{
"dataList": [
{
"id": 1030601,
"levelList": [
{
"level": 1,
"name": "Checking the Book",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Inflict 1 Bleed"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Inflict 1 Bleed"
}
]
}
]
},
{
"level": 2,
"name": "Checking the Book",
"desc": "[WhenUse] Heal 5 SP on self",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 Bleed"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 Bleed"
}
]
}
]
},
{
"level": 4,
"name": "Checking the Book",
"desc": "[WhenUse] Heal 5 SP on self",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 Bleed"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 Bleed"
}
]
}
]
}
]
},
{
"id": 1030602,
"levelList": [
{
"level": 1,
"name": "Proof of Loyalty",
"desc": "[StartBattle] This Skill gains 1 Offense Level by (highest A-Reson./3) (Max 4)",
"coinlist": [
{
"coindescs": [
{}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 Bleed"
},
{
"desc": "[OnSucceedAttackHead] Inflict 1 Damage Down"
}
]
}
]
},
{
"level": 2,
"name": "Proof of Loyalty",
"desc": "[StartBattle] This Skill gains 1 Offense Level by (highest A-Reson./3) (Max 4)\nIf the highest A-Reson is Envy A-Reson, Gain 50% additional Offense Level to the Offense Level gained by the above effect (rounded down)",
"coinlist": [
{
"coindescs": [
{}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 Bleed"
},
{
"desc": "[OnSucceedAttackHead] Inflict 1 Damage Down"
}
]
}
]
},
{
"level": 4,
"name": "Proof of Loyalty",
"desc": "[StartBattle] This Skill gains 1 Offense Level by (highest A-Reson./2) (Max 6)\nIf the highest A-Reson is Envy A-Reson., boost the Offense Level gained by the above effect by 50% (rounded down)\nGain double the Offense Level from the above effects in Focused Encounters with 7 or fewer Participant Limits.",
"coinlist": [
{
"coindescs": [
{}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 Bleed"
},
{
"desc": "[OnSucceedAttack] Inflict 1 Damage Down"
}
]
}
]
}
]
},
{
"id": 1030603,
"levelList": [
{
"level": 3,
"name": "A Just Vengeance",
"desc": "[StartBattle] This Skill gains 1 Offense Level by (highest A-Reson./3) (Max 4)\nIf the highest A-Reson is Envy A-Reson, Gain 50% additional 'Offense Level' to the 'Offense Level' gained by the above effect (rounded down)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Inflict 1 Bleed"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Inflict 1 Bleed"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Inflict 1 Bleed"
}
]
},
{
"coindescs": [
{
"desc": "[EndSkill] If target is defeated, 1 ally with the least SP heals 6 SP"
}
]
}
]
},
{
"level": 4,
"name": "A Just Vengeance",
"desc": "[StartBattle] This Skill gains 1 Offense Level by (highest A-Reson./2) (Max 6)\nIf the highest A-Reson is Envy A-Reson., boost the Offense Level gained by the above effect by 50% (rounded down)\nGain double the Offense Level from the above effects in Focused Encounters with 7 or fewer Participant Limits.",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Inflict 1 Bleed"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Inflict 1 Bleed"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Inflict 1 Bleed"
}
]
},
{
"coindescs": [
{
"desc": "[EndSkill] If target is defeated, 1 ally with the least SP heals 6 SP"
}
]
}
]
}
]
},
{
"id": 1030604,
"levelList": [
{
"level": 1,
"name": "Multifold Retribution",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Lower user's Stagger Threshold by 3"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Lower user's Stagger Threshold by 3"
}
]
}
]
},
{
"level": 4,
"name": "Multifold Retribution",
"desc": "[StartBattle] At 6+ sum of Envy A-Reson., use 'A Just Vengeance' as Counter.\nUpon activating the above effect, the Skill's affinity is changed to Envy.\n(Leftmost 'Multifold Retribution' is activated first. Activates 2 times per turn)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Lower user's Stagger Threshold by 5"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Lower user's Stagger Threshold by 5"
}
]
}
]
}
]
},
{
"id": 1030605,
"levelList": [
{
"level": 3,
"name": "A Just Vengeance",
"desc": "[StartBattle] This Skill gains 1 Offense Level by (highest A-Reson./3) (Max 4)\nIf the highest A-Reson is Envy A-Reson, Gain 50% additional Offense Level to the Offense Level gained by the above effect (rounded down)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Inflict 1 Bleed"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Inflict 1 Bleed"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Inflict 1 Bleed"
}
]
},
{
"coindescs": [
{
"desc": "[EndSkill] If target is defeated, 1 ally with the least SP heals 6 SP"
}
]
}
]
},
{
"level": 4,
"name": "A Just Vengeance",
"desc": "[StartBattle] This Skill gains 1 Offense Level by (highest A-Reson./2) (Max 6)\nIf the highest A-Reson is Envy A-Reson, Gain 50% additional Offense Level to the Offense Level gained by the above effect (rounded down)\nGain double the Offense Level from above effects in encounters with 6 or fewer Participant Limits.",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Inflict 1 Bleed"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Inflict 1 Bleed"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Inflict 1 Bleed"
}
]
},
{
"coindescs": [
{
"desc": "[EndSkill] If target is defeated, 1 ally with the least SP heals 6 SP"
}
]
}
]
}
]
},
{
"id": 1030701,
"levelList": [
{
"level": 1,
"name": "I Shall Nibble Thee!",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Inflict +2 [Burst] Count"
}
]
}
]
},
{
"level": 2,
"name": "I Shall Nibble Thee!",
"desc": "[WhenUse] Gain +1 [Aggro] to this Skill Slot next turn",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +2 [Burst] Count"
}
]
}
]
},
{
"level": 4,
"name": "I Shall Nibble Thee!",
"desc": "[WhenUse] Gain +3 [Aggro] to this Skill Slot next turn",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +2 [Burst] Count"
}
]
}
]
}
]
},
{
"id": 1030702,
"levelList": [
{
"level": 1,
"name": "Flashing Lure",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Inflict 1 [Burst]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Inflict 1 [Burst]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Inflict 2 [Burst]"
}
]
}
]
},
{
"level": 2,
"name": "Flashing Lure",
"desc": "[WhenUse] Gain +2 [Aggro] to this Skill Slot next turn",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [Burst]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [Burst]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Burst]"
},
{
"desc": "[OnSucceedAttack] If target has 2 or less [Burst] Count, inflict +2 [Burst] Count"
}
]
}
]
},
{
"level": 4,
"name": "Flashing Lure",
"desc": "[WhenUse] Gain +4 [Aggro] to this Skill Slot next turn\n[WhenUse] If target has 6+ [Burst], Coin Power +1",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [Burst]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [Burst]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Burst]"
},
{
"desc": "[OnSucceedAttack] If target has 2 or less [Burst] Count, inflict +3 [Burst] Count"
}
]
}
]
}
]
},
{
"id": 1030703,
"levelList": [
{
"level": 3,
"name": "Whirlwind Om-Nom-Nom!",
"desc": "[WhenUse] Gain +3 [Aggro] to this Skill Slot next turn ",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +3 [Burst] Count"
}
]
},
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Heal 10 HP."
