{ "dataList": [ { "id": 9015801, "levelList": [ { "level": 1, "name": "硬血式振り下ろし", "desc": "[WhenUse] 自分に[HardenedBlood]があり、このスキルのコインに[Burst]を付与する効果があるなら、追加で[Laceration]回数が1増加", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Burst]3を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]1を付与" } ] } ] } ] }, { "id": 9015802, "levelList": [ { "level": 1, "name": "目的を失った憤怒", "desc": "[WhenUse] 対象の[Laceration]が5以上なら、コイン威力 +1\n[WhenUse] 自分に[HardenedBlood]が3以上あり、このスキルのコインに[Burst]を付与する効果があるなら追加で[Laceration]2を付与", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Burst]1を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Burst]1を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]2を付与" }, { "desc": "[OnSucceedAttack] 対象に[Laceration]があるなら、[HardenedBlood]1を得る" } ] } ] } ] }, { "id": 9015803, "levelList": [ { "level": 1, "name": "無節制な打ち下ろし", "desc": "[WhenUse] 対象の[Laceration]が5以上なら、コイン威力 +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Burst]回数が2増加" }, { "desc": "[OnSucceedAttack] [Vulnerable]1を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Burst]3を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]1を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]2を付与" }, { "desc": "[OnSucceedAttack] 対象の[Laceration]が10以上なら、与ダメージ量 +20%" } ] } ] } ] }, { "id": 9015804, "levelList": [ { "level": 1, "name": "ガード", "desc": "[WhenUse] 対象に[Laceration]があるなら、[HardenedBlood]1を得る", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] } ] }, { "id": 9015901, "levelList": [ { "level": 1, "name": "硬血式振り下ろし", "desc": "[WhenUse] 自分に[HardenedBlood]があり、このスキルのコインに[Burst]を付与する効果があるなら、追加で[Laceration]回数が1増加", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Burst]回数が2増加" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]回数が1増加" } ] } ] } ] }, { "id": 9015902, "levelList": [ { "level": 1, "name": "目的を失った憤怒", "desc": "[WhenUse] 対象の[Laceration]が5以上なら、コイン威力 +1\n[WhenUse] 自分に[HardenedBlood]が3以上あり、このスキルのコインに[Burst]を付与する効果があるなら追加で[Laceration]1を付与", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Burst]回数が1増加" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Burst]回数が1増加" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]回数が1増加" }, { "desc": "[OnSucceedAttack] 対象に[Laceration]があるなら、[HardenedBlood]1を得る" } ] } ] } ] }, { "id": 9015903, "levelList": [ { "level": 1, "name": "無節制な打ち下ろし", "desc": "[WhenUse] 対象の[Laceration]が5以上なら、コイン威力 +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Burst]回数が2増加" }, { "desc": "[OnSucceedAttack] [Vulnerable]1を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Burst]3を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]回数が1増加" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]2を付与" }, { "desc": "[OnSucceedAttack] 対象の[Laceration]が10以上なら、与ダメージ量 +20%" } ] } ] } ] }, { "id": 9015904, "levelList": [ { "level": 1, "name": "ガード", "desc": "[WhenUse] 対象に[Laceration]があるなら、[HardenedBlood]1を得る", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] } ] }, { "id": 9016901, "levelList": [ { "level": 1, "name": "硬血式引っ叩き", "desc": "[DefeatDuel] [Laceration]10, [Laceration]回数を1得る", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]3を付与" }, { "desc": "[OnSucceedAttack] [Laceration]10と[BloodyHand]1を得る" } ] } ] } ] }, { "id": 