{ "dataList": [ { "id": 1030601, "levelList": [ { "level": 1, "name": "Checking the Book", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttackHead] Inflict 1 Bleed" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttackHead] Inflict 1 Bleed" } ] } ] }, { "level": 2, "name": "Checking the Book", "desc": "[WhenUse] Heal 5 SP on self", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 Bleed" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 Bleed" } ] } ] }, { "level": 4, "name": "Checking the Book", "desc": "[WhenUse] Heal 5 SP on self", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 Bleed" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 Bleed" } ] } ] } ] }, { "id": 1030602, "levelList": [ { "level": 1, "name": "Proof of Loyalty", "desc": "[StartBattle] This Skill gains 1 Offense Level by (highest A-Reson./3) (Max 4)", "coinlist": [ { "coindescs": [ {} ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 Bleed" }, { "desc": "[OnSucceedAttackHead] Inflict 1 Damage Down" } ] } ] }, { "level": 2, "name": "Proof of Loyalty", "desc": "[StartBattle] This Skill gains 1 Offense Level by (highest A-Reson./3) (Max 4)\nIf the highest A-Reson is Envy A-Reson, Gain 50% additional Offense Level to the Offense Level gained by the above effect (rounded down)", "coinlist": [ { "coindescs": [ {} ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 Bleed" }, { "desc": "[OnSucceedAttackHead] Inflict 1 Damage Down" } ] } ] }, { "level": 4, "name": "Proof of Loyalty", "desc": "[StartBattle] This Skill gains 1 Offense Level by (highest A-Reson./2) (Max 6)\nIf the highest A-Reson is Envy A-Reson., boost the Offense Level gained by the above effect by 50% (rounded down)\nGain double the Offense Level from the above effects in Focused Encounters with 7 or fewer Participant Limits.", "coinlist": [ { "coindescs": [ {} ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 Bleed" }, { "desc": "[OnSucceedAttack] Inflict 1 Damage Down" } ] } ] } ] }, { "id": 1030603, "levelList": [ { "level": 3, "name": "A Just Vengeance", "desc": "[StartBattle] This Skill gains 1 Offense Level by (highest A-Reson./3) (Max 4)\nIf the highest A-Reson is Envy A-Reson, Gain 50% additional 'Offense Level' to the 'Offense Level' gained by the above effect (rounded down)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttackHead] Inflict 1 Bleed" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttackHead] Inflict 1 Bleed" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttackHead] Inflict 1 Bleed" } ] }, { "coindescs": [ { "desc": "[EndSkill] If target is defeated, 1 ally with the least SP heals 6 SP" } ] } ] }, { "level": 4, "name": "A Just Vengeance", "desc": "[StartBattle] This Skill gains 1 Offense Level by (highest A-Reson./2) (Max 6)\nIf the highest A-Reson is Envy A-Reson., boost the Offense Level gained by the above effect by 50% (rounded down)\nGain double the Offense Level from the above effects in Focused Encounters with 7 or fewer Participant Limits.", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttackHead] Inflict 1 Bleed" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttackHead] Inflict 1 Bleed" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttackHead] Inflict 1 Bleed" } ] }, { "coindescs": [ { "desc": "[EndSkill] If target is defeated, 1 ally with the least SP heals 6 SP" } ] } ] } ] }, { "id": 1030604, "levelList": [ { "level": 1, "name": "Multifold Retribution", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Lower user's Stagger Threshold by 3" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Lower user's Stagger Threshold by 3" } ] } ] }, { "level": 4, "name": "Multifold Retribution", "desc": "[StartBattle] At 6+ sum of Envy A-Reson., use 'A Just Vengeance' as Counter.\nUpon activating the above effect, the Skill's affinity is changed to Envy.\n(Leftmost 'Multifold Retribution' is activated first. Activates 2 times per turn)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Lower user's Stagger Threshold by 5" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Lower user's Stagger Threshold by 5" } ] } ] } ] }, { "id": 1030605, "levelList": [ { "level": 3, "name": "A Just Vengeance", "desc": "[StartBattle] This Skill gains 1 Offense Level by (highest A-Reson./3) (Max 4)\nIf the highest A-Reson is Envy A-Reson, Gain 50% additional Offense Level to the Offense Level gained by the above effect (rounded down)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttackHead] Inflict 1 Bleed" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttackHead] Inflict 1 Bleed" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttackHead] Inflict 1 Bleed" } ] }, { "coindescs": [ { "desc": "[EndSkill] If target is defeated, 1 ally with the least SP heals 6 SP" } ] } ] }, { "level": 4, "name": "A Just Vengeance", "desc": "[StartBattle] This Skill gains 1 Offense Level by (highest A-Reson./2) (Max 6)\nIf the highest A-Reson is Envy A-Reson, Gain 50% additional Offense Level to the Offense Level gained by the above effect (rounded down)\nGain double the Offense Level from above effects in encounters with 6 or fewer Participant Limits.", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttackHead] Inflict 1 Bleed" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttackHead] Inflict 1 Bleed" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttackHead] Inflict 1 Bleed" } ] }, { "coindescs": [ { "desc": "[EndSkill] If target is defeated, 1 ally with the least SP heals 6 SP" } ] } ] } ] }, { "id": 1030701, "levelList": [ { "level": 1, "name": "I Shall Nibble Thee!", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttackHead] Inflict +2 [Burst] Count" } ] } ] }, { "level": 2, "name": "I Shall Nibble Thee!", "desc": "[WhenUse] Gain +1 [Aggro] to this Skill Slot next turn", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Burst] Count" } ] } ] }, { "level": 4, "name": "I Shall Nibble Thee!", "desc": "[WhenUse] Gain +3 [Aggro] to this Skill Slot next turn", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Burst] Count" } ] } ] } ] }, { "id": 1030702, "levelList": [ { "level": 1, "name": "Flashing Lure", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttackHead] Inflict 1 [Burst]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttackHead] Inflict 1 [Burst]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttackHead] Inflict 2 [Burst]" } ] } ] }, { "level": 2, "name": "Flashing Lure", "desc": "[WhenUse] Gain +2 [Aggro] to this Skill Slot next turn", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Burst]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Burst]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Burst]" }, { "desc": "[OnSucceedAttack] If target has 2 or less [Burst] Count, inflict +2 [Burst] Count" } ] } ] }, { "level": 4, "name": "Flashing Lure", "desc": "[WhenUse] Gain +4 [Aggro] to this Skill Slot next turn\n[WhenUse] If target has 6+ [Burst], Coin Power +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Burst]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Burst]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Burst]" }, { "desc": "[OnSucceedAttack] If target has 2 or less [Burst] Count, inflict +3 [Burst] Count" } ] } ] } ] }, { "id": 1030703, "levelList": [ { "level": 3, "name": "Whirlwind Om-Nom-Nom!", "desc": "[WhenUse] Gain +3 [Aggro] to this Skill Slot next turn ", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +3 [Burst] Count" } ] }, {}, { "coindescs": [ { "desc": "[OnSucceedAttack] Heal 10 HP." }, { "desc": "[OnSucceedAttack] Heal additional HP based on [Burst] on target (1 HP healed per 1 [Burst]. Max 20)" }, { "desc": "At 50%- HP, reuse Coin once" } ] } ] }, { "level": 4, "name": "Whirlwind Om-Nom-Nom!", "desc": "[WhenUse] Gain +5 [Aggro] to this Skill Slot next turn\n[WhenUse] If target has 6+ [Burst], Coin Power +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +3 [Burst] Count" } ] }, {}, { "coindescs": [ { "desc": "[OnSucceedAttack] Heal 15 HP. Heal by +50% more HP when reusing Coin." }, { "desc": "[OnSucceedAttack] Heal additional HP based on [Burst] on target (2 HP healed per 1 [Burst]. Max 40)" }, { "desc": "At 50%- HP, reuse Coin once" } ] } ] } ] }, { "id": 1030704, "levelList": [ { "level": 1, "name": "Chattering Teeth", "desc": "[EndBattle] Heal HP equal to remaining Shield HP (Once per turn. Max Heal amount: 10% of Max HP)", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] }, { "level": 4, "name": "Chattering Teeth", "desc": "[WhenUse] If target has 6+ [Burst], Final Power +3\n[EndBattle] Heal HP equal to remaining Shield HP (Once per turn. Max Heal amount: 10% of Max HP)", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] } ] }, { "id": 1030801, "levelList": [ { "level": 1, "name": "Draw of the Sword", "desc": "[WhenUse] Gain +2 [Breath] Count", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttackHead] Gain 1 [Breath]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttackHead] Gain 1 [Breath]" } ] } ] }, { "level": 2, "name": "Draw of the Sword", "desc": "[WhenUse] Gain +2 [Breath] Count", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttackHead] Gain 1 [Breath]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttackHead] Gain 1 [Breath]" } ] } ] }, { "level": 4, "name": "Draw of the Sword", "desc": "At 5+ [Breath] on self, Coin Power +1\n[WhenUse] Gain +2 [Breath] Count", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Gain 1 [Breath]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Gain 1 [Breath]" } ] } ] } ] }, { "id": 1030802, "levelList": [ { "level": 1, "name": "Blade Arc", "desc": "[WhenUse] Gain +2 [Breath] Count", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttackHead] Gain 2 [Breath]" } ] }, { "coindescs": [ { "desc": "[CriticalOnSucceedAttack] To 1 ally that either has no [Breath] or has the least [Breath] Potency, apply 2 [Breath]" } ] } ] }, { "level": 2, "name": "Blade Arc", "desc": "[WhenUse] Gain +2 [Breath] Count", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Gain 2 [Breath]" } ] }, { "coindescs": [ { "desc": "[CriticalOnSucceedAttack] To 1 ally that either has no [Breath] or has the least [Breath] Potency, apply 2 [Breath]" } ] } ] }, { "level": 4, "name": "Blade Arc", "desc": "At 7+ [Breath] on self, Coin Power +1\n[WhenUse] Gain +2 [Breath] Count", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Gain 2 [Breath]" } ] }, { "coindescs": [ { "desc": "[CriticalOnSucceedAttack] To 1 ally that either has no [Breath] or has the least [Breath] Potency, apply 2 [Breath]\nIf the affected ally is from the Blade Lineage, apply 2 additional [Breath]" } ] } ] } ] }, { "id": 1030803, "levelList": [ { "level": 3, "name": "Fare Thee Well!", "desc": "[WhenUse] Gain 5 [Breath]", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttackHead] The final Coin deals +10% damage" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttackHead] The final Coin deals +10% damage" } ] }, { "coindescs": [ {}, { "desc": "[CriticalOnSucceedAttack] To 2 allies that either have no [Breath] or have the least [Breath] Count, apply +2 [Breath] Count" }, { "desc": "[EndSkill] If target is defeated, gain 1 [SlashDamageUp] next turn" } ] } ] }, { "level": 4, "name": "Fare Thee Well!", "desc": "At 10+ [Breath] on self, Coin Power +1\n[WhenUse] Gain 5 [Breath]", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttackHead] The final Coin deals +10% damage" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttackHead] The final Coin deals +10% damage" } ] }, { "coindescs": [ {}, { "desc": "+30% Damage on Critical Hit" }, { "desc": "[CriticalOnSucceedAttack] To 2 allies that either have no [Breath] or have the least [Breath] Count, apply +2 [Breath] Count\nIf the affected ally is from the Blade Lineage, apply 2 additional [Breath] Count" }, { "desc": "[EndSkill] If target is defeated, apply 1 [SlashDamageUp] to self and 1 random other ally next turn" } ] } ] } ] }, { "id": 1030804, "levelList": [ { "level": 1, "name": "Evade", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] }, { "level": 4, "name": "Evade", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] } ] }, { "id": 1030901, "levelList": [ { "level": 1, "name": "Let Us Prepare To Collect", "desc": "[WhenUse] Gain +2 [Vibration] Count", "coinlist": [ {}, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Vibration]" } ] } ] }, { "level": 2, "name": "Let Us Prepare To Collect", "desc": "[WhenUse] Gain +2 [Vibration] Count\n[WhenUse] If target has 6+ [Vibration], Clash Power +1\n[WhenUse] Gain +3 [Aggro] to this Skill Slot next turn", "coinlist": [ {}, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Vibration]" } ] } ] }, { "level": 4, "name": "Let Us Prepare To Collect", "desc": "[WhenUse] Gain +2 [Vibration] Count\n[WhenUse] Gain Clash Power +1 for every 6 [Vibration] on target (max 2)\n[WhenUse] Gain +3 [Aggro] to this Skill Slot next turn", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Gain +4 [Aggro] to this Skill Slot next turn" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Vibration]" } ] } ] } ] }, { "id": 1030902, "levelList": [ { "level": 1, "name": "T Corp. Accelerated Amputator", "desc": "[WhenUse] Gain +3 [Vibration] Count", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Consume up to 3 [Vibration] on target, and gain the same amount of [Vibration] Count on self" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Vibration]" } ] } ] }, { "level": 2, "name": "T Corp. Accelerated Amputator", "desc": "[WhenUse] Gain +3 [Vibration] Count\n[WhenUse] If target has 6+ [Vibration], Clash Power +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Consume up to 3 [Vibration] on target, and gain the same amount of [Vibration] Count on self" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 [Vibration]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] If this Skill's Coin effects consumed [Vibration] on target, trigger [VibrationExplosion]; then, reduce target's [Vibration] Count by 1" } ] } ] }, { "level": 4, "name": "T Corp. Accelerated Amputator", "desc": "[WhenUse] Gain +3 [Vibration] Count\n[WhenUse] Clash Power +1 for every 6 [Vibration] on target (max 2)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Consume up to 3 [Vibration] on target, and gain double the amount consumed as [Vibration] Count on self\nInflict ([Vibration] consumed - 1) [Binding] next turn" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 [Vibration]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] If this Skill's Coin effects consumed [Vibration] on target, trigger [VibrationExplosion]; then, reduce target's [Vibration] Count by 1" } ] } ] } ] }, { "id": 1030903, "levelList": [ { "level": 3, "name": "I Command Thee, Halt!", "desc": "[WhenUse] If target has 6+ [Vibration], Clash Power +1\n[WhenUse] Consume 10 [Vibration] Count on self to gain Coin Power +2", "coinlist": [ {}, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Vibration]" } ] }, {}, { "coindescs": [ { "desc": "[OnSucceedAttack] If target has 10+ [Vibration], consume 10 [Vibration] on target and inflict 2 [TimeSuspend]\n- If this unit is in a [TimeRentalTwoPersonality] state, this effect does not consume the target's [Vibration]" }, { "desc": "[OnSucceedAttack] If