},
{
"desc": "[OnSucceedAttack] Heal additional HP based on [Burst] on target (1 HP healed per 1 [Burst]. Max 20)"
},
{
"desc": "At 50%- HP, reuse Coin once"
}
]
}
]
},
{
"level": 4,
"name": "Whirlwind Om-Nom-Nom!",
"desc": "[WhenUse] Gain +5 [Aggro] to this Skill Slot next turn\n[WhenUse] If target has 6+ [Burst], Coin Power +1",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +3 [Burst] Count"
}
]
},
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Heal 15 HP. Heal by +50% more HP when reusing Coin."
},
{
"desc": "[OnSucceedAttack] Heal additional HP based on [Burst] on target (2 HP healed per 1 [Burst]. Max 40)"
},
{
"desc": "At 50%- HP, reuse Coin once"
}
]
}
]
}
]
},
{
"id": 1030704,
"levelList": [
{
"level": 1,
"name": "Chattering Teeth",
"desc": "[EndBattle] Heal HP equal to remaining Shield HP (Once per turn. Max Heal amount: 10% of Max HP)",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
}
]
},
{
"level": 4,
"name": "Chattering Teeth",
"desc": "[WhenUse] If target has 6+ [Burst], Final Power +3\n[EndBattle] Heal HP equal to remaining Shield HP (Once per turn. Max Heal amount: 10% of Max HP)",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
}
]
}
]
},
{
"id": 1030801,
"levelList": [
{
"level": 1,
"name": "Draw of the Sword",
"desc": "[WhenUse] Gain +2 [Breath] Count",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Gain 1 [Breath]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Gain 1 [Breath]"
}
]
}
]
},
{
"level": 2,
"name": "Draw of the Sword",
"desc": "[WhenUse] Gain +2 [Breath] Count",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Gain 1 [Breath]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Gain 1 [Breath]"
}
]
}
]
},
{
"level": 4,
"name": "Draw of the Sword",
"desc": "[WhenUse] Gain +2 [Breath] Count",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain 1 [Breath]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain 1 [Breath]"
}
]
}
]
}
]
},
{
"id": 1030802,
"levelList": [
{
"level": 1,
"name": "Blade Arc",
"desc": "[WhenUse] Gain +2 [Breath] Count",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Gain 2 [Breath]"
}
]
},
{
"coindescs": [
{
"desc": "[CriticalOnSucceedAttack] To 1 ally that either has no [Breath] or has the least [Breath] Potency, apply 2 [Breath]"
}
]
}
]
},
{
"level": 2,
"name": "Blade Arc",
"desc": "[WhenUse] Gain +2 [Breath] Count",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain 2 [Breath]"
}
]
},
{
"coindescs": [
{
"desc": "[CriticalOnSucceedAttack] To 1 ally that either has no [Breath] or has the least [Breath] Potency, apply 2 [Breath]"
}
]
}
]
},
{
"level": 4,
"name": "Blade Arc",
"desc": "[WhenUse] Gain +2 [Breath] Count",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain 2 [Breath]"
}
]
},
{
"coindescs": [
{
"desc": "[CriticalOnSucceedAttack] To 1 ally that either has no [Breath] or has the least [Breath] Potency, apply 2 [Breath]\n"
}
]
}
]
}
]
},
{
"id": 1030803,
"levelList": [
{
"level": 3,
"name": "Fare Thee Well!",
"desc": "[WhenUse] Gain 5 [Breath]",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] The final Coin deals +10% damage"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] The final Coin deals +10% damage"
}
]
},
{
"coindescs": [
{},
{
"desc": "[CriticalOnSucceedAttack] To 2 allies that either have no [Breath] or have the least [Breath] Count, apply +2 [Breath] Count"
},
{
"desc": "[EndSkill] If target is defeated, gain 1 [SlashDamageUp] next turn"
}
]
}
]
},
{
"level": 4,
"name": "Fare Thee Well!",
"desc": "[WhenUse] Gain 5 [Breath]",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] The final Coin deals +10% damage"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] The final Coin deals +10% damage"
}
]
},
{
"coindescs": [
{},
{
"desc": "+30% Damage on Critical Hit"
},
{
"desc": "[CriticalOnSucceedAttack] To 2 allies that either have no [Breath] or have the least [Breath] Count, apply +2 [Breath] Count\n"
},
{
"desc": "[EndSkill] If target is defeated, "
}
]
}
]
}
]
},
{
"id": 1030804,
"levelList": [
{
"level": 1,
"name": "Evade",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
}
]
},
{
"level": 4,
"name": "Evade",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
}
]
}
]
},
{
"id": 1030901,
"levelList": [
{
"level": 1,
"name": "Let Us Prepare To Collect",
"desc": "[WhenUse] Gain +2 [Vibration] Count",
"coinlist": [
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [Vibration]"
}
]
}
]
},
{
"level": 2,
"name": "Let Us Prepare To Collect",
"desc": "[WhenUse] Gain +2 [Vibration] Count\n",
"coinlist": [
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict [Vibration]"
}
]
}
]
},
{
"level": 4,
"name": "Let Us Prepare To Collect",
"desc": "[WhenUse] Gain +2 [Vibration] Count\n\n[WhenUse] Gain +3 [Aggro] to this Skill Slot next turn",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict [Vibration]"
}
]
}
]
}
]
},
{
"id": 1030902,
"levelList": [
{
"level": 1,
"name": "T Corp. Accelerated Amputator",
"desc": "[WhenUse] Gain +3 [Vibration] Count",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Consume up to 3 [Vibration] on target, and gain the same amount of [Vibration] Count on self"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Vibration]"
}
]
}
]
},
{
"level": 2,
"name": "T Corp. Accelerated Amputator",
"desc": "[WhenUse] Gain +3 [Vibration] Count\n",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Consume up to 3 [Vibration] on target, and gain the same amount of [Vibration] Count on self"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict [Vibration]"
}
]
},
{
"coindescs": [
{
"desc": ""
}
]
}
]
},
{
"level": 4,
"name": "T Corp. Accelerated Amputator",
"desc": "[WhenUse] Gain +3 [Vibration] Count\n[WhenUse] ",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Consume up to 3 [Vibration] on target, and gain as [Vibration] Count on self\n"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Vibration]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] If this Skill's Coin effects consumed [Vibration] on target, trigger [VibrationExplosion]; then, reduce target's [Vibration] Count by 1"
}
]
}
]
}
]
},
{
"id": 1030903,
"levelList": [
{
"level": 3,
"name": "I Command Thee, Halt!",
"desc": "[WhenUse] If target has 6+ [Vibration], Clash Power +1\n[WhenUse] Consume 10 [Vibration] Count on self to gain Coin Power +2",
"coinlist": [
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Vibration]"
}
]
},
