{ "dataList": [ { "id": 9015801, "levelList": [ { "level": 1, "name": "Hardblood Slam", "desc": "[WhenUse] If this unit has [HardenedBlood], and if this Skill's Coin effect inflicts [Burst], inflict +1 [Laceration] Count as well", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 [Burst]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Laceration]" } ] } ] } ] }, { "id": 9015802, "levelList": [ { "level": 1, "name": "Aimless Wrath", "desc": "[WhenUse] If target has 5+ [Laceration], Coin Power +1\n[WhenUse] If this unit has 3+ [HardenedBlood], and if this Skill's Coin effect inflicts [Burst], inflict 2 [Laceration] as well", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Burst]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Burst]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Laceration]" }, { "desc": "[OnSucceedAttack] If target has [Laceration], gain 1 [HardenedBlood]" } ] } ] } ] }, { "id": 9015803, "levelList": [ { "level": 1, "name": "Unbridled Smite", "desc": "[WhenUse] If target has 5+ [Laceration], Coin Power +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Burst] Count" }, { "desc": "[OnSucceedAttack] Inflict 1 [Vulnerable]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 [Burst]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Laceration]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Laceration]" }, { "desc": "[OnSucceedAttack] If target has 10+ [Laceration], deal +20% damage" } ] } ] } ] }, { "id": 9015804, "levelList": [ { "level": 1, "name": "Guard", "desc": "[WhenUse] If target has [Laceration], gain 1 [HardenedBlood]", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] } ] }, { "id": 9015901, "levelList": [ { "level": 1, "name": "Hardblood Slam", "desc": "[WhenUse] If this unit has [HardenedBlood], and if this Skill's Coin effect inflicts [Burst], inflict +1 [Laceration] Count as well", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Burst] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +1 [Laceration] Count" } ] } ] } ] }, { "id": 9015902, "levelList": [ { "level": 1, "name": "Aimless Wrath", "desc": "[WhenUse] If target has 5+ [Laceration], Coin Power +1\n[WhenUse] If this unit has 3+ [HardenedBlood], and if this Skill's Coin effect inflicts [Burst], inflict +1 [Laceration] Count as well", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +1 [Burst] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +1 [Burst] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +1 [Laceration] Count" }, { "desc": "[OnSucceedAttack] If target has [Laceration], gain 1 [HardenedBlood]" } ] } ] } ] }, { "id": 9015903, "levelList": [ { "level": 1, "name": "Unbridled Smite", "desc": "[WhenUse] If target has 5+ [Laceration], Coin Power +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Burst] Count" }, { "desc": "[OnSucceedAttack] Inflict 1 [Vulnerable]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 [Burst]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +1 [Laceration] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Laceration]" }, { "desc": "[OnSucceedAttack] If target has 10+ [Laceration], deal +20% damage" } ] } ] } ] }, { "id": 9015904, "levelList": [ { "level": 1, "name": "Guard", "desc": "[WhenUse] If target has [Laceration], gain 1 [HardenedBlood]", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] } ] }, { "id": 9016901, "levelList": [ { "level": 1, "name": "Hardblood Thrash", "desc": "[DefeatDuel] Gain 10 [Laceration] and +1 [Laceration] Count", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 [Laceration]" }, { "desc": "[OnSucceedAttack] Gain 10 [Laceration] and 1 [BloodyHand]" } ] } ] } ] }, { "id": 9016902, "levelList": [ { "level": 1, "name": "Hardblood Lash", "desc": "[WhenUse] If target has 8+ [Laceration], deal +20% damage", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Laceration]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Laceration]" }, { "desc": "[OnSucceedAttack] If target has 6+ [Laceration], gain 1 [HardenedBlood]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Laceration]" }, { "desc": "[OnSucceedAttack] Gain 20 [Laceration] and 2 [BloodyHand]" } ] } ] } ] }, { "id": 9016903, "levelList": [ { "level": 1, "name": "Hardblood Strike", "desc": "[WhenUse] If target has 6+ [Laceration], Base Power +1\n[WhenUse] When inflicting [Laceration] with this Skill, inflict [Burst] equal to [HardenedBlood] on self as well\n[EndSkill] Consume all [HardenedBlood] and [BloodyHand]", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 4 [Laceration]" }, { "desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Heal ([Laceration] on target)% HP (max 20%)" } ] } ] } ] }, { "id": 9016904, "levelList": [ { "level": 1, "name": "Counter", "desc": "[WhenUse] Base Power +1 for every [HardenedBlood] on self", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttackHead] Inflict 2 [Laceration]" } ] } ] } ] }, { "id": 9017001, "levelList": [ { "level": 1, "name": "Hardblood Thrash", "desc": "[DefeatDuel] Gain 10 [Laceration] and +1 [Laceration] Count", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count" }, { "desc": "[OnSucceedAttack] Gain 10 [Laceration] and 1 [BloodyHand]" } ] } ] } ] }, { "id": 9017002, "levelList": [ { "level": 1, "name": "Hardblood Lash", "desc": "[WhenUse] If target has 4+ [Laceration], deal +10% damage", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count" }, { "desc": "[OnSucceedAttack] If target has 6+ [Laceration], gain 1 [HardenedBlood]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count" }, { "desc": "[OnSucceedAttack] Gain 20 [Laceration] and 2 [BloodyHand]" } ] } ] } ] }, { "id": 9017003, "levelList": [ { "level": 1, "name": "Hardblood Strike", "desc": "[WhenUse] If target has 6+ [Laceration], Base Power +1\n[WhenUse] When inflicting [Laceration] with this Skill, inflict [Burst] equal to [HardenedBlood] on self as well\n[EndSkill] Consume all [HardenedBlood] and [BloodyHand]", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 4 [Laceration]" }, { "desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Heal ([Laceration] on target)% HP (max 20%)" } ] } ] } ] }, { "id": 9017004, "levelList": [ { "level": 1, "name": "Counter", "desc": "[WhenUse] Base Power +1 for every [HardenedBlood] on self", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttackHead] Inflict 2 [Laceration]" } ] } ] } ] }, { "id": 9017101, "levelList": [ { "level": 1, "name": "Please answer the survey.", "desc": "[WhenUse] Gain 5 [Laceration] and +1 [Laceration] Count", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 [Laceration]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 [Laceration]" } ] } ] } ] }, { "id": 9017102, "levelList": [ { "level": 1, "name": "Don't! Don't Cut Me Off!", "desc": "[WhenUse] Gain 5 [Laceration] and +1 [Laceration] Count", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 4 [Laceration]" }, { "desc": "[OnSucceedAttack] If target has 5+ [Laceration], gain 1 [BloodyHand]" } ] } ] } ] }, { "id": 9017103, "levelList": [ { "level": 1, "name": "Faded Patience", "desc": "[WhenUse] Consume up to 50 [BloodDinner]; gain 1 [BloodyHand] for every 10 [BloodDinner] consumed\n[WhenUse] If target has 5+ [Laceration], Coin Power +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 [Laceration]" } ] }, { "coindescs": [ { "desc": "[EndSkill] If this unit failed to consume [BloodDinner] with this Skill, gain 10 [Laceration] and 1 [BloodyHand]." } ] } ] } ] }, { "id": 9017104, "levelList": [ { "level": 1, "name": "Endless Atonement", "desc": "[WhenUse] If target has 5+ [Laceration], Coin Power +1\n[WhenUse] Clash Power +1 for every [HardenedBlood] on self\n[DefeatDuel] Lose 2 [BloodyHand]", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 4 [Laceration]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 4 [Laceration]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Consume all [BloodyHand] to inflict +3 [Laceration]" }, { "desc": "[OnSucceedAttack] Consume all [HardenedBlood] on self to increase [BloodDinner] by (consumed [HardenedBlood] x 3) and gain 5 [Laceration]" }, { "desc": "[OnSucceedAttack] Heal ([Laceration] on target)% HP (max 30%)" } ] } ] } ] }, { "id": 9017105, "levelList": [ { "level": 1, "name": "Counter", "desc": "[WhenUse] At 1+ [BloodyHand], Base Power +1\n[WhenUse] At 3+ [HardenedBlood], Coin Power +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Laceration]" } ] } ] } ] }, { "id": 9017201, "levelList": [ { "level": 1, "name": "Please answer the survey.", "desc": "[WhenUse] Gain 5 [Laceration] and +1 [Laceration] Count", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count" } ] } ] } ] }, { "id": 9017202, "levelList": [ { "level": 1, "name": "Don't! Don't Cut Me Off!", "desc": "[WhenUse] Gain 5 [Laceration] and +1 [Laceration] Count", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +3 [Laceration] Count" }, { "desc": "[OnSucceedAttack] If target has 5+ [Laceration], gain 1 [BloodyHand]" } ] } ] } ] }, { "id": 9017203, "levelList": [ { "level": 1, "name": "Faded Patience", "desc": "[WhenUse] Consume up to 50 [BloodDinner]; gain 1 [BloodyHand] for