9016902, "levelList": [ { "level": 1, "name": "硬血式振り回し", "desc": "[WhenUse] 対象の[Laceration]が8以上なら、ダメージ量 +20%", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]2を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]2を付与" }, { "desc": "[OnSucceedAttack] 対象の[Laceration]が6以上なら、[HardenedBlood]を1得る" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]2を付与" }, { "desc": "[OnSucceedAttack] [Laceration]20と[BloodyHand]2を得る " } ] } ] } ] }, { "id": 9016903, "levelList": [ { "level": 1, "name": "硬血式強化打撃", "desc": "[WhenUse] 対象の[Laceration]が6以上なら、基本威力 +1\n[WhenUse] このスキルで対象へ[Laceration]を付与するとき、自分に[HardenedBlood]だけ[Burst]を追加で付与\n[EndSkill] [HardenedBlood], [BloodyHand]を全て消耗", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]4を付与" }, { "desc": "[OnSucceedAttack] [Laceration]回数が2増加" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] 体力最大値(対象の[Laceration])%だけ体力回復(最大20%)" } ] } ] } ] }, { "id": 9016904, "levelList": [ { "level": 1, "name": "反撃", "desc": "[WhenUse] 自分の[HardenedBlood]1につき、基本威力 +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttackHead] [Laceration]2を付与" } ] } ] } ] }, { "id": 9017001, "levelList": [ { "level": 1, "name": "硬血式引っ叩き", "desc": "[DefeatDuel] [Laceration]10, [Laceration]回数を1得る", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]回数が2増加" }, { "desc": "[OnSucceedAttack] [Laceration]10と[BloodyHand]1を得る" } ] } ] } ] }, { "id": 9017002, "levelList": [ { "level": 1, "name": "硬血式振り回し", "desc": "[WhenUse] 対象の[Laceration]が4以上なら、ダメージ量 +10%", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]回数が2増加" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]回数が2増加" }, { "desc": "[OnSucceedAttack] 対象の[Laceration]が6以上なら、[HardenedBlood]を1得る" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]回数が2増加" }, { "desc": "[OnSucceedAttack] [Laceration]20と[BloodyHand]2を得る" } ] } ] } ] }, { "id": 9017003, "levelList": [ { "level": 1, "name": "硬血式強化打撃", "desc": "[WhenUse] 対象の[Laceration]が6以上なら、基本威力 +1\n[WhenUse] このスキルで対象へ[Laceration]を付与するとき、自分に[HardenedBlood]だけ[Burst]を追加で付与\n[EndSkill] [HardenedBlood], [BloodyHand]を全て消耗", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]4を付与" }, { "desc": "[OnSucceedAttack] [Laceration]回数が2増加" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] 体力最大値(対象の[Laceration])%だけ体力回復(最大20%)" } ] } ] } ] }, { "id": 9017004, "levelList": [ { "level": 1, "name": "反撃", "desc": "[WhenUse] 自分の[HardenedBlood]1につき、基本威力 +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttackHead] [Laceration]2を付与" } ] } ] } ] }, { "id": 9017101, "levelList": [ { "level": 1, "name": "質問に答えてください。", "desc": "[WhenUse] [Laceration]5, [Laceration]回数を1得る", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]3を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]3を付与" } ] } ] } ] }, { "id": 9017102, "levelList": [ { "level": 1, "name": "話の腰を折らないでください!", "desc": "[WhenUse] [Laceration]5, [Laceration]回数を1得る", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]4を付与" }, { "desc": "[OnSucceedAttack] 対象の[Laceration]が5以上なら[BloodyHand]1を得る" } ] } ] } ] }, { "id": 9017103, "levelList": [ { "level": 