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] If target has 10+ [Vibration], consume 10 [Vibration] on target and inflict 2 [TimeSuspend]\n- If this unit is in a [TimeRentalTwoPersonality] state, this effect does not consume the target's [Vibration]"
},
{
"desc": "[OnSucceedAttack] If target's Speed is slower than this unit's, trigger [Switch_Vibration] into [VibrationChainPersonality]"
}
]
}
]
},
{
"level": 4,
"name": "I Command Thee, Halt!",
"desc": "[WhenUse] \n\n[WhenUse] Consume 10 [Vibration] Count on self to gain Coin Power +2",
"coinlist": [
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Vibration]"
}
]
},
{
"coindescs": [
{
"desc": ""
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] If target has 10+ [Vibration], consume 10 [Vibration] on target and inflict 2 [TimeSuspend]\n- If this unit is in a [TimeRentalTwoPersonality] state, this effect does not consume the target's [Vibration]"
},
{
"desc": ""
},
{
"desc": "[OnSucceedAttack] If target's Speed is slower than this unit's, trigger [Switch_Vibration] into [VibrationChainPersonality]"
}
]
}
]
}
]
},
{
"id": 1030904,
"levelList": [
{
"level": 1,
"name": "I Shall Summon the Time",
"desc": "[StartBattle] If this unit is not in a [TimeRentalTwoPersonality] state, gain 4 [TimeRentalTwoPersonality] at Turn End (once per turn)\n[WhenUse] For this turn: when hit by an enemy, inflict 2 [Vibration] on target next turn (2 times per turn)",
"coinlist": [
{}
]
},
{
"level": 4,
"name": "I Shall Summon the Time",
"desc": "[StartBattle] If this unit is not in a [TimeRentalTwoPersonality] state, gain 4 [TimeRentalTwoPersonality] at Turn End (once per turn)\n[WhenUse] For this turn: when hit by an enemy, inflict [Vibration] on target next turn ( per turn)",
"coinlist": [
{}
]
}
]
},
{
"id": 1031001,
"levelList": [
{
"level": 1,
"name": "Enough is Enough",
"desc": "On Hit with this Skill: heal 30% of the HP damage dealt (max 10)\n[WhenUse] Consume up to 50 [BloodDinner] and gain 1 [BloodArmorPersonalityFirst] for every 5 [BloodDinner] this unit consumed\n- If this unit failed to consume [BloodDinner], gain 5 [Laceration]",
"coinlist": [
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [Laceration]"
}
]
}
]
},
{
"level": 2,
"name": "Enough is Enough",
"desc": "On Hit with this Skill: heal 30% of the HP damage dealt (max 10)\n[WhenUse] Consume up to 50 [BloodDinner] and gain 1 [BloodArmorPersonalityFirst] for every 5 [BloodDinner] this unit consumed\n- If this unit failed to consume [BloodDinner], gain 5 [Laceration]\n",
"coinlist": [
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
}
]
}
]
},
{
"level": 4,
"name": "Enough is Enough",
"desc": "On Hit with this Skill: heal 30% of the HP damage dealt (max 10)\n[WhenUse] Consume up to 50 [BloodDinner] and gain 1 [BloodArmorPersonalityFirst] for every 5 [BloodDinner] this unit consumed\n- If this unit failed to consume [BloodDinner], gain 5 [Laceration]\n[WhenUse] ",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
}
]
}
]
}
]
},
{
"id": 1031002,
"levelList": [
{
"level": 1,
"name": "Let All Blossom Free",
"desc": "On Hit with this Skill: heal 30% of the HP damage dealt (max 10)\n[WhenUse] Consume up to 50 [BloodDinner] and gain 1 [BloodArmorPersonalityFirst] for every 10 [BloodDinner] this unit consumed\n- If this unit failed to consume [BloodDinner], gain 5 [Laceration]\n[BeforeAttack] At 10+ [BloodArmorPersonalityFirst], Atk Weight +1",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "Deal +2.5% damage for every [Laceration] on target (max 25%)"
},
{
"desc": "Deal +5% damage for every 100 [BloodDinner_Accumulation] by self (max 25%)"
}
]
}
]
},
{
"level": 2,
"name": "Let All Blossom Free",
"desc": "On Hit with this Skill: heal 30% of the HP damage dealt (max 10)\n[WhenUse] Consume up to 50 [BloodDinner] and gain 1 [BloodArmorPersonalityFirst] for every 10 [BloodDinner] this unit consumed\n- If this unit failed to consume [BloodDinner], gain 5 [Laceration]\n\n[BeforeAttack] ",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "Deal +2.5% damage for every [Laceration] on target (max 25%)"
},
{
"desc": "Deal +% damage for every 100 [BloodDinner_Accumulation] by self (max %)"
}
]
}
]
},
{
"level": 4,
"name": "Let All Blossom Free",
"desc": "On Hit with this Skill: heal 30% of the HP damage dealt (max 10)\n[WhenUse] Consume up to 50 [BloodDinner] and gain 1 [BloodArmorPersonalityFirst] for every 10 [BloodDinner] this unit consumed\n- If this unit failed to consume [BloodDinner], gain 5 [Laceration]\n[WhenUse] Coin Power +1 for every 6 [Laceration] on target (max 2)\n[BeforeAttack] Atk Weight +1 for every 10 [BloodArmorPersonalityFirst] on self (max 2)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "Deal +2.5% damage for every [Laceration] on target (max 25%)"
},
{
"desc": "Deal +% damage for every 100 [BloodDinner_Accumulation] by self (max %)"
}
]
}
]
}
]
},
{
"id": 1031003,
"levelList": [
{
"level": 3,
"name": "I Shall Impale",
"desc": "On Hit with this Skill: heal 50% of the HP damage dealt (max 10)\n[WhenUse] Clash Power +1 for every 10 [BloodArmorPersonalityFirst] (max 2)\n[WhenUse] If target has 10+ [Laceration], Coin Power +1\n[WhenUse] Consume up to 50 [BloodDinner] and gain 1 [BloodArmorPersonalityFirst] for every 10 [BloodDinner] consumed\n- If this unit failed to consume [BloodDinner], gain 10 [Laceration]\nDeal +5% damage for every [Laceration] on target (max 50%)\nDeal +10% damage for every 100 [BloodDinner_Accumulation] by self (max 50%)\n[EndSkill] If target is defeated, increase [BloodDinner] by 30; gain 10 [BloodArmorPersonalityFirst] (once per turn)",
"coinlist": [
{},
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Laceration]"
}
]
}
]
},
{
"level": 4,
"name": "I Shall Impale",
"desc": "On Hit with this Skill: heal 50% of the HP damage dealt (max 10)\n[WhenUse] Clash Power +1 for every 10 [BloodArmorPersonalityFirst] (max 2)\n[WhenUse] \n[WhenUse] Consume up to 50 [BloodDinner] and gain 1 [BloodArmorPersonalityFirst] for every 10 [BloodDinner] consumed\n- If this unit failed to consume [BloodDinner], gain 10 [Laceration]\nDeal +5% damage for every [Laceration] on target (max 50%)\nDeal +% damage for every 100 [BloodDinner_Accumulation] by self (max %)\n[EndSkill] If target is defeated, increase [BloodDinner] by ; gain 10 [BloodArmorPersonalityFirst] (once per turn)",
"coinlist": [
{},
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Laceration]"
}
]
}
]
}
]
},
{
"id": 1031004,
"levelList": [
{
"level": 1,
"name": "Laughters Shall Subside",