target's Speed is slower than this unit's, trigger [Switch_Vibration] into [VibrationChainPersonality]" } ] } ] }, { "level": 4, "name": "I Command Thee, Halt!", "desc": "[WhenUse] Clash Power +1 for every 6 [Vibration] on target (max 2)\n[WhenUse] If target has [Binding], gain Clash Power +1\n[WhenUse] Consume 10 [Vibration] Count on self to gain Coin Power +2", "coinlist": [ {}, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Vibration]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 [Vibration]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] If target has 10+ [Vibration], consume 10 [Vibration] on target and inflict 2 [TimeSuspend]\n- If this unit is in a [TimeRentalTwoPersonality] state, this effect does not consume the target's [Vibration]" }, { "desc": "[OnSucceedAttack] Trigger [VibrationExplosion]; then, reduce target's [Vibration] Count by 1" }, { "desc": "[OnSucceedAttack] If target's Speed is slower than this unit's, trigger [Switch_Vibration] into [VibrationChainPersonality]" } ] } ] } ] }, { "id": 1030904, "levelList": [ { "level": 1, "name": "I Shall Summon the Time", "desc": "[StartBattle] If this unit is not in a [TimeRentalTwoPersonality] state, gain 4 [TimeRentalTwoPersonality] at Turn End (once per turn)\n[WhenUse] For this turn: when hit by an enemy, inflict 2 [Vibration] on target next turn (2 times per turn)", "coinlist": [ {} ] }, { "level": 4, "name": "I Shall Summon the Time", "desc": "[StartBattle] If this unit is not in a [TimeRentalTwoPersonality] state, gain 4 [TimeRentalTwoPersonality] at Turn End (once per turn)\n[WhenUse] For this turn: when hit by an enemy, inflict 3 [Vibration] on target next turn (6 times per turn)", "coinlist": [ {} ] } ] }, { "id": 1031001, "levelList": [ { "level": 1, "name": "Enough is Enough", "desc": "On Hit with this Skill: heal 30% of the HP damage dealt (max 10)\n[WhenUse] Consume up to 50 [BloodDinner] and gain 1 [BloodArmorPersonalityFirst] for every 5 [BloodDinner] this unit consumed\n- If this unit failed to consume [BloodDinner], gain 5 [Laceration]", "coinlist": [ {}, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Laceration]" } ] } ] }, { "level": 2, "name": "Enough is Enough", "desc": "On Hit with this Skill: heal 30% of the HP damage dealt (max 10)\n[WhenUse] Consume up to 50 [BloodDinner] and gain 1 [BloodArmorPersonalityFirst] for every 5 [BloodDinner] this unit consumed\n- If this unit failed to consume [BloodDinner], gain 5 [Laceration]\n[WhenUse] If target has 6+ [Laceration], Coin Power +1", "coinlist": [ {}, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Laceration]" } ] } ] }, { "level": 4, "name": "Enough is Enough", "desc": "On Hit with this Skill: heal 30% of the HP damage dealt (max 10)\n[WhenUse] Consume up to 50 [BloodDinner] and gain 1 [BloodArmorPersonalityFirst] for every 5 [BloodDinner] this unit consumed\n- If this unit failed to consume [BloodDinner], gain 5 [Laceration]\n[WhenUse] Coin Power +1 for every 6 [Laceration] on target (max 2)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Laceration]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Laceration]" } ] } ] } ] }, { "id": 1031002, "levelList": [ { "level": 1, "name": "Let All Blossom Free", "desc": "On Hit with this Skill: heal 30% of the HP damage dealt (max 10)\n[WhenUse] Consume up to 50 [BloodDinner] and gain 1 [BloodArmorPersonalityFirst] for every 10 [BloodDinner] this unit consumed\n- If this unit failed to consume [BloodDinner], gain 5 [Laceration]\n[BeforeAttack] At 10+ [BloodArmorPersonalityFirst], Atk Weight +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Laceration]" } ] }, { "coindescs": [ { "desc": "Deal +2.5% damage for every [Laceration] on target (max 25%)" }, { "desc": "Deal +5% damage for every 100 [BloodDinner_Accumulation] by self (max 25%)" } ] } ] }, { "level": 2, "name": "Let All Blossom Free", "desc": "On Hit with this Skill: heal 30% of the HP damage dealt (max 10)\n[WhenUse] Consume up to 50 [BloodDinner] and gain 1 [BloodArmorPersonalityFirst] for every 10 [BloodDinner] this unit consumed\n- If this unit failed to consume [BloodDinner], gain 5 [Laceration]\n[WhenUse] If target has 6+ [Laceration], Coin Power +1\n[BeforeAttack] Atk Weight +1 for every 10 [BloodArmorPersonalityFirst] on self (max 2)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Laceration]" } ] }, { "coindescs": [ { "desc": "Deal +2.5% damage for every [Laceration] on target (max 25%)" }, { "desc": "Deal +10% damage for every 100 [BloodDinner_Accumulation] by self (max 50%)" } ] } ] }, { "level": 4, "name": "Let All Blossom Free", "desc": "On Hit with this Skill: heal 30% of the HP damage dealt (max 10)\n[WhenUse] Consume up to 50 [BloodDinner] and gain 1 [BloodArmorPersonalityFirst] for every 10 [BloodDinner] this unit consumed\n- If this unit failed to consume [BloodDinner], gain 5 [Laceration]\n[WhenUse] Coin Power +1 for every 6 [Laceration] on target (max 2)\n[BeforeAttack] Atk Weight +1 for every 10 [BloodArmorPersonalityFirst] on self (max 2)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Laceration]" } ] }, { "coindescs": [ { "desc": "Deal +2.5% damage for every [Laceration] on target (max 25%)" }, { "desc": "Deal +15% damage for every 100 [BloodDinner_Accumulation] by self (max 75%)" } ] } ] } ] }, { "id": 1031003, "levelList": [ { "level": 3, "name": "I Shall Impale", "desc": "On Hit with this Skill: heal 50% of the HP damage dealt (max 10)\n[WhenUse] Clash Power +1 for every 10 [BloodArmorPersonalityFirst] (max 2)\n[WhenUse] If target has 10+ [Laceration], Coin Power +1\n[WhenUse] Consume up to 50 [BloodDinner] and gain 1 [BloodArmorPersonalityFirst] for every 10 [BloodDinner] consumed\n- If this unit failed to consume [BloodDinner], gain 10 [Laceration]\nDeal +5% damage for every [Laceration] on target (max 50%)\nDeal +10% damage for every 100 [BloodDinner_Accumulation] by self (max 50%)\n[EndSkill] If target is defeated, increase [BloodDinner] by 30; gain 10 [BloodArmorPersonalityFirst] (once per turn)", "coinlist": [ {}, {}, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 [Laceration]" } ] } ] }, { "level": 4, "name": "I Shall Impale", "desc": "On Hit with this Skill: heal 50% of the HP damage dealt (max 10)\n[WhenUse] Clash Power +1 for every 10 [BloodArmorPersonalityFirst] (max 2)\n[WhenUse] Coin Power +1 for every 5 [Laceration] on target (max 2)\n[WhenUse] Consume up to 50 [BloodDinner] and gain 1 [BloodArmorPersonalityFirst] for every 10 [BloodDinner] consumed\n- If this unit failed to consume [BloodDinner], gain 10 [Laceration]\nDeal +5% damage for every [Laceration] on target (max 50%)\nDeal +20% damage for every 100 [BloodDinner_Accumulation] by self (max 100%)\n[EndSkill] If target is defeated, increase [BloodDinner] by 60; gain 10 [BloodArmorPersonalityFirst] (once per turn)", "coinlist": [ {}, {}, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 3 [Laceration]" } ] } ] } ] }, { "id": 1031004, "levelList": [ { "level": 1, "name": "Laughters Shall Subside", "desc": "[DuelCounter]\n[StartBattle] Consume up to 50 [BloodDinner] and gain 1 [BloodArmorPersonalityFirst] for every 10 [BloodDinner]\n- If this unit failed to consume [BloodDinner], gain 10 [Laceration]\n[StartBattle] To 1 ally with the least HP: apply 1 [SwirlingBloodPersonality] for every 50 [BloodDinner_Common_Accumulation] (max 10, once per turn)", "coinlist": [ {}, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count" } ] } ] }, { "level": 4, "name": "Laughters Shall Subside", "desc": "[DuelCounter]\n[StartBattle] Consume up to 50 [BloodDinner] and gain 1 [BloodArmorPersonalityFirst] for