{ "dataList": [ { "id": 816101, "levelList": [ { "level": 1, "name": "刺しまくる", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Combustion]を6付与、[Combustion]回数が2増加" } ] } ] } ] }, { "id": 816102, "levelList": [ { "level": 1, "name": "斬りまくる", "desc": "[WinDuel] 対象に[Combustion]があるなら、基本威力 +2", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Combustion]8を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Combustion]回数が4増加" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] 次のターンに[PenetrateTakeDamageUp]1を付与" } ] } ] } ] }, { "id": 816103, "levelList": [ { "level": 1, "name": "噴出する憤怒", "desc": "[WhenUse] 対象の[Combustion]5につき、コイン威力 +1(最大3)\n[WinDuel] 対象の[Combustion]が9以上なら、このスキルの加重値 +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Combustion]回数が3増加" }, { "desc": "[OnSucceedAttackHead] 次のターンに[CrimsonTakeDamageUp]1を付与" } ] } ] } ] }, { "id": 816104, "levelList": [ { "level": 1, "name": "反撃", "desc": "[WhenUse] 対象の[Combustion]が5以上なら、コイン威力 +2\n[WhenUse] 対象の[Combustion]が6以上なら、このスキルを再使用(最大2)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] 次のターンに[AttackDmgUp_Weak]10を得る" } ] } ] } ] }, { "id": 816601, "levelList": [ { "level": 1, "name": "傷を舐る", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]4を付与" }, { "desc": "[OnSucceedAttackHead] [Laceration]回数が1増加" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]4を付与" }, { "desc": "[OnSucceedAttackHead] [Laceration]回数が2増加" } ] } ] } ] }, { "id": 816602, "levelList": [ { "level": 1, "name": "引き裂かれた心", "desc": "[WinDuel] 次のターンに[DefenseUp]3を得る", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] 次のターンに[DefenseDown]2を付与" }, { "desc": "[OnSucceedAttackHead] [Laceration]4を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] 次のターンに[DefenseDown]2を付与" }, { "desc": "[OnSucceedAttackHead] [Laceration]回数が3増加" } ] } ] } ] }, { "id": 816603, "levelList": [ { "level": 1, "name": "破綻、嘆息、そして絶叫", "desc": "[CantDuel]", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Vulnerable]1を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] 次のターンに攻撃威力増加 1を得る" }, { "desc": "[EnemyKill] 次のターンに攻撃威力増加 2を得る" } ] } ] } ] }, { "id": 816604, "levelList": [ { "level": 1, "name": "人間の言葉を話してはならないんだ。", "desc": "[WhenUse] 対象の[Laceration]が8以上なら、マッチ威力 +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttackHead] 対象の[Laceration]が4以上なら、次のコインダメージ量 +20%" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] 対象のマイナス効果数が3種以上なら、このコインを再使用(最大1回) " } ] } ] } ] }, { "id": 816605, "levelList": [ { "level": 1, "name": "死体袋", "desc": "[WhenUse] 対象の[Laceration]5につき、基本威力 +1(最大3)\n[WhenUse] 対象のマイナス効果数だけ、マッチ威力 +1(最大2)\n[DefeatDuel] [DefenseDown]20を得る\n[DefeatDuel] 解放されない哀しみ 1を得る", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [DefenseDown]1を付与" }, { "desc": "[OnSucceedAttackHead] 対象の[Laceration]が8以上なら、最後のコインダメージ量 +30%" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [DefenseDown]1を付与" }, { "desc": "[OnSucceedAttackHead] 対象の[Laceration]が8以上なら、最後のコインダメージ量 +30%" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [DefenseDown]1を付与" }, { "desc": "[OnSucceedAttackHead] 対象の[Laceration]が8以上なら、最後のコインダメージ量 +30%" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] このスキルの全コインが表面なら、次のターンに[Vulnerable]2を付与" } ] } ] } ] }, { "id": 816606, "levelList": [ { "level": 1, "name": "狂った狼の狂気", "desc": "[WhenUse] 対象の[Laceration]5につき、基本威力 +1(最大4)\n[WhenUse] 対象のマイナス効果数だけ、マッチ威力 +1(最大2)\n[DefeatDuel] 対象が[AaCfPcBg]を持っているなら、次のターンに100だけ混乱区間を前進。