{ "dataList": [ { "id": 9014001, "levelList": [ { "level": 1, "name": "邪魔するな", "desc": "[WhenUse] 自分の[Vibration]回数が2増加", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] 対象の[Vibration]回数だけ、自分の[Vibration]回数が増加" }, { "desc": "[OnSucceedAttack] [Vibration]回数が2増加" }, { "desc": "[OnSucceedAttackHead] 自分の[Vibration]回数が2増加" } ] } ] } ] }, { "id": 9014002, "levelList": [ { "level": 1, "name": "秘蔵の武器だ", "desc": "[WhenUse] 自分の[Vibration]回数が2増加", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Vibration]回数が1増加" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Vibration]回数が1増加" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Vibration]回数が1増加" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Vibration]回数が1増加" } ] } ] } ] }, { "id": 9014003, "levelList": [ { "level": 1, "name": "汚ぇ時計鎖たちが!", "desc": "自分の[Vibration]回数5につき、マッチ威力 +1(最大2)\n[WhenUse] 自分の[Vibration]を[VibrationDistribution]へ[Switch_Vibration]", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] 自分の[Vibration]回数だけ[Vibration]回数が増加" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [VibrationExplosion]。[Vibration]回数が1減少" } ] } ] } ] }, { "id": 9014004, "levelList": [ { "level": 1, "name": "ガード", "desc": "[StartBattle] 自分の[Vibration]回数の2倍だけバリアを得る(最大20)", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] } ] }, { "id": 9014101, "levelList": [ { "level": 1, "name": "どけどけ", "desc": "[WhenUse] 自分の[Vibration]回数が2増加", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] 対象の[Vibration]だけ、自分が[Vibration]を得る" }, { "desc": "[OnSucceedAttack] [Vibration]6を付与" }, { "desc": "[OnSucceedAttackHead] 自分の[Vibration]回数が2増加" } ] } ] } ] }, { "id": 9014102, "levelList": [ { "level": 1, "name": "侮るなよ?", "desc": "[WhenUse] 自分の[Vibration]回数が2増加", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Vibration]3を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Vibration]3を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Vibration]3を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Vibration]3を付与" } ] } ] } ] }, { "id": 9014103, "levelList": [ { "level": 1, "name": "卑劣な時計鎖たちめ!", "desc": "自分の[Vibration]回数5につき、マッチ威力 +1(最大2)\n[WhenUse] 自分の[Vibration]を[VibrationDistribution]へ[Switch_Vibration]", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] 自分の[Vibration]だけ、[Vibration]を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [VibrationExplosion]。[Vibration]回数が1減少" } ] } ] } ] }, { "id": 9014104, "levelList": [ { "level": 1, "name": "ガード", "desc": "[StartBattle] 自分の[Vibration]回数の2倍だけバリアを得る(最大20)", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] } ] }, { "id": 9101701, "levelList": [ { "level": 1, "name": "良心は無いのか?", "desc": "[WhenUse] 自分の[Vibration]回数が1増加", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Vibration]2を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Vibration]2を付与" } ] } ] } ] }, { "id": 9101702, "levelList": [ { "level": 1, "name": "良心無いんだな", "desc": "[WhenUse] 自分の[Vibration]回数が1増加", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Vibration]3を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Vibration]3を付与" } ] } ] } ] }, { "id": 9101703, "levelList": [ { "level": 1, "name": "守れるか?", "desc": "[WhenUse] 自分の[Vibration]回数が1増加", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Vibration]5を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] 自分の[Vibration]回数が10以上なら、[VibrationExplosion]。対象の[Vibration]回数が1減少" }, { "desc": "[OnSucceedAttack] 対象の[Vibration]威力が15以上なら、[VibrationExplosion]。