every 10 [BloodDinner]\n- If this unit failed to consume [BloodDinner], gain 10 [Laceration]\n[StartBattle] To 1 ally with the least HP: apply 1 [SwirlingBloodPersonality] for every 50 [BloodDinner_Common_Accumulation] (max 15, once per turn)", "coinlist": [ {}, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count" } ] } ] } ] }, { "id": 1031005, "levelList": [ { "level": 1, "name": "Variant Sancho Hardblood Arts 6 - Whip", "desc": "On Hit with this Skill: Heal 50% of the HP damage dealt (max 20)\n[WhenUse] Gain 20 [Laceration]\n[WhenUse] Inflict +1 more [Laceration] On Hit for every 10 [BloodArmorPersonalityFirst]. (max 2) Attack End: Consume 10 [BloodArmorPersonalityFirst]", "coinlist": [ { "coindescs": [ { "desc": "" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict 2 [Laceration]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict 2 [Laceration]" } ] } ] }, { "level": 2, "name": "Variant Sancho Hardblood Arts 6 - Whip", "desc": "On Hit with this Skill: Heal 50% of the HP damage dealt (max 20)\n[WhenUse] If target has 6+ [Laceration], Coin Power +1\n[WhenUse] Gain 20 [Laceration]\n[WhenUse] Inflict +1 more [Laceration] On Hit for every 10 [BloodArmorPersonalityFirst]. (max 2) Attack End: Consume 10 [BloodArmorPersonalityFirst]", "coinlist": [ {}, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict 2 [Laceration]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict 2 [Laceration]" } ] } ] }, { "level": 4, "name": "Variant Sancho Hardblood Arts 6 - Whip", "desc": "On Hit with this Skill: Heal 50% of the HP damage dealt (max 20)\n[WhenUse] Coin Power +1 for every 6 [Laceration] on target (max 2)\n[WhenUse] Gain 20 [Laceration]\n[WhenUse] Inflict +1 more [Laceration] On Hit for every 10 [BloodArmorPersonalityFirst]. (max 2) Attack End: Consume 10 [BloodArmorPersonalityFirst]", "coinlist": [ {}, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict 2 [Laceration]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict 2 [Laceration]" }, { "desc": "[OnSucceedAttack] Activate [Laceration] on target once (target loses 1 [Laceration] Count)" } ] } ] } ] }, { "id": 1031006, "levelList": [ { "level": 1, "name": "Variant Sancho Hardblood Arts 8 - Split Apart", "desc": "On Hit with this Skill: heal 30% of the HP damage dealt (max 10)\n[WhenUse] If target has 6+ [Laceration], Coin Power +1\n[BeforeAttack] At 10+ [BloodArmorPersonalityFirst], Atk Weight +1\n[EndSkill] If this Skill had an increased Atk Weight, consume 10 [BloodArmorPersonalityFirst]", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Laceration]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Laceration]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "Deal +2.5% damage for every [Laceration] on target (max 25%)" }, { "desc": "Deal +5% damage for every 100 [BloodDinner_Common_Accumulation] (max 25%)" } ] } ] }, { "level": 2, "name": "Variant Sancho Hardblood Arts 8 - Split Apart", "desc": "On Hit with this Skill: heal 30% of the HP damage dealt (max 10)\n[WhenUse] Coin Power +1 for every 6 [Laceration] on target (max 2)\n[BeforeAttack] Gain Atk Weight +1 for every 10 [BloodArmorPersonalityFirst] (max 2)\n[EndSkill] Consume 10 [BloodArmorPersonalityFirst] for every Atk Weight gained", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Laceration]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Laceration]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "Deal +2.5% damage for every [Laceration] on target (max 25%)" }, { "desc": "Deal +10% damage for every 100 [BloodDinner_Common_Accumulation] (max 50%)" } ] } ] }, { "level": 4, "name": "Variant Sancho Hardblood Arts 8 - Split Apart", "desc": "On Hit with this Skill: heal 30% of the HP damage dealt (max 10)\n[WhenUse] Coin Power +1 for every 6 [Laceration] on target (max 2)\n[BeforeAttack] Gain Atk Weight +1 for every 10 [BloodArmorPersonalityFirst] (max 2)\n[EndSkill] Consume 10 [BloodArmorPersonalityFirst] for every Atk Weight gained", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Laceration]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Laceration]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "Deal +2.5% damage for every [Laceration] on target (max 25%)" }, { "desc": "Deal +15% damage for every 100 [BloodDinner_Common_Accumulation] (max 75%)" } ] } ] } ] }, { "id": 1031007, "levelList": [ { "level": 3, "name": "Ascendant Sancho Hardblood Arts - La Sangre", "desc": "On Hit with this Skill: heal 50% of the HP damage dealt (max 20)\n[WhenUse] Base Power +1 for every 10 [BloodArmorPersonalityFirst] on self (max 2)\n[WhenUse] If target has 10+ [Laceration], Coin Power +1\nDeal +5% damage for every [Laceration] on target (max 50%)\n[WhenUse] Deal +20% damage for every 100 [BloodDinner_Common_Accumulation] (max 100%)\n[EndSkill] Consume 10 [BloodArmorPersonalityFirst] for every 10 [BloodArmorPersonalityFirst]\n[EndSkill] If target is defeated, increase [BloodDinner] by 50. Regain half of [BloodArmorPersonalityFirst] consumed by this Skill (once per turn)", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict 4 [Laceration] and +4 [Laceration] Count" }, { "desc": "[EndSkill] If target is defeated, inflict 5 [Laceration] and +1 [Laceration] Count against all enemies" } ] } ] }, { "level": 4, "name": "Ascendant Sancho Hardblood Arts - La Sangre", "desc": "On Hit with this Skill: heal 50% of the HP damage dealt (max 20)\n[WhenUse] Base Power +1 for every 10 [BloodArmorPersonalityFirst] on self (max 3)\n[WhenUse] Coin Power +1 for every 5 [Laceration] on target (max 2)\nDeal +5% damage for every [Laceration] on target (max 50%)\n[WhenUse] Deal +20% damage for every 100 [BloodDinner_Common_Accumulation] (max 100%)\n[EndSkill] Consume 10 [BloodArmorPersonalityFirst] for every 10 [BloodArmorPersonalityFirst]\n[EndSkill] If target is defeated, increase [BloodDinner] by 100. Regain half of [BloodArmorPersonalityFirst] consumed by this Skill (once per turn)", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict 8 [Laceration] and +4 [Laceration] Count" }, { "desc": "[EndSkill] If target is defeated, inflict 5 [Laceration] and +1 [Laceration] Count against all enemies" } ] } ] } ] }, { "id": 1031008, "levelList": [ { "level": 1, "name": "Variant Sancho Hardblood Arts 15 - Buildup to Finale", "desc": "[DuelCounter]\n[StartBattle] To (3 + (highest Reson. / 2)) allies with the least HP: apply (1 + ([BloodArmorPersonalityFirst] / 15)) [SwirlingBloodPersonality] for every 40 [BloodDinner_Common_Accumulation], then consume half of [BloodArmorPersonalityFirst] on self. (once per ally; rounded down)", "coinlist": [ {}, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict +3 [Laceration] Count" } ] } ] }, { "level": 4, "name": "Variant Sancho Hardblood Arts 15 - Buildup to Finale", "desc": "[DuelCounter]\n[StartBattle] To (3 + (highest Reson. / 2)) allies with the least HP: apply (1 + ([BloodArmorPersonalityFirst] / 10)) [SwirlingBloodPersonality] for every 40 [BloodDinner_Common_Accumulation], then consume half of [BloodArmorPersonalityFirst] on self. (once per ally; rounded down)", "coinlist": [ {}, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict +3 [Laceration] Count" } ] } ] } ] }, { "id": 1031101, "levelList": [ { "level": 1, "name": "Fa Jin", "desc": "If this unit's Speed is faster than the target's by 3 or more, Coin Power +1\n[WhenUse] Gain +2 [Breath] Count", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttackHead] Inflict 1 [Combustion]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttackHead] Inflict 1 [Combustion]" } ] } ] }, { "level": 2, "name": "Fa Jin", "desc": "If this unit's Speed