"desc": "[DuelCounter]\n[StartBattle] Consume up to 50 [BloodDinner] and gain 1 [BloodArmorPersonalityFirst] for every 10 [BloodDinner]\n- If this unit failed to consume [BloodDinner], gain 10 [Laceration]\n[StartBattle] To 1 ally with the least HP: apply 1 [SwirlingBloodPersonality] for every 50 [BloodDinner_Common_Accumulation] (max 10, once per turn)",
"coinlist": [
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count"
}
]
}
]
},
{
"level": 4,
"name": "Laughters Shall Subside",
"desc": "[DuelCounter]\n[StartBattle] Consume up to 50 [BloodDinner] and gain 1 [BloodArmorPersonalityFirst] for every 10 [BloodDinner]\n- If this unit failed to consume [BloodDinner], gain 10 [Laceration]\n[StartBattle] To 1 ally with the least HP: apply 1 [SwirlingBloodPersonality] for every 50 [BloodDinner_Common_Accumulation] (max , once per turn)",
"coinlist": [
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count"
}
]
}
]
}
]
},
{
"id": 1031005,
"levelList": [
{
"level": 1,
"name": "Variant Sancho Hardblood Arts 6 - Whip",
"desc": "On Hit with this Skill: Heal 50% of the HP damage dealt (max 20)\n[WhenUse] Gain 20 [Laceration]\n[WhenUse] Inflict +1 more [Laceration] On Hit for every 10 [BloodArmorPersonalityFirst]. (max 2) Attack End: Consume 10 [BloodArmorPersonalityFirst]",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
}
]
}
]
},
{
"level": 2,
"name": "Variant Sancho Hardblood Arts 6 - Whip",
"desc": "On Hit with this Skill: Heal 50% of the HP damage dealt (max 20)\n\n[WhenUse] Gain 20 [Laceration]\n[WhenUse] Inflict +1 more [Laceration] On Hit for every 10 [BloodArmorPersonalityFirst]. (max 2) Attack End: Consume 10 [BloodArmorPersonalityFirst]",
"coinlist": [
{},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
}
]
}
]
},
{
"level": 4,
"name": "Variant Sancho Hardblood Arts 6 - Whip",
"desc": "On Hit with this Skill: Heal 50% of the HP damage dealt (max 20)\n[WhenUse] \n[WhenUse] Gain 20 [Laceration]\n[WhenUse] Inflict +1 more [Laceration] On Hit for every 10 [BloodArmorPersonalityFirst]. (max 2) Attack End: Consume 10 [BloodArmorPersonalityFirst]",
"coinlist": [
{},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
},
{
"desc": ""
}
]
}
]
}
]
},
{
"id": 1031006,
"levelList": [
{
"level": 1,
"name": "Variant Sancho Hardblood Arts 8 - Split Apart",
"desc": "On Hit with this Skill: heal 30% of the HP damage dealt (max 10)\n[WhenUse] If target has 6+ [Laceration], Coin Power +1\n[BeforeAttack] At 10+ [BloodArmorPersonalityFirst], Atk Weight +1\n[EndSkill] If this Skill had an increased Atk Weight, consume 10 [BloodArmorPersonalityFirst]",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "Deal +2.5% damage for every [Laceration] on target (max 25%)"
},
{
"desc": "Deal +5% damage for every 100 [BloodDinner_Common_Accumulation] (max 25%)"
}
]
}
]
},
{
"level": 2,
"name": "Variant Sancho Hardblood Arts 8 - Split Apart",
"desc": "On Hit with this Skill: heal 30% of the HP damage dealt (max 10)\n[WhenUse] \n[BeforeAttack] \n[EndSkill] Consume 10 [BloodArmorPersonalityFirst] for every Atk Weight gained",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "Deal +2.5% damage for every [Laceration] on target (max 25%)"
},
{
"desc": "Deal +% damage for every 100 [BloodDinner_Common_Accumulation] (max %)"
}
]
}
]
},
{
"level": 4,
"name": "Variant Sancho Hardblood Arts 8 - Split Apart",
"desc": "On Hit with this Skill: heal 30% of the HP damage dealt (max 10)\n[WhenUse] Coin Power +1 for every 6 [Laceration] on target (max 2)\n[BeforeAttack] Gain Atk Weight +1 for every 10 [BloodArmorPersonalityFirst] (max 2)\n[EndSkill] Consume 10 [BloodArmorPersonalityFirst] for every Atk Weight gained",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "Deal +2.5% damage for every [Laceration] on target (max 25%)"
},
{
"desc": "Deal +% damage for every 100 [BloodDinner_Common_Accumulation] (max %)"
}
]
}
]
}
]
},
{
"id": 1031007,
"levelList": [
{
"level": 3,
"name": "Ascendant Sancho Hardblood Arts - La Sangre",
"desc": "On Hit with this Skill: heal 50% of the HP damage dealt (max 20)\n[WhenUse] Base Power +1 for every 10 [BloodArmorPersonalityFirst] on self (max 2)\n[WhenUse] If target has 10+ [Laceration], Coin Power +1\nDeal +5% damage for every [Laceration] on target (max 50%)\n[WhenUse] Deal +20% damage for every 100 [BloodDinner_Common_Accumulation] (max 100%)\n[EndSkill] Consume 10 [BloodArmorPersonalityFirst] for every 10 [BloodArmorPersonalityFirst]\n[EndSkill] If target is defeated, increase [BloodDinner] by 50. Regain half of [BloodArmorPersonalityFirst] consumed by this Skill (once per turn)",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict 4 [Laceration] and +4 [Laceration] Count"
},
{
"desc": "[EndSkill] If target is defeated, inflict 5 [Laceration] and +1 [Laceration] Count against all enemies"
}
]
}
]
},
{
"level": 4,
"name": "Ascendant Sancho Hardblood Arts - La Sangre",
"desc": "On Hit with this Skill: heal 50% of the HP damage dealt (max 20)\n[WhenUse] Base Power +1 for every 10 [BloodArmorPersonalityFirst] on self (max )\n[WhenUse] \nDeal +5% damage for every [Laceration] on target (max 50%)\n[WhenUse] Deal +20% damage for every 100 [BloodDinner_Common_Accumulation] (max 100%)\n[EndSkill] Consume 10 [BloodArmorPersonalityFirst] for every 10 [BloodArmorPersonalityFirst]\n[EndSkill] If target is defeated, increase [BloodDinner] by . Regain half of [BloodArmorPersonalityFirst] consumed by this Skill (once per turn)",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict [Laceration] and +4 [Laceration] Count"
},
{
"desc": "[EndSkill] If target is defeated, inflict 5 [Laceration] and +1 [Laceration] Count against all enemies"
}
]
}
]
}
]
},
{
"id": 1031008,
"levelList": [
{
"level": 1,
"name": "Variant Sancho Hardblood Arts 15 - Buildup to Finale",
"desc": "[DuelCounter]\n[StartBattle] To (3 + (highest Reson. / 2)) allies with the least HP: apply (1 + ([BloodArmorPersonalityFirst] / 15)) [SwirlingBloodPersonality] for every 40 [BloodDinner_Common_Accumulation], then consume half of [BloodArmorPersonalityFirst] on self. (once per ally; rounded down)",
"coinlist": [
{},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict +3 [Laceration] Count"
}
]
}
]
},
{
"level": 4,
"name": "Variant Sancho Hardblood Arts 15 - Buildup to Finale",
"desc": "[DuelCounter]\n[StartBattle] To (3 + (highest Reson. / 2)) allies with the least HP: apply (1 + ([BloodArmorPersonalityFirst] / )) [SwirlingBloodPersonality] for every 40 [BloodDinner_Common_Accumulation], then consume half of [BloodArmorPersonalityFirst] on self. (once per ally; rounded down)",
"coinlist": [
{},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict +3 [Laceration] Count"