1, "name": "色褪せた忍耐", "desc": "[WhenUse] [BloodDinner]を最大で50消耗し、消耗した[BloodDinner]10につき[BloodyHand]1を得る\n[WhenUse] 対象の[Laceration]が5以上なら、コイン威力 +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]3を付与" } ] }, { "coindescs": [ { "desc": "[EndSkill] このスキルにて[BloodDinner]を消耗できなければ、[Laceration]10, [BloodyHand]1を得る。" } ] } ] } ] }, { "id": 9017104, "levelList": [ { "level": 1, "name": "終わりなき告解", "desc": "[WhenUse] 対象の[Laceration]が5以上なら、コイン威力 +1\n[WhenUse] 自分の[HardenedBlood]1につき、マッチ威力 +1\n[DefeatDuel] [BloodyHand]が2減少", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]4を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]4を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [BloodyHand]を全て消耗し、対象の[Laceration]回数が3増加" }, { "desc": "[OnSucceedAttack] 自分の[HardenedBlood]を全て消耗し、(消耗した[HardenedBlood] × 3)だけ[BloodDinner]が増加して、[Laceration]5を得る" }, { "desc": "[OnSucceedAttack] 体力最大値(対象の[Laceration])%だけ体力回復(最大30%)" } ] } ] } ] }, { "id": 9017105, "levelList": [ { "level": 1, "name": "反撃", "desc": "[WhenUse] [BloodyHand]が1以上なら、基本威力 +1\n[WhenUse] 自分の[HardenedBlood]が3以上なら、コイン威力 +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]2を付与" } ] } ] } ] }, { "id": 9017201, "levelList": [ { "level": 1, "name": "質問に答えてください。", "desc": "[WhenUse] [Laceration]5, [Laceration]回数を1得る", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]回数が2増加" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]回数が2増加" } ] } ] } ] }, { "id": 9017202, "levelList": [ { "level": 1, "name": "話の腰を折らないでください!", "desc": "[WhenUse] [Laceration]5, [Laceration]回数を1得る", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]回数が3増加" }, { "desc": "[OnSucceedAttack] 対象の[Laceration]が5以上なら[BloodyHand]1を得る" } ] } ] } ] }, { "id": 9017203, "levelList": [ { "level": 1, "name": "色褪せた忍耐", "desc": "[WhenUse] [BloodDinner]を最大で50消耗し、消耗した[BloodDinner]10につき[HardenedBlood]1を得る\n[WhenUse] 対象の[Laceration]が5以上なら、コイン威力 +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]3を付与" } ] }, { "coindescs": [ { "desc": "[EndSkill] このスキルにて[BloodDinner]を消耗できなければ、[Laceration]10, [BloodyHand]1を得る。" } ] } ] } ] }, { "id": 9017204, "levelList": [ { "level": 1, "name": "終わりなき告解", "desc": "[WhenUse] 対象の[Laceration]が5以上なら、コイン威力 +1\n[WhenUse] 自分の[HardenedBlood]1につき、マッチ威力 +1\n[DefeatDuel] [BloodyHand]が2減少", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]4を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]4を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [BloodyHand]を全て消耗し、対象の[Laceration]回数が3増加" }, { "desc": "[OnSucceedAttack] 自分の[HardenedBlood]を全て消耗し、(消耗した[HardenedBlood] × 3)だけ[BloodDinner]が増加して、[Laceration]5を得る" }, { "desc": "[OnSucceedAttack] 体力最大値(対象の[Laceration])%だけ体力回復(最大30%)" } ] } ] } ] }, { "id": 9017205, "levelList": [ { "level": 1, "name": "反撃", "desc": "[WhenUse] [BloodyHand]が1以上なら、基本威力 +1\n[WhenUse] 自分の[HardenedBlood]が3以上なら、コイン威力 +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]2を付与" } ] } ] } ] }, { "id": 9017301, "levelList": [ { "level": 1, "name": "硬血式縦斬り", "desc": "[WhenUse] 自分の[FestivalFever]が5以上なら、最終威力 +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]2を付与、[Laceration]回数が2増加" }, { "desc": "[OnSucceedAttackHead] [Burst]2を付与" } ] } ] } ] }, { "id": 