is faster than the target's by 2 or more, Coin Power +1\n[WhenUse] Gain +2 [Breath] Count", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Combustion]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Combustion]" } ] } ] }, { "level": 4, "name": "Fa Jin", "desc": "If this unit's Speed is faster than the target's, gain Coin Power based on Speed difference (Coin Power +1 for every 2 Speed difference; max 2)\n[WhenUse] Gain +3 [Breath] Count", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Combustion]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Combustion]" }, { "desc": "[CriticalOnSucceedAttack] Inflict +1 [Combustion] Count" } ] } ] } ] }, { "id": 1031102, "levelList": [ { "level": 1, "name": "Virescent Flame Palm", "desc": "If this unit's Speed is faster than the target's by 3 or more, Coin Power +1\n[WinDuel] Gain 3 [Breath]", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttackHead] Gain +2 [Breath] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttackHead] Inflict 1 [Combustion]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Combustion]" }, { "desc": "[OnSucceedAttack] Inflict 1 [DefenseDown] for every 6 [Combustion] on target (max 2, once per turn)" } ] } ] }, { "level": 2, "name": "Virescent Flame Palm", "desc": "If this unit's Speed is faster than the target's by 2 or more, Coin Power +1\n[WinDuel] Gain 3 [Breath]", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Gain +2 [Breath] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Combustion]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Combustion]" }, { "desc": "[OnSucceedAttack] Inflict 1 [DefenseDown] for every 6 [Combustion] on target (max 3, once per turn)" } ] } ] }, { "level": 4, "name": "Virescent Flame Palm", "desc": "If this unit's Speed is faster than the target's, gain Coin Power based on Speed difference (Coin Power +1 for every 2 Speed difference; max 2)\n[WinDuel] Gain 3 [Breath]\n- Gain additional [Breath] Count equal to [DianxueDonQuixote] on target", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Gain +2 [Breath] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Combustion]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Combustion]" }, { "desc": "[OnSucceedAttack] Inflict 1 [DefenseDown] for every 6 [Combustion] on target (max 5, once per turn)\n- Inflict additional [DefenseDown] equal to [DianxueDonQuixote] on target" } ] } ] } ] }, { "id": 1031103, "levelList": [ { "level": 3, "name": "Prithee, let this be an enlightening bout", "desc": "Deal +10% damage for every 1 [DianxueDonQuixote] on target (max 30%)\nIf this unit's Speed is faster than the target's by 2 or more, Coin Power +1\n[WinDuel] Gain 5 [Breath]\n- If target has [DianxueDonQuixote], gain 3 additional [Breath]", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Combustion]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Combustion]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Combustion]" } ] }, { "coindescs": [ { "desc": "Deal +([Breath] on self + [Combustion] on target)% damage on Critical Hit (max 30%)" } ] } ] }, { "level": 4, "name": "Prithee, let this be an enlightening bout", "desc": "Deal +15% damage for every 1 [DianxueDonQuixote] on target (max 45%)\nIf this unit's Speed is faster than the target's, gain Coin Power based on Speed difference (Coin Power +1 for every 2 Speed difference; max 2)\n[WinDuel] Gain 5 [Breath]\n- If target has [DianxueDonQuixote], gain 3 additional [Breath]", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Combustion]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Combustion]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Combustion]" } ] }, { "coindescs": [ { "desc": "Deal +([Breath] on self + [Combustion] on target)% damage on Critical Hit (max 50%)" }, { "desc": "[OnSucceedAttack] If target has [DianxueDonQuixote], inflict 3 [DefenseDown]" } ] } ] } ] }, { "id": 1031104, "levelList": [ { "level": 1, "name": "Thou'rt in dire need of a lesson in table manners!", "desc": "", "coinlist": [ {} ] }, { "level": 4, "name": "Thou'rt in dire need of a lesson in table manners!", "desc": "If this unit's Speed is faster than the target's, gain +1 Coin Power for every 2 Speed difference (max 2)", "coinlist": [ {} ] } ] }, { "id": 1031201, "levelList": [ { "level": 1, "name": "By Manager Esquire's Orders, I Am Here!", "desc": "[WhenUse] Gain +2 [ThePowerOfLoveAndHate] Count", "coinlist": [ { "coindescs": [ { "desc": "" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Gain +2 [ThePowerOfLoveAndHate] Count" }, { "desc": "[OnSucceedAttack] Inflict 1 [Burst]" } ] } ] }, { "level": 2, "name": "By Manager Esquire's Orders, I Am Here!", "desc": "[WhenUse] Consume 5 [ThePowerOfLoveAndHate] Count on self to gain Coin Power +1\n[WhenUse] Gain +3 [ThePowerOfLoveAndHate] Count", "coinlist": [ { "coindescs": [ { "desc": "" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Gain +2 [ThePowerOfLoveAndHate] Count" }, { "desc": "[OnSucceedAttack] Inflict 2 [Burst]" } ] } ] }, { "level": 4, "name": "By Manager Esquire's Orders, I Am Here!", "desc": "[WhenUse] Consume 5 [ThePowerOfLoveAndHate] Count on self to gain Coin Power +1\n[WhenUse] Coin Power +1 for every 2 [ThePowerOfLoveAndHate] (max 2)\n[WhenUse] Gain +3 [ThePowerOfLoveAndHate] Count", "coinlist": [ { "coindescs": [ {} ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Gain +3 [ThePowerOfLoveAndHate] Count" }, { "desc": "[OnSucceedAttack] Inflict 3 [Burst]" } ] } ] } ] }, { "id": 1031202, "levelList": [ { "level": 1, "name": "With Love! Hyah!", "desc": "[WhenUse] Gain +3 [ThePowerOfLoveAndHate] Count", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Gain +3 [ThePowerOfLoveAndHate] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Burst]" } ] } ] }, { "level": 2, "name": "With Love! Hyah!", "desc": "Deal +7.5% damage for every [ThePowerOfLoveAndHate] on self (max 30%)\n[WhenUse] Consume 6 [ThePowerOfLoveAndHate] Count on self to gain Coin Power +1\n[WhenUse] Gain +3 [ThePowerOfLoveAndHate] Count", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Gain +4 [ThePowerOfLoveAndHate] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Burst]" }, { "desc": "[OnSucceedAttackHead] Inflict [VillainMark] against the main target next turn" } ] } ] }, { "level": 4, "name": "With Love! Hyah!", "desc": "Deal +12.5% damage for every [ThePowerOfLoveAndHate] on self (max 75%)\n[WhenUse] Consume 6 [ThePowerOfLoveAndHate] Count on self to gain Coin Power +1\n[WhenUse] Gain +5 [ThePowerOfLoveAndHate] Count", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Gain +4 [ThePowerOfLoveAndHate] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Burst]" }, { "desc": "[OnSucceedAttack] Inflict [VillainMark] against the main target next turn" } ] } ] } ] }, { "id": 1031203, "levelList": [ { "level": 3, "name": "Arcana Beats!! / Minor Arcana Slave!!!", "desc": "Deal +15% damage for every [ArcanaQueenOfHate] on self (max 45%)\n[WhenUse] At 2+ [ThePowerOfLoveAndHate], deal +([ThePowerOfLoveAndHate] x 20)% damage (max 80%)\n[WhenUse] At 2+ [ThePowerOfLoveAndHate], Base Power +1\n[WhenUse] Consume [ThePowerOfLoveAndHate] Count to gain Coin Power (Coin Power +1 for every 5 Count consumed, max 2)\n[WhenUse] Gain +6 [ThePowerOfLoveAndHate] Count\n[EndSkill] Gain 1 [ArcanaQueenOfHate]", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict 2 [Burst]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict 2 [Burst]" } ] } ] }, { "level": 4, "name": "Arcana Beats!! / Minor Arcana Slave!!!", "desc": "Deal +30% damage for every [ArcanaQueenOfHate] on self (max 90%)\n[WhenUse] At 2+ [ThePowerOfLoveAndHate], deal +([ThePowerOfLoveAndHate] x 25)% damage (max 125%)\n[WhenUse] At 2+ [ThePowerOfLoveAndHate], Base Power +2\n[WhenUse] Consume [ThePowerOfLoveAndHate] Count to gain Coin Power (Coin Power +1 for every 5 Count consumed, max 4)\n[WhenUse] Gain +6 [ThePowerOfLoveAndHate] Count\n[EndSkill] Gain 1 [ArcanaQueenOfHate]", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict 2 [Burst]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict 2 [Burst]" } ] } ] } ] }, { "id": 1031204, "levelList": [ { "level": 1, "name": "Rapid Chant", "desc": "[CanDuelGuard]\n[WhenUse] Base Power +1 for every [HystericGauge] (max 2)\n[WhenUse] Gain +2 [ThePowerOfLoveAndHate] Count (2 times per turn)", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" } ] } ] }, { "level": 4, "name": "Rapid Chant", "desc": "[CanDuelGuard]\n[WhenUse] Base Power +1 for every [HystericGauge] (max 3)\n[WhenUse] Gain +4 [ThePowerOfLoveAndHate] Count (2 times per turn)", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" } ] } ] } ] }, { "id": 1031205, "levelList": [ { "level": 1, "name": "Where are... the villains...?", "desc": "Deal +3% damage for every [HystericGauge] on self (max 9%)\n[WhenUse] Gain +2 [ThePowerOfLoveAndHate] Count\n[WhenUse] Lose 5 SP", "coinlist": [ { "coindescs": [ { "desc": "" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Gain +2 [ThePowerOfLoveAndHate] Count" }, { "desc": "[OnSucceedAttack] Inflict 1 [Sinking]" } ] } ] }, { "level": 2, "name": "Where are... the villains...?", "desc": "Deal +4% damage for every [HystericGauge] on self (max 12%)\n[WhenUse] Consume 5 [ThePowerOfLoveAndHate] Count on self to gain Base Power +1\n[WhenUse] Gain +3 [ThePowerOfLoveAndHate] Count\n[WhenUse] Lose 5 SP", "coinlist": [ { "coindescs": [ { "desc": "" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Gain +2 [ThePowerOfLoveAndHate] Count" }, { "desc": "[OnSucceedAttack] Inflict 2 [Sinking]" } ] } ] }, { "level": 4, "name": "Where are... the villains...?", "desc": "Deal +5% damage for every [HystericGauge] on self (max 15%)\n[WhenUse] Consume 5 [ThePowerOfLoveAndHate] Count on self to gain Base Power +1\n[WhenUse] Base Power +1 for every 2 [ThePowerOfLoveAndHate] on self (max 2)\n[WhenUse] Gain +3 [ThePowerOfLoveAndHate] Count\n[WhenUse] Lose 5 SP", "coinlist": [ { "coindescs": [ {} ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Gain +3 [ThePowerOfLoveAndHate] Count" }, { "desc": "[OnSucceedAttack] Inflict 3 [Sinking]" } ] } ] } ] }, { "id": 1031206, "levelList": [ { "level": 1, "name": "Get out of my head...", "desc": "If this unit has [HystericGauge], Clash Power +1\n[WhenUse] Gain +3 [ThePowerOfLoveAndHate] Count\n[WhenUse] Lose 8 SP", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Gain +3 [ThePowerOfLoveAndHate] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Sinking]" } ] } ] }, { "level": 2, "name": "Get out of my head...", "desc": "If this unit has [HystericGauge], Base Power +1\n[WhenUse] Consume 6 [ThePowerOfLoveAndHate] Count on self to gain Base Power +1\n[WhenUse] Gain +3 [ThePowerOfLoveAndHate] Count\n[WhenUse] Lose 8 SP", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Gain +3 [ThePowerOfLoveAndHate] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Sinking]" }, { "desc": "[OnSucceedAttackTail] Inflict [VillainMark] against the main target next turn" } ] } ] }, { "level": 4, "name": "Get out of my head...", "desc": "Base Power +1 for every [HystericGauge] on self (max 2)\n- At 3 [HystericGauge], gain +1 Atk Weight\n- Deal -50% damage against sub-targets\n[WhenUse] Consume 6 [ThePowerOfLoveAndHate] Count on self to gain Base Power +1\n[WhenUse] Gain +5 [ThePowerOfLoveAndHate] Count\n[WhenUse] Lose 8 SP", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Gain +3 [ThePowerOfLoveAndHate] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Sinking]" }, { "desc": "[OnSucceedAttack] Inflict [VillainMark] against the main target next turn" } ] } ] } ] }, { "id": 1031207, "levelList": [ { "level": 3, "name": "Reversed Beats / Reversed Arcana Slave", "desc": "This Skill deals -50% damage against sub-targets\n\n[WhenUse] Consume all [HystericGauge] to gain Clash Power +1\n[WhenUse] Consume [ThePowerOfLoveAndHate] Count to gain Clash Power (Clash Power +1 for every 8 Count consumed, max 2)\nDeal +15% damage for every [ThePowerOfLoveAndHate] on self (max 60%)\n[BeforeAttack] Consume all [ArcanaQueenOfHate] on self to gain +1 Atk Weight\n[BeforeAttack] If this Skill only has a single target(for Focused Encounters, a Part), but has 2+ Atk Weight, deal +20% damage\n[BeforeAttack] Base Power -6 for every Cracked Coin (max -18)\n[EndBattle] If this unit isn't at -45 SP, and is at less than 0 SP, heal 10 SP. Heal more SP the further this unit's SP value is from 0 (2 SP healed for every missing SP, max 50 SP)\n[WhenUse] Lose 10 SP", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict 2 [Sinking]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict 2 [Sinking]" } ] } ] }, { "level": 4, "name": "Reversed Beats / Reversed Arcana Slave", "desc": "This Skill deals -50% damage against sub-targets\n\n[WhenUse] Consume all [HystericGauge]; Clash Power +1 for every Stack consumed (max 3)\n[WhenUse] Consume [ThePowerOfLoveAndHate] Count to gain Clash Power (Clash Power +1 for every 5 Count consumed, max 4)\nDeal +30% damage for every [ThePowerOfLoveAndHate] on self (max 150%)\n[BeforeAttack] Consume all [ArcanaQueenOfHate] on self; gain +1 Atk Weight for every Stack consumed (max 3)\n- If this Skill consumed 3 [HystericGauge], gain +1 Atk Weight\n[BeforeAttack] If this Skill only has a single target(for Focused Encounters, a Part), deal +(20 x (Atk Weight - 1))% damage (max 80%)\n[BeforeAttack] Base Power -6 for every Cracked Coin (max -18)\n[EndBattle] If this unit isn't at -45 SP, and is at less than 0 SP, heal 10 SP. Heal more SP the further this unit's SP value is from 0 (2 SP healed for every missing SP, max 50 SP)\n[WhenUse] Lose 10 SP", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict 2 [Sinking]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[UnBrokenCoinOnSucceedAttack] Inflict 2 [Sinking]" } ] } ] } ] }, { "id": 1031301, "levelList": [ { "level": 1, "name": "Breakthrough", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +1 [Burst] Count" }, { "desc": "[OnSucceedAttack] Inflict +1 [Sinking] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Burst]" }, { "desc": "[OnSucceedAttack] Inflict 1 [Sinking]" } ] } ] }, { "level": 2, "name": "Breakthrough", "desc": "If target has 6+ ([Burst] + [Sinking]), Coin Power +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +1 [Burst] Count" }, { "desc": "[OnSucceedAttack] Inflict +1 [Sinking] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Burst]" }, { "desc": "[OnSucceedAttack] Inflict 1 [Sinking]" } ] } ] }, { "level": 4, "name": "Breakthrough", "desc": "If target has [CrushMarks], deal +25% damage\nCoin Power +1 for every 6 ([Burst] + [Sinking]) on target (max 2)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +1 [Burst] Count" }, { "desc": "[OnSucceedAttack] Inflict +1 [Sinking] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Burst]" }, { "desc": "[OnSucceedAttack] Inflict 1 [Sinking]" } ] } ] } ] }, { "id": 1031302, "levelList": [ { "level": 1, "name": "Seize the Momentum, Shatter the Wall", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +1 [Burst] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +1 [Sinking] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Burst]" }, { "desc": "[OnSucceedAttack] Inflict 1 [Sinking]" } ] } ] }, { "level": 2, "name": "Seize the Momentum, Shatter