}
]
}
]
}
]
},
{
"id": 1031101,
"levelList": [
{
"level": 1,
"name": "Fa Jin",
"desc": "If this unit's Speed is faster than the target's by 3 or more, Coin Power +1\n[WhenUse] Gain +2 [Breath] Count",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Inflict 1 [Combustion]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Inflict 1 [Combustion]"
}
]
}
]
},
{
"level": 2,
"name": "Fa Jin",
"desc": "If this unit's Speed is faster than the target's by or more, Coin Power +1\n[WhenUse] Gain +2 [Breath] Count",
"coinlist": [
{
"coindescs": [
{
"desc": " Inflict 1 [Combustion]"
}
]
},
{
"coindescs": [
{
"desc": " Inflict 1 [Combustion]"
}
]
}
]
},
{
"level": 4,
"name": "Fa Jin",
"desc": "\n[WhenUse] Gain + [Breath] Count",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [Combustion]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [Combustion]"
},
{
"desc": ""
}
]
}
]
}
]
},
{
"id": 1031102,
"levelList": [
{
"level": 1,
"name": "Virescent Flame Palm",
"desc": "If this unit's Speed is faster than the target's by 3 or more, Coin Power +1\n[WinDuel] Gain 3 [Breath]",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Gain +2 [Breath] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Inflict 1 [Combustion]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Combustion]"
},
{
"desc": "[OnSucceedAttack] Inflict 1 [DefenseDown] for every 6 [Combustion] on target (max 2, once per turn)"
}
]
}
]
},
{
"level": 2,
"name": "Virescent Flame Palm",
"desc": "If this unit's Speed is faster than the target's by or more, Coin Power +1\n[WinDuel] Gain 3 [Breath]",
"coinlist": [
{
"coindescs": [
{
"desc": " Gain +2 [Breath] Count"
}
]
},
{
"coindescs": [
{
"desc": " Inflict 1 [Combustion]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Combustion]"
},
{
"desc": "[OnSucceedAttack] Inflict 1 [DefenseDown] for every 6 [Combustion] on target (max , once per turn)"
}
]
}
]
},
{
"level": 4,
"name": "Virescent Flame Palm",
"desc": "\n[WinDuel] Gain 3 [Breath]\n",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain +2 [Breath] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict [Combustion]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Combustion]"
},
{
"desc": "[OnSucceedAttack] Inflict 1 [DefenseDown] for every 6 [Combustion] on target (max , once per turn)\n"
}
]
}
]
}
]
},
{
"id": 1031103,
"levelList": [
{
"level": 3,
"name": "Prithee, let this be an enlightening bout",
"desc": "Deal +10% damage for every 1 [DianxueDonQuixote] on target (max 30%)\nIf this unit's Speed is faster than the target's by 2 or more, Coin Power +1\n[WinDuel] Gain 5 [Breath]\n- If target has [DianxueDonQuixote], gain 3 additional [Breath]",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [Combustion]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [Combustion]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Combustion]"
}
]
},
{
"coindescs": [
{
"desc": "Deal +([Breath] on self + [Combustion] on target)% damage on Critical Hit (max 30%)"
}
]
}
]
},
{
"level": 4,
"name": "Prithee, let this be an enlightening bout",
"desc": "Deal damage for every 1 [DianxueDonQuixote] on target (max )\n\n[WinDuel] Gain 5 [Breath]\n- If target has [DianxueDonQuixote], gain 3 additional [Breath]",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [Combustion]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [Combustion]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Combustion]"
}
]
},
{
"coindescs": [
{
"desc": "Deal +([Breath] on self + [Combustion] on target)% damage on Critical Hit (max )"
},
{
"desc": ""
}
]
}
]
}
]
},
{
"id": 1031104,
"levelList": [
{
"level": 1,
"name": "Thou'rt in dire need of a lesson in table manners!",
"desc": "",
"coinlist": [
{}
]
},
{
"level": 4,
"name": "Thou'rt in dire need of a lesson in table manners!",
"desc": "",
"coinlist": [
{}
]
}
]
},
{
"id": 1031201,
"levelList": [
{
"level": 1,
"name": "By Manager Esquire's Orders, I Am Here!",
"desc": "[WhenUse] Gain +2 [ThePowerOfLoveAndHate] Count",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain +2 [ThePowerOfLoveAndHate] Count"
},
{
"desc": "[OnSucceedAttack] Inflict 1 [Burst]"
}
]
}
]
},
{
"level": 2,
"name": "By Manager Esquire's Orders, I Am Here!",
"desc": "\n[WhenUse] Gain + [ThePowerOfLoveAndHate] Count",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain +2 [ThePowerOfLoveAndHate] Count"
},
{
"desc": "[OnSucceedAttack] Inflict [Burst]"
}
]
}
]
},
{
"level": 4,
"name": "By Manager Esquire's Orders, I Am Here!",
"desc": "[WhenUse] Consume 5 [ThePowerOfLoveAndHate] Count on self to gain Coin Power +1\n\n[WhenUse] Gain +3 [ThePowerOfLoveAndHate] Count",
"coinlist": [
{
"coindescs": [
{}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain + [ThePowerOfLoveAndHate] Count"
},
{
"desc": "[OnSucceedAttack] Inflict [Burst]"
}
]
}
]
}
]
},
{
"id": 1031202,
"levelList": [
{
"level": 1,
"name": "With Love! Hyah!",
"desc": "[WhenUse] Gain +3 [ThePowerOfLoveAndHate] Count",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain +3 [ThePowerOfLoveAndHate] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [Burst]"
}
]
}
]
},
{
"level": 2,
"name": "With Love! Hyah!",
"desc": "\n[WhenUse] Gain +3 [ThePowerOfLoveAndHate] Count",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain + [ThePowerOfLoveAndHate] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict [Burst]"
},
{
"desc": ""
}
]
}
]
},
{
"level": 4,
"name": "With Love! Hyah!",
"desc": "Deal +% damage for every [ThePowerOfLoveAndHate] on self (max %)\n[WhenUse] Consume 6 [ThePowerOfLoveAndHate] Count on self to gain Coin Power +1\n[WhenUse] Gain + [ThePowerOfLoveAndHate] Count",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain +4 [ThePowerOfLoveAndHate] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Burst]"
},
{
"desc": " Inflict [VillainMark] against the main target next turn"
}
]
}
]
}
]
},
{
"id": 1031203,
"levelList": [
{
"level": 3,
"name": "Arcana Beats!! / Minor Arcana Slave!!!",
"desc": "Deal +15% damage for every [ArcanaQueenOfHate] on self (max 45%)\n[WhenUse] At 2+ [ThePowerOfLoveAndHate], deal +([ThePowerOfLoveAndHate] x 20)% damage (max 80%)\n[WhenUse] At 2+ [ThePowerOfLoveAndHate], Base Power +1\n[WhenUse] Consume [ThePowerOfLoveAndHate] Count to gain Coin Power (Coin Power +1 for every 5 Count consumed, max 2)\n[WhenUse] Gain +6 [ThePowerOfLoveAndHate] Count\n[EndSkill] Gain 1 [ArcanaQueenOfHate]",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 2 [Burst]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 2 [Burst]"