混乱数値がない場合は0に混乱区間を作る。", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [DefenseDown]1を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [DefenseDown]1を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [DefenseDown]1を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] このスキルの全コインが的中したなら、このコインを再使用(最大1回)" } ] } ] } ] }, { "id": 816607, "levelList": [ { "level": 1, "name": "反射的復讐", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]2を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]2を付与" } ] } ] } ] }, { "id": 817101, "levelList": [ { "level": 1, "name": "招かざる客の目印", "desc": "[WhenUse] [AaCfPcBb]1を付与", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] 次のターンに[Binding]1を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] 次のターンに[DefenseUp]1を得る" }, { "desc": "[OnSucceedAttack] [Breath]2を得る" } ] } ] } ] }, { "id": 817102, "levelList": [ { "level": 1, "name": "応接道一式 狩り", "desc": "[WhenUse] 対象に[AaCfPcBb]があるなら、マッチ威力 +1\n[WinDuel] 次のターンに[Agility]1を得る", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] 次のターンに[Paralysis]1を付与" }, { "desc": "[OnSucceedAttack] [Breath]3を得る" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] 次のターンに[AttackUp]1を得る" }, { "desc": "[OnSucceedAttack] [AaCfPcBb]1を付与" } ] } ] } ] }, { "id": 817103, "levelList": [ { "level": 1, "name": "応接道一逆式 狩り", "desc": "[WhenUse] 対象に[AaCfPcBb]があるなら、マッチ威力 +1\n[WinDuel] 次のターンに[Agility]1を得る", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] 次のターンに[Binding]1を付与" }, { "desc": "[OnSucceedAttack] [Breath]回数が2増加" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] 次のターンに[DefenseUp]1を得る" }, { "desc": "[OnSucceedAttack] [AaCfPcBb]1を付与" } ] } ] } ] }, { "id": 817104, "levelList": [ { "level": 1, "name": "招かざる客の威圧", "desc": "[WhenUse] 対象より速度が高ければ、マッチ威力 +2", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Vulnerable]1を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] 次のターンに[Binding]2を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] 次のターンに[DefenseDown]2を付与" }, { "desc": "[OnSucceedAttack] 対象のマイナス効果が3種以上なら、このコインを再使用(最大1回)" } ] } ] } ] }, { "id": 817105, "levelList": [ { "level": 1, "name": "応接道第二式 崩壊", "desc": "[WhenUse] 対象に[AaCfPcBb]があるなら、マッチ威力 +10", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] 対象の混乱区間が無い場合、200だけダメージを与える。" }, { "desc": "[OnSucceedAttack] 200だけ混乱区間を前進" } ] } ] } ] }, { "id": 817106, "levelList": [ { "level": 1, "name": "応接道第七式 捕捉", "desc": "[StartBattle] [AaCfPcBb]を持つ敵だけ加重値が増加\n[WhenUse] メインターゲットより速度が3以上高ければ、斬撃耐性弱化 2を付与\n[WhenUse] 対象に[AaCfPcBb]があれば、マッチ威力 +8\n[EndBattle] 全ての[AaCfPcBb]を除去", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Breath]3を得る" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Breath]回数が2増加" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] 次のターンに[Binding]2を付与" }, { "desc": "[OnSucceedAttack] 次のターンに[Paralysis]2を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] 次のターンに[Agility]1を得る" }, { "desc": "[OnSucceedAttack] 対象のマイナス効果が4種以上なら、ダメージ量の30%分斬撃ダメージ" } ] } ] } ] }, { "id": 817107, "levelList": [ { "level": 1, "name": "招かざる客の捕縛", "desc": "[AaCfPcBc]をもつ対象を優先して攻撃\n[DefeatDuel] 対象が[AaCfPcBc]を持っていれば、[AaCfPcBc]が消滅", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]5を付与" }, { "desc": "[OnSucceedAttack] 次のターンに[DefenseDown]6を付与" }, { "desc": "[OnSucceedAttack] 対象より速度が3以上高ければ、このコインを再使用(最大1回)" } ] } ] } ] }, { "id": 817108, "levelList": [ { "level": 1, "name": "応接道第三式 結束", "desc": "[WhenUse] 対象が[AaCfPcBc]を持っているなら、基本威力 +5\n[WhenUse] 対象が[AaCfPcBc]を持っているなら、[AaCfPcBc]1を付与", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Vulnerable]1を付与" }, { "desc": "[OnSucceedAttack] [Breath]3を得る" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Vulnerable]1を付与" }, { "desc": "[OnSucceedAttack] [Breath]回数が2増加" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] 