every 10 [BloodDinner] consumed\n[WhenUse] If target has 5+ [Laceration], Coin Power +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 [Laceration]" } ] }, { "coindescs": [ { "desc": "[EndSkill] If this unit failed to consume [BloodDinner] with this Skill, gain 10 [Laceration] and 1 [BloodyHand]." } ] } ] } ] }, { "id": 9017204, "levelList": [ { "level": 1, "name": "Endless Atonement", "desc": "[WhenUse] If target has 5+ [Laceration], Coin Power +1\n[WhenUse] Clash Power +1 for every [HardenedBlood] on self\n[DefeatDuel] Lose 2 [BloodyHand]", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 4 [Laceration]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 4 [Laceration]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Consume all [BloodyHand] to inflict +3 [Laceration]" }, { "desc": "[OnSucceedAttack] Consume all [HardenedBlood] on self to increase [BloodDinner] by (consumed [HardenedBlood] x 3) and gain 5 [Laceration]" }, { "desc": "[OnSucceedAttack] Heal ([Laceration] on target)% HP (max 30%)" } ] } ] } ] }, { "id": 9017205, "levelList": [ { "level": 1, "name": "Counter", "desc": "[WhenUse] At 1+ [BloodyHand], Base Power +1\n[WhenUse] At 3+ [HardenedBlood], Coin Power +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Laceration]" } ] } ] } ] }, { "id": 9017301, "levelList": [ { "level": 1, "name": "Hardblood Downward Cut", "desc": "[WhenUse] At 5+ [FestivalFever], Final Power +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Laceration] and +2 [Laceration] Count" }, { "desc": "[OnSucceedAttackHead] Inflict 2 [Burst]" } ] } ] } ] }, { "id": 9017302, "levelList": [ { "level": 1, "name": "Hardblood Carve", "desc": "[WhenUse] Final Power +1 for every 5 [FestivalFever] on self or every 6 [Laceration] on the target (max 2)\n[WhenUse] Gain 15 [Laceration], immediately trigger it once, and reduce [Laceration] Count by 1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] If target has 6+ [Laceration], gain 1 [HardenedBlood]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 [Laceration] and +2 [Laceration] Count" }, { "desc": "[OnSucceedAttack] Gain 1 [BloomingThorns]" } ] } ] } ] }, { "id": 9017303, "levelList": [ { "level": 1, "name": "Hardblood Power Unfurling", "desc": "[WhenUse] Gain 15 [Laceration] and +2 [Laceration] Count, immediately trigger it twice, then reduce [Laceration] Count by 2\n[EndBattle] Consume all [HardenedBlood] and [FestivalFever]", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict [Laceration] and [Burst] equal to [HardenedBlood] on self" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Heal ([FestivalFever] x 2.5)% HP (max 20%)" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Gain 2 [FestivalFever]" } ] } ] } ] }, { "id": 9017304, "levelList": [ { "level": 1, "name": "Evade", "desc": "[WhenUse] At 5+ [FestivalFever], Final Power +1\n[StartBattle] Gain 2 [FestivalFever]\n[OnDefeatEvade] Lose 2 [FestivalFever]", "coinlist": [ {} ] } ] }, { "id": 9017401, "levelList": [ { "level": 1, "name": "Hardblood Lash", "desc": "[WhenUse] At 5+ [FestivalFever], Final Power +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +3 [Laceration] Count" }, { "desc": "[OnSucceedAttackHead] Inflict 2 [Burst]" } ] } ] } ] }, { "id": 9017402, "levelList": [ { "level": 1, "name": "Hardblood Wild Jag", "desc": "[WhenUse] Final Power +1 for every 5 [FestivalFever] on self or every 6 [Laceration] on the target (max 2)\n[WhenUse] Gain 15 [Laceration], immediately trigger it once, and reduce [Laceration] Count by 1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] If target has 6+ [Laceration], gain 1 [HardenedBlood]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 [Laceration] and +2 [Laceration] Count" }, { "desc": "[OnSucceedAttack] Gain 1 [BloomingThorns]" } ] } ] } ] }, { "id": 9017403, "levelList": [ { "level": 1, "name": "Hardblood Power Unfurling", "desc": "[WhenUse] Gain 15 [Laceration] and +2 [Laceration] Count, immediately trigger it twice, then reduce [Laceration] Count by 2\n[EndBattle] Consume all [HardenedBlood] and [FestivalFever]", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict [Laceration] and [Burst] equal to [HardenedBlood] on self" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Heal ([FestivalFever] x 2.5)% HP (max 20%)" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Gain 2 [FestivalFever]" } ] } ] } ] }, { "id": 9017404, "levelList": [ { "level": 1, "name": "Evade", "desc": "[WhenUse] At 5+ [FestivalFever], Final Power +1\n[StartBattle] Gain 2 [FestivalFever]\n[OnDefeatEvade] Lose 