{
"dataList": [
{
"id": "853901_success_1_1",
"content": "次に召喚される全ての古傘 体力最大値の30%が減少した状態で出現"
},
{
"id": "853901_success_1_2",
"content": "[{0}]の精神力 {1} 消耗"
},
{
"id": "853901_failure_1_1",
"content": "[{0}]の精神力 {1} 消耗"
},
{
"id": "854101_success_1_1",
"content": "[{0}] %[{1}] {2}/% 減少"
},
{
"id": "854101_success_1_2",
"content": "[{0}]の全部位が%[{1}]{2}/%を得る"
},
{
"id": "854101_failure_1_1",
"content": "[{0}] %[{1}] {2}/% 増加"
},
{
"id": "854101_failure_1_2",
"content": "[{0}] %[{1}] {2}/% 獲得"
},
{
"id": "854201_success_1_1",
"content": "[{0}]の体力 +{1}"
},
{
"id": "854201_success_1_2",
"content": "[{0}] %[{1}] {2}, [{3}] {4}, [{5}], {6}/% 獲得"
},
{
"id": "854201_failure_1_1",
"content": "[{0}]の体力 +{1}"
},
{
"id": "854201_failure_1_2",
"content": "[{0}] %[{1}] {2}, [{3}] {4}, [{5}], {6}/% 獲得"
},
{
"id": "854401_success_1_1",
"content": "[{0}]へ{1} {2}付与"
},
{
"id": "854401_success_1_2",
"content": "囚人[{0}]へ次のターンに{1} {2}付与"
},
{
"id": "854401_failure_1_1",
"content": "[{0}]囚人の持つ{1} 全て消滅"
},
{
"id": "854501_success_1_1",
"content": "{0}が混乱状態になる"
},
{
"id": "854501_success_1_2",
"content": "[{0}]に[{1}] {2}付与"
},
{
"id": "854501_failure_1_1",
"content": "[{0}]の体力 -{1}"
},
{
"id": "854901_success_1_1",
"content": "妖精が混乱状態になる"
},
{
"id": "854901_failure_1_1",
"content": "囚人[{0}] [{1}] {2}を得る"
},
{
"id": "854901_failure_1_2",
"content": "囚人[{0}] [{1}] {2}を得る"
},
{
"id": "855001_success_1_1",
"content": "[{0}] [{1}] {2}を得る"
},
{
"id": "855001_success_1_2",
"content": "囚人[{0}] [{1}] {2}を得る"
},
{
"id": "855001_failure_1_1",
"content": "囚人[{0}] 体力最大値の20%を消耗 (体力 {1}減少)"
},
{
"id": "855501_success_1_1",
"content": "[{0}] {1} {2}消耗"
},
{
"id": "855501_success_1_2",
"content": "[{0}] {1} {2}を得る"
},
{
"id": "855501_failure_1_1",
"content": "[{0}] {1} {2}を得る"
},
{
"id": "855501_failure_1_2",
"content": "囚人[{0}] {1} {2}を得る"
},
{
"id": "855601_1_1",
"content": "全キャラクターの与ダメージ量 {0}%"
},
{
"id": "855601_1_2",
"content": "全キャラクターの被ダメージ量 {0}%"
},
{
"id": "85560101_success_1_1",
"content": "全キャラクター [{0}]属性スキルの与ダメージ量 {1}%"
},
{
"id": "85560101_success_1_2",
"content": "全キャラクター [{0}]属性スキルの被ダメージ量 {1}%"
}
]
}