次のターンに[Binding]2を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] 次のターンに[DefenseDown]3を付与" }, { "desc": "[OnSucceedAttack] 対象のマイナス効果が3種以上なら、このコインを再使用(最大1回)" } ] } ] } ] }, { "id": 817109, "levelList": [ { "level": 1, "name": "回避", "desc": "[OnSucceedEvade] 精神力を5回復\n[OnSucceedEvade] 次のターンのみスロットが1つ増加(最大1回)", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] } ] }, { "id": 817110, "levelList": [ { "level": 1, "name": "応接道第九式 瓦解", "desc": "[AaCfPcBc]がある対象を優先して攻撃\n対象に[AaCfPcBc]があれば、マッチ威力 +10\n[AaCfPcBc]が無い対象の場合、このスキルのダメージ量が0になる。", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] 対象を混乱させる" } ] } ] } ] }, { "id": 817201, "levelList": [ { "level": 1, "name": "破綻した硝子の世界に絡まりし剣", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Sinking]回数が3増加。[Sinking]を3付与" } ] } ] } ] }, { "id": 817202, "levelList": [ { "level": 1, "name": "打ち落とす", "desc": "[WinDuel] 次のターンに[Enhancement]、[AttackDmgUp]1を得る", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Sinking]回数が3増加。[Sinking]を3付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]3を付与" }, { "desc": "[OnSucceedAttack] 対象の[Sinking]だけ[Laceration]を付与" } ] } ] } ] }, { "id": 817203, "levelList": [ { "level": 1, "name": "恨み晴らし", "desc": "対象の[Sinking]が5以上なら、マッチ威力 +1\n対象の[Laceration]が5以上なら、マッチ威力 +1\n[WinDuel] [Sinking]回数が3増加", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttackHead] 次のコイン威力 +1" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttackHead] 次のコイン威力 +2" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]8を付与" } ] } ] } ] }, { "id": 817204, "levelList": [ { "level": 1, "name": "帰ってきた悪夢の復讐鬼", "desc": "[CantChangeTarget]\n[WhenUse] 対象に[AaCfPbBa]がないなら、マッチ威力 +10\n[DefeatDuel] 次のターンに脆弱 3を得る", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] 次のターンに[Paralysis]3を付与" }, { "desc": "[OnSucceedAttack] [Sinking]8を付与" } ] } ] } ] }, { "id": 817205, "levelList": [ { "level": 1, "name": "死ぬまで走れ、デュラハンよ", "desc": "[CantDuel]\n[WhenUse] 対象に[AaCfPbBb]があれば、ダメージ量 -100%", "coinlist": [ {}, { "coindescs": [ { "desc": "[OnSucceedAttack] [Sinking]5を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Sinking]回数が3増加" } ] } ] } ] }, { "id": 817206, "levelList": [ { "level": 1, "name": "破綻のワイルドハント", "desc": "[CantDuel]\n[WhenUse] 対象に[AaCfPbBc]があればダメージ量 -100%\n[WhenUse] 生存した味方1名につき、ダメージ量 +25%", "coinlist": [ {} ] } ] }, { "id": 817207, "levelList": [ { "level": 1, "name": "耐え抜く", "desc": "[WhenUse] 次のターンに[Enhancement]1を得る(1ターンにつき1回)", "coinlist": [ {} ] } ] }, { "id": 817208, "levelList": [ { "level": 1, "name": "哀しみと絶叫を吐き出す硝子の欠片", "desc": "[WhenUse] 次のターンに[Enhancement]1を得る", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Sinking]3を付与" }, { "desc": "[OnSucceedAttack] [Laceration]3を付与" } ] } ] } ] }, { "id": 817301, "levelList": [ { "level": 1, "name": "大剣斬り", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Sinking]回数が3増加、[Sinking]を3付与" } ] } ] } ] }, { "id": 817302, "levelList": [ { "level": 1, "name": "打ち落とす", "desc": "[WinDuel] 次のターンに[Enhancement]、[AttackDmgUp]1を得る", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Sinking]回数が3増加、[Sinking]を3付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]3を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] 対象の[Sinking]だけ[Laceration]を付与" } ] } ] } ] }, { "id": 817303, "levelList": [ { "level": 1, "name": "ワザリング・ハイツよ、我が声に応えるがよい", "desc": "[CantDuel]\n[WhenUse] 次のターンにワイルドハントユニット1体を生成", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] } ] }, { "id": 