対象の[Vibration]回数が1減少" } ] } ] } ] }, { "id": 9101704, "levelList": [ { "level": 1, "name": "その武器使えなくなるぞ?", "desc": "[WhenUse] 自分の[Vibration]回数が2増加", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Vibration]5を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Vibration]5を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [VibrationCollapse]へ[Switch_Vibration]" } ] } ] } ] }, { "id": 9101705, "levelList": [ { "level": 1, "name": "覚悟はできてるだろうな?", "desc": "[VibrationCollapse]がある対象を優先して攻撃\n[WhenUse] 自分を除いた全味方へ自分の[Vibration]回数だけ[Vibration]回数を付与\n[WhenUse] 自分を含めた全味方の[Vibration]を[VibrationDistribution]へ[Switch_Vibration]", "coinlist": [ {}, {}, { "coindescs": [ { "desc": "[OnSucceedAttack] [Vibration]10を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [VibrationEcho]へ[FusionVibration]" } ] } ] } ] }, { "id": 9101706, "levelList": [ { "level": 1, "name": "ガード", "desc": "[StartBattle] 自分の[Vibration]回数の3倍だけバリアを得る(最大30)", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] } ] }, { "id": 9101707, "levelList": [ { "level": 1, "name": "大義のための収集", "desc": "[CantDuel]\n[StartBattle] 自分を除いた全味方の[Vibration]回数を自分が得て、全味方の[Vibration]を除去\n[StartBattle] 自分の[Vibration]回数3につき、[AttackUp]増加1を得る\n[WhenUse] 自分の[Vibration]回数が9増加", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] [Vibration]10を付与" }, { "desc": "[OnSucceedAttack] 自分の[Vibration]回数1につき10%分の追加怠惰ダメージを与える" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] [Vibration]回数が4増加" }, { "desc": "[OnSucceedAttack] 自分の[Vibration]回数1につき10%分の追加怠惰ダメージを与える" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] 自分の[Vibration]回数を3消耗し、[VibrationExplosion]。対象の[Vibration]回数が1減少" }, { "desc": "[OnSucceedAttack] 自分の[Vibration]回数を3消耗し、[VibrationExplosion]。対象の[Vibration]回数が1減少" }, { "desc": "[OnSucceedAttack] 自分の[Vibration]回数を3消耗し、[VibrationExplosion]。対象の[Vibration]回数が1減少" } ] } ] } ] }, { "id": 9014201, "levelList": [ { "level": 1, "name": "徴収検問", "desc": "[WhenUse] 自分の[Vibration]回数が1増加", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] 対象の[Vibration]回数が4以上なら、[InterlockingTime]1を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] 対象の[Vibration]回数が4以上なら、[InterlockingTime]1を付与" }, { "desc": "[OnSucceedAttack] 自分の[Vibration]回数が1増加" } ] } ] } ] }, { "id": 9014202, "levelList": [ { "level": 1, "name": "そこに止まるようお願いします。", "desc": "[WhenUse] 自分の[Vibration]回数が2増加\n[WhenUse] 自分の[Vibration]回数が4以上なら、マッチ威力 +1", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] 次のターンに[Paralysis]2を付与" }, { "desc": "[OnSucceedAttack] 自分の[Vibration]回数が4以上なら、[Vibration]を8付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] 自分の[Vibration]回数が2増加" }, { "desc": "[OnSucceedAttack] 次のターンに[Binding]2を付与" }, { "desc": "[OnSucceedAttack] 自分の[Vibration]回数が4以上なら、[Vibration]回数が8増加" } ] } ] } ] }, { "id": 9014203, "levelList": [ { "level": 1, "name": "強制徴収を執行します。", "desc": "[WhenUse] 自分の[Vibration]回数5につき、マッチ威力 +1(最大2)\n[WhenUse] 自分の[Vibration]回数が5以上なら、数値につきダメージ量 +10%。(最大100%)\n[EndSkill] 自分の[Vibration]回数を全て消耗", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] 次のターンに自分の[Vibration]回数が2増加" }, { "desc": "[OnSucceedAttack] 対象の[Vibration]が8以上なら、[InterlockingTime]1を付与" }, { "desc": "[OnSucceedAttack] 自分の[Vibration]回数が4以上なら、[Vibration]を8付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] 次のターンに自分の[Vibration]回数が2増加" }, { "desc": "[OnSucceedAttack] 対象の[Vibration]回数が4以上なら、[InterlockingTime]1を付与" }, { "desc": "[OnSucceedAttack] 自分の[Vibration]回数が4以上なら、[Vibration]回数が5増加" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] 自分の[Vibration]回数が7以上なら、[InterlockingTime]1を付与" }, { "desc": "[OnSucceedAttack] [VibrationExplosion]" }, { "desc": "[OnSucceedAttack] 自分の[Vibration]回数が4以上なら、[VibrationChain]へ[Switch_Vibration]" } ] } ] } ] }, { "id": 9014204, "levelList": [ { "level": 1, "name": "時間貸与", "desc": "[StartBattle] [Vibration]回数を5消耗し、自分の[TimeRentalTwo]回数が3増加", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] } ] }, { "id": 9014301, "levelList": [ { "level": 1, "name": "徴収準備", "desc": "[WhenUse] 自分の[Vibration]回数が2増加", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] 自分の[Vibration]回数が3以上なら、[Vibration]を3付与" }, { "desc": "[OnSucceedAttackHead] 自分の[Vibration]回数が1増加" } ] } ] } ] }, { "id": 9014302, "levelList": [ { "level": 1, "name": "T社製加速切断機", "desc": "[WhenUse] 自分の[Vibration]回数が2増加", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] 次のターンに[Vulnerable]1を付与" }, { "desc": " [Vibration]2を付与" }, { "desc": "[OnSucceedAttack] 自分の[Vibration]回数が2増加" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] 次のターンに[Vulnerable]1を付与" }, { "desc": "[OnSucceedAttack] [Vibration]2を付与" } ] } ] } ] }, { "id": 9014303, "levelList": [ { "level": 1, "name": "時計をお見せ下さい。", "desc": "[WhenUse] 自分の[Vibration]回数が5以上なら、マッチ威力 +1\n[WhenUse] 自分の[Vibration]回数が2増加\n[WinDuel] 自分の[Vibration]回数を3消耗し、自分の[TimeRentalTwo]回数が1増加", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] 次のターンに[Vulnerable]2を付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] 次のターンに攻撃威力減少 1を付与" }, { "desc": "[OnSucceedAttack] 自分の[Vibration]回数が5以上なら、[VibrationChain]へ[Switch_Vibration]" } ] } ] } ] }, { "id": 9014304, "levelList": [ { "level": 1, "name": "強制徴収を執行します。", "desc": "[WhenUse] 自分の[Vibration]回数が3増加\n[WhenUse] [Vibration]回数4につき、基本威力 +4(最大3)\n[WinDuel] 自分の[Vibration]回数を5消耗し、自分の[TimeRentalTwo]回数が3増加", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] 自分の[Vibration]回数を1消耗し、脆弱 を1付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] 自分の[Vibration]回数を1消耗し、[Vibration]回数が3増加" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] 自分の[Vibration]回数を1消耗し、[Vibration]を8付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] 自分の[Vibration]回数を2消耗し、[VibrationExplosion]してからこのコインを再使用(最大1回)" }, { "desc": "[OnSucceedAttack] 自分の[Vibration]回数を5消耗し、[TimeAccumulation]を2付与" } ] } ] } ] }, { "id": 9014305, "levelList": [ { "level": 1, "name": "時間貸与", "desc": "[StartBattle] [Vibration]回数を4消耗し、自分の[TimeRentalTwo]回数が3増加\n[StartBattle] 自分の[Vibration]回数が2増加", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] } ] }, { "id": 9014401, "levelList": [ { "level": 1, "name": "徴収準備", "desc": "[WhenUse] 自分の[Vibration]回数が2増加", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] 自分の[Vibration]回数が3以上なら、[Vibration]を3付与" }, { "desc": "[OnSucceedAttackHead] 自分の[Vibration]回数が1増加" } ] } ] } ] }, { "id": 9014402, "levelList": [ { "level": 1, "name": "T社製時間捕縛機", "desc": "[WhenUse] 自分の[Vibration]回数が2増加", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] 自分の[Vibration]回数を1消耗し、次のターンに[Paralysis]2を付与。[Vibration]2を付与" }, { "desc": "[OnSucceedAttack] 自分の[Vibration]回数が2増加" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] 自分の[Vibration]回数を1消耗し、次のターンに[Paralysis]2を付与。[Vibration]2を付与" } ] } ] } ] }, { "id": 9014403, "levelList": [ { "level": 1, "name": "そのまま止まってください。", "desc": "[WhenUse] 自分の[Vibration]回数が5以上なら、マッチ威力 +1\n[WhenUse] 自分の[Vibration]回数が2増加\n[WinDuel] 自分の[Vibration]回数を3消耗し、自分の[TimeRentalTwo]回数が1増加", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] 自分の[Vibration]回数を2消耗し、次のターンに[Binding]を2付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] 自分の[Vibration]回数を2消耗し、次のターンに[ParryingResultDown]を1付与" } ] } ] } ] }, { "id": 9014404, "levelList": [ { "level": 1, "name": "強制徴収を執行します。", "desc": "[WhenUse] 自分の[Vibration]回数が3増加\n[WhenUse] [Vibration]回数4につき、基本威力 +4(最大3)\n[WinDuel] 自分の[Vibration]回数を5消耗し、自分の[TimeRentalTwo]回数が3増加", "coinlist": [ { "coindescs": [ { "desc": "[OnSucceedAttack] 自分の[Vibration]回数を1消耗し、脆弱 を1付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] 自分の[Vibration]回数を1消耗し、[Vibration]回数が3増加" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] 自分の[Vibration]回数を1消耗し、[Vibration]を8付与" } ] }, { "coindescs": [ { "desc": "[OnSucceedAttack] 自分の[Vibration]回数を2消耗し、[VibrationExplosion]してからこのコインを再使用(最大1回)" }, { "desc": "[OnSucceedAttack] 自分の[Vibration]回数を5消耗し、[TimeAccumulation]を2付与" } ] } ] } ] }, { "id": 9014405, "levelList": [ { "level": 1, "name": "時間貸与", "desc": "[StartBattle] [Vibration]回数を4消耗し、自分の[TimeRentalTwo]回数が3増加\n[StartBattle] 自分の[Vibration]回数が2増加", "coinlist": [ { "coindescs": [ { "desc": "" } ] } ] } ] } ] }