2 [FestivalFever]", "coinlist": [ {} ] } ] }, { "id": 9017501, "levelList": [ { "level": 1, "name": "Welcome to the Festival of Wonders!", "desc": "[WhenUse] At 5+ [FestivalFever], Final Power +2", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 [Laceration] and +2 [Laceration] Count" }, { "desc": "[OnSucceedAttackHead] Inflict 3 [Burst]" } ] } ] } ] }, { "id": 9017502, "levelList": [ { "level": 1, "name": "Join the Joyful Parade!", "desc": "[WhenUse] Final Power +1 for every 5 [FestivalFever] on self or every 6 [Laceration] on the target (max 3)\n[WhenUse] At less than 20 [BloodDinner], gain 20 [Laceration] and immediately trigger it once, then reduce [Laceration] Count by 1\n[EndSkill] Consume 20 [BloodDinner]", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Gain 1 [HardenedBlood] for every 6 [Laceration] on the target (max 2)" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[WinDuelAttack] Inflict 4 [Laceration] and +3 [Laceration] Count" }, { "desc": "[OnSucceedAttack] Gain 2~3 [BloomingThorns]" } ] } ] } ] }, { "id": 9017503, "levelList": [ { "level": 1, "name": "Blossom your Smiles of Joy!", "desc": "[WhenUse] At 5+ [FestivalFever], Coin Power +1\n[WhenUse] If target has 6+ [Laceration], Clash Power +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +3 [Laceration] Count" } ] }, {}, { "coindescs": [ { "desc": "[WinDuelAttack] Gain 2 [FestivalFever]" } ] } ] } ] }, { "id": 9017504, "levelList": [ { "level": 1, "name": "Eternal Kingdom of Happiness, La Manchaland!", "desc": "[WhenUse] At less than 40 [BloodDinner], gain 20 [Laceration] and +2 [Laceration] Count, immediately trigger it twice, then reduce [Laceration] Count by 2\n[EndSkill] Consume 40 [BloodDinner]\n[EndBattle] Consume all [HardenedBlood] and [FestivalFever]", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict [Laceration] and [Burst] equal to [HardenedBlood] on self" }, { "desc": "[OnSucceedAttack] Heal ([FestivalFever] x 4)% HP (max 40%)" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Gain 5 [BloomingThorns]" } ] } ] } ] }, { "id": 9017505, "levelList": [ { "level": 1, "name": "Evade", "desc": "[WhenUse] At 5+ [FestivalFever], Final Power +2\n[StartBattle] Gain 3 [FestivalFever]\n[OnDefeatEvade] Lose 3 [FestivalFever]", "coinlist": [ {} ] } ] }, { "id": 9017601, "levelList": [ { "level": 1, "name": "Welcome to the Festival of Wonders!", "desc": "[WhenUse] At 5+ [FestivalFever], Final Power +2", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Laceration] and +3 [Laceration] Count" }, { "desc": "[OnSucceedAttackHead] Inflict 3 [Burst]" } ] } ] } ] }, { "id": 9017602, "levelList": [ { "level": 1, "name": "Let's All Match Our Steps, Dance!", "desc": "[WhenUse] Final Power +1 for every 5 [FestivalFever] on self or every 6 [Laceration] on the target (max 3)\n[WhenUse] At less than 20 [BloodDinner], gain 20 [Laceration] and immediately trigger it once, then reduce [Laceration] Count by 1\n[EndSkill] Consume 20 [BloodDinner]", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Gain 1 [HardenedBlood] for every 6 [Laceration] on the target (max 2)" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[WinDuelAttack] Inflict 4 [Laceration] and +3 [Laceration] Count" }, { "desc": "[OnSucceedAttack] Gain 2~3 [BloomingThorns]" } ] } ] } ] }, { "id": 9017603, "levelList": [ { "level": 1, "name": "Lose Yourself in the Singing!", "desc": "[WhenUse] At 5+ [FestivalFever], Coin Power +1\n[WhenUse] If target has 6+ [Laceration], Clash Power +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +3 [Laceration] Count" } ] }, {}, { "coindescs": [ { "desc": "[WinDuelAttack] Gain 2 [FestivalFever]" } ] } ] } ] }, { "id": 9017604, "levelList": [ { "level": 1, "name": "Eternal Kingdom of Happiness, La Manchaland!", "desc": "[WhenUse] At less than 40 [BloodDinner], gain 20 [Laceration] and +2 [Laceration] Count, immediately trigger it twice, then reduce [Laceration] Count by 2\n[EndSkill] Consume 40 [BloodDinner]\n[EndBattle] Consume all [HardenedBlood] and [FestivalFever]", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict [Laceration] and [Burst] equal to [HardenedBlood] on self" }, { "desc": "[OnSucceedAttack] Heal ([FestivalFever] x 4)% HP (max 40%)" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Gain 5 [BloomingThorns]" } ] } ] } ] }, { "id": 9017605, "levelList": [ { "level": 1, "name": "Evade", "desc": "[WhenUse] At 5+ [FestivalFever], Final Power +2\n[StartBattle] Gain 3 [FestivalFever]\n[OnDefeatEvade] Lose 3 [FestivalFever]", "coinlist": [ {} ] } ] } ] }