9017302, "levelList": [ { "level": 1, "name": "硬血式削り取り", "desc": "[WhenUse] 自分の[FestivalFever]5または対象の[Laceration]6につき、最終威力 +1(最大2)\n[WhenUse] [Laceration]15を得てから即1回発動させ、[Laceration]回数が1減少", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] 対象の[Laceration]が6以上なら、[HardenedBlood]を1得る" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]3を付与、[Laceration]回数が2増加" }, { "desc": "[OnSucceedAttack] [BloomingThorns]を1得る" } ] } ] } ] }, { "id": 9017303, "levelList": [ { "level": 1, "name": "硬血式強化展開", "desc": "[WhenUse] [Laceration]15, [Laceration]回数2を得てから即2回発動させて[Laceration]回数が2減少\n[EndBattle] [HardenedBlood], [FestivalFever]を全て消耗", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] 自分の[HardenedBlood]だけ[Laceration], [Burst]を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] 体力最大値の([FestivalFever] × 2.5)%だけ体力回復(最大20%)" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [FestivalFever]を2得る" } ] } ] } ] }, { "id": 9017304, "levelList": [ { "level": 1, "name": "回避", "desc": "[WhenUse] 自分の[FestivalFever]が5以上なら、最終威力 +1\n[StartBattle] [FestivalFever]2を得る\n[OnDefeatEvade] [FestivalFever]2を失う", "coinlist": [ {} ] } ] }, { "id": 9017401, "levelList": [ { "level": 1, "name": "硬血式振り回し", "desc": "[WhenUse] 自分の[FestivalFever]が5以上なら、最終威力 +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]回数が3増加" }, { "desc": "[OnSucceedAttackHead] [Burst]2を付与" } ] } ] } ] }, { "id": 9017402, "levelList": [ { "level": 1, "name": "硬血式滅多突き", "desc": "[WhenUse] 自分の[FestivalFever]5または対象の[Laceration]6につき、最終威力 +1(最大2)\n[WhenUse] [Laceration]15を得てから即1回発動させ、[Laceration]回数が1減少", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] 対象の[Laceration]が6以上なら、[HardenedBlood]を1得る" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]3を付与、[Laceration]回数が2増加" }, { "desc": "[OnSucceedAttack] [BloomingThorns]を1得る" } ] } ] } ] }, { "id": 9017403, "levelList": [ { "level": 1, "name": "硬血式強化展開", "desc": "[WhenUse] [Laceration]15, [Laceration]回数2を得てから即2回発動させて[Laceration]回数が2減少\n[EndBattle] [HardenedBlood], [FestivalFever]を全て消耗", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] 自分の[HardenedBlood]だけ[Laceration], [Burst]を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] 体力最大値の([FestivalFever] × 2.5)%だけ体力回復(最大20%)" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [FestivalFever]を2得る" } ] } ] } ] }, { "id": 9017404, "levelList": [ { "level": 1, "name": "回避", "desc": "[WhenUse] 自分の[FestivalFever]が5以上なら、最終威力 +1\n[StartBattle] [FestivalFever]2を得る\n[OnDefeatEvade] [FestivalFever]2を失う", "coinlist": [ {} ] } ] }, { "id": 9017501, "levelList": [ { "level": 1, "name": "幻想的なお祭りへお越しください!", "desc": "[WhenUse] 自分の[FestivalFever]が5以上なら、最終威力 +2", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]3を付与、[Laceration]回数が2増加" }, { "desc": "[OnSucceedAttackHead] [Burst]3を付与" } ] } ] } ] }, { "id": 9017502, "levelList": [ { "level": 1, "name": "楽しいパレードに加わってください!", "desc": "[WhenUse] 自分の[FestivalFever]5または対象の[Laceration]6につき、最終威力 +1(最大3)\n[WhenUse] [Laceration]が20未満なら、[Laceration]20を得てから即1回発動させて[Laceration]回数が1減少\n[EndSkill] [BloodDinner]を20消耗", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] 