}
]
}
]
},
{
"level": 4,
"name": "Arcana Beats!! / Minor Arcana Slave!!!",
"desc": "Deal +% damage for every [ArcanaQueenOfHate] on self (max %)\n[WhenUse] At 2+ [ThePowerOfLoveAndHate], deal +([ThePowerOfLoveAndHate] x )% damage \n[WhenUse] At 2+ [ThePowerOfLoveAndHate], Base Power +\n[WhenUse] Consume [ThePowerOfLoveAndHate] Count to gain Coin Power (Coin Power +1 for every 5 Count consumed, max )\n[WhenUse] Gain +6 [ThePowerOfLoveAndHate] Count\n[EndSkill] Gain 1 [ArcanaQueenOfHate]",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 2 [Burst]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 2 [Burst]"
}
]
}
]
}
]
},
{
"id": 1031204,
"levelList": [
{
"level": 1,
"name": "Rapid Chant",
"desc": "[CanDuelGuard]\n[WhenUse] Base Power +1 for every [HystericGauge] (max 2)\n[WhenUse] Gain +2 [ThePowerOfLoveAndHate] Count (2 times per turn)",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
}
]
}
]
},
{
"level": 4,
"name": "Rapid Chant",
"desc": "[CanDuelGuard]\n[WhenUse] Base Power +1 for every [HystericGauge] \n[WhenUse] Gain + [ThePowerOfLoveAndHate] Count (2 times per turn)",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
}
]
}
]
}
]
},
{
"id": 1031205,
"levelList": [
{
"level": 1,
"name": "Where are... the villains...?",
"desc": "Deal +3% damage for every [HystericGauge] on self (max 9%)\n[WhenUse] Gain +2 [ThePowerOfLoveAndHate] Count\n[WhenUse] Lose 5 SP",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain +2 [ThePowerOfLoveAndHate] Count"
},
{
"desc": "[OnSucceedAttack] Inflict 1 [Sinking]"
}
]
}
]
},
{
"level": 2,
"name": "Where are... the villains...?",
"desc": "Deal damage for every [HystericGauge] on self \n\n[WhenUse] Gain [ThePowerOfLoveAndHate] Count\n[WhenUse] Lose 5 SP",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain +2 [ThePowerOfLoveAndHate] Count"
},
{
"desc": "[OnSucceedAttack] Inflict [Sinking]"
}
]
}
]
},
{
"level": 4,
"name": "Where are... the villains...?",
"desc": "Deal damage for every [HystericGauge] on self \n\n\n[WhenUse] Gain +3 [ThePowerOfLoveAndHate] Count\n[WhenUse] Lose 5 SP",
"coinlist": [
{
"coindescs": [
{}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain + [ThePowerOfLoveAndHate] Count"
},
{
"desc": "[OnSucceedAttack] Inflict [Sinking]"
}
]
}
]
}
]
},
{
"id": 1031206,
"levelList": [
{
"level": 1,
"name": "Get out of my head...",
"desc": "If this unit has [HystericGauge], Clash Power +1\n[WhenUse] Gain +3 [ThePowerOfLoveAndHate] Count\n[WhenUse] Lose 8 SP",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain +3 [ThePowerOfLoveAndHate] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [Sinking]"
}
]
}
]
},
{
"level": 2,
"name": "Get out of my head...",
"desc": "If this unit has [HystericGauge], \n\n[WhenUse] Gain +3 [ThePowerOfLoveAndHate] Count\n[WhenUse] Lose 8 SP",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain +3 [ThePowerOfLoveAndHate] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict [Sinking]"
},
{
"desc": ""
}
]
}
]
},
{
"level": 4,
"name": "Get out of my head...",
"desc": "\n[WhenUse] Consume 6 [ThePowerOfLoveAndHate] Count on self to gain Base Power +1\n[WhenUse] Gain + [ThePowerOfLoveAndHate] Count\n[WhenUse] Lose 8 SP",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain +3 [ThePowerOfLoveAndHate] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Sinking]"
},
{
"desc": " Inflict [VillainMark] against the main target next turn"
}
]
}
]
}
]
},
{
"id": 1031207,
"levelList": [
{
"level": 3,
"name": "Reversed Beats / Reversed Arcana Slave",
"desc": "This Skill deals -50% damage against sub-targets\n\n[WhenUse] Consume all [HystericGauge] to gain Clash Power +1\n[WhenUse] Consume [ThePowerOfLoveAndHate] Count to gain Clash Power (Clash Power +1 for every 8 Count consumed, max 2)\nDeal +15% damage for every [ThePowerOfLoveAndHate] on self (max 60%)\n[BeforeAttack] Consume all [ArcanaQueenOfHate] on self to gain +1 Atk Weight\n[BeforeAttack] If this Skill only has a single target(for Focused Encounters, a Part), but has 2+ Atk Weight, deal +20% damage\n[BeforeAttack] Base Power -6 for every Cracked Coin (max -18)\n[EndBattle] If this unit isn't at -45 SP, and is at less than 0 SP, heal 10 SP. Heal more SP the further this unit's SP value is from 0 (2 SP healed for every missing SP, max 50 SP)\n[WhenUse] Lose 10 SP",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 2 [Sinking]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 2 [Sinking]"
}
]
}
]
},
{
"level": 4,
"name": "Reversed Beats / Reversed Arcana Slave",
"desc": "This Skill deals -50% damage against sub-targets\n\n[WhenUse] Consume all [HystericGauge]; \n[WhenUse] Consume [ThePowerOfLoveAndHate] Count to gain Clash Power (Clash Power +1 for every Count consumed, max )\nDeal +% damage for every [ThePowerOfLoveAndHate] on self (max %)\n[BeforeAttack] Consume all [ArcanaQueenOfHate] on self; \n[BeforeAttack] If this Skill only has a single target(for Focused Encounters, a Part), \n[BeforeAttack] Base Power -6 for every Cracked Coin (max -18)\n[EndBattle] If this unit isn't at -45 SP, and is at less than 0 SP, heal 10 SP. Heal more SP the further this unit's SP value is from 0 (2 SP healed for every missing SP, max 50 SP)\n[WhenUse] Lose 10 SP",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 2 [Sinking]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 2 [Sinking]"
}
]
}
]
}
]
},
{
"id": 1031301,
"levelList": [
{
"level": 1,
"name": "Breakthrough",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +1 [Burst] Count"
},
{
"desc": "[OnSucceedAttack] Inflict +1 [Sinking] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [Burst]"
},
{
"desc": "[OnSucceedAttack] Inflict 1 [Sinking]"
}
]
}
]
},
{
"level": 2,
"name": "Breakthrough",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +1 [Burst] Count"
},
{
"desc": "[OnSucceedAttack] Inflict +1 [Sinking] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [Burst]"
},
{
"desc": "[OnSucceedAttack] Inflict 1 [Sinking]"
}
]
}
]
},
{
"level": 4,
"name": "Breakthrough",
"desc": "\n",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +1 [Burst] Count"
},
{
"desc": "[OnSucceedAttack] Inflict +1 [Sinking] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [Burst]"
},
{
"desc": "[OnSucceedAttack] Inflict 1 [Sinking]"
}
]
}
]
}
]
},
{
"id": 1031302,
"levelList": [
{
"level": 1,
"name": "Seize the Momentum, Shatter the Wall",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +1 [Burst] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +1 [Sinking] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [Burst]"
