{ "dataList": [ { "id": "853901_success_1_1", "content": "次に召喚される全ての古傘 体力最大値の30%が減少した状態で出現" }, { "id": "853901_success_1_2", "content": "[{0}]の精神力 {1} 消耗" }, { "id": "853901_failure_1_1", "content": "[{0}]の精神力 {1} 消耗" }, { "id": "854101_success_1_1", "content": "[{0}] %[{1}] {2}/% 減少" }, { "id": "854101_success_1_2", "content": "[{0}]の全部位が%[{1}]{2}/%を得る" }, { "id": "854101_failure_1_1", "content": "[{0}] %[{1}] {2}/% 増加" }, { "id": "854101_failure_1_2", "content": "[{0}] %[{1}] {2}/% 獲得" }, { "id": "854201_success_1_1", "content": "[{0}]の体力 +{1}" }, { "id": "854201_success_1_2", "content": "[{0}] %[{1}] {2}, [{3}] {4}, [{5}], {6}/% 獲得" }, { "id": "854201_failure_1_1", "content": "[{0}]の体力 +{1}" }, { "id": "854201_failure_1_2", "content": "[{0}] %[{1}] {2}, [{3}] {4}, [{5}], {6}/% 獲得" }, { "id": "854401_success_1_1", "content": "[{0}]へ{1} {2}付与" }, { "id": "854401_success_1_2", "content": "囚人[{0}]へ次のターンに{1} {2}付与" }, { "id": "854401_failure_1_1", "content": "[{0}]囚人の持つ{1} 全て消滅" }, { "id": "854501_success_1_1", "content": "{0}が混乱状態になる" }, { "id": "854501_success_1_2", "content": "[{0}]に[{1}] {2}付与" }, { "id": "854501_failure_1_1", "content": "[{0}]の体力 -{1}" }, { "id": "854901_success_1_1", "content": "妖精が混乱状態になる" }, { "id": "854901_failure_1_1", "content": "囚人[{0}] [{1}] {2}を得る" }, { "id": "854901_failure_1_2", "content": "囚人[{0}] [{1}] {2}を得る" }, { "id": "855001_success_1_1", "content": "[{0}] [{1}] {2}を得る" }, { "id": "855001_success_1_2", "content": "囚人[{0}] [{1}] {2}を得る" }, { "id": "855001_failure_1_1", "content": "囚人[{0}] 体力最大値の20%を消耗 (体力 {1}減少)" }, { "id": "855501_success_1_1", "content": "[{0}] {1} {2}消耗" }, { "id": "855501_success_1_2", "content": "[{0}] {1} {2}を得る" }, { "id": "855501_failure_1_1", "content": "[{0}] {1} {2}を得る" }, { "id": "855501_failure_1_2", "content": "囚人[{0}] {1} {2}を得る" }, { "id": "855601_1_1", "content": "全キャラクターの与ダメージ量 {0}%" }, { "id": "855601_1_2", "content": "全キャラクターの被ダメージ量 {0}%" }, { "id": "85560101_success_1_1", "content": "全キャラクター [{0}]属性スキルの与ダメージ量 {1}%" }, { "id": "85560101_success_1_2", "content": "全キャラクター [{0}]属性スキルの被ダメージ量 {1}%" } ] }