{ "dataList": [ { "id": 837101, "levelList": [ { "level": 1, "name": "アレ", "desc": "[WhenUse] [DuelDeclaration_Camille]を付与\n[WhenUse] [Breath]5を得る\n[WinDuel] 自分の[Breath]回数が2増加", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] } ] }, { "id": 837102, "levelList": [ { "level": 1, "name": "クードロア", "desc": "[WhenUse] [Breath]2を得る", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] 自分の[Breath]回数が2増加" }, { "desc": "[OnSucceedAttack] 自分の速度が7以上なら、[Burst]3を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Breath]3を得る" }, { "desc": "[OnSucceedAttack] 自分の速度が7以上なら、[Burst]3を付与" } ] } ] } ] }, { "id": 837103, "levelList": [ { "level": 1, "name": "フォント", "desc": "[WhenUse] 自分の[Breath]が7以上なら、コイン威力 +2\n[WinDuel] 自分の[Breath]回数が2増加 ", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Breath]3を得る" }, { "desc": "[OnSucceedAttack] 自分の速度が7以上なら、[Burst]回数が3増加" }, { "desc": "[CriticalOnSucceedAttack] クリティカルダメージ量 +50%" } ] } ] } ] }, { "id": 837104, "levelList": [ { "level": 1, "name": "サリュー", "desc": "[WhenUse] 自分の速度が攻撃者よりも高いほど、コイン威力 +1(速度差2につきコイン威力 +1.最大3)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] 自分の[Breath]回数が4増加" }, { "desc": "[OnSucceedAttack] 自分の速度が7以上なら[Burst]3を付与、[Burst]回数が1増加" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Breath]5を得る" }, { "desc": "[OnSucceedAttack] 自分の速度が7以上なら[Burst]3を付与、[Burst]回数が1増加" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Breath]5を得る" }, { "desc": "[OnSucceedAttack] 自分の速度が7以上なら[Burst]3を付与、[Burst]回数が1増加" } ] }, { "coindescs": [ { "desc": "[CriticalOnSucceedAttack] クリティカルダメージ量 +100%" }, { "desc": "[OnSucceedAttack] 対象の[Burst]1につきダメージ量 +5%(最大50%)" } ] } ] } ] }, { "id": 837105, "levelList": [ { "level": 1, "name": "応酬", "desc": "[WinDuel] マッチ回数に比例してダメージ量が増加(マッチ回数1につき +10%. 最大50%)\n[WinDuel] 次のターンに[Agility]2を得る\n[DefeatDuel] 次のターンに[Binding]2を得る", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] 次のターンに[Vulnerable]1を付与" } ] } ] } ] }, { "id": 837106, "levelList": [ { "level": 1, "name": "デフォンシヴ", "desc": "[OnSucceedEvade] 次のターンに[Agility]1を得る", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] } ] }, { "id": 837201, "levelList": [ { "level": 1, "name": "綺麗に切ってあげるわねぇ!", "desc": "[WhenUse] 対象の[Laceration]が6以上なら、マッチ威力 +1\n[WhenUse] 自分の[Laceration]回数5につき、コイン威力 +1(最大3)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]4を付与" }, { "desc": "[OnSucceedAttack] ([BloodScissor]段階 - 1)に比例し、コインを再使用(最大2回)" } ] } ] } ] }, { "id": 837202, "levelList": [ { "level": 1, "name": "もっと鋭く", "desc": "[WhenUse] [BloodDinner]を最大で20消耗し、消耗した[BloodDinner]10につき[BloodScissor]1を得て精神力を3回復。\n- このスキルで[BloodDinner]を消耗できなければ、[Laceration]30を得る\n[WhenUse] 対象の[Laceration]が6以上なら、マッチ威力 +1\n[WhenUse] 自分の[Laceration]5につき、コイン威力 +1(最大2)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]回数が2増加" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]回数が2増加" } ] } ] } ] }, { "id": 837203, "levelList": [ { "level": 1, "name": "チョッキン!", "desc": "[WhenUse] [BloodDinner]を最大30消耗し、消耗した[BloodDinner]10につき[BloodScissor]1を得て精神力を3回復\n[WhenUse] 対象に[LineCutting]があれば、マッチ威力 +5\n[LineCutting]へ的中するたびに精神力を5回復", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]3を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]3を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]回数3を付与" } ] } ] } ] }, { "id": 837204, "levelList": [ { "level": 1, "name": "アンタも一緒に切ってあげるぅ!", "desc": "[BeforeAttack] [BloodScissor]段階に比例して攻撃加重値 +1(最大2)\n[WhenUse] [BloodDinner]を最大30消耗し、消耗した[BloodDinner]10につき[BloodScissor]1を得て精神力を3回復\n[WhenUse] 対象の[Laceration]が6以上なら、マッチ威力 +2", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] 次のターンに[BloodScissorScars]1を付与" }, { "desc": "[OnSucceedAttackHead] [Laceration]5を付与、[Laceration]回数が2増加" } ] } ] } ] }, { "id": 837205, "levelList": [ { "level": 1, "name": "今度はアンタの番よぉ", "desc": "[WhenUse] 対象の[Laceration]が6以上なら、コイン威力 +1", "coinlist": [ {}, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] 次のターンに[BloodScissorScars]1を付与" }, { "desc": "[OnSucceedAttack] 次のターンにて[LineCutting]になる" } ] } ] } ] }, { "id": 837206, "levelList": [ { "level": 1, "name": "仲良く切ってあげるぅ!", "desc": "[BeforeAttack] [BloodScissor]段階に比例して攻撃加重値 +1\n[WhenUse] [BloodDinner]を最大100消耗し、消耗した[BloodDinner]10につき[BloodScissor]1を得て精神力を3回復\n[EndSkill] [BloodScissor]を10消耗", "coinlist": [ { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] [Laceration]回数3を付与" }, { "desc": "[WinDuelAttack] 対象の[Laceration]を発動(最大10)。対象の[Laceration]回数が1減少" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] [Laceration]5を付与" }, { "desc": "[WinDuelAttack] 対象の[Laceration]を発動(最大10)。対象の[Laceration]回数が1減少" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] [Laceration]5を付与" }, { "desc": "[WinDuelAttack] 対象の[Laceration]を発動(最大10)。対象の[Laceration]回数が1減少" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [BloodScissor]段階に比例し、ダメージ量 +40%(最大120%)" }, { "desc": "[EnemyKill] このコイン効果で相手を倒した場合、倒した対象への与ダメージ量の50%だけ回復" } ] } ] } ] }, { "id": 837207, "levelList": [ { "level": 1, "name": "礼儀がなってないじゃなぃ!", "desc": "[DuelCounter]\n[WhenUse] [BloodScissor]段階に比例し、マッチ威力 +1(最大3)\n[WhenUse] 自分の[Laceration]5につき、コイン +1(最大3)", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]4を付与、[Laceration]回数が4増加" } ] } ] } ] }, { "id": 837208, "levelList": [ { "level": 1, "name": "美しくないものは要らないわぁ!!", "desc": "[CantChangeTarget]\n現体力の比率が最も低い対象を優先して攻撃", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] 対象の体力が30%以下なら即死" }, { "desc": "[EnemyKill] 倒した対象の体力最大値30%だけ[BloodDinner]が増加" }, { "desc": "[EnemyKill] 次のターンに[Vulnerable]4を得る" } ] } ] } ] } ] }