},
{
"desc": "[OnSucceedAttack] Inflict 1 [Sinking]"
}
]
}
]
},
{
"level": 2,
"name": "Seize the Momentum, Shatter the Wall",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +1 [Burst] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +1 [Sinking] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [Burst]"
},
{
"desc": "[OnSucceedAttack] Inflict 1 [Sinking]"
},
{
"desc": ""
}
]
}
]
},
{
"level": 4,
"name": "Seize the Momentum, Shatter the Wall",
"desc": "\n[StartBattle] If this unit has [GrownHorns], convert the last Coin of this Skill into [SuperCoin]; ",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +1 [Burst] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +1 [Sinking] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict [Burst]"
},
{
"desc": "[OnSucceedAttack] Inflict [Sinking]"
},
{
"desc": "[OnSucceedAttack] Deal Slash damage equal to of this Coin's final damage for every [GrownHorns] Stack on this unit (max )"
}
]
}
]
}
]
},
{
"id": 1031303,
"levelList": [
{
"level": 3,
"name": "Crushing Horns [破碎角]",
"desc": "If target has 6+ ([Burst] + [Sinking]), Coin Power +1\n[StartBattle] If this unit has [GrownHorns], convert all Coins of this Skill into [SuperCoin]\n[WhenUse] Gain 3 [GrownHorns]",
"coinlist": [
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +1 [Burst] Count"
},
{
"desc": "[OnSucceedAttack] Inflict +1 [Sinking] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Burst]"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [Sinking]"
}
]
},
{
"coindescs": [
{
"desc": "- If target has any of the Panic type changing effects, +5% damage for every Stack (max 15%)"
},
{
"desc": "[OnSucceedAttack] Deal (25% of this Coin's final damage) Slash damage"
},
{
"desc": "[OnSucceedAttack] Inflict 3 [CrushMarks] next turn"
}
]
}
]
},
{
"level": 4,
"name": "Crushing Horns [破碎角]",
"desc": "\n[StartBattle] If this unit has [GrownHorns], convert all Coins of this Skill into [SuperCoin] and \n[WhenUse] Gain 3 [GrownHorns]",
"coinlist": [
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict [Burst] Count"
},
{
"desc": "[OnSucceedAttack] Inflict [Sinking] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Burst]"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [Sinking]"
}
]
},
{
"coindescs": [
{
"desc": "- If target has any of the Panic type changing effects, damage for every Stack (max )"
},
{
"desc": "[OnSucceedAttack] Deal (25% of this Coin's final damage) Slash damage\n"
}
]
}
]
}
]
},
{
"id": 1031304,
"levelList": [
{
"level": 1,
"name": "I shall crush all that standeth in our way!",
"desc": "[DuelCounter] \n[WhenUse] Gain 3 [GrownHorns] next turn",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [Burst]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [Sinking]"
}
]
}
]
},
{
"level": 4,
"name": "I shall crush all that standeth in our way!",
"desc": "[DuelCounter]\n\n[WhenUse] Gain 3 [GrownHorns] next turn",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [Burst]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [Sinking]"
}
]
}
]
}
]
},
{
"id": 1031401,
"levelList": [
{
"level": 1,
"name": "Skull Crushing",
"desc": "If this Skill is marked with [IndexPrescriptTargetMarkToEnemy], deal +10% damage\n[WhenUse] Gain +1 [Breath] Count",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Sinking]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain 1 [Breath]"
}
]
}
]
},
{
"level": 2,
"name": "Skull Crushing",
"desc": "If this Skill is marked with [IndexPrescriptTargetMarkToEnemy], deal +10% damage\n\n[WhenUse] Gain + [Breath] Count",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Sinking]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain 1 [Breath]"
}
]
}
]
},
{
"level": 4,
"name": "Skull Crushing",
"desc": "If this Skill is marked with [IndexPrescriptTargetMarkToEnemy], and deal damage\n\n[WhenUse] Gain +2 [Breath] Count",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Sinking]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain 1 [Breath]"
},
{
"desc": ""
}
]
}
]
}
]
},
{
"id": 1031402,
"levelList": [
{
"level": 1,
"name": "B-be Thee Silent",
"desc": "If this Skill is marked with [IndexPrescriptTargetMarkToEnemy], Clash Power +1\n[WhenUse] Gain 3 [Breath]",
"coinlist": [
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [Sinking]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain +1 [Breath] Count"
}
]
}
]
},
{
"level": 2,
"name": "B-be Thee Silent",
"desc": "If this Skill is marked with [IndexPrescriptTargetMarkToEnemy], Clash Power +1\n\n[WhenUse] Gain 3 [Breath]",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [Sinking]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain +1 [Breath] Count"
}
]
}
]
},
{
"level": 4,
"name": "B-be Thee Silent",
"desc": "If this Skill is marked with [IndexPrescriptTargetMarkToEnemy], \n\n[WhenUse] Gain 3 [Breath]",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [Sinking]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict [Sinking]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain +1 [Breath] Count"
},
{
"desc": ""
}
]
}
]
}
]
},
{
"id": 1031403,
"levelList": [
{
"level": 3,
"name": "T-the Prescript Must be Fulfilled Anon...",
"desc": "If this Skill is marked with [IndexPrescriptTargetMarkToEnemy], deal +20% damage on Critical Hit\nFinal Power +1 for every 4 ([Breath] on self + [Sinking] on target) (max 2)\n[StartBattle] At 2+ [UnlockBuff_Base] stage, convert all Coins of this Skill to [SuperCoin]s\n[WhenUse] Gain +3 [Breath] Count",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain 2 [Breath]"
}
]
},
{
"coindescs": [
{
"desc": "Deal +20% damage for every [UnlockBuff_Base] stage (max 60%)"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [Sinking] and +1 [Sinking] Count"
},
{
"desc": "[CriticalOnSucceedAttack] Inflict 1 [Sinking]"
}
]
}
]
},
{
"level": 4,
"name": "T-the Prescript Must be Fulfilled Anon...",
"desc": "If this Skill is marked with [IndexPrescriptTargetMarkToEnemy], deal +% damage on Critical Hit\nFinal Power +1 for every 4 ([Breath] on self + [Sinking] on target) (max )\n[StartBattle] At 2+ [UnlockBuff_Base] stage, convert all Coins of this Skill to [SuperCoin]s \n[WhenUse] Gain +3 [Breath] Count\n"
}
]
},
{
"coindescs": [
{
"desc": "Deal damage for every [UnlockBuff_Base] stage (max )"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [Sinking] and +1 [Sinking] Count"
},
{
"desc": "[CriticalOnSucceedAttack] Inflict 1 [Sinking] "
}
]
}
]
}
]
},
{
"id": 1031404,
"levelList": [
{
"level": 1,