817304, "levelList": [ { "level": 1, "name": "お前もこの棺に入れてやろう", "desc": "[CantDuel]\n[StartBattle] このターンに[VibrationExplosion]、混乱区間前進効果が100%増加\n[WhenUse] 次のターンに自分を含む全味方へ[Enhancement]3, [AttackDmgUp]3を付与", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] } ] }, { "id": 817305, "levelList": [ { "level": 1, "name": "ヒースクリフたちの首を刈らん", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] 次のターンに[Paralysis]3を付与" }, { "desc": "[OnSucceedAttack] [Laceration]8を付与" } ] } ] } ] }, { "id": 817306, "levelList": [ { "level": 1, "name": "空の棺の鉄槌", "desc": "対象の[Sinking]が5以上なら、マッチ威力 +1\n対象の[Laceration]が5以上なら、マッチ威力 +1\n[WinDuel] [Sinking]回数が3増加", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttackHead] 次のコイン威力 +2" } ] } ] } ] }, { "id": 817307, "levelList": [ { "level": 1, "name": "死ぬまで走れ、デュラハンよ", "desc": "", "coinlist": [ {}, { "coindescs": [ { "desc": "[Sinking]5を付与" } ] }, { "coindescs": [ { "desc": "[Sinking]回数が5増加" } ] } ] } ] }, { "id": 817308, "levelList": [ { "level": 1, "name": "耐え抜く", "desc": "[WhenUse] 次のターンに[Enhancement]1を得る", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] } ] }, { "id": 817309, "levelList": [ { "level": 1, "name": "魔王の通り道に残るは、哀しみと絶叫のみ", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Sinking]4, [Laceration]4を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Sinking]、[Laceration]回数が2増加" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Sinking]4, [Laceration]4を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Sinking]、[Laceration]回数が2増加" } ] } ] } ] }, { "id": 817310, "levelList": [ { "level": 1, "name": "全てのヒースクリフは死なねばならない…", "desc": "[CantChangeTarget]\n[CantDuel]\nこのターンの間、混乱状態にならない", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] 対象の体力最大値の100%分ダメージを与える" } ] } ] } ] }, { "id": 817401, "levelList": [ { "level": 1, "name": "無駄よ", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] } ] }, { "id": 817402, "levelList": [ { "level": 1, "name": "彼が不幸にならない世界のため", "desc": "[CantDuel]\n[StartBattle] 自分を除いた全味方へ[Vulnerable]2, [Enhancement]2を付与\n[StartBattle] 次のターンに[Binding], [AttackDmgUp]5を得る", "coinlist": [ {} ] } ] }, { "id": 817403, "levelList": [ { "level": 1, "name": "全てのキャサリンは死なねばならない", "desc": "[CantDuel]\n全ての手の体力が1なら、ダメージ量が0になる\n[StartBattle] 自分を除いた全味方へ[Vulnerable]2, [Enhancement]2を付与\n[EndSkill] [AaCfPcBn]1を得る", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [AaCfPcBn]を付与" } ] } ] } ] }, { "id": 817404, "levelList": [ { "level": 1, "name": "張り裂ける心", "desc": "[EndSkill] [AaCfPcBn]1を得る", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] 体力最大値の15%分ダメージを与える" }, { "desc": "[OnSucceedAttack] [AaCfPcBn]を付与" } ] } ] } ] }, { "id": 819201, "levelList": [ { "level": 1, "name": "悲痛の涙", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] } ] }, { "id": 819202, "levelList": [ { "level": 1, "name": "悲劇の手", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] 次のターンに[Binding]1を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] 次のターンに[Binding]1を付与" } ] } ] } ] }, { "id": 819203, "levelList": [ { "level": 1, "name": "絶望の手", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] 次のターンに[AttackDown]2を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] 次のターンに[AttackDown]1を付与" } ] } ] } ] }, { "id": 819204, "levelList": [ { "level": 1, "name": "無意味なあがき", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] 次のターンに[Paralysis]3を付与" } ] } ] } ] }, { "id": 819205, "levelList": [ { "level": 1, "name": "残るは苦痛だけ…", "desc": "[DefeatDuel] [AaCfPcBn]1を得る", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] 