the Wall", "desc": "If target has 6+ ([Burst] + [Sinking]), Coin Power +1\n[StartBattle] If this unit has [GrownHorns], convert the last Coin of this Skill into [SuperCoin]", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +1 [Burst] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +1 [Sinking] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Burst]" }, { "desc": "[OnSucceedAttack] Inflict 1 [Sinking]" }, { "desc": "[OnSucceedAttack] Deal Slash damage equal to 5% of this Coin's final damage for every [GrownHorns] Stack on this unit (max 15%)" } ] } ] }, { "level": 4, "name": "Seize the Momentum, Shatter the Wall", "desc": "Coin Power +1 for every 6 ([Burst] + [Sinking]) on target (max 2)\n[StartBattle] If this unit has [GrownHorns], convert the last Coin of this Skill into [SuperCoin]; the last Coin deals +5% damage for every [GrownHorns] Stack on this unit (max 15%)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +1 [Burst] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +1 [Sinking] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Burst]" }, { "desc": "[OnSucceedAttack] Inflict 2 [Sinking]" }, { "desc": "[OnSucceedAttack] Deal Slash damage equal to 10% of this Coin's final damage for every [GrownHorns] Stack on this unit (max 30%)" } ] } ] } ] }, { "id": 1031303, "levelList": [ { "level": 3, "name": "Crushing Horns [破碎角]", "desc": "If target has 6+ ([Burst] + [Sinking]), Coin Power +1\n[StartBattle] If this unit has [GrownHorns], convert all Coins of this Skill into [SuperCoin]\n[WhenUse] Gain 3 [GrownHorns]", "coinlist": [ {}, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +1 [Burst] Count" }, { "desc": "[OnSucceedAttack] Inflict +1 [Sinking] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Burst]" }, { "desc": "[OnSucceedAttack] Inflict 2 [Sinking]" } ] }, { "coindescs": [ { "desc": "- If target has any of the Panic type changing effects, +5% damage for every Stack (max 15%)" }, { "desc": "[OnSucceedAttack] Deal (25% of this Coin's final damage) Slash damage" }, { "desc": "[OnSucceedAttack] Inflict 3 [CrushMarks] next turn" } ] } ] }, { "level": 4, "name": "Crushing Horns [破碎角]", "desc": "Coin Power +1 for every 6 ([Burst] + [Sinking]) on target (max 2)\n[StartBattle] If this unit has [GrownHorns], convert all Coins of this Skill into [SuperCoin] and deal +10% damage for every [GrownHorns] Stack on this unit (max 30%)\n[WhenUse] Gain 3 [GrownHorns]", "coinlist": [ {}, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +2 [Burst] Count" }, { "desc": "[OnSucceedAttack] Inflict +2 [Sinking] Count" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Burst]" }, { "desc": "[OnSucceedAttack] Inflict 2 [Sinking]" } ] }, { "coindescs": [ { "desc": "- If target has any of the Panic type changing effects, +10% damage for every Stack (max 30%)" }, { "desc": "[OnSucceedAttack] Deal (25% of this Coin's final damage) Slash damage\n- If target has [CrushMarks], strengthen this effect and deal (50% of this Coin's final damage) Slash damage instead" }, { "desc": "[OnSucceedAttack] Inflict 3 [CrushMarks] next turn\n- If target has any of the Panic type changing effects, inflict +3 [Sinking] Count (once per turn)" } ] } ] } ] }, { "id": 1031304, "levelList": [ { "level": 1, "name": "I shall crush all that standeth in our way!", "desc": "[DuelCounter] \n[WhenUse] Gain 3 [GrownHorns] next turn", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Burst]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Sinking]" } ] } ] }, { "level": 4, "name": "I shall crush all that standeth in our way!", "desc": "[DuelCounter]\nFinal Power +1 for every 3 ([Burst] + [Sinking]) on target (max 3)\n[WhenUse] Gain 3 [GrownHorns] next turn", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Burst]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Sinking]" } ] } ] } ] }, { "id": 1031401, "levelList": [ { "level": 1, "name": "Skull Crushing", "desc": "If this Skill is marked with [IndexPrescriptTargetMarkToEnemy], deal +10% damage\n[WhenUse] Gain +1 [Breath] Count", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Sinking]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Gain 1 [Breath]" } ] } ] }, { "level": 2, "name": "Skull Crushing", "desc": "If this Skill is marked with [IndexPrescriptTargetMarkToEnemy], deal +10% damage\nAt 6+ ([Breath] on self + [Sinking] on target), Coin Power +1\n[WhenUse] Gain +2 [Breath] Count", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Sinking]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Gain 1 [Breath]" } ] } ] }, { "level": 4, "name": "Skull Crushing", "desc": "If this Skill is marked with [IndexPrescriptTargetMarkToEnemy], Final Power +1 and deal +15% damage\nCoin Power +1 for every 6 ([Breath] on self + [Sinking] on target) (max 2)\n[WhenUse] Gain +2 [Breath] Count", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Sinking]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Gain 1 [Breath]" }, { "desc": "[CriticalOnSucceedAttack] Gain +1 [Breath] Count" } ] } ] } ] }, { "id": 1031402, "levelList": [ { "level": 1, "name": "B-be Thee Silent", "desc": "If this Skill is marked with [IndexPrescriptTargetMarkToEnemy], Clash Power +1\n[WhenUse] Gain 3 [Breath]", "coinlist": [ {}, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Sinking]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Gain +1 [Breath] Count" } ] } ] }, { "level": 2, "name": "B-be Thee Silent", "desc": "If this Skill is marked with [IndexPrescriptTargetMarkToEnemy], Clash Power +1\nAt 6+ ([Breath] on self + [Sinking] on target), Coin Power +1\n[WhenUse] Gain 3 [Breath]", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Sinking]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Sinking]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Gain +1 [Breath] Count" } ] } ] }, { "level": 4, "name": "B-be Thee Silent", "desc": "If this Skill is marked with [IndexPrescriptTargetMarkToEnemy], Final Power +1\nCoin Power +1 for every 6 ([Breath] on self + [Sinking] on target) (max 2)\n[WhenUse] Gain 3 [Breath]", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Sinking]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Sinking]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Gain +1 [Breath] Count" }, { "desc": "[CriticalOnSucceedAttack] Inflict +1 [Sinking] Count" } ] } ] } ] }, { "id": 1031403, "levelList": [ { "level": 3, "name": "T-the Prescript Must be Fulfilled Anon...", "desc": "If this Skill is marked with [IndexPrescriptTargetMarkToEnemy], deal +20% damage on Critical Hit\nFinal Power +1 for every 4 ([Breath] on self + [Sinking] on target) (max 2)\n[StartBattle] At 2+ [UnlockBuff_Base] stage, convert all Coins of this Skill to [SuperCoin]s\n[WhenUse] Gain +3 [Breath] Count", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Gain 2 [Breath]" } ] }, { "coindescs": [ { "desc": "Deal +20% damage for every [UnlockBuff_Base] stage (max 60%)" }, { "desc": "[OnSucceedAttack] Inflict 2 [Sinking] and +1 [Sinking] Count" }, { "desc": "[CriticalOnSucceedAttack] Inflict 1 [Sinking]" } ] } ] }, { "level": 4, "name": "T-the Prescript Must be Fulfilled Anon...", "desc": "If this Skill is marked with [IndexPrescriptTargetMarkToEnemy], Coin Power +1 and deal +40% damage on Critical Hit\nFinal Power +1 for every 4 ([Breath] on self + [Sinking] on target) (max 4)\n[StartBattle] At 2+ [UnlockBuff_Base] stage, convert all Coins of this Skill to [SuperCoin]s and deal +20% damage for every [UnlockBuff_Base] stage (max 60%)\n[WhenUse] Gain +3 [Breath] Count\n- Gain [Breath] equal to current [UnlockBuff_Base] stage", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Gain 