"name": "Prescript-granted, Prescript-woven Fabric",
"desc": "Final Power +1 for every [UnlockBuff_Base] stage (max 3)\n[StartBattle] Gain Shield equal to 10% of max HP (once per turn)\n- Reduce Shield gained by 1% for every 5 [KarmaOfIndexAlly]; at 50+ [KarmaOfIndexAlly], does not gain Shield\n[WhenUse] Gain +2 [Breath] Count\n[EndBattle] If this unit does not have [UnlockBuff_Base], gain [UnlockBuffAlly_1] (once per turn)\n- Change [BlessingOfIndexPrescriptAlly] Stack to 3\n- Gain 5 [KarmaOfIndexAlly] at next Turn Start for every [BlessingOfIndexPrescriptAlly] gained",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain 1 [Breath]"
}
]
},
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [Sinking]"
}
]
}
]
},
{
"level": 4,
"name": "Prescript-granted, Prescript-woven Fabric",
"desc": "Final Power +1 for every [UnlockBuff_Base] stage (max 3; )\n[StartBattle] Gain Shield equal to % of max HP (once per turn)\n- Reduce Shield gained by % for every 5 [KarmaOfIndexAlly]; at 50+ [KarmaOfIndexAlly], does not gain Shield\n[WhenUse] Gain +2 [Breath] Count\n[EndBattle] If this unit does not have [UnlockBuff_Base], gain [UnlockBuffAlly_1] (once per turn)\n- Change [BlessingOfIndexPrescriptAlly] Stack to 3\n- Gain 5 [KarmaOfIndexAlly] at next Turn Start for every [BlessingOfIndexPrescriptAlly] gained",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain 1 [Breath]"
}
]
},
{
"coindescs": [
{
"desc": ""
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [Sinking]"
}
]
}
]
}
]
},
{
"id": 1031405,
"levelList": [
{
"level": 1,
"name": "Let These Hands be the Proxy with Which...",
"desc": "If this Skill is marked with [IndexPrescriptTargetMarkToEnemy], deal +10% damage\n[WhenUse] Gain +1 [Breath] Count\n[EndSkill] Lose 3 SP (2 times per turn)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Sinking]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +1 [Sinking] Count"
}
]
}
]
},
{
"level": 2,
"name": "Let These Hands be the Proxy with Which...",
"desc": "If this Skill is marked with [IndexPrescriptTargetMarkToEnemy], deal +10% damage\n\n[WhenUse] Gain + [Breath] Count\n[EndSkill] Lose 3 SP (2 times per turn)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Sinking]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +1 [Sinking] Count"
}
]
}
]
},
{
"level": 4,
"name": "Let These Hands be the Proxy with Which...",
"desc": "If this Skill is marked with [IndexPrescriptTargetMarkToEnemy], deal +% damage\n\n[WhenUse] Gain +2 [Breath] Count\n[EndSkill] Lose 3 SP (2 times per turn)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Sinking]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +1 [Sinking] Count"
},
{
"desc": ""
}
]
}
]
}
]
},
{
"id": 1031406,
"levelList": [
{
"level": 1,
"name": "Procuration: Engrave",
"desc": "If this Skill is marked with [IndexPrescriptTargetMarkToEnemy], deal +5% damage\n[WhenUse] Gain 3 [Breath]\n[EndSkill] Lose 6 SP (2 times per turn)",
"coinlist": [
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [Sinking]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain +1 [Breath] Count"
}
]
}
]
},
{
"level": 2,
"name": "Procuration: Engrave",
"desc": "If this Skill is marked with [IndexPrescriptTargetMarkToEnemy], deal +5% damage\n\n[WhenUse] Gain 3 [Breath]\n[EndSkill] Lose 6 SP (2 times per turn)",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [Sinking]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain +1 [Breath] Count"
}
]
}
]
},
{
"level": 4,
"name": "Procuration: Engrave",
"desc": "If this Skill is marked with [IndexPrescriptTargetMarkToEnemy], deal +% damage\n\n[WhenUse] Gain 3 [Breath]\n[EndSkill] Lose 6 SP (2 times per turn)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Sinking]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict [Sinking]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain +1 [Breath] Count"
},
{
"desc": ""
}
]
}
]
}
]
},
{
"id": 1031407,
"levelList": [
{
"level": 3,
"name": "Procuration: Annihilate",
"desc": "If this Skill is marked with [IndexPrescriptTargetMarkToEnemy], deal +15% damage\nAt 6+ ([Breath] on self + [Sinking] on target), Coin Power +1\n[WhenUse] Gain +3 [Breath] Count\n[EndSkill] Lose 15 SP (2 times per turn)",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict 1 [Sinking]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict 1 [Sinking]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict 1 [Sinking]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "This Coin deals +20% damage for every [UnlockBuff_Base] stage (max 60%)"
},
{
"desc": "[OnSucceedAttack] Inflict 1 [Sinking]"
},
{
"desc": "[CriticalOnSucceedAttack] Inflict +1 [Sinking] Count"
}
]
}
]
},
{
"level": 4,
"name": "Procuration: Annihilate",
"desc": "If this Skill is marked with [IndexPrescriptTargetMarkToEnemy], deal +% damage\n\n[WhenUse] Gain +3 [Breath] Count\n\n[EndSkill] Lose 15 SP (2 times per turn)",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict 1 [Sinking]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict 1 [Sinking]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict 1 [Sinking]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "This Coin gains and deals +% damage for every [UnlockBuff_Base] stage "
},
{
"desc": "[OnSucceedAttack] Inflict 1 [Sinking]"
},
{
"desc": "[CriticalOnSucceedAttack] Inflict + [Sinking] Count"
}
]
}
]
}
]
},
{
"id": 1031408,
"levelList": [
{
"level": 1,
"name": "Compulsory Unlock",
"desc": "[DuelCounter]\n[WhenUse] Gain 3 [Breath]\n[EndBattle] At lower than stage 3 [UnlockBuff_Base], activate the following (once per turn):\n- If this unit has [UnlockBuff_Base], increase it by 1 stage\n- At less than 6/9 [BlessingOfIndexPrescriptAlly], change its Stack to 6/9\n- Gain 5 [KarmaOfIndexAlly] at next Turn Start for every [BlessingOfIndexPrescriptAlly] gained",
"coinlist": [
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [Sinking]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [Sinking]"
}
]
}
]
},
{
"level": 4,
"name": "Compulsory Unlock",
"desc": "[DuelCounter]\n\n[WhenUse] Gain 3 [Breath]\n[EndBattle] At lower than stage 3 [UnlockBuff_Base], activate the following (once per turn):\n- If this unit has [UnlockBuff_Base], increase it by 1 stage\n- At less than 6/9 [BlessingOfIndexPrescriptAlly], change its Stack to 6/9\n- Gain 5 [KarmaOfIndexAlly] at next Turn Start for every [BlessingOfIndexPrescriptAlly] gained",
"coinlist": [
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [Sinking]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [Sinking]"
}
]
}
]
}
]
}
]
}