体力最大値の15%分ダメージを与える" } ] } ] } ] }, { "id": 819206, "levelList": [ { "level": 1, "name": "掴めない魂", "desc": "", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] } ] }, { "id": 817001, "levelList": [ { "level": 1, "name": "片付け…", "desc": "この攻撃スキルが与えたダメージ量の10%だけ、本体および部位体力を回復", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [AttackUp]1を得る" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [AttackUp]1を得る" }, { "desc": "[OnSucceedAttackHead] 次のターンに[Agility]1を得る" } ] } ] } ] }, { "id": 817002, "levelList": [ { "level": 1, "name": "…郎", "desc": "対象より速度が高ければ、マッチ威力 +2", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]4を付与、[Laceration]回数が2増加" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]4を付与、[Laceration]回数が2増加" }, { "desc": "[OnSucceedAttack] 対象より速度が3以上高ければ、このコインを再使用(最大1回)" } ] } ] } ] }, { "id": 817003, "levelList": [ { "level": 1, "name": "俺の家…", "desc": "体力が最も低い対象を優先して攻撃\n[WhenUse] 対象の現体力の比率が70%未満なら、マッチ威力 +2", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] 次のターンに[Agility]1を得る" }, { "desc": "[OnSucceedAttack] [Vulnerable]1を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]5を付与、[Laceration]回数が2増加" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]5を付与、[Laceration]回数が2増加" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] 対象の[Laceration]が20以上なら、与ダメージ量 +100%" }, { "desc": "[EnemyKill] このスキルを再使用(最大1)" } ] } ] } ] }, { "id": 817004, "levelList": [ { "level": 1, "name": "けは…", "desc": "ヒースクリフを優先して攻撃\n[WhenUse] 速度が最も低い敵の場合、基本威力 +3\n[WhenUse] 次のターンに[AaCfPbBe], [Vulnerable] 2, [Paralysis] 3, [Binding] 5を付与", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] 次のターンに[AttackUp]1を得る" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] 次のターンに[AttackUp]1を得る" } ] } ] } ] }, { "id": 817005, "levelList": [ { "level": 1, "name": "せ…!!", "desc": "[CantDuel]", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttackHead] 次のターンに[AttackUp]2を得る" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttackHead] 次のターンに[AttackUp]2を得る" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttackHead] 次のターンに[AttackUp]2を得る" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] 対象の[Laceration]が10以上なら、ダメージ量の30%だけ打撃ダメージ" }, { "desc": "[OnSucceedAttack] 対象の[Laceration]が5以上なら、ダメージ量の50%だけ体力を回復" } ] } ] } ] }, { "id": 817006, "levelList": [ { "level": 1, "name": "郎め…", "desc": "[AaCfPbBe]を持つ対象を優先して攻撃\n対象の速度が自分より3以上低ければ、このスキルを再使用(最大1)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] ダメージ量の50%分、本体および部位体力を回復" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] ダメージ量の50%分、本体および部位体力を回復" } ] } ] } ] }, { "id": 817007, "levelList": [ { "level": 1, "name": "ガー…", "desc": "ターン終了時にバリアが残っているなら、次のターンに[Protection]4を得る", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] } ] }, { "id": 817008, "levelList": [ { "level": 1, "name": "…避", "desc": "[OnSucceedEvade] 次のターンに[Binding]1を付与(最大2)", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] } ] }, { "id": 817009, "levelList": [ { "level": 1, "name": "ここは…!", "desc": "自分の速度が対象より高ければ、コイン威力 +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] 対象の[Laceration]が10以上なら、ダメージ量の30%だけ打撃ダメージ" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] 対象の[Laceration]が10以上なら、ダメージ量の30%だけ打撃ダメージ" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] 対象の[Laceration]が10以上なら、ダメージ量の30%だけ打撃ダメージ" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] 対象の[Laceration]が10以上なら、ダメージ量の30%だけ打撃ダメージ" }, { "desc": "[OnSucceedAttack] 対象の[Laceration]が10以上なら、ダメージ量の70%だけ体力を回復" } ] } ] } ] } ] }