対象の[Laceration]6につき、[HardenedBlood]を1得る(最大2)" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[WinDuelAttack] [Laceration]4を付与、[Laceration]回数が3増加" }, { "desc": "[OnSucceedAttack] [BloomingThorns]を2~3得る" } ] } ] } ] }, { "id": 9017503, "levelList": [ { "level": 1, "name": "幸せの笑顔を花開かせましょう!", "desc": "[WhenUse] [FestivalFever]が5以上なら、コイン威力 +1\n[WhenUse] 対象の[Laceration]が6以上なら、マッチ威力 +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]回数が3増加" } ] }, {}, { "coindescs": [ { "desc": "[WinDuelAttack] [FestivalFever]を2得る" } ] } ] } ] }, { "id": 9017504, "levelList": [ { "level": 1, "name": "永久なる幸せの王国ラ・マンチャランド!", "desc": "[WhenUse] [BloodDinner]が40未満なら、[Laceration]20, [Laceration]回数2を得てから即2回発動させて[Laceration]回数が2減少\n[EndSkill] [BloodDinner]を40消耗\n[EndBattle] [HardenedBlood], [FestivalFever]を全て消耗", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] 自分の[HardenedBlood]だけ[Laceration], [Burst]を付与" }, { "desc": "[OnSucceedAttack] 体力最大値の([FestivalFever] × 4)%だけ体力回復(最大40%)" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] [BloomingThorns]を5得る" } ] } ] } ] }, { "id": 9017505, "levelList": [ { "level": 1, "name": "回避", "desc": "[WhenUse] 自分の[FestivalFever]が5以上なら、最終威力 +2\n[StartBattle] [FestivalFever]3を得る\n[OnDefeatEvade] [FestivalFever]3を失う", "coinlist": [ {} ] } ] }, { "id": 9017601, "levelList": [ { "level": 1, "name": "幻想的なお祭りへお越しください!", "desc": "[WhenUse] 自分の[FestivalFever]が5以上なら、最終威力 +2", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]2を付与、[Laceration]回数が3増加" }, { "desc": "[OnSucceedAttackHead] [Burst]3を付与" } ] } ] } ] }, { "id": 9017602, "levelList": [ { "level": 1, "name": "みんな足を揃えて踊りましょう!", "desc": "[WhenUse] 自分の[FestivalFever]5または対象の[Laceration]6につき、最終威力 +1(最大3)\n[WhenUse] [Laceration]が20未満なら、[Laceration]20を得てから即1回発動させて[Laceration]回数が1減少\n[EndSkill] [BloodDinner]を20消耗", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] 対象の[Laceration]6につき、[HardenedBlood]を1得る(最大2)" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[WinDuelAttack] [Laceration]4を付与、[Laceration]回数が3増加" }, { "desc": "[OnSucceedAttack] [BloomingThorns]を2~3得る" } ] } ] } ] }, { "id": 9017603, "levelList": [ { "level": 1, "name": "楽しく歌を歌ってみましょう!", "desc": "[WhenUse] [FestivalFever]が5以上なら、コイン威力 +1\n[WhenUse] 対象の[Laceration]が6以上なら、マッチ威力 +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Laceration]回数が3増加" } ] }, {}, { "coindescs": [ { "desc": "[WinDuelAttack] [FestivalFever]を2得る" } ] } ] } ] }, { "id": 9017604, "levelList": [ { "level": 1, "name": "永久なる幸せの王国ラ・マンチャランド!", "desc": "[WhenUse] [BloodDinner]が40未満なら、[Laceration]20, [Laceration]回数2を得てから即2回発動させて[Laceration]回数が2減少\n[EndSkill] [BloodDinner]を40消耗\n[EndBattle] [HardenedBlood], [FestivalFever]を全て消耗", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] 自分の[HardenedBlood]だけ[Laceration], [Burst]を付与" }, { "desc": "[OnSucceedAttack] 体力最大値の([FestivalFever] × 4)%だけ体力回復(最大40%)" } ] }, { "coindescs": [ { "desc": "[SuperCoin]" }, { "desc": "[OnSucceedAttack] [BloomingThorns]を5得る" } ] } ] } ] }, { "id": 9017605, "levelList": [ { "level": 1, "name": "回避", "desc": "[WhenUse] 自分の[FestivalFever]が5以上なら、最終威力 +2\n[StartBattle] [FestivalFever]3を得る\n[OnDefeatEvade] [FestivalFever]3を失う", "coinlist": [ {} ] } ] } ] }