2 [Breath]" } ] }, { "coindescs": [ { "desc": "Deal +40% damage for every [UnlockBuff_Base] stage (max 120%)" }, { "desc": "[OnSucceedAttack] Inflict 2 [Sinking] and +1 [Sinking] Count" }, { "desc": "[CriticalOnSucceedAttack] Inflict 1 [Sinking] and +1 [Sinking] Count" } ] } ] } ] }, { "id": 1031404, "levelList": [ { "level": 1, "name": "Prescript-granted, Prescript-woven Fabric", "desc": "Final Power +1 for every [UnlockBuff_Base] stage (max 3)\n[StartBattle] Gain Shield equal to 10% of max HP (once per turn)\n- Reduce Shield gained by 1% for every 5 [KarmaOfIndexAlly]; at 50+ [KarmaOfIndexAlly], does not gain Shield\n[WhenUse] Gain +2 [Breath] Count\n[EndBattle] If this unit does not have [UnlockBuff_Base], gain [UnlockBuffAlly_1] (once per turn)\n- Change [BlessingOfIndexPrescriptAlly] Stack to 3\n- Gain 5 [KarmaOfIndexAlly] at next Turn Start for every [BlessingOfIndexPrescriptAlly] gained", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Gain 1 [Breath]" } ] }, {}, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Sinking]" } ] } ] }, { "level": 4, "name": "Prescript-granted, Prescript-woven Fabric", "desc": "Final Power +1 and deal +15% damage for every [UnlockBuff_Base] stage (max 3; max 45%)\n[StartBattle] Gain Shield equal to 15% of max HP (once per turn)\n- Reduce Shield gained by 1.5% for every 5 [KarmaOfIndexAlly]; at 50+ [KarmaOfIndexAlly], does not gain Shield\n[WhenUse] Gain +2 [Breath] Count\n[EndBattle] If this unit does not have [UnlockBuff_Base], gain [UnlockBuffAlly_1] (once per turn)\n- Change [BlessingOfIndexPrescriptAlly] Stack to 3\n- Gain 5 [KarmaOfIndexAlly] at next Turn Start for every [BlessingOfIndexPrescriptAlly] gained", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Gain 1 [Breath]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Sinking]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Sinking]" } ] } ] } ] }, { "id": 1031405, "levelList": [ { "level": 1, "name": "Let These Hands be the Proxy with Which...", "desc": "If this Skill is marked with [IndexPrescriptTargetMarkToEnemy], deal +10% damage\n[WhenUse] Gain +1 [Breath] Count\n[EndSkill] Lose 3 SP (2 times per turn)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Sinking]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +1 [Sinking] Count" } ] } ] }, { "level": 2, "name": "Let These Hands be the Proxy with Which...", "desc": "If this Skill is marked with [IndexPrescriptTargetMarkToEnemy], deal +10% damage\nAt 6+ ([Breath] on self + [Sinking] on target), Coin Power +1\n[WhenUse] Gain +2 [Breath] Count\n[EndSkill] Lose 3 SP (2 times per turn)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Sinking]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +1 [Sinking] Count" } ] } ] }, { "level": 4, "name": "Let These Hands be the Proxy with Which...", "desc": "If this Skill is marked with [IndexPrescriptTargetMarkToEnemy], deal +15% damage\nCoin Power +1 for every 6 ([Breath] on self + [Sinking] on target) (max 2)\n[WhenUse] Gain +2 [Breath] Count\n[EndSkill] Lose 3 SP (2 times per turn)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Sinking]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict +1 [Sinking] Count" }, { "desc": "[CriticalOnSucceedAttack] Gain +1 [Breath] Count" } ] } ] } ] }, { "id": 1031406, "levelList": [ { "level": 1, "name": "Procuration: Engrave", "desc": "If this Skill is marked with [IndexPrescriptTargetMarkToEnemy], deal +5% damage\n[WhenUse] Gain 3 [Breath]\n[EndSkill] Lose 6 SP (2 times per turn)", "coinlist": [ {}, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Sinking]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Gain +1 [Breath] Count" } ] } ] }, { "level": 2, "name": "Procuration: Engrave", "desc": "If this Skill is marked with [IndexPrescriptTargetMarkToEnemy], deal +5% damage\nAt 6+ ([Breath] on self + [Sinking] on target), Coin Power +1\n[WhenUse] Gain 3 [Breath]\n[EndSkill] Lose 6 SP (2 times per turn)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Sinking]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Sinking]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Gain +1 [Breath] Count" } ] } ] }, { "level": 4, "name": "Procuration: Engrave", "desc": "If this Skill is marked with [IndexPrescriptTargetMarkToEnemy], deal +10% damage\nCoin Power +1 for every 6 ([Breath] on self + [Sinking] on target) (max 2)\n[WhenUse] Gain 3 [Breath]\n[EndSkill] Lose 6 SP (2 times per turn)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Sinking]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 2 [Sinking]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Gain +1 [Breath] Count" }, { "desc": "[CriticalOnSucceedAttack] Inflict +1 [Sinking] Count" } ] } ] } ] }, { "id": 1031407, "levelList": [ { "level": 3, "name": "Procuration: Annihilate", "desc": "If this Skill is marked with [IndexPrescriptTargetMarkToEnemy], deal +15% damage\nAt 6+ ([Breath] on self + [Sinking] on target), Coin Power +1\n[WhenUse] Gain +3 [Breath] Count\n[EndSkill] Lose 15 SP (2 times per turn)", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict 1 [Sinking]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict 1 [Sinking]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict 1 [Sinking]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "This Coin deals +20% damage for every [UnlockBuff_Base] stage (max 60%)" }, { "desc": "[OnSucceedAttack] Inflict 1 [Sinking]" }, { "desc": "[CriticalOnSucceedAttack] Inflict +1 [Sinking] Count" } ] } ] }, { "level": 4, "name": "Procuration: Annihilate", "desc": "If this Skill is marked with [IndexPrescriptTargetMarkToEnemy], deal +25% damage\nCoin Power +1 for every 6 ([Breath] on self + [Sinking] on target) (max 2)\n[WhenUse] Gain +3 [Breath] Count\n- Gain [Breath] equal to current [UnlockBuff_Base] stage\n[EndSkill] Lose 15 SP (2 times per turn)", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict 1 [Sinking]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict 1 [Sinking]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] Inflict 1 [Sinking]" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "This Coin gains Power +1 and deals +40% damage for every [UnlockBuff_Base] stage (max 3; max 120%)" }, { "desc": "[OnSucceedAttack] Inflict 1 [Sinking]" }, { "desc": "[CriticalOnSucceedAttack] Inflict +2 [Sinking] Count" } ] } ] } ] }, { "id": 1031408, "levelList": [ { "level": 1, "name": "Compulsory Unlock", "desc": "[DuelCounter]\n[WhenUse] Gain 3 [Breath]\n[EndBattle] At lower than stage 3 [UnlockBuff_Base], activate the following (once per turn):\n- If this unit has [UnlockBuff_Base], increase it by 1 stage\n- At less than 6/9 [BlessingOfIndexPrescriptAlly], change its Stack to 6/9\n- Gain 5 [KarmaOfIndexAlly] at next Turn Start for every [BlessingOfIndexPrescriptAlly] gained", "coinlist": [ {}, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Sinking]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Sinking]" } ] } ] }, { "level": 4, "name": "Compulsory Unlock", "desc": "[DuelCounter]\nFinal Power +1 for every [UnlockBuff_Base] stage (max 3)\n[WhenUse] Gain 3 [Breath]\n[EndBattle] At lower than stage 3 [UnlockBuff_Base], activate the following (once per turn):\n- If this unit has [UnlockBuff_Base], increase it by 1 stage\n- At less than 6/9 [BlessingOfIndexPrescriptAlly], change its Stack to 6/9\n- Gain 5 [KarmaOfIndexAlly] at next Turn Start for every [BlessingOfIndexPrescriptAlly] gained", "coinlist": [ {}, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Sinking]" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] Inflict 1 [Sinking]" } ] } ] } ] } ] }