] }, { "id": 9015602, "levelList": [ { "level": 1, "name": "Crush Wounds", "desc": "If target has 5+ [Burst], Base Power +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Burst]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [TakeHpHealReduce]" }, { "desc": "[OnSucceedAttack] If target has 5+ [Burst], inflict 1 [TakeHpHealReduce] as well" } ] } ] } ] }, { "id": 9015603, "levelList": [ { "level": 1, "name": "Wild Swinging", "desc": "[WhenUse] If target has 10+ [Burst] Count: this Skill does not consume target's [Burst] Count On Hit", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +1 [Burst] Count" }, { "desc": "[OnSucceedAttack] Inflict 1 [Vulnerable]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 4 [Burst]" }, { "desc": "[OnSucceedAttack] If target has 10+ [Burst], deal +30% damage" } ] } ] } ] }, { "id": 9015604, "levelList": [ { "level": 1, "name": "Hemostasis", "desc": "[WhenUse] If this unit has [Laceration], lose 2 [Laceration] (does not drop below 1)", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] } ] }, { "id": 9015701, "levelList": [ { "level": 1, "name": "Slam", "desc": "If target has 3+ [Burst] Count, deal +10% damage", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Burst] Count" }, { "desc": "[OnSucceedAttack] Inflict 1 [DefenseDown]" } ] } ] } ] }, { "id": 9015702, "levelList": [ { "level": 1, "name": "Crush Wounds", "desc": "If target has 3+ [Burst] Count, Base Power +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +1 [Burst] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [TakeHpHealReduce]" }, { "desc": "[OnSucceedAttack] If target has 5+ [Burst], inflict 1 [TakeHpHealReduce] as well" } ] } ] } ] }, { "id": 9015703, "levelList": [ { "level": 1, "name": "Wild Swinging", "desc": "[WhenUse] If target has 10+ [Burst] Count: this Skill does not consume target's [Burst] Count On Hit", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Burst] Count" }, { "desc": "[OnSucceedAttack] Inflict 1 [Vulnerable]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 [Burst]" }, { "desc": "[OnSucceedAttack] If target has 10+ [Burst], deal +30% damage" } ] } ] } ] }, { "id": 9015704, "levelList": [ { "level": 1, "name": "Hemostasis", "desc": "[WhenUse] If this unit has [Laceration], lose 2 [Laceration] (does not drop below 1)", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] } ] }, { "id": 9016001, "levelList": [ { "level": 1, "name": "Plain Villainy", "desc": "[WhenUse] Gain 2 [Breath]", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Laceration]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Paralysis]" }, { "desc": "[CriticalOnSucceedAttack] Deal +20% damage" } ] } ] } ] }, { "id": 9016002, "levelList": [ { "level": 1, "name": "Bullying", "desc": "[WhenUse] Gain 2 [Breath]", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Vulnerable]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [DefenseDown]" }, { "desc": "[CriticalOnSucceedAttack] If target has [TrulyWeak], deal +30% damage" } ] } ] } ] }, { "id": 9016101, "levelList": [ { "level": 1, "name": "\"Grrr...\"", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Burst]" } ] } ] } ] }, { "id": 9016102, "levelList": [ { "level": 1, "name": "\"Krrr...\"", "desc": "If target has 5+ [Laceration], deal +10% damage", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Burst]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Laceration]" } ] } ] } ] }, { "id": 9016103, "levelList": [ { "level": 1, "name": "Listen, you sod. It's— \"Grrrr.\"", "desc": "If target has 5+ [Laceration], Coin Power +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Vulnerable]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Burst]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Laceration]" } ] } ] } ] }, { "id": 9016104, "levelList": [ { "level": 1, "name": "...", "desc": "[WhenUse] Gain 1 [Protection]", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] } ] }, { "id": 9016105, "levelList": [ { "level": 1, "name": "Oi, can we stop now?", "desc": "[WhenUse] Gain 1 [